Race Sim Central
Rec.Autos.Simulators Archive

Re: GPL - rastd3d7 and Window mode (NOT full screen) problems

3 posts by 2 people · 19 Sep 2000 03:22 UTC - 19 Sep 2000 18:22 UTC

Grant Reeve 19 Sep 2000 03:22 UTC#230780
keith wrote:
Quoted text (13 lines)> > Has anyone got the window mode to work cleanly with d3d7? i.e. > > [ Rasterizer ] > fullScreen = 0 > > I can't minimize and restore the Papyrus window when in car. If I do, the GPL > session is alive but the video is frozen. My desktop is set to 1024*768, and it does > not matter if GPL is configured for 640*480 or 1024*768. It would be great if the > window mode worked. > > Maybe some [Direct3D7] configuration options can fix this? >
Windowed mode sort of works - but not totally cleanly, since it wasn't a priority during development. And minimising the GPL window is highly unrecommended! :) Grant Reeve / Papyrus.
On Tue, 19 Sep 2000 03:22:55 GMT, Grant Reeve <[email hidden]> wrote: >Windowed mode sort of works - but not totally cleanly, since it wasn't a >priority >during development. And minimising the GPL window is highly >unrecommended! :) > >Grant Reeve / Papyrus. Okay, thanks for the reply and thanks for the d3d patch. Keith.
keith 19 Sep 2000 18:22 UTC#230901
Has anyone got the window mode to work cleanly with d3d7? i.e. [ Rasterizer ] fullScreen = 0 I can't minimize and restore the Papyrus window when in car. If I do, the GPL session is alive but the video is frozen. My desktop is set to 1024*768, and it does not matter if GPL is configured for 640*480 or 1024*768. It would be great if the window mode worked. Maybe some [Direct3D7] configuration options can fix this? Keith. -------------------------------------------------------- System: P-III 1GHz GeForce2 GTS 32MB 256M SDRAM SB Live LWFF Windows 2000 Professional from core.ini: [ Int Profile Values ] value3 = Direct3D7:D3DDevice:0 value4 = Direct3D7:TossHighestMip:0 value5 = Direct3D7:TrilinearFiltering:0 value6 = Direct3D7:DoubleMirrorResWidth:0 value7 = Direct3D7:DoubleMirrorResHeight:0 value8 = Direct3D7:DirectMirrorRendering:0 value9 = Direct3D7:DisableZBuffer:0 [ Direct3D7 ] D3DDevice = 0 TossHighestMip = 0 TrilinearFiltering = 1 DoubleMirrorResWidth = 1 DoubleMirrorResHeight = 1 DirectMirrorRendering = 1 DisableZBuffer = 0

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy