In article <EwMJ5.2323$%[email hidden]>,
"David Ciemny" <[email hidden]> wrote:
> Hi all...anyone using the wheel and pedal set from Ball Racing in theUK
> (more so with GPL)? From their website it looks like a solid unit.How is
> the precision and all those things important to an online racer?
I am, along with the same company's "game frame". A fantastic setup
in my opinion. Superb quality and works with all my sims. One (minor)
downside is that moving between split/combined axis has to be done
by moving cables in the pedals. But I always use split anyway so
this isn't a problem to me (and now, with 1.13, I can play GP3!).
Andy
Sent via Deja.com http://www.deja.com/
Before you buy.
Is there a web site for this, sounds interesting.
Andi.
<[email hidden]> wrote in message news:8t8qv5$1kd$[email hidden]...
Quoted text (19 lines)
> In article <EwMJ5.2323$%[email hidden]>, > "David Ciemny" <[email hidden]> wrote: > > Hi all...anyone using the wheel and pedal set from Ball Racing in the > UK > > (more so with GPL)? From their website it looks like a solid unit. > How is > > the precision and all those things important to an online racer? > > I am, along with the same company's "game frame". A fantastic setup > in my opinion. Superb quality and works with all my sims. One (minor) > downside is that moving between split/combined axis has to be done > by moving cables in the pedals. But I always use split anyway so > this isn't a problem to me (and now, with 1.13, I can play GP3!). > > Andy > > > Sent via Deja.com http://www.deja.com/ > Before you buy.Hi all...anyone using the wheel and pedal set from Ball Racing in the UK
(more so with GPL)? From their website it looks like a solid unit. How is
the precision and all those things important to an online racer?
Dave C.
Hi all...anyone using the wheel and pedal set from Ball Racing in the UK
(more so with GPL)? From their website it looks like a solid unit. How is
the precision and all those things important to an online racer?
Dave C.
Hi all...anyone using the wheel and pedal set from Ball Racing in the UK
(more so with GPL)? From their website it looks like a solid unit. How is
the precision and all those things important to an online racer?
Dave C.
In article <8t8tm6$h3p$[email hidden]>,
"Andi Cole" <[email hidden]> wrote:
> Is there a web site for this, sounds interesting.
http://www.interactiveracing.com/
Andy
Sent via Deja.com http://www.deja.com/
Before you buy.
In article <8t96kj$9n3$[email hidden]>,
[email hidden] wrote:
Also check out:
http://www.theuspits.com/reviews/f1sim_review.html
... for their thoughts on the wheel.
Andy
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (7 lines)
> In article <8t8tm6$h3p$[email hidden]>, > "Andi Cole" <[email hidden]> wrote: > > Is there a web site for this, sounds interesting. > > http://www.interactiveracing.com/ > > AndyDave....
You can count on any of the racing controllers from Ball Racing. These guys
have been making solid, non-gaming racing controllers since 1995. And they
were given a contract by Ford Motor Company - Europe, to retrofit all of
Ford touring Auto Show cars with simulator equipment so the cars could
actually be driven into a showroom floor...and in less than one hour, be
converted into full-featured simulators for auto show visitors. If their
controls are good enough for Ford, and their very expensive "show
cars".......they ought to be good enough for us sim racers, huh?
We are using their controllers, racing frames and F1 cockpits here in the
USA for corporate and convention "race car simulator" rental units...and
they stand up to a beating like nothing else we've tried. We are working
out arrangements with them as we speak practically, to import them in
quantity to the US so we can ship them from US points for sim racers here in
North America. Up to now, shipping costs from the UK have prevented their
products from being competitively priced outside of England. That is about
to change.
I have some pictures of three of their units (controllers and cockpits)
being used at a Jim Russell Racing School "corporate day" just this past
Tuesday at Sears Point Raceway, in Sonoma, California. With 130 corporate
guests, cycling through racing go-karts on a circle track, then to the
simulators, then back to go-karts on a road course....these units were
really "put to the test" for nearly 10 hours of continuous use!
If you are interested, send me an email request and I'll send some of the
pics over to you to have a look at these units...and the controllers.
Regards,
Tom Pabst
[email hidden]
PS: They also have "force feedback" controllers that are
incredible....nothing like the "toys" you can buy at CompUSA or similar
retail stores. They were used in the Ford Rally car simulator at E3 this
year in Los Angeles.....the one that CodeMasters gave away (the real rally
car was given away) to the person with the fastest time through a rally
stage on the sim......this rally car simulator had lines with hundreds of
visitors waiting to race....for three 12-hour days.....and the units were
never down! That's pretty awesome.....this is what first attracted us to
try them for our convention rental units.
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