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Want to purchase ad space in Sprints demo??

21 posts by 11 people · 16 Sep 2000 - 20 Sep 2000 01:14 UTC

Mockery over delayed Sprint Cars demo and ad sales

A sarcastic post mocked Ratbag and publisher WizardWorks for apparently selling advertising space in the delayed Dirt Track Racing: Sprint Cars demo. Users were annoyed that Ratbag's Chris Bevan had promised the demo 'this week' and it had not appeared, while JB defended Ratbag as constrained by its publisher. Don Wilshe of games-advertising.com said he could have sold more ads but hit a firm cutoff.

industry/businessrumour/speculationDirt Track Racing: Sprint Cars

Automated summary.

(unknown) 16 Sep 2000#231241
I thought I would help these sorry ass people out. Ok, heres the story: We have an extensive mailing list of prospective buyers of DTR Sprint Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' campain. If you want to buy advertising space in the demo you are assured of reaching this 'x' number of people at the very least. The demo is already 100% finished- so we'd like to hear from you quickly, if possible, if you want to buy advertising space. Otherwise.. well.. we'll wait if we need to. How long? Well can you make payments on your advertising space? Advertising space is the thing of the future and we'd hate for you not to have advertising space. In closing (advertising space) remember that advertising space is unique. Only advertising space is quite like advertising space. Our market research has proved it. Mark 'earn money while surfing the web' Rael Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 16 Sep 2000#231278
Neat concept, Mark -- is this how they were able to charge only $19 for DTR from day one, versus the $59 gouge that Hasbro was charging for GP2.5 when it was released? Sounds good to me . . . -- JB In article <8q0g8v$b19$[email hidden]>, [email hidden] wrote: > I thought I would help these sorry ass people out. Ok, heres thestory:
Quoted text (18 lines)> We have an extensive mailing list of prospective buyers of DTR Sprint > Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' > campain. If you want to buy advertising space in the demo you are > assured of reaching this 'x' number of people at the very least. The > demo is already 100% finished- so we'd like to hear from you quickly, > if possible, if you want to buy advertising space. Otherwise.. well.. > we'll wait if we need to. How long? Well can you make payments on your > advertising space? Advertising space is the thing of the future and > we'd hate for you not to have advertising space. In closing > (advertising space) remember that advertising space is unique. Only > advertising space is quite like advertising space. Our market research > has proved it. > > Mark 'earn money while surfing the web' Rael > > Sent via Deja.com http://www.deja.com/ > Before you buy. >
Sent via Deja.com http://www.deja.com/ Before you buy.
On Sat 16 Sep 2000 08:05:12pm, [email hidden] wrote: <snip>
Quoted text (7 lines)>if you want to buy advertising space. >Otherwise.. well.. we'll wait if we need to. How long? Well can you >make payments on your advertising space? Advertising space is the >thing of the future and we'd hate for you not to have advertising >space. In closing (advertising space) remember that advertising >space is unique. Only advertising space is quite like advertising >space.
