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Re: OMG! Did anyone see shots of Gran Turismo 3?

31 posts by 18 people · 02 Oct 2000 - 11 Oct 2000

First screenshots of Gran Turismo 3 on PS2

Screenshots of Gran Turismo 3 for the PlayStation 2 impressed some users, while others pointed to jaggies and said NASCAR Heat on a GeForce2 looked as good. Radical Entertainment's Joe McGinn said the PS2 could do antialiased 640x480 without flicker. The lack of an in-car view and of damage, said to be due to manufacturer licensing, were criticised.

rumour/speculationgame comparisonhardware: PC/graphicsGran Turismo 3

Automated summary.

jimmy 02 Oct 2000#228243
Well damn, I thought everybody here would have been impressed hehe. I have Nascar Heat on a Geforce 2 GTS and I think it looks cartoonish in comparison. Yeah the GT3 images have jaggies, but what struck me was the amazing amount of detail that makes everything look very realistic (like the headlights on the ferrari...wow). TVs do have very low resolution compared to computer monitors, but I don't think too many people would complain if a game looked like real footage they watch on tv. And a lower res allows more detail with the same computing power. Anyway, what really matters in the end is the physics and gameplay. :)
Txl 02 Oct 2000 20:23 UTC#228382
Yep they look good, now how do you run this in a console that has about 50% of the hardware required to display this ? On top of this don't forget that TV have a SHIT resolution and a lot of "flicker" and so on... But anyway it looks good, let's wait for WSC to get an idea whether it is possible or not. "jimmy" <[email hidden]> a �crit dans le message news: [email hidden]... > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > Absolutely incredible! > >
ymenard 02 Oct 2000 21:02 UTC#228302
"jimmy" <[email hidden]> wrote > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > Absolutely incredible! I find them absolutely horrible. *Look* at all the jaggies!!!! Some people are going to have their feet put back on earth when they see all the 3d architecture problems of the PS2. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
ydoucare 02 Oct 2000 21:24 UTC#228310
Yeah, I agree! "ymenard" <[email hidden]> wrote in message news:1K6C5.28471$[email hidden]... > "jimmy" <[email hidden]> wrote > > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > > > Absolutely incredible! > > I find them absolutely horrible. *Look* at all the jaggies!!!! Somepeople
Quoted text (10 lines)> are going to have their feet put back on earth when they see all the 3d > architecture problems of the PS2. > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't
realise > how hard it is to put up with all the idiots in the world. > > >
Hawker 02 Oct 2000 22:34 UTC#228323
I really don't think it looks all that great either. Nascar Heat (although a different type of racing) looks KILLER on a Geforce2 and I can play it today, don't have to wait until 2001. http://kickme.to/hawker see the link to the pics and check them out. What they should do is make it for the PC and take full advantage of this card. Simply amazing graphics! "BP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Maybe it's just me, but other than the reflections, it doesn't look any > better than Need for Speed: Porsche Unleashed which came out for the PC, > what, a year ago??? > > In article <[email hidden]>, [email hidden] says... > > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > > > Absolutely incredible! > > > > > >
ydoucare 02 Oct 2000 22:35 UTC#228324
Much less than a year ago, but who cares lol "BP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Maybe it's just me, but other than the reflections, it doesn't look any > better than Need for Speed: Porsche Unleashed which came out for the PC, > what, a year ago??? > > In article <[email hidden]>, [email hidden] says... > > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > > > Absolutely incredible! > > > > > >
GTX_SlotCar 02 Oct 2000 23:05 UTC#228327
Think the jaggies are bad in those 5x7 shots? Wait till people see them on their 31" TV ;) I'm not a console player, so, how do you take a screen shot with a PS2 anyway? -- Slot www.slottweak.com Tweaks & Reviews ymenard <[email hidden]> wrote in message news:1K6C5.28471$[email hidden]... > "jimmy" <[email hidden]> wrote > > http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > > > Absolutely incredible! > > I find them absolutely horrible. *Look* at all the jaggies!!!! Some people > are going to have their feet put back on earth when they see all the 3d > architecture problems of the PS2. > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world. > > >
jimmy 03 Oct 2000#228175
Kev wrote: > What Ferrari? There aren't any in GT3. If you mean picture 6, that's a > Lotus Elise. oh...lol. I thought it was some weird kinda ferrari. Damn the Elise for being in sacred ferrari red! :)
Loosay2 03 Oct 2000#228177
Gran tourismo 3 is awesome looking. As far as jaggies are concerned in still shots, I have some downloaded Nascar Heat screenshots that look awful compared to what the game looks like when it is actually running on my computer.Motion seems to make jaggies less obvious than in still images, and on those lo rez tv screens the jaggies are even less visible. Also, as far as complaints about lo rez tv images, I would prefer a game that looked like an actual live feed from an actual race to a 1600X1200 32bit image of any currently available PC game. Also, 75 million polys per second easily eclipses the latest Geforce 2 ultras, and even with all effects turned on it is reported that the PS2 will do 13 million polys per second.
