How do i create new TV1 and TV2 camera
views for different tracks in GPL? Is there
a utility out there to do the job?
Any ideas?
All the best,
Lol SpeedFreek
On Sun, 12 Nov 2000 02:38:22 -0000, "SpeedFreek"
<[email hidden]> wrote:
>How do i create new TV1 and TV2 camera
>views for different tracks in GPL? Is there
>a utility out there to do the job?
You need the GPL Track Editor Program :
www.fortunecity.com/athena/empowerment/134/Editors/GPLEditor_25-Sep-2000.zip
You then basically do this : (instructions provided by Jesse Laakso)
-----------
First you have to open the .dat file of the track with the editor and
select Edit / UnPack All. Then select File / Close. Next open the
pck file created by the unpack all operation from the
/Sierra/gpl/tracks/.../Temp folder.
After making the changes remember to save changes to both folders.
To the temp folder and the track's own folder. The saving is done by
right clicking the track.cam symbol/text in the tree list in the left
?cell?
-----------
I found I could just save the .cam file to the track directory, you
may need to save it back to temp if you repack the .dat
Here is some text from Ed Solheim on what the various cam
parameters mean.
---------------
The GPL track camera formats guide - by Edwin SolheimThe GPL track
camera
formats! - a small guide written by Edwin Solheim - Version 1.0
- 01.21.99
After having edited a few of the replay camera "sets" at some
GPL tracks,
this is what I know about the camera-formats.
All the explanations of the various values in the current
release of the
editor (Ver. 0.3.6) still got some question-marks on some of the
option,
but hopefully Paul will remove them soon as I'm hoping this
little guide
will help some.
So without further delay, here's what I know about the format
for the
track-cameras (NOTE: this does NOT apply for the "pitlane"
camera which
use a different "format":
Camera value #1: Camera position argument #1 - The distance the
camera is
located from the start-line of the track in meters.
Camera value #2: Camera position argument #2 - The distance the
camera is
located from the defined center-line of the track in meters. A
positive
value put the camera on the left side of the track and a
negative value
put the camera on the right side.
NB: I say center-line and not center of the track, because at
some track
the defined center-line and the center of the track is not
always the
same. Edit a camera located at the start-line at Monza and set
the #2
value to '0' and you'll see what I mean.
Camera value #3: Camera position argument #3 - The height the
camera is
located from the ground surface. Value in meters (I think).
Camera value #4: Camera change-over point. Value (meters) tells
the GPL
"director" when to switch over from the previous camera to this
one. In
other words when the car is within this distance from the
camera position
- the camera will be activated. A negative value activates the
camera
before the car reaches the camera position a positive value
activates the
camera after the car has passed the camera position. Value in
meters.
Camera value #5: "Camera-type" - a "0" value means that the
camera will
follow the car and a "1" value will lock the camera. It's seems
that
setting the value to 1 makes GPL use camera values #9 to #12 for
zoom and
picture location. More about this later.
Camera value #6: Camera zoom #1 - Initial zoom value. This is
the amount
of zoom the camera will use when it's first activated. (NOT USED
FOR
"LOCKED" CAMERAS!)
Camera value #7: Camera zoom #2 - Zoom value for first part.
The value
set's the amount of zoom the camera will use from the time it's
first
activated until it reaches the camera position. (NOT USED FOR
"LOCKED"
CAMERAS!)
Camera value #8: Camera zoom #3 - Zoom value for last part. The
value
set's the amount of zoom the camera will use from the car pass
the camera
position until the switch over to the next camera. (NOT USED FOR
"LOCKED"
CAMERAS!)
