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nhra2

4 posts by 4 people · 20 Nov 2000 13:10 UTC - 22 Nov 2000 03:34 UTC

steven kaloustian 20 Nov 2000 13:