So, what's the secret to making nice, semi-translucent catch fences? The
catch fences in GPL look fine at all resolutions above 800x600. The fences
in SBK2000 look great. Even the F12000 fences look nice (if you have the
killer system required to shut off mip-mapping). So why do the catch fences
people have made for GP3 look rather poor? They are quite opague, full of
jaggies, and detract from the overall game more than they add. No offence,
I could certainly not do better, but we really need a graphics wiz to work
on this.
Stephen


































