Confirms my suspicions, GP� is gonna be knocked off the top VERY SOON.
Just look at this one
http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg
Individual car shapes, v. sexy 3d gfx, Wing Angles are different in dfferent
pics too :))) And just look at that shot of Eau Rouge.
I could go on about this till Xmas, so I think I'll shut up and let you all
see for yourselves.
David C (R4)
Thomas Bruckschlegel <[email hidden]> wrote in message
news:8uhm53$1urtu$[email hidden]...
> http://www.spielecity.net/showpreview.php3?spiel=S_F1RacingChamp
>
>
You mean graphics right? Not so sure about physics. (Simply because we don't
know)
Thanks,
Alex
R4 <[email hidden]> wrote in message
news:yo9P5.2324$BR5.4268@news1-hme0...
> Confirms my suspicions, GP� is gonna be knocked off the top VERY SOON.
> Just look at this one
> http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg
>
> Individual car shapes, v. sexy 3d gfx, Wing Angles are different indfferent
> pics too :))) And just look at that shot of Eau Rouge.
> I could go on about this till Xmas, so I think I'll shut up and let youall
Quoted text (11 lines)
> see for yourselves. > > David C (R4) > > Thomas Bruckschlegel <[email hidden]> wrote in message > news:8uhm53$1urtu$[email hidden]... > > http://www.spielecity.net/showpreview.php3?spiel=S_F1RacingChamp > > > > > >yeah of course.
Though, looking at the effort Ubi have put into getting track accuracy right
(see ww.gamespot.co.uk) and the gfx so sweet, I can't see that they're gonna
release this game without that final ingredient being right.
Remember when we first saw those GP3 screens, and as more appeared, the less
enthusiastic we all became. Maybe this'll be the same, but somehow I don't
think it will.
David C
Alex Kihurani <[email hidden]> wrote in message
news:njdP5.4306$[email hidden]...
> You mean graphics right? Not so sure about physics. (Simply because wedon't
Quoted text (27 lines)
> know) > > Thanks, > Alex > R4 <[email hidden]> wrote in message > news:yo9P5.2324$BR5.4268@news1-hme0... > > Confirms my suspicions, GP� is gonna be knocked off the top VERY SOON. > > Just look at this one > > http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg > > > > Individual car shapes, v. sexy 3d gfx, Wing Angles are different in > dfferent > > pics too :))) And just look at that shot of Eau Rouge. > > I could go on about this till Xmas, so I think I'll shut up and let you > all > > see for yourselves. > > > > David C (R4) > > > > Thomas Bruckschlegel <[email hidden]> wrote in message > > news:8uhm53$1urtu$[email hidden]... > > > http://www.spielecity.net/showpreview.php3?spiel=S_F1RacingChamp > > > > > > > > > > >R4 wrote:
>
> Confirms my suspicions, GP� is gonna be knocked off the top VERY SOON.
> Just look at this one
> http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg
Nice screens, but I'm a little worried about seeing not ONE cockpit
shot...
Naah, they'd never release a sim without a cockpit view.
--
l8er
ronny
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
I think the physics in F1RC will great like in the other versions before. This
will be not a game like F1WGP or F12000. They have the experience in F1 games
and it will be a full simulation and not a cheap arcade game.
F1Phil
My bet is that Ubi will have trouble achieving this level of graphics
while also achieving near-GPL (or GP3 or F12000) levels of physics
realism. F1WGP looks GREAT, but it also leans more towards arcade
rather than realism in the physics department. I think this is the
nature of the state of computing at this point in time; the horsepower
available calls for some compromise between eye candy and ultimate
realsim, and I don't see F1RC as being a revolutionary product in the
physics department based on what Ubi's worked on in the past.
-- JB
In article <WlfP5.635$vf7.7178@news2-hme0>,
"R4" <[email hidden]> wrote:
> yeah of course.
> Though, looking at the effort Ubi have put into getting trackaccuracy right
> (see ww.gamespot.co.uk) and the gfx so sweet, I can't see thatthey're gonna
> release this game without that final ingredient being right.
> Remember when we first saw those GP3 screens, and as more appeared,the less
> enthusiastic we all became. Maybe this'll be the same, but somehow Idon't
we
SOON.
> > > Just look at this one
> > > http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg
> > >
> > > Individual car shapes, v. sexy 3d gfx, Wing Angles are differentin
> > dfferent
> > > pics too :))) And just look at that shot of Eau Rouge.
> > > I could go on about this till Xmas, so I think I'll shut up andlet you
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (7 lines)
> think it will. > > David C > > Alex Kihurani <[email hidden]> wrote in message > news:njdP5.4306$[email hidden]... > > You mean graphics right? Not so sure about physics. (Simply becauseQuoted text (8 lines)
> don't > > know) > > > > Thanks, > > Alex > > R4 <[email hidden]> wrote in message > > news:yo9P5.2324$BR5.4268@news1-hme0... > > > Confirms my suspicions, GP� is gonna be knocked off the top VERYQuoted text (15 lines)
> > all > > > see for yourselves. > > > > > > David C (R4) > > > > > > Thomas Bruckschlegel <[email hidden]> wrote in message > > > news:8uhm53$1urtu$[email hidden]... > > > > http://www.spielecity.net/showpreview.php3?spiel=S_F1RacingChamp > > > > > > > > > > > > > > > > > >On Sun, 12 Nov 2000 05:53:38 GMT, [email hidden] wrote:
> the horsepower
>available calls for some compromise between eye candy and ultimate
>realsim,
I imagine this last word was a typo, but I think in this context it
certainly ought to be a valid word!
