<[email hidden]> wrote in message news:8t06i1$ab$[email hidden]...
Yes, Dave will take a US credit card. The conversion is excellent,
especially with the graphic update from Turtle Works:
http://www.simcyberworld.com/html/twi/gpltracks.shtml and it's a lot of fun
to drive in a GPL car.
--
don
New GPL Programs for the Converted Tracks:
http://www.ianparker1.plus.com/gpl/bapom/
You have the right to remain silent. Anything you say will be
misquoted, then used against you.
AndrewS wrote:
> The CART/GPL track is not very well done. The elevation changes aren't
> there and the track side scenery leaves much to be desired.
Andrew, when you say they aren't there, do you mean they aren't extreme enough?
- because there definitely are substantial elevation changes in Papyrus'
Elkhart Lake (I have the "Cart Racing" version converted to GPL with Noonan's
converter).
Dave Ewing
--
*****************************************************
David A. Ewing
Xilinx Boulder [email hidden]
*****************************************************
I would very much like to get Elkhart Lake for GPL. I would appreciate
any opinions on the quality of the conversion.
Also, has anyone ordered the converter from the UK site? I am not sure
how to order it from the US. Will they take a US credit card?
Bill
Sent via Deja.com http://www.deja.com/
Before you buy.
The CART/GPL track is not very well done. The elevation changes aren't
there and the track side scenery leaves much to be desired. I returned home
from a Skip Barber 3 day racing school at Elkhart Lake, fired up GPL and
could not believe the track I was driving was the same one I had just spent
3 days at.
The best rendition of Road America I've seen is in Sega's Flag to Flag
Racing for the Dreamcast. At least it's recognizeable as RA.
<[email hidden]> wrote in message news:8t06i1$ab$[email hidden]...
Quoted text (11 lines)
> I would very much like to get Elkhart Lake for GPL. I would appreciate > any opinions on the quality of the conversion. > > Also, has anyone ordered the converter from the UK site? I am not sure > how to order it from the US. Will they take a US credit card? > > Bill > > > Sent via Deja.com http://www.deja.com/ > Before you buy. Yes you are VERY correct. Realize the original track is VERY old in
computer years...(a dog ages 7 years for each year you do, but a computer
ages about 25)
The size of the original dat file would barely cover the pits data for
most tracks being crafted today. I have been pestering the guys who did
the Sears 99 and 97 recreations to try Mid Ohio and Road America, those TWO
REALLY need an updating...
dave henrie
"AndrewS" <[email hidden]> wrote in message
news:5AWI5.2117$[email hidden]...
> The CART/GPL track is not very well done. The elevation changes aren't
> there and the track side scenery leaves much to be desired. I returnedhome
> from a Skip Barber 3 day racing school at Elkhart Lake, fired up GPL and
> could not believe the track I was driving was the same one I had justspent
Quoted text (19 lines)
> 3 days at. > > The best rendition of Road America I've seen is in Sega's Flag to Flag > Racing for the Dreamcast. At least it's recognizeable as RA. > > <[email hidden]> wrote in message news:8t06i1$ab$[email hidden]... > > I would very much like to get Elkhart Lake for GPL. I would appreciate > > any opinions on the quality of the conversion. > > > > Also, has anyone ordered the converter from the UK site? I am not sure > > how to order it from the US. Will they take a US credit card? > > > > Bill > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >"AndrewS" <[email hidden]> wrote
> The best rendition of Road America I've seen is in Sega's Flag to Flag
> Racing for the Dreamcast.
Another time.... AMA Superbike! ;-)
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
>The best rendition of Road America I've seen is in Sega's Flag to Flag
>Racing for the Dreamcast. At least it's recognizeable as RA.
Have you ever seen the GP2 version of Road America? i dunno Sega racing, but
its supposed to beat ICR2's version by a countrymile
Martijn
ICR2 version of Road America is worthless.
Dave
�artijn <[email hidden]> wrote in article
<39f4e05e$0$15726@reader3>...
