Race Sim Central
Rec.Autos.Simulators Archive

Re: Y2K - The year that promised much and delivered rather less

9 posts by 9 people · 06 Nov 2000 - 09 Nov 2000 06:05 UTC

Chris Wright wrote: > I was speaking to a manufacturer of steering wheels recently who reckons > that the PS2 could become the sim racer's platform of choice in the future.-- *LOL* I will never buy a console! NEVER! Rob Swindells ''
(unknown) 06 Nov 2000#222861
Have you already forgotten what a pleasant surprise NFSPU was? And are you marking DTRSC as a total loss? Seems to me like both of these games have advanced the state of our hobby somewhat, at the very least. NASCAR Heat DID bring us the most up-to-date, state-of-the-art physics model yet, despite its various flaws (the "Beat the Heat" portion almost makes up for a lot of the other problems, IMO). Then there was F1 2000, which may have had its problems, but it DID offer an excellent driving model -- again, the best modern F1 physics model that we've seen to date. All in all, it's actually been a pretty decent year IMO. And the year's not over yet -- F1 Championship Season 2000 promises to fix all of F1 2000's shortcomings, plus add in a new "Driving School" mode. -- JB In article <8u6esv$eo3$[email hidden]>, "Chris Wright" <[email hidden]> wrote: > I'm feeling totally dismayed with the state of progress in sim racingthis > year. > > GP3 was a rehash of very old code, NH is a curate's egg with a longway to > go > before it's up to the mark. SBK 2001 is a nice looking rehash ofSBK2000. > > In other words, we haven't really moved forward at all on the PCfront. > > I was speaking to a manufacturer of steering wheels recently whoreckons > that the PS2 could become the sim racer's platform of choice in thefuture. > > Far fetched? I don't think so. Have a bash at Ferrari F355 Challengefor the > Dreamcast. Try and do that on a current PC. Arcadish, yes, but with > magnificent graphics, frame rate and AI. > > I for one will be pleased if the tide turns to consoles. No morecostly cpu > and gpu upgrades is incentive enought to want it to happen. > > Help me WSC and N4, you're my only hope. > > Sent via Deja.com http://www.deja.com/ Before you buy.
Here's another vote for NFS:PU. It was a big jump ahead of the other NFS. I think the original poster was looking for nothing less than a leap in physics modelling beyond GPL. Fair enough. If you are only after progress in physics, then nothing really improved on it. If you are looking for improvements in graphics, then I would say NFS:PU and Rally Championship raised the bar for really nice environmental visuals. Rally Masters gave us a nice model for a rally sim, but again, not the super six-billion DOF model some might look for. Stephen <[email hidden]> wrote in message news:8u6kk9$d3v$[email hidden]...
Quoted text (52 lines)> Have you already forgotten what a pleasant surprise NFSPU was? And are > you marking DTRSC as a total loss? Seems to me like both of these > games have advanced the state of our hobby somewhat, at the very > least. NASCAR Heat DID bring us the most up-to-date, state-of-the-art > physics model yet, despite its various flaws (the "Beat the Heat" > portion almost makes up for a lot of the other problems, IMO). Then > there was F1 2000, which may have had its problems, but it DID offer an > excellent driving model -- again, the best modern F1 physics model that > we've seen to date. > > All in all, it's actually been a pretty decent year IMO. And the > year's not over yet -- F1 Championship Season 2000 promises to fix all > of F1 2000's shortcomings, plus add in a new "Driving School" mode. > > -- JB > > In article <8u6esv$eo3$[email hidden]>, > "Chris Wright" <[email hidden]> wrote: > > I'm feeling totally dismayed with the state of progress in sim racing > this > > year. > > > > GP3 was a rehash of very old code, NH is a curate's egg with a long > way to > > go > > before it's up to the mark. SBK 2001 is a nice looking rehash of > SBK2000. > > > > In other words, we haven't really moved forward at all on the PC > front. > > > > I was speaking to a manufacturer of steering wheels recently who > reckons > > that the PS2 could become the sim racer's platform of choice in the > future. > > > > Far fetched? I don't think so. Have a bash at Ferrari F355 Challenge > for the > > Dreamcast. Try and do that on a current PC. Arcadish, yes, but with > > magnificent graphics, frame rate and AI. > > > > I for one will be pleased if the tide turns to consoles. No more > costly cpu > > and gpu upgrades is incentive enought to want it to happen. > > > > Help me WSC and N4, you're my only hope. > > > > > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