Camera value #9: Locked camera focus orientation #1 - Focus
point. This
value tell GPL what way to "point" locked cameras. A positive
value will
point the camera to the left in relation to it's position and a
negative
value will point it to the right. I've yet to understand what
format these
values represent. (This value only seem to apply to "locked"
cameras)
Camera value #10: Locked camera focus orientation #2 - Camera
tilt. This
value tell GPL what way to "point" locked cameras. A positive
value will
tilt the camera to the downwards in relation to it's position
and a
negative value will tilt it to the upwards. I've yet to
understand what
format these values represent. (This value only seem to apply to
"locked"
cameras)
Camera value #11: Locked camera picture orientation - Tells GPL
what way
to rotate the picture (i.e landscape or portrait like..). I've
yet to
understand what format these values represent. (This value only
seem to
apply to "locked" cameras)
Camera value #12: Locked camera zoom - This value sets the zoom
for locked
cameras. The lower the value the more it will zoom-in. (i.e.
higher =
zoom-out) I've yet to understand what format these values
represent. (This
value only seem to apply to "locked" cameras)
Camera value #13: UNKNOWN!
Camera value #14: UNKNOWN!
As you can see... it seems like the moving cameras only use
values #1 to
#8 while "locked cameras use values #1 - #5 and #9 to #12. as of
now I do
not know what values #13 and #13 does.. they all seem to be set
to '0' for
all cameras at all tracks.
PITLANE CAMERA:
The "pit-cam" use completely different values than the
track-cameras.
So far this is what I know about the pit-cam:
Camera value #1: Camera position# 1 - longitudinal position. Not
sure in
relation to what. (could be the x/y/z center of the whole track)
Camera value #2: Camera position# 2 - lateral position. Not
sure in
relation to what. (could be the x/y/z center of the whole track)
Camera value #3: Camera position# 3 - height above
track/surface. Value in
meters I think.
Camera value #4: Pit-camera focus orientation #1 - similar to
value #9 for
the locked cameras. A positive (higher) value to point the
picture more to
the left. Negative (lower) value points the picture more to the
right.
Camera value #5: UNKNOWN! Editing this value does not seem to
have any
effect at all.
Camera value #6: Pit-camera picture orientation - similar to
value #11
for the "locked cameras" Tells GPL what way to rotate the
picture (i.e
landscape or portrait like..). I've yet to understand what
format these
values represent (i.e. degrees or whatever.)
Camera value #7: Pit-camera zoom - Similar to the #12 value used
for the
"locked" cameras. The lower the value the more it will zoom-in.
(i.e.
higher = zoom-out) I've yet to understand what format these
values
represent (i.e. degrees or whatever.).
Camera value #8: For some strange reason... editing this value
seem to
have the same effect as #4 - i.e. camera focus orientation... as
to why
these do the same... i have no clue!
Camera value #9: Pit-camera focus orientation #2 - Similar to
value #10
for the track cameras - with one exception - it's reversed!A
negative/lower value will tilt the camera more downwards in
relation to
it's position and a posivive/higher value will tilt it to more
upwards.
I've yet to understand what format these values represent (i.e.
degrees or
whatever.).
Camera value #10: UNKNOWN! Editing this value does not seem to
have any
effect at all.
Camera value #11: UNKNOWN! Editing this value does not seem to
have any
effect at all.
Camera value #12: UNKNOWN! Editing this value does not seem to
have any
effect at all.
Camera value #13: UNKNOWN! Editing this value does not seem to
have any
effect at all.
Camera value #14: UNKNOWN! Editing this value does not seem to
have any
effect at all.
That's about all I know at the moment. If you got any additional
information that I've missed or maybe other explaination..
please feel
free to drop me a line or 3: The arrdess is as always:
mailto:[email hidden], subject=GPL camera editing
Hope this helps a few souls out there and that you all have a
good time
editing new tracks and cameras!
All the best,
Edwin Solheim
The Paddock - a legendary site....
http://home.c2i.net/thepaddock
Maxx
Wow, thanks for that Maxx, that's a pretty in depth
set of instructions, which is exactly what I was looking
for. I was using an older version of GPLEditor, coz I
didnt know there was a newer one out!!
But I was having trouble understanding the packing
and unpacking stuff and all the different "layers" of
files. Now it seems to make a lot more sense.
All the best,
Lol SpeedFreek.
Maxx wrote in message ...
p
>
>You then basically do this : (instructions provided by Jesse Laakso)
>-----------<SNIP>


































