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The NSR Patch is out

9 posts by 8 people · 15 Apr 2005 22:00 UTC - 19 Apr 2005 20:56 UTC

r 15 Apr 2005 22:45 UTC↳ reply to mjones53#22079
Does it fix the multiplayer problems? I've been on the fence about getting this sim, but from what I've read, the cheating is worse than it was in N2003. "mjones53" <[email hidden]> wrote in message news:bQW7e.6291$[email hidden]... >@ bhmotosports. >
artie beamer 16 Apr 2005 01:50 UTC↳ reply to r#22088
r wrote: > Does it fix the multiplayer problems? I've been on the fence about getting > this sim, but from what I've read, the cheating is worse than it was in > N2003. > take a wild guess
On Fri, 15 Apr 2005 21:50:12 -0400, artie beamer wrote:
Quoted text (7 lines)> r wrote: >> Does it fix the multiplayer problems? I've been on the fence about getting >> this sim, but from what I've read, the cheating is worse than it was in >> N2003. >> > > take a wild guess
No? uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Uwe Sch�rkamp" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 15 Apr 2005 21:50:12 -0400, artie beamer wrote: > > r wrote: > >> Does it fix the multiplayer problems? I've been on the fence aboutgetting
Quoted text (9 lines)> >> this sim, but from what I've read, the cheating is worse than it was in > >> N2003. > >> > > > > take a wild guess > > No? > > uwe
Looks like some new issues post patch; complaints are popping up about the pace car and stop/go penalties. Only had time for one online go so far at Homestead, but had the latter happen. Full pace lap and flags were on in the race I joined, and as usual, the bozo's were bumping each other on the pace lap. Nothing big, but the guy in front of me pulls off heading out of T2 (with no visible damage), but doesn't exit the race; he just noodles along slowly. Spotter yells at me to slow down and get behind him and I try to, although the rest of the pack is pulling away. Before I even get to T3, I get the call that I've gotten a stop/go penalty, followed a couple of seconds later by the spotter telling me to catch up and get behind a different car; the one who was in front of the guy who slowed up (who I would have slotted in behind to begin with). So I catch back up, slot in and the race goes green. We do 2 laps before a yellow comes out. I see a bunch of guys pitting and wonder why. Too early for tires or fuel and there hadn't been that big a wreck. I'm guessing they got stop/go's too. Anyway, I stay out, we go green and the next lap I get DQ'ed for not obeying the stop/go. Great; the only way I could have gotten behind the guy who pulled out of line on the pace lap was to put it in reverse. Forgot to look and see what happened to him... I was going backwards anyway, being stuck with the default rookie setup. Hadn't raced at Homestead before so I didn't have the correct race setup loaded in a race session, was in the garage trying to load a decent setup it when I got dropped into the car to start the pace lap. That aspect of choosing setups is very poor compared to NR2003, where you can lock in your Qual & Race setups from one screen. Speaking of setups, the supposed diff lock fix in the patch is simply the change to the power side setting in the default setup files that everyone was already doing, and not in the HDV file. So you can still override it and run an open diff by manually editing the setup files. No doubt this patch solved some problems, but it's gonna take a few more at this rate. SB
"No doubt this patch solved some problems, but it's gonna take a few more at this rate." This is EA. They rarely ever release more than 1 patch that I can recall for other titles.The next patch will be NSR 2006. "Steve Blankenship" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (64 lines)> "Uwe Sch�rkamp" <[email hidden]> wrote in message > news:[email hidden]... >> On Fri, 15 Apr 2005 21:50:12 -0400, artie beamer wrote: >> > r wrote: >> >> Does it fix the multiplayer problems? I've been on the fence about > getting >> >> this sim, but from what I've read, the cheating is worse than it was >> >> in >> >> N2003. >> >> >> > >> > take a wild guess >> >> No? >> >> uwe > > Looks like some new issues post patch; complaints are popping up about the > pace car and stop/go penalties. Only had time for one online go so far at > Homestead, but had the latter happen. Full pace lap and flags were on in > the race I joined, and as usual, the bozo's were bumping each other on the > pace lap. Nothing big, but the guy in front of me pulls off heading out > of > T2 (with no visible damage), but doesn't exit the race; he just noodles > along slowly. Spotter yells at me to slow down and get behind him and I > try > to, although the rest of the pack is pulling away. Before I even get to > T3, > I get the call that I've gotten a stop/go penalty, followed a couple of > seconds later by the spotter telling me to catch up and get behind a > different car; the one who was in front of the guy who slowed up (who I > would have slotted in behind to begin with). So I catch back up, slot in > and the race goes green. We do 2 laps before a yellow comes out. I see a > bunch of guys pitting and wonder why. Too early for tires or fuel and > there > hadn't been that big a wreck. I'm guessing they got stop/go's too. > Anyway, > I stay out, we go green and the next lap I get DQ'ed for not obeying the > stop/go. Great; the only way I could have gotten behind the guy who > pulled > out of line on the pace lap was to put it in reverse. Forgot to look and > see what happened to him... > > I was going backwards anyway, being stuck with the default rookie setup. > Hadn't raced at Homestead before so I didn't have the correct race setup > loaded in a race session, was in the garage trying to load a decent setup > it > when I got dropped into the car to start the pace lap. That aspect of > choosing setups is very poor compared to NR2003, where you can lock in > your > Qual & Race setups from one screen. > > Speaking of setups, the supposed diff lock fix in the patch is simply the > change to the power side setting in the default setup files that everyone > was already doing, and not in the HDV file. So you can still override it > and run an open diff by manually editing the setup files. > > No doubt this patch solved some problems, but it's gonna take a few more > at > this rate. > > SB > >
Larry 18 Apr 2005 17:15 UTC↳ reply to mjones53#21973
And what a FINE patch it is. I guess we call this the "Rules" patch. Maybe there will be an acutal "FIX" patch eventually. Hehe :) -Larry "mjones53" <[email hidden]> wrote in message news:bQW7e.6291$[email hidden]... >@ bhmotosports. >
Mitch_A 18 Apr 2005 17:42 UTC↳ reply to Larry#21978
The full patch is called GTR ;) Mitch "Larry" <[email hidden]> wrote in message news:BWR8e.16354$B93.11675@lakeread06...
Quoted text (15 lines)> And what a FINE patch it is. > > I guess we call this the "Rules" patch. Maybe there will be an acutal > "FIX" patch eventually. > > Hehe :) > > -Larry > > "mjones53" <[email hidden]> wrote in message > news:bQW7e.6291$[email hidden]... >>@ bhmotosports. >> > >
Larry 19 Apr 2005 20:56 UTC↳ reply to Mitch_A#21922
That's the OLD full patch. The NEW full patch is rFactor :) -Larry "Mitch_A" <[email hidden]> wrote in message news:7kS8e.346$[email hidden]...
Quoted text (24 lines)> The full patch is called GTR ;) > > Mitch > > > "Larry" <[email hidden]> wrote in message > news:BWR8e.16354$B93.11675@lakeread06... >> And what a FINE patch it is. >> >> I guess we call this the "Rules" patch. Maybe there will be an acutal >> "FIX" patch eventually. >> >> Hehe :) >> >> -Larry >> >> "mjones53" <[email hidden]> wrote in message >> news:bQW7e.6291$[email hidden]... >>>@ bhmotosports. >>> >> >> > >

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