~daxe
In article <[email hidden]>,
[email hidden] wrote:
"Realsim" -- it was a typo, but we ought to consider making it a staple
amongst the RAS regulars! <G>
-- JB
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (8 lines)
> On Sun, 12 Nov 2000 05:53:38 GMT, [email hidden] wrote: > > > the horsepower > >available calls for some compromise between eye candy and ultimate > >realsim, > > I imagine this last word was a typo, but I think in this context it > certainly ought to be a valid word!Damn! Am I actually finding myself in agreement with you for a chance,
Ronny? <G>
I've been worried that the cockpit screen shots from the Playstation
version might reflect what we get in the final PC version -- which
would be about what we got with F1WGP.
FWIW, remember that SCGT *almost* shipped without a cockpit view -- it
was a last-minute add-on by the ISI guys, I believe, in response to the
demands of the sim community at large.
-- JB
In article <[email hidden]>,
Ronald Stoehr <[email hidden]> wrote:
> R4 wrote:
> >
> > Confirms my suspicions, GP� is gonna be knocked off the top VERYSOON.
> > Just look at this one
> > http://www.spielecity.net/show.php3?Bild=/previews/S_F1RacingChamp/6.jpg
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (17 lines)
> > Nice screens, but I'm a little worried about seeing not ONE cockpit > shot... > > Naah, they'd never release a sim without a cockpit view. > > -- > l8er > ronny > > Your mouse has moved. Windows must be restarted for the change > to take effect. Reboot now? > |\ _,,,---,,_ I want to die like my Grandfather, > ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. > |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, > '---''(_/--' `-'\_) screaming their heads off! >So far, I haven't seen any reason to think there will be any
camber in the turns, same as all the other modern F1sims.
None have any of the subtle dips on the inner part of the
hairpins like in GPL and what I see on the TV broadcasts
of F1 races.
Tom
Quoted text (7 lines)
>I think the physics in F1RC will great like in the other versions before. >This >will be not a game like F1WGP or F12000. They have the experience in F1 games >and it will be a full simulation and not a cheap arcade game. > >F1Phil >You would rate F12000 in the "game" category (as opposed to the "sim"
category)? Have you ever played F12000? Have you ever played GPL?
Are you on crack? You may know F1, but your credibility on the issue
of sims in general just went down a notch in my book.
Geez -- where's Greg Cisko when I need him?
-- JB
In article <[email hidden]>,
[email hidden] (F1phil) wrote:
> I think the physics in F1RC will great like in the other versionsbefore. This
> will be not a game like F1WGP or F12000. They have the experience inF1 games
> and it will be a full simulation and not a cheap arcade game.
>
> F1Phil
>
Sent via Deja.com http://www.deja.com/
Before you buy.
Have you guys even LOOKED at F1WGP and F1 2000? F1WGP may be an arcade-
like offering, but it offers some substantial camber in certain turns
(there is probably too much camber in the track as you head towards the
double-hairpin section). F1 2000 also features pretty accurate camber
as well; for example, at Indy, the final turn ("Turn 1" of the oval),
it is DEFINITELY a banked turn (did I mention that F1 2000 is also the
ONLY current "modern" F1 sim to feature the new home of the US Grand
Prix, Indianapolis?).
-- JB
(Where is that damned Cisko character?!)
In article <[email hidden]>,
[email hidden] (TToommLL) wrote:
before.
> >This
> >will be not a game like F1WGP or F12000. They have the experience inF1 games
> >and it will be a full simulation and not a cheap arcade game.
> >
> >F1Phil
> >
>
>
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (9 lines)
> So far, I haven't seen any reason to think there will be any > camber in the turns, same as all the other modern F1sims. > None have any of the subtle dips on the inner part of the > hairpins like in GPL and what I see on the TV broadcasts > of F1 races. > > Tom > > >I think the physics in F1RC will great like in the other versionsI play F1 2000 all the time. After a LOT of tweaking it was
my favorite only because I wanted to do modern F1.
Lately I've gone back more to GPL. The camber is very
rare in F1 2000. What it does have is roller coaster hills
where there aren't supposed to be any! On the real tracks,
the chicanes at Hockenheim don't have much in elevation
changes, but they do have camber. Silverstone has camber
at the Esses, Suzuka has camber, Montreal has camber
on some of the turns and subtle dips at the inner parts of the
hairpins that you can see the best drivers exploit. F1 2000
sustitutes hills for camber. The tracks are nothing compared
to the efforts of even just the GPL addons.
One of the reasons I didn't get F1WGP is because of the lack
of realistic camber in the Suzuka demo. (If, as you say, the
other tracks are better, maybe I'll spring for it.)
F1RS didn't have realistic camber and I don't see anything
yet to think that F1RS3 will either.
The other day I was playing SCGT at Laguna Seca. Couldn't
help but notice how the track is like a slot car set with books
and blocks for elevation changes, but no camber. I booted up
ICR2, (couldn't believe I still had it on the harddrive) for
comparison and Laguna Seca is MUCH more sophisticated.
Tom
jbodin wrote;


