Chris Wright 06 Nov 2000 14:23 UTC#222849
I'm feeling totally dismayed with the state of progress in sim racing this year. GP3 was a rehash of very old code, NH is a curate's egg with a long way to go before it's up to the mark. SBK 2001 is a nice looking rehash of SBK2000. In other words, we haven't really moved forward at all on the PC front. I was speaking to a manufacturer of steering wheels recently who reckons that the PS2 could become the sim racer's platform of choice in the future. Far fetched? I don't think so. Have a bash at Ferrari F355 Challenge for the Dreamcast. Try and do that on a current PC. Arcadish, yes, but with magnificent graphics, frame rate and AI. I for one will be pleased if the tide turns to consoles. No more costly cpu and gpu upgrades is incentive enought to want it to happen. Help me WSC and N4, you're my only hope.
attaya 06 Nov 2000 15:06 UTC#222715
It does seem strange that it is nearly three years ago that GPL came out and there is nothing yet to match it. It is good in someways as it gives people a chance to get up to speed on one sim without being distracted by a new better sim every month. With its online play capabilities and the high skills requirement of GPL it is going to take something really special to take the crown. I am really hoping that it is WSC. I hope the West brothers have the success they deserve and do not try to push for too high a standard and never finish the program for release. As long as they get the online play correct, I would be happy for patchs to add extra features when they are ready.
Sjon Stigter 06 Nov 2000 17:55 UTC#222881
> All in all, it's actually been a pretty decent year IMO. And the > year's not over yet -- F1 Championship Season 2000 promises to fix all > of F1 2000's shortcomings, plus add in a new "Driving School" mode. Don't forget that Collin McRae rally 2.0 is coming out in december... that one should be the king of rally sims... i hope...
Andre Warringa 07 Nov 2000 11:10 UTC#222597
On Mon, 06 Nov 2000 16:01:19 GMT, [email hidden] wrote: >All in all, it's actually been a pretty decent year IMO. And the >year's not over yet -- F1 Championship Season 2000 promises to fix all >of F1 2000's shortcomings, plus add in a new "Driving School" mode. I have high expectations of F1CS2000, but I read somewhere that the pc version won't have the driving school. Read it on Gamespot I believe. Not that I need a driving school ;) Andre >-- JB
Speedy Fast 09 Nov 2000 00:14 UTC#222304
On Mon, 6 Nov 2000 14:23:25 -0000, "Chris Wright" <[email hidden]> wrote: >I was speaking to a manufacturer of steering wheels recently who reckons >that the PS2 could become the sim racer's platform of choice in the future. Isn't the resolution on a console limited to 320x200? Yuck! ----------- http://surf.to/speedyfast26
"Speedy Fast" <[email hidden]> wrote in message news:[email hidden]... > > Isn't the resolution on a console limited to 320x200? Yuck! > Nah, The PS2 actually supports higher resolutions but standard TV's can't display anything higher that 640x480 so I believe that's what most games will use. Personally, I think the PS2 is the most over-hyped piece of junk to come along. The PR department did a good job. When I first heard the specs for the PS2, I considered getting one! Now that I've been able to separate the fact from the hype, I see just how pitiful the unit is. The most pathetic part might be the 4MB VRAM. Damn, even the Dreamcast had 8MB! *Beware!!! Rant Below!!!* I'm a PC lover because of the flexibility the games afford (3rd party updates, multiplayer, etc...) It's expensive but I also use my PC for more than games. I just hope developers don't abandon the PC for consoles. Everywhere you turn you hear about developers complaining that PC titles aren't selling like they want. My argument is the market is saturated with rip-offs and sequels and people aren't interested in buying the same crap. Notice how whenever an original game appears (e.g. The Sims), people buy it? Another example is the bug-ridden EA Sports series. Every year, they release it on the date of the season whether it's finished or not!! Look at Westwood, Command & Conquer was great but since then, they've done absolutely nothing revolutionary. Every couple of years they blow the dust of their crappy RTS engine for another round of the same crap! Figures people aren't buying. Less quantity, more quality!! * End of Rant!!* My $.02, Michael M

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