>
> >The best rendition of Road America I've seen is in Sega's Flag to Flag
> >Racing for the Dreamcast. At least it's recognizeable as RA.
>
>
> Have you ever seen the GP2 version of Road America? i dunno Sega racing,but
> its supposed to beat ICR2's version by a countrymile
>
> Martijn
>
>
>
I would say they're not extreme enough, especially on the back side of the
course. The hill between turns 5 & 6 appears too subtle as does the hill
after the kink and heading under the bridge (forget the number and name).
These are simply my opinions from spending 3 days on the track then firing
up GPL immediately afterwards. My major complaint with the conversion is
not elevation, but grip levels. I find this track (in GPL) to be too
slippery and the car tends to wander all over the track. The wandering
seems to be an inherent flaw with most driving sims, but I think the grip
levels are too low.
Still a fun track to drive in GPL.
"David Ewing" <[email hidden]> wrote in message
news:[email hidden]...
> AndrewS wrote:
>
> > The CART/GPL track is not very well done. The elevation changes aren't
> > there and the track side scenery leaves much to be desired.
>
> Andrew, when you say they aren't there, do you mean they aren't extremeenough?
> - because there definitely are substantial elevation changes in Papyrus'
> Elkhart Lake (I have the "Cart Racing" version converted to GPL withNoonan's
Quoted text (12 lines)
> converter). > > Dave Ewing > > -- > ***************************************************** > David A. Ewing > Xilinx Boulder [email hidden] > ***************************************************** > > > ymenard is correct.
go dload the AMA superbike demo. Ride around Mid Ohio and Road
America....then load up ANY Papy converted version and you will be amazed
at the difference. The Papyrus ICR2(Cart Racing) version of Elkhart Lake
version is barren and has only one hill at the bridge and down to the
"hurry downs" turn. I'm not raggin' on Papyrus, the original track was
advanced for the memory and cpu constraints we faced back then.
But NOW we could see the CART courses in quite a-bit of graphic detail and
accuracy...the time has come for an update...
dave henrie
<[email hidden]> wrote in message
news:39f4e05e$0$15726@reader3...
>
> >The best rendition of Road America I've seen is in Sega's Flag to Flag
> >Racing for the Dreamcast. At least it's recognizeable as RA.
>
>
> Have you ever seen the GP2 version of Road America? i dunno Sega racing,but
> its supposed to beat ICR2's version by a countrymile
>
> Martijn
>
>
Dave Henrie wrote:
>
> ymenard is correct.
<picks himself up from the floor>
Guess it had to happen sooner or later with all the statements he makes,
but please, give us some kind of warning before posting something like
that will you ? :-)
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
"Goy Larsen" <[email hidden]> wrote
> Guess it had to happen sooner or later with all the statements he makes,
> but please, give us some kind of warning before posting something like
> that will you ? :-)
Hehe Goy. Btw watch out for all the LAN reports next week on Jacob's NG. I
have no idea what people will say about me! ;-)
Going back to the subject, Motorsims *needs* to sell their track
architecture (not the game engine 3d models but the XYZ object placement) to
other companies. If somebody gets per example a license for Mid-Ohio, he
shouldn't need to build a complete track from scratch. The version from AMA
Superbike is so close to reality that it's actually freaky!
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
Francois...
I am meeting with the guys at Motorsims (now MotoOne) next week at the SEMA
auto show in Las Vegas. I'll put in a request for you. Our meeting is in
regards to the same topic......acquiring access to their track building
geometry for use in our Bulldozer work via SearsGroup. If we get it.....and
that is a "huge IF"......we want to be able to release some stuff to the sim
community (at no charge). In particular....we would like to be able to
"cross" to GPL type geometry so David's converter could be used on it. I
don't know if this is possible....but I believe it is.
