Where can I download the demo at? I have tried the link that RatBag sent me and
it don't work. It will get to about 11meg and then say the file is done. I have
had the same problem at 3dfiles.com. Its getting really old waiting for an hour
and the download not working. PLEASE HELP!
Thanks
===================
Dwayne
--------------------------------------
Saw It... Wanted It... Had A Fit... Got It!
--------------------------------------
Remove nojunk to email
Just downloaded it off the ftp.saix.net mirror linked from 3Dfiles. I got an
18.2Mb self-extracting file which installed without any trouble.
Still waiting for the SBK2001 demo download to finish so I can try my hand
at Sprint Car racing. ;-)
Jan.
=---
Dwayne wrote...
> Where can I download the demo at? I have tried the link that
> RatBag sent me and it don't work. <snip>
3dfiles.com - ftp.cdrom.com
"Dwayne" <[email hidden]> wrote in message
news:[email hidden]...
> Where can I download the demo at? I have tried the link that RatBag sentme and
> it don't work. It will get to about 11meg and then say the file is done. Ihave
> had the same problem at 3dfiles.com. Its getting really old waiting for anhour
Quoted text (9 lines)
> and the download not working. PLEASE HELP! > > Thanks > =================== > Dwayne > -------------------------------------- > Saw It... Wanted It... Had A Fit... Got It! > -------------------------------------- > Remove nojunk to emailJan Verschueren wrote:
>
> Tell me about it! -I'm hopeless.
One of the tracks in the game, the Kokomo Speedway, is
1/2 mile across a corn field from me :) Needless to
say, I've seen plenty of sprint car racing.
> What am I looking to do.. do I modulate throttle in the turns or not? How do
> I gain the degree of control nescessary not to bump into the AI? How do I
> beat the 0% AI?...
Yes, you modulate the throttle. You have to get off
the throttle earlier than you might think, and be
almost completely off the gas through the apex of
the turn. I usually have the throttle cracked a
little bit open, though.
It's possible to go wide open all the way around
the tracks, but it's faster, especially at Terre
Haute, to really slow down a lot and hug the
inside of the turn.
I can regularly hit 15 second laps, which sounds
a bit fast for a flat 1/2 mile track. Kokomo is
a flat 1/4 mile, and a good lap is 14 or 15 seconds.
--
Pat Dotson
Tell me about it! -I'm hopeless.
What am I looking to do.. do I modulate throttle in the turns or not? How do
I gain the degree of control nescessary not to bump into the AI? How do I
beat the 0% AI?...
Jan.
=---
Doug Gordon wrote...
> Are you kidding Jan? You Yurrupeans cain't hope to ever
> learn to drive a sprinter! Stick to GPL -- that's about
> as sideways as you can handle :-).
>
> Doug Gordon
Are you kidding Jan? You Yurrupeans cain't hope to ever learn to drive a
sprinter! Stick to GPL -- that's about as sideways as you can handle :-).
Doug Gordon
"Jan Verschueren" <[email hidden]> wrote in message
news:[email hidden]...
> Just downloaded it off the ftp.saix.net mirror linked from 3Dfiles. I gotan


































