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Rec.Autos.Simulators Archive

FF Wheel - how much of a performance hit?

8 posts by 7 people · 23 Oct 2000 06:21 UTC - 23 Oct 2000 23:21 UTC

Stephen Ferguson 23 Oct 2000 06:21 UTC#225212
How much of a performance hit does a FF wheel take over using a normal wheel or stick? (If hardware matters, I have a PIII-500 with 128Mb, running Win98SE). -- Stephen
On Mon, 23 Oct 2000 08:21:12 +0200, "Stephen Ferguson" <[email hidden]> wrote: >How much of a performance hit does a FF wheel take over using a normal wheel >or stick? (If hardware matters, I have a PIII-500 with 128Mb, running >Win98SE). Depends on which FF wheel you use - I read that the MSFF has quite some effect on the fps, while the LWFF allmost has no effect on the fps. Andre
Quoted text (7 lines)> >-- >Stephen > > > >
The MSFF requires 30 million(?) CPS to run, its very inefficient. the LWFF needs 30,000(?). U be the judge. My LWFF has NO effect on FPS using my P2-400. Problem is; Logitech no longer makes the WFF. Go figure. Andre Warringa <[email hidden]> wrote in message news:[email hidden]... > On Mon, 23 Oct 2000 08:21:12 +0200, "Stephen Ferguson" > <[email hidden]> wrote: > > >How much of a performance hit does a FF wheel take over using a normalwheel
Quoted text (18 lines)> >or stick? (If hardware matters, I have a PIII-500 with 128Mb, running > >Win98SE). > > Depends on which FF wheel you use - I read that the MSFF has quite > some effect on the fps, while the LWFF allmost has no effect on the > fps. > > Andre > > > > > >-- > >Stephen > > > > > > > > >
Absolutely true, the new USB MSFF wheel is particularly bad, causing about a 20% slow-down at race starts in GPL. The wheel uses the CPU in generating it's FF effects, so CPU intensive games (most racing sims) suffer slow-down. In arcade racers though, the problem is less apparent, since they aren't using the CPU at it's limit. With a LWFF the slow-down is so small as to be hardly noticeable. "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]... > > Depends on which FF wheel you use - I read that the MSFF has quite > some effect on the fps, while the LWFF allmost has no effect on the > fps. > > Andre
The old gameport MS is great with no noticable performance hit, MS released a patch for their new one that supposed to be better, The old MS wheel is alot better than the new usb one -- Racehard on WON and OLR G_Major on TEN www.hotdeals.at/raceshop for products "Stephen Ferguson" <[email hidden]> wrote in message news:39f3d849$[email hidden]... > How much of a performance hit does a FF wheel take over using a normal wheel > or stick? (If hardware matters, I have a PIII-500 with 128Mb, running > Win98SE). > > -- > Stephen > > > > >
On Mon, 23 Oct 2000 12:54:14 GMT, "Simon Brown" <[email hidden]> thus spoke: >Absolutely true, the new USB MSFF wheel is particularly bad, causing about a >20% slow-down at race starts in GPL. The wheel uses the CPU in generating >it's FF effects, so CPU intensive games (most racing sims) suffer slow-down. >In arcade racers though, the problem is less apparent, since they aren't >using the CPU at it's limit. The same is true of the MS FF2 joystick. I bought one and thought my FPS was lower. I then tested it in a flight sims using FRAPS and sure enough I was losing over 10fps in EAW compared to FF effects off. Needless to say I returned the stick. >With a LWFF the slow-down is so small as to be hardly noticeable. I have both a Logitech FFB wheel and stick and niether causes a frame rate loss that I have noticed. I did test the wheel in Nascar Heat and there is no loss in frame rate with FFB on. -- Nos
Hi all, Since we are on this topic, can you guys comment on USB keyboard and mouse or cordless keyboard and mouse? Do these use more CPU power than conventional keyboard and mouse (PS/2)? Please advise. Thanks. Milo "New Nos" <[email hidden]> wrote in message news:[email hidden]... > On Mon, 23 Oct 2000 12:54:14 GMT, "Simon Brown" > <[email hidden]> thus spoke: > > >Absolutely true, the new USB MSFF wheel is particularly bad, causingabout a > >20% slow-down at race starts in GPL. The wheel uses the CPU ingenerating > >it's FF effects, so CPU intensive games (most racing sims) sufferslow-down.
Quoted text (17 lines)> >In arcade racers though, the problem is less apparent, since they aren't > >using the CPU at it's limit. > > > The same is true of the MS FF2 joystick. I bought one and thought my > FPS was lower. I then tested it in a flight sims using FRAPS and sure > enough I was losing over 10fps in EAW compared to FF effects off. > Needless to say I returned the stick. > > >With a LWFF the slow-down is so small as to be hardly noticeable. > > I have both a Logitech FFB wheel and stick and niether causes a frame > rate loss that I have noticed. I did test the wheel in Nascar Heat and > there is no loss in frame rate with FFB on. > > -- > Nos
On Mon, 23 Oct 2000 19:34:18 GMT, "Milo" <[email hidden]> wrote: >Hi all, > Since we are on this topic, can you guys comment on USB keyboard and >mouse or cordless keyboard and mouse? Do these use more CPU power than >conventional keyboard and mouse (PS/2)? Please advise. Thanks. A friend of mine bought a wireless mouse. Worked perfect for Windows, but for games (like Quake 3 for example) it was not suited. The mouse movement was way too jerky when the mouse was being moved fast. Andre >Milo

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