<snip> Hey - you missed out "advertising space" :-) -- David. (GPLRank handicap: -5.17) "After all, a mere thousand yards - such a harmless little knoll, really." (Raymond Mays on Shelsley Walsh) The GPL Scrapyard - mangled wrecks from http://www.hillclimbfan.f2s.com
(unknown) 17 Sep 2000#230975
Somebody correct me if I'm wrong, but it's the publisher (Wizard Works) and not the developer (Ratbag) who determines when the game AND the demo will be released -- the developer is NOT at liberty to release the demo without the publisher's approval. Also -- and correct me again if I'm wrong -- any deals to put ads in DTRSC are between Ratbag and Games-Advertising, and there's no way that Wizard Works would bump THEIR publication schedule just to let Ratbag make a bit more money. And, finally, if they are contriving a means of making some money off advertisers, then why should WE care -- they're not making money off of US in this bargain (i.e., they don't intend to charge US for the demo), and the final cost of the game when it hits the shelves IS going to be $19.95, thanks in part to the advertiser-generated revenue. Would you rather pay $59 for DTRSC and get the demo early, or would you rather have to put up with a few more "authentic" trackside billboards and shell out a few less of your hard-earned dollars for the end product? Sometimes you guys just baffle me -- next thing you know you'll be complaining because the damned game companies FORCE you to DOWNLOAD the game, rather than SENDING you a PERSONAL copy on CD in ADVANCE, which they should do because you're an elite member of the "hardcore sim racing brotherhood," as evidenced by the fact that you've posted here on the r.a.s. newsgroup . . . Bill Shakespeare said it best: "The lady doth protest too much, methinks." ;-) -- JB In article <39c55140.38972143@news>, [email hidden] (T. Wortman) wrote:
Quoted text (8 lines)> Not only is the demo done, it was announced by Chris Bevan of Ratbag > that it would be released this week. And you are just now trying to > round up advertisers for this little campaign? Piss poor planning on > the part of WW. > > On Sat, 16 Sep 2000 19:05:12 GMT, [email hidden] wrote: > > >I thought I would help these sorry ass people out. Ok, heres the
story: > >We have an extensive mailing list of prospective buyers of DTR Sprint > >Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' > >campain. If you want to buy advertising space in the demo you are > >assured of reaching this 'x' number of people at the very least. The > >demo is already 100% finished- so we'd like to hear from youquickly, > >if possible, if you want to buy advertising space. Otherwise..well.. > >we'll wait if we need to. How long? Well can you make payments onyour > >advertising space? Advertising space is the thing of the future and > >we'd hate for you not to have advertising space. In closing > >(advertising space) remember that advertising space is unique. Only > >advertising space is quite like advertising space. Our marketresearch
Quoted text (9 lines)> >has proved it. > > > >Mark 'earn money while surfing the web' Rael > > > > > >Sent via Deja.com http://www.deja.com/ > >Before you buy. > >
Sent via Deja.com http://www.deja.com/ Before you buy.
David L. Cook 17 Sep 2000 22:40 UTC#230978
In article <8q3lj9$n8a$[email hidden]>, [email hidden] wrote... > Somebody correct me if I'm wrong, but it's the publisher (Wizard Works) > and not the developer (Ratbag) who determines when the game AND the > demo will be released -- the developer is NOT at liberty to release the > demo without the publisher's approval. The developer should not make promises that they can't keep then... --David Cook
TimW 17 Sep 2000 23:19 UTC#230973
Not only is the demo done, it was announced by Chris Bevan of Ratbag that it would be released this week. And you are just now trying to round up advertisers for this little campaign? Piss poor planning on the part of WW. On Sat, 16 Sep 2000 19:05:12 GMT, [email hidden] wrote:
Quoted text (19 lines)>I thought I would help these sorry ass people out. Ok, heres the story: >We have an extensive mailing list of prospective buyers of DTR Sprint >Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' >campain. If you want to buy advertising space in the demo you are >assured of reaching this 'x' number of people at the very least. The >demo is already 100% finished- so we'd like to hear from you quickly, >if possible, if you want to buy advertising space. Otherwise.. well.. >we'll wait if we need to. How long? Well can you make payments on your >advertising space? Advertising space is the thing of the future and >we'd hate for you not to have advertising space. In closing >(advertising space) remember that advertising space is unique. Only >advertising space is quite like advertising space. Our market research >has proved it. > >Mark 'earn money while surfing the web' Rael > > >Sent via Deja.com http://www.deja.com/ >Before you buy.
