someone named Klaus H�rbrand did a couple of fixes for certain tracks
that had corrupted textures..mainly a few of the converted tracks..
Which tracks did you have that problem on? Post on the gplea forum,
which is where i saw these updates at, for more info?
http://www.gplea.org/
gl, dunk
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Before you buy.
Hi,
I just put in a Creative Annahilator 2 MX AGP card (GeForce2 MX chip)
into my system. Seems to run OK except that a whole lot of tracks the
graphis go completely loopy. Bright colors, random shapes, garbled
display. The game is driving OK and it doesn't freeze or anything.
Just the graphics go haywire. Here's my specs:
-- P-III-600 Katmai
-- AOpen AX6BC motherboard
-- Creative Labs 3D Blaster Annihilator 2 MX 32MB AGP video card with
the GeForce2 MX chipset. I'm using the NVidia 4.12.01.0631 drivers.
-- 128MB PC100 memory
-- Soundblaster Live! X-Gamer 5.1 with only the windows drivers
installed.
Anybody else have this problem? My desktop is set at 1024x768, 16 bit
color. I've disabled all of the D3D options I can find. I'm using
Papy's D3D rasterizer and DirectX 7.0a.
Any help would be appreciated.
-Chris-
**Jesus saves sinners and redeems them for valuable cash prizes**
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Before you buy.
I put in the newest drivers from Creative that include the 0634 NVidia
drivers and my problems went away. Thanks.
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