In article <[email hidden]>, Barton Brown <[email hidden]> wrote:
Quoted text (8 lines)> Hawker wrote: > > > http://kickme.to/hawker > > > > see the link to the pics and check them out. What they should do is make it > > for the PC and take full advantage of this card. Simply amazing graphics! > > Amazing is right! Does it look this good from "in the car"?
I think this one sentence hits upon (for me) the biggest difference between GT2000 on the PS2, and almost any driving game on the PC. Near as I can see, from looking at all the published images and movies of GT2000, there's no such thing as an "in car" view. Granted, the movies look VERY cool, and it may be worth purchasing the platform and game for the eye candy alone, but (to me), it's the in-car view that makes or breaks a game. It's what really makes it feel like DRIVING. I can't find a single dashboard shot -- the closest I've seen (including the "first person" movies out there) are shots with a speedo/tach overlayed on the track. I call this perspective "low flight," as that's what it feels like, more than driving -- it's like flying just above the surface of the track. For that reason alone, I'll always choose a program (even one that's a little less visually stunning) that offers a real in-car view. Am I just wrong, and there haven't been any published dashboard shots but the view does exist? I didn't play enough GT2 to remember if there was an in-car view, but I don't think there was... Just my $0.02 ... I'm sticking to GPL and Nascar Heat for now :-). -rob.
Barton Brown 03 Oct 2000 01:08 UTC#228269
BP wrote: > > Maybe it's just me, but other than the reflections, it doesn't look any > better than Need for Speed: Porsche Unleashed which came out for the PC, > what, a year ago??? Gotta agree with that one! In fact, except for the groovy sky stuff and the reflections, it looks no better than GT2 -- which is pretty good, don't get me wrong, but with the specs PSX2 is touting, you'd think it would be a LOT more eye-boggling. And what's with the street cars on mostly generic circuits? Granted, the title is Japanese-market, and some of the cars -- like the Mitsu 2000 Evo -- are pretty hot stuff, but does the home-market in Japan REALLY go nuts for whanging street tiddlers around NoNamo Ring? I saw a little peek of a Nissan RE390 LeMans car, but where are the mind-numbing whackomobiles, fer pity's sake?
Barton Brown 03 Oct 2000 01:25 UTC#228274
Hawker wrote: > http://kickme.to/hawker > > see the link to the pics and check them out. What they should do is make it > for the PC and take full advantage of this card. Simply amazing graphics! Amazing is right! Does it look this good from "in the car"? Thanks for the pix -- really nice. Are you running a stock Pentium 450? BB
Joe62 03 Oct 2000 02:30 UTC#228280
"Txl" <[email hidden]> wrote: >Yep they look good, now how do you run this in a console that has about 50% >of the hardware required to display this ? The PS2 has that much power (and more, when developers get to 2nd and 3rd-gen titles). >On top of this don't forget that TV have a SHIT resolution and a lot of >"flicker" and so on... 640x480, anti-aliased, no flicker whatsoever. Joe McGinn _____________________ Radical Entertainment
Hawker 03 Oct 2000 03:29 UTC#228284
Go to my site where my NH pics are and look at the 2nd one. That does NOT look cartoonish (to me), it looks REAL!!! :) http://kickme.to/hawker "jimmy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> Well damn, I thought everybody here would have been impressed hehe. > > I have Nascar Heat on a Geforce 2 GTS and I think it looks cartoonish in > comparison. > > Yeah the GT3 images have jaggies, but what struck me was the amazing > amount of detail that makes everything look very realistic (like the > headlights on the ferrari...wow). > > TVs do have very low resolution compared to computer monitors, but I > don't think too many people would complain if a game looked like real > footage they watch on tv. And a lower res allows more detail with the > same computing power. > > Anyway, what really matters in the end is the physics and gameplay. :) > >
Hawker 03 Oct 2000 03:39 UTC↳ reply to Hawker#228288
In saying that I'm looking at the car. That yellow paint on the road does look cartoonish. The cars look fantastic though. "Hawker" <[email hidden]> wrote in message news:qocC5.2030$[email hidden]...