LOL! ROTFPP! Looks like there are some BIG leaks within the industry, if you've heard of ALL these titles already! <G> Grand Sprint 3 has been delayed for 4 years, BTW, but it will offer a significant upgrade over GS2 . . . -- JB In article <Yukx5.251398$[email hidden]>, "ymenard" <[email hidden]> wrote: > <[email hidden]> wrote > > Ratbag and Wizard Works are bringing you THE > > most awesome sprint car game ever, > > Yowza! Look at all the competition they have! There is millions ofSprint > car titles on the market :) > > Sprint Car Racing 2 - Papyrus/Havas Interactive > > Sprint Car Racing 2 : Southeastern series Expansion pack (hehe) -Papyrus > > Sprint Heat - MGI/Hasbro (rushed out on the market) > > Grand Sprint 3 - by Geoff Crammond. Ahhh the fun of slo-mo 200%occupancy > racing > > Formula Sprint 2000 - EA Sports. Rubbish modeled tracks! > > Monaco Grand Prix Sprint Racing simulation. Uses the old POD engine:) > > Microsoft Sprint Madness. Models both the track and all it'ssurrounding
Quoted text (13 lines)> area. Hop on the interstate with your sprint car! > > <insert other> > > >and the ADVANCED demo is going to be FREE > > Doh! everybody thought we would have to pay for the demo <vbg> > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't
realise > how hard it is to put up with all the idiots in the world. > > Sent via Deja.com http://www.deja.com/ Before you buy.
Yes, but that's part of the fun! <G> Are you mocking me, BTW! ;-) -- JB In article <Yupx5.17144$[email hidden]>, "btgoss" <[email hidden]> wrote: > Wouldn't wadded shorts chaffe? > > btgoss > > <[email hidden]> wrote in messagenews:8q41hg$4bo$[email hidden]... > > In article <[email hidden]>, > > David L. Cook <[email hidden]> wrote: > > > In article <8q3lj9$n8a$[email hidden]>, [email hidden]wrote... > > > > Somebody correct me if I'm wrong, but it's the publisher (Wizard > > Works) > > > > and not the developer (Ratbag) who determines when the game ANDthe > > > > demo will be released -- the developer is NOT at liberty torelease > > the > > > > demo without the publisher's approval. > > > > > > The developer should not make promises that they can't keepthen... > > > > The developer can never control what is dictated to them by the > > publisher. In this instance, I think Ratbag COULD have kept their > > promises had it not been for external factors beyond their control. > > > > And yet we choose to persecute them for their good intentions --and we > > wonder why more developers don't provide a presence here, and whythey
Quoted text (11 lines)> > largely seem to ignore this segment of the community. > > > > Here there be Einsteins . . . > > > > -- JB > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >
Sent via Deja.com http://www.deja.com/ Before you buy.
TimW 18 Sep 2000 00:10 UTC#230994
Don't get your shorts in a wad pal. My point was that Ratbag and WW should be on the same page about things...like announcing a demo will be released this past week, when it's quit clear that wasn't going to happen. Correct me if I'm wrong....is that too much to ask? I don't think so. On Sun, 17 Sep 2000 23:54:23 GMT, [email hidden] wrote:
Quoted text (72 lines)>Somebody correct me if I'm wrong, but it's the publisher (Wizard Works) >and not the developer (Ratbag) who determines when the game AND the >demo will be released -- the developer is NOT at liberty to release the >demo without the publisher's approval. > >Also -- and correct me again if I'm wrong -- any deals to put ads in >DTRSC are between Ratbag and Games-Advertising, and there's no way that >Wizard Works would bump THEIR publication schedule just to let Ratbag >make a bit more money. > >And, finally, if they are contriving a means of making some money off >advertisers, then why should WE care -- they're not making money off of >US in this bargain (i.e., they don't intend to charge US for the demo), >and the final cost of the game when it hits the shelves IS going to be >$19.95, thanks in part to the advertiser-generated revenue. Would you >rather pay $59 for DTRSC and get the demo early, or would you rather >have to put up with a few more "authentic" trackside billboards and >shell out a few less of your hard-earned dollars for the end product? > >Sometimes you guys just baffle me -- next thing you know you'll be >complaining because the damned game companies FORCE you to DOWNLOAD the >game, rather than SENDING you a PERSONAL copy on CD in ADVANCE, which >they should do because you're an elite member of the "hardcore sim >racing brotherhood," as evidenced by the fact that you've posted here >on the r.a.s. newsgroup . . . > >Bill Shakespeare said it best: "The lady doth protest too much, >methinks." > >;-) > >-- JB > >In article <39c55140.38972143@news>, > [email hidden] (T. Wortman) wrote: >> Not only is the demo done, it was announced by Chris Bevan of Ratbag >> that it would be released this week. And you are just now trying to >> round up advertisers for this little campaign? Piss poor planning on >> the part of WW. >> >> On Sat, 16 Sep 2000 19:05:12 GMT, [email hidden] wrote: >> >> >I thought I would help these sorry ass people out. Ok, heres the >story: >> >We have an extensive mailing list of prospective buyers of DTR Sprint >> >Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' >> >campain. If you want to buy advertising space in the demo you are >> >assured of reaching this 'x' number of people at the very least. The >> >demo is already 100% finished- so we'd like to hear from you >quickly, >> >if possible, if you want to buy advertising space. Otherwise.. >well.. >> >we'll wait if we need to. How long? Well can you make payments on >your >> >advertising space? Advertising space is the thing of the future and >> >we'd hate for you not to have advertising space. In closing >> >(advertising space) remember that advertising space is unique. Only >> >advertising space is quite like advertising space. Our market >research >> >has proved it. >> > >> >Mark 'earn money while surfing the web' Rael >> > >> > >> >Sent via Deja.com http://www.deja.com/ >> >Before you buy. >> >> > > >Sent via Deja.com http://www.deja.com/ >Before you buy.
(unknown) 18 Sep 2000 01:09 UTC↳ reply to TimW#231001
In article <39c55c8b.41863908@news>, [email hidden] (T. Wortman) wrote: > Don't get your shorts in a wad pal. My point was that Ratbag and WW > should be on the same page about things...like announcing a demo will > be released this past week, when it's quit clear that wasn't going to > happen. Correct me if I'm wrong....is that too much to ask? I don't > think so. > Thats my feeling exactly (above.) For what its worth: Ratbag continues to solicit email addresses 'get the demo early', and WizardTwerps continues not to even mention Sprints on their website as a product. More examples of the low level of service these guys are delivering (WizardTwerps cant even be bothered to list the game on their website??) The pitiful part is to hear people talk about WizardTwerps like they are some kind of underdog folk heros, selling software at bargain bin prices in defiance of 'the man.' But its obvious from the software they DO list on their website what they really are: low level middle-men. mr Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 18 Sep 2000 03:11 UTC↳ reply to TimW#231010
It seems to ME like EVERYBODY ELSE has their shorts in a wad over this. My point is that even though Chris Bevan of Ratbag announced that the demo was due soon, Ratbag has to answer to their masters at Wizard Works, so it's most likely NOT Ratbag's fault that there's been a delay. Ratbag's intentions were good -- nobody was trying to deceive us . . . and why would they, for heaven's sake? Mark seems to be alleging that there is a conspiracy afoot, when perhaps it's simply that things have happened that were beyond Ratbag's control -- and maybe Mark has been watching too many Oliver Stone movies of late. Also FWIW, I am the VP of Communications for Games-Advertising, and as far as I know, there is NO last-minute push to get advertisers into the DTRSC demo -- ad sales closed quite a while back for this title, and if there's some last-minute initiative going on related to the demo itself, then nobody's told me (which is possible, since I've been busy on other projects, but my guess is that it's NOT ad sales that have held things up). So, it seems reasonable to advise the rest of you to not get YOUR shorts in a wad, pals. Ratbag and Wizard Works are bringing you THE most awesome sprint car game ever, it's only going to cost $19, and the ADVANCED demo is going to be FREE, regardless of when they release it, so it seems to me like there's a lot of complaining going on for nothing. Could it be that we all have completed the "Beat the Heat" scenarios in NASCAR Heat and we're itching for something new, perhaps? And, if you want to talk about delays, would anybody like to discuss what the latest release date is for N4 or WSC? Patience is a virtue, but this is a newsgroup . . . -- JB In article <39c55c8b.41863908@news>, [email hidden] (T. Wortman) wrote:
