Hi everyone...If one is considering a racing wheel that comes without
software (for example a TSW). Your wheel has paddle shifters and four
programmable buttons mounted on the wheel.
When calibrating that wheel in windows under game controllers you would
choose 2 axis, 4 button controller. However my question is (and I think I
know the answer) if the paddle shifters counted for two buttons then you
could then program two buttons that are on the wheel, would this then mean
the two buttons remaining could only be programmed as a duplicate function.
I hope your not confused by my wording...
Dave C.
My TSW has paddle shifters, a stick shifter, and 2 thumb buttons. The
paddle shifters and stick shifter are on the same circuit and they take up 2
buttons, and the 2 thumb buttons take up the other 2. I have not seen a
controller that has shifter and 4 other buttons all on a separate circuit
that did not come with a program. Windows seems to think that 4 buttons is
all you need and I have not found a way to add more buttons. Someone else
may have a program to help you out, though.
JB
"David Ciemny" <[email hidden]> wrote in message
news:Q4KL5.3278$%[email hidden]...
function.
>
> I hope your not confused by my wording...
>
> Dave C.
>
>
Quoted text (8 lines)
> Hi everyone...If one is considering a racing wheel that comes without > software (for example a TSW). Your wheel has paddle shifters and four > programmable buttons mounted on the wheel. > When calibrating that wheel in windows under game controllers you would > choose 2 axis, 4 button controller. However my question is (and I think I > know the answer) if the paddle shifters counted for two buttons then you > could then program two buttons that are on the wheel, would this then mean > the two buttons remaining could only be programmed as a duplicateOn Wed, 01 Nov 2000 01:37:52 GMT, "Wosco" <[email hidden]> wrote:
It's an old DOS limitation. I remember the days when you could only
use TWO buttons, but then the Gravis came up with a way to use four
for their gamepad, which was very cool at the time. If I remember
right, you needed an extra game port (which you got if you bought a
Sound Blaster).
Quoted text (7 lines)
>My TSW has paddle shifters, a stick shifter, and 2 thumb buttons. The >paddle shifters and stick shifter are on the same circuit and they take up 2 >buttons, and the 2 thumb buttons take up the other 2. I have not seen a >controller that has shifter and 4 other buttons all on a separate circuit >that did not come with a program. Windows seems to think that 4 buttons is >all you need and I have not found a way to add more buttons. Someone else >may have a program to help you out, though.Hello,
That is why it is a better way to go with drivers. Our device
supports 10 buttons. :)
Raymond
ACT LABS
On 1 Nov 2000 00:47:20 -0600, [email hidden] wrote:
Quoted text (15 lines)
>On Wed, 01 Nov 2000 01:37:52 GMT, "Wosco" <[email hidden]> wrote: > >>My TSW has paddle shifters, a stick shifter, and 2 thumb buttons. The >>paddle shifters and stick shifter are on the same circuit and they take up 2 >>buttons, and the 2 thumb buttons take up the other 2. I have not seen a >>controller that has shifter and 4 other buttons all on a separate circuit >>that did not come with a program. Windows seems to think that 4 buttons is >>all you need and I have not found a way to add more buttons. Someone else >>may have a program to help you out, though. > >It's an old DOS limitation. I remember the days when you could only >use TWO buttons, but then the Gravis came up with a way to use four >for their gamepad, which was very cool at the time. If I remember >right, you needed an extra game port (which you got if you bought a >Sound Blaster).In article <[email hidden]>, [email hidden]
(Raymond, ACT LABS) writes:
>Hello,
>
>That is why it is a better way to go with drivers. Our device
>supports 10 buttons. :)
Show-off!
<g>
Eldred
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