In regard's to references in this string about "bugging the guys who built
Sears99" about updating or creating tracks from the old ICR2 era....well, I
assume you mean "bugging the guys" as making requests to Tim McArthur. I
don't know what his "work schedule" is these days....and maybe he is
planning on doing this work? But, nobody has been "bugging us"....and we
"are the guys" who did Sears99. Tim worked on only a small part of the
total project (and I don't want to get all that crap started again so let's
not go there)! We can and do build tracks just the same as Tim.......and
always have been. Nobody has been bugging me about this at all! This is
the first I've heard of it. I will see what we can do....schedule wise.
Regards,
Tom
"ymenard" <[email hidden]> wrote in message
news:89lJ5.371839$[email hidden]...
I
> have no idea what people will say about me! ;-)
>
> Going back to the subject, Motorsims *needs* to sell their track
> architecture (not the game engine 3d models but the XYZ object placement)to
> other companies. If somebody gets per example a license for Mid-Ohio, he
> shouldn't need to build a complete track from scratch. The version fromAMA
realise
> how hard it is to put up with all the idiots in the world.
>
>
>
Quoted text (7 lines)
> "Goy Larsen" <[email hidden]> wrote > > Guess it had to happen sooner or later with all the statements he makes, > > but please, give us some kind of warning before posting something like > > that will you ? :-) > > > Hehe Goy. Btw watch out for all the LAN reports next week on Jacob's NG.Quoted text (10 lines)
> Superbike is so close to reality that it's actually freaky! > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't Tom,
You may have missed it during the first rush of the Sears99 release and
all the hub-bub....but from day one I've at least hinted for you and or Tom
to
look at Mid Ohio and Road America.... Good Luck...Hope you find some
time...
dave henrie
"Tom Pabst" <[email hidden]> wrote in message
news:ip_J5.358459$[email hidden]...
> Francois...
>
> I am meeting with the guys at Motorsims (now MotoOne) next week at theSEMA
> auto show in Las Vegas. I'll put in a request for you. Our meeting is in
> regards to the same topic......acquiring access to their track building
> geometry for use in our Bulldozer work via SearsGroup. If we getit.....and
> that is a "huge IF"......we want to be able to release some stuff to thesim
> community (at no charge). In particular....we would like to be able to
> "cross" to GPL type geometry so David's converter could be used on it. I
> don't know if this is possible....but I believe it is.
>
> In regard's to references in this string about "bugging the guys who built
> Sears99" about updating or creating tracks from the old ICR2 era....well,I
> assume you mean "bugging the guys" as making requests to Tim McArthur. I
> don't know what his "work schedule" is these days....and maybe he is
> planning on doing this work? But, nobody has been "bugging us"....and we
> "are the guys" who did Sears99. Tim worked on only a small part of the
> total project (and I don't want to get all that crap started again solet's
makes,
> > > but please, give us some kind of warning before posting something like
> > > that will you ? :-)
> >
> >
> > Hehe Goy. Btw watch out for all the LAN reports next week on Jacob'sNG.
> I
> > have no idea what people will say about me! ;-)
> >
> > Going back to the subject, Motorsims *needs* to sell their track
> > architecture (not the game engine 3d models but the XYZ objectplacement)
> to
> > other companies. If somebody gets per example a license for Mid-Ohio,he
Quoted text (14 lines)
> not go there)! We can and do build tracks just the same as Tim.......and > always have been. Nobody has been bugging me about this at all! This is > the first I've heard of it. I will see what we can do....schedule wise. > > Regards, > > Tom > > > > "ymenard" <[email hidden]> wrote in message > news:89lJ5.371839$[email hidden]... > > "Goy Larsen" <[email hidden]> wrote > > > Guess it had to happen sooner or later with all the statements heQuoted text (19 lines)
> > shouldn't need to build a complete track from scratch. The version from > AMA > > Superbike is so close to reality that it's actually freaky! > > > > > > > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- May the Downforce be with you... > > -- http://www.WeRace.net > > -- People think it must be fun to be a super genius, but they don't > realise > > how hard it is to put up with all the idiots in the world. > > > > > > > >er...that should be " you or Tim"...sorry!
:)
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