Quoted text (30 lines)> Go to my site where my NH pics are and look at the 2nd one. That does NOT > look cartoonish (to me), it looks REAL!!! > > :) > > http://kickme.to/hawker > > > > "jimmy" <[email hidden]> wrote in message > news:[email hidden]... > > Well damn, I thought everybody here would have been impressed hehe. > > > > I have Nascar Heat on a Geforce 2 GTS and I think it looks cartoonish in > > comparison. > > > > Yeah the GT3 images have jaggies, but what struck me was the amazing > > amount of detail that makes everything look very realistic (like the > > headlights on the ferrari...wow). > > > > TVs do have very low resolution compared to computer monitors, but I > > don't think too many people would complain if a game looked like real > > footage they watch on tv. And a lower res allows more detail with the > > same computing power. > > > > Anyway, what really matters in the end is the physics and gameplay. :) > > > > > >
Obake 03 Oct 2000 06:42 UTC#228151
In article <1K6C5.28471$[email hidden]>, "ymenard" <[email hidden]> wrote:
Quoted text (8 lines)>"jimmy" <[email hidden]> wrote >> http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i >> >> Absolutely incredible! > >I find them absolutely horrible. *Look* at all the jaggies!!!! Some people >are going to have their feet put back on earth when they see all the 3d >architecture problems of the PS2.
isn't the jaggies a result of current hardware's inabilty to capture stills off the PS2? it doesn't look like this on a television. Obake
Kevin Clark 03 Oct 2000 10:31 UTC#228165
jimmy wrote:
Quoted text (9 lines)> > Well damn, I thought everybody here would have been impressed hehe. > > I have Nascar Heat on a Geforce 2 GTS and I think it looks cartoonish in > comparison. > > Yeah the GT3 images have jaggies, but what struck me was the amazing > amount of detail that makes everything look very realistic (like the > headlights on the ferrari...wow).
What Ferrari? There aren't any in GT3. If you mean picture 6, that's a Lotus Elise.
Txl 03 Oct 2000 12:58 UTC↳ reply to Joe62#228170
The 2nd and 3rg gen games will not have more power, what you are talking about is the programmers getting better because thay have to produce better stuff with the same material. It is the biggest difference between console and PC, on the console world the programmers have to work because they cannot say "we will program this like shit and the clients will buy the new PENTIUM 4 at 2Ghz anyway... But regarding the screenshits I still think that you need a lot of ram and video ram to produce such images and I am not sure that the PS2 has that, not to mention the bandwith of the bus to display such images at 25fps minimum.
Quoted text (9 lines)> The PS2 has that much power (and more, when developers get to 2nd and > 3rd-gen titles). > > > 640x480, anti-aliased, no flicker whatsoever. > > Joe McGinn > _____________________ > Radical Entertainment
Dave Henrie 03 Oct 2000 13:58 UTC#228184
> Absolutely incredible! > This is like the Madden or 989 football games they show on TV. They NEVER show gameplay shots only replays, which often are run at a different resolution. The two in car shots(lovely dash btw) are decidedly less quality than the exterior shots. The PS2 "can" do AA but the developer has to add a few more steps to acheive it...many of the first Japanese titles on the PS2 looked worse than similar titles on Sega's Dreamcast, because the DC can do AA in a hardware mode...the PS2 must acheive it with software, kinda like the Nvidia Geforces. They are good looking, they are an improvement, but if you put up that GT3 shot onto a 19 computer monitor...blech! :) dave henrie
Simon Brown 03 Oct 2000 19:10 UTC#228212
Hey, I was impressed :) Gran Turismo certainly had excellent physics, and top gameplay, so GT3 could be the first game worth getting a PS2 for. Agree about the Heat visuals as well. "jimmy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> Well damn, I thought everybody here would have been impressed hehe. > > I have Nascar Heat on a Geforce 2 GTS and I think it looks cartoonish in > comparison. > > Yeah the GT3 images have jaggies, but what struck me was the amazing > amount of detail that makes everything look very realistic (like the > headlights on the ferrari...wow). > > TVs do have very low resolution compared to computer monitors, but I > don't think too many people would complain if a game looked like real > footage they watch on tv. And a lower res allows more detail with the > same computing power. > > Anyway, what really matters in the end is the physics and gameplay. :) > >
Aaron 04 Oct 2000#227956
> Let's not forget the "hit the wall at 200 MPH and bounce off along > your merry way" syndrome. > > Or... the "slam your car into your opponent at 200 mph and actually > speed him up for the remainder of the race" disease ;) ACK! I think Nascar Heat has these same diseases. Can we get a medic in here?