Quoted text (9 lines)> Don't get your shorts in a wad pal. My point was that Ratbag and WW > should be on the same page about things...like announcing a demo will > be released this past week, when it's quit clear that wasn't going to > happen. Correct me if I'm wrong....is that too much to ask? I don't > think so. > > On Sun, 17 Sep 2000 23:54:23 GMT, [email hidden] wrote: > > >Somebody correct me if I'm wrong, but it's the publisher (Wizard
Works) > >and not the developer (Ratbag) who determines when the game AND the > >demo will be released -- the developer is NOT at liberty to releasethe > >demo without the publisher's approval. > > > >Also -- and correct me again if I'm wrong -- any deals to put ads in > >DTRSC are between Ratbag and Games-Advertising, and there's no waythat > >Wizard Works would bump THEIR publication schedule just to let Ratbag > >make a bit more money. > > > >And, finally, if they are contriving a means of making some money off > >advertisers, then why should WE care -- they're not making money offof > >US in this bargain (i.e., they don't intend to charge US for thedemo), > >and the final cost of the game when it hits the shelves IS going tobe > >$19.95, thanks in part to the advertiser-generated revenue. Wouldyou > >rather pay $59 for DTRSC and get the demo early, or would you rather > >have to put up with a few more "authentic" trackside billboards and > >shell out a few less of your hard-earned dollars for the end product? > > > >Sometimes you guys just baffle me -- next thing you know you'll be > >complaining because the damned game companies FORCE you to DOWNLOADthe
Quoted text (15 lines)> >game, rather than SENDING you a PERSONAL copy on CD in ADVANCE, which > >they should do because you're an elite member of the "hardcore sim > >racing brotherhood," as evidenced by the fact that you've posted here > >on the r.a.s. newsgroup . . . > > > >Bill Shakespeare said it best: "The lady doth protest too much, > >methinks." > > > >;-) > > > >-- JB > > > >In article <39c55140.38972143@news>, > > [email hidden] (T. Wortman) wrote: > >> Not only is the demo done, it was announced by Chris Bevan of
Ratbag > >> that it would be released this week. And you are just now trying to > >> round up advertisers for this little campaign? Piss poor planningon
Quoted text (7 lines)> >> the part of WW. > >> > >> On Sat, 16 Sep 2000 19:05:12 GMT, [email hidden] wrote: > >> > >> >I thought I would help these sorry ass people out. Ok, heres the > >story: > >> >We have an extensive mailing list of prospective buyers of DTR
Sprint > >> >Cars, gathered in our (Ratbag/WizardTurds) 'get the demo early' > >> >campain. If you want to buy advertising space in the demo you are > >> >assured of reaching this 'x' number of people at the very least.The
Quoted text (7 lines)> >> >demo is already 100% finished- so we'd like to hear from you > >quickly, > >> >if possible, if you want to buy advertising space. Otherwise.. > >well.. > >> >we'll wait if we need to. How long? Well can you make payments on > >your > >> >advertising space? Advertising space is the thing of the future
and > >> >we'd hate for you not to have advertising space. In closing > >> >(advertising space) remember that advertising space is unique.Only
Quoted text (17 lines)> >> >advertising space is quite like advertising space. Our market > >research > >> >has proved it. > >> > > >> >Mark 'earn money while surfing the web' Rael > >> > > >> > > >> >Sent via Deja.com http://www.deja.com/ > >> >Before you buy. > >> > >> > > > > > >Sent via Deja.com http://www.deja.com/ > >Before you buy. > >
Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 18 Sep 2000 03:18 UTC#231012
In article <[email hidden]>, David L. Cook <[email hidden]> wrote: > In article <8q3lj9$n8a$[email hidden]>, [email hidden] wrote... > > Somebody correct me if I'm wrong, but it's the publisher (WizardWorks) > > and not the developer (Ratbag) who determines when the game AND the > > demo will be released -- the developer is NOT at liberty to releasethe > > demo without the publisher's approval. > > The developer should not make promises that they can't keep then... The developer can never control what is dictated to them by the publisher. In this instance, I think Ratbag COULD have kept their promises had it not been for external factors beyond their control. And yet we choose to persecute them for their good intentions -- and we wonder why more developers don't provide a presence here, and why they largely seem to ignore this segment of the community. Here there be Einsteins . . . -- JB Sent via Deja.com http://www.deja.com/ Before you buy.
[email hidden] wrote in message <8q415c$3vu$[email hidden]>... >It seems to ME like EVERYBODY ELSE has their shorts in a wad over >this. My point is that even though Chris Bevan of Ratbag announced >that the demo was due soon, No, "soon" is a vague and relative term and is clearly not what Ratbag said. They used the phrase, "this week", which is specific. So when it failed to happen, people were naturally disappointed. >Ratbag has to answer to their masters at Wizard Works, so it's most >likely NOT Ratbag's fault that there's been a delay. Ratbag's intentionswere > good -- nobody was trying to deceive us . . . I also doubt they wished to deceive, but they should have kept their mouths shut when they don't have the final say on the release date of the demo. A simple, "sorry, but we made a mistake", on their news page should suffice. Bendito;
In article <8q42pm$97u$[email hidden]>, "Bendito" <[email hidden]> wrote: > [email hidden] wrote in message <8q415c$3vu$[email hidden]>... > >It seems to ME like EVERYBODY ELSE has their shorts in a wad over > >this. My point is that even though Chris Bevan of Ratbag announced > >that the demo was due soon, > > No, "soon" is a vague and relative term and is clearly not whatRatbag > said. They used the phrase, "this week", which is specific. So when it > failed to happen, people were naturally disappointed. > > >Ratbag has to answer to their masters at Wizard Works, so it's most > >likely NOT Ratbag's fault that there's been a delay. Ratbag'sintentions
Quoted text (7 lines)> were > > good -- nobody was trying to deceive us . . . > > I also doubt they wished to deceive, but they should have kept their > mouths shut when they don't have the final say on the release date of > the demo. A simple, "sorry, but we made a mistake", on their news > page should suffice.
I agree -- something like that would be nice to see, as a show of good faith. Otherwise, I don't think we should let our disappointments over a demo release date throw us into a developer/publisher-bashing frenzy. BTW, you've been around since the Powerslide days, haven't you Bendito? <G> -- JB Sent via Deja.com http://www.deja.com/ Before you buy.
<[email hidden]> wrote > Ratbag and Wizard Works are bringing you THE > most awesome sprint car game ever, Yowza! Look at all the competition they have! There is millions of Sprint car titles on the market :) Sprint Car Racing 2 - Papyrus/Havas Interactive Sprint Car Racing 2 : Southeastern series Expansion pack (hehe) - Papyrus Sprint Heat - MGI/Hasbro (rushed out on the market) Grand Sprint 3 - by Geoff Crammond. Ahhh the fun of slo-mo 200% occupancy racing Formula Sprint 2000 - EA Sports. Rubbish modeled tracks! Monaco Grand Prix Sprint Racing simulation. Uses the old POD engine :) Microsoft Sprint Madness. Models both the track and all it's surrounding area. Hop on the interstate with your sprint car! <insert other> >and the ADVANCED demo is going to be FREE Doh! everybody thought we would have to pay for the demo <vbg> -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Quoted text (8 lines)> > Also FWIW, I am the VP of Communications for Games-Advertising, and as > far as I know, there is NO last-minute push to get advertisers into the > DTRSC demo -- ad sales closed quite a while back for this title, and if > there's some last-minute initiative going on related to the demo > itself, then nobody's told me (which is possible, since I've been busy > on other projects, but my guess is that it's NOT ad sales that have > held things up).
I can second that as the CEO of www.games-advertising.com as I still could of closed well over $25,000 in sales easily but we were given a firm cutoff date. We had commitments for those sales, but ran out of time. Don Wilshe
Wouldn't wadded shorts chaffe? btgoss <[email hidden]> wrote in message news:8q41hg$4bo$[email hidden]...