In article <[email hidden]>, [email hidden] says... > Am I just wrong, and there haven't been any published dashboard shots but > the view does exist? I didn't play enough GT2 to remember if there was an > in-car view, but I don't think there was... > There was certainly no in-car view in GT2. Certainly it would have looked appalling on the PS1, but there's no excuse not to have it on the PS2. Apart from the cost of modelling 200+ 3D dashboards that is. - Michael
Kevin Clark 04 Oct 2000 14:56 UTC#227994
Gunslinger wrote:
Quoted text (12 lines)> > On Mon, 02 Oct 2000 13:53:37 -0400, jimmy <[email hidden]> > proceedeth to postulate: > > >http://www.gamecenter.com/Ps2/Previews/Gt3/?st.gc.fd.ps2.i > > > >Absolutely incredible! > > > > Yep, Nice Eye Candy. > > I see they still opt to not include visual damage though.
It's not a question of not opting to do visual damage. The car manufacturers won't LET them include it as part of the licensing deal. > And let's not even start with the "realistic" physics. hmmm.... I thought GT1+2 were pretty good actually. Kev
ymenard 04 Oct 2000 15:02 UTC#227995
"Kev" <[email hidden]> wrote > It's not a question of not opting to do visual damage. The car > manufacturers won't LET them include it as part of the licensing deal. That's not even half the truth Kev. It's just PR. > hmmm.... I thought GT1+2 were pretty good actually. Yeah the "throw the car going at 120mph into a corner and magically let the tyres slow down the car without using your brakes" racing of GT1 and GT2. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Dave Henrie 04 Oct 2000 23:46 UTC#227970
"Aaron" <[email hidden]> wrote in message news:8rgaqb$hhe3u$1@ID-> > Or... the "slam your car into your opponent at 200 mph and actually > > speed him up for the remainder of the race" disease ;) > Hey! Hey Eldred! We could get people to smash us into the walls and THAT will speed us up....ok I'm looking for volunteers to smash me into the walls... dave henrie
Obake 05 Oct 2000 02:27 UTC#227904
In article <[email hidden]>, [email hidden] wrote:
Quoted text (16 lines)>On Wed, 04 Oct 2000 15:02:22 GMT, "ymenard" <[email hidden]> >proceedeth to postulate: > >>"Kev" <[email hidden]> wrote >>> It's not a question of not opting to do visual damage. The car >>> manufacturers won't LET them include it as part of the licensing deal. >> >>That's not even half the truth Kev. It's just PR. >> > >EXACTLY! I don't believe that "The manufactures won't let us waa waa >waa" crap. I have seen plenty of games that had visual damage. >If car manufactures actually think that someone won't buy there car >because a computer GAME shows the fender getting ripped off when you >hit a wall at 150 mph then they either think we are that stupid, or >they are that stupid.
maybe its the other way round? maybe sony wrote up the contract that includes that they won't include car damage. ie, the car manufactures didn't enter it in themselves... which makes the original states true, but misleading. Obake
EldredP 11 Oct 2000#226955
In article <bjPC5.145178$[email hidden]>, "Dave Henrie" <[email hidden]> writes:
Quoted text (8 lines)>"Aaron" <[email hidden]> wrote in message news:8rgaqb$hhe3u$1@ID-> > Or... >the "slam your car into your opponent at 200 mph and actually >> > speed him up for the remainder of the race" disease ;) >> > Hey! Hey Eldred! We could get people to smash us into the walls and THAT >will speed us up....ok I'm looking for volunteers to smash me into the >walls... >dave henrie
Dave - for me, the AI(in any sim) already does a 'bang-up' job of that...<g> If that fails, I usually just go to VROC. There's no shortage of brainless - er, I mean volunteers... :) Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +49.67 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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