Quoted text (27 lines)> In article <[email hidden]>, > David L. Cook <[email hidden]> wrote: > > In article <8q3lj9$n8a$[email hidden]>, [email hidden] wrote... > > > Somebody correct me if I'm wrong, but it's the publisher (Wizard > Works) > > > and not the developer (Ratbag) who determines when the game AND the > > > demo will be released -- the developer is NOT at liberty to release > the > > > demo without the publisher's approval. > > > > The developer should not make promises that they can't keep then... > > The developer can never control what is dictated to them by the > publisher. In this instance, I think Ratbag COULD have kept their > promises had it not been for external factors beyond their control. > > And yet we choose to persecute them for their good intentions -- and we > wonder why more developers don't provide a presence here, and why they > largely seem to ignore this segment of the community. > > Here there be Einsteins . . . > > -- JB > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
ymenard wrote:
Quoted text (9 lines)> > <[email hidden]> wrote > > Ratbag and Wizard Works are bringing you THE > > most awesome sprint car game ever, > > Yowza! Look at all the competition they have! There is millions of Sprint > car titles on the market :) > > Sprint Car Racing 2 - Papyrus/Havas Interactive
didn't anybody tell them that we want a CART sim, for cryin' out loud? > > Sprint Car Racing 2 : Southeastern series Expansion pack (hehe) - Papyrus same old engine, dammit > > Sprint Heat - MGI/Hasbro (rushed out on the market) But it has great FF effects. > > Grand Sprint 3 - by Geoff Crammond. Ahhh the fun of slo-mo 200% occupancy > racing Either you have a 386 or no knowledge to configure your PC... ;) > > Formula Sprint 2000 - EA Sports. Rubbish modeled tracks! This is not true. The tracks are like that, the onboard cameras used for the RL race coverage are screwed up. -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now? |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
[email hidden] wrote:
Quoted text (18 lines)> > It seems to ME like EVERYBODY ELSE has their shorts in a wad over > this. My point is that even though Chris Bevan of Ratbag announced > that the demo was due soon, Ratbag has to answer to their masters at > Wizard Works, so it's most likely NOT Ratbag's fault that there's been > a delay. Ratbag's intentions were good -- nobody was trying to deceive > us . . . and why would they, for heaven's sake? Mark seems to be > alleging that there is a conspiracy afoot, when perhaps it's simply > that things have happened that were beyond Ratbag's control -- and > maybe Mark has been watching too many Oliver Stone movies of late. > > Also FWIW, I am the VP of Communications for Games-Advertising, and as > far as I know, there is NO last-minute push to get advertisers into the > DTRSC demo -- ad sales closed quite a while back for this title, and if > there's some last-minute initiative going on related to the demo > itself, then nobody's told me (which is possible, since I've been busy > on other projects, but my guess is that it's NOT ad sales that have > held things up).
Now I know why you bash some games so often. The publisher didn't accept your offer to advertise them, ey? BTW, I love the US way of giving impressive titles to almost any job. -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now? |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
In article <[email hidden]>, Anthony Bulloch <[email hidden]> wrote:
Quoted text (9 lines)> On Mon, 18 Sep 2000 00:10:33 GMT, [email hidden] (T. Wortman) wrote: > > >Don't get your shorts in a wad pal. My point was that Ratbag and WW > >should be on the same page about things...like announcing a demo will > >be released this past week, when it's quit clear that wasn't going to > >happen. Correct me if I'm wrong....is that too much to ask? I don't > >think so. > > You REALLY should know better than to cross JB on a Ratbag title ;)
LOL! ROTFPP! ;-) -- JB Sent via Deja.com http://www.deja.com/ Before you buy.
On Mon, 18 Sep 2000 00:10:33 GMT, [email hidden] (T. Wortman) wrote: >Don't get your shorts in a wad pal. My point was that Ratbag and WW >should be on the same page about things...like announcing a demo will >be released this past week, when it's quit clear that wasn't going to >happen. Correct me if I'm wrong....is that too much to ask? I don't >think so. You REALLY should know better than to cross JB on a Ratbag title ;) Regards, Anthony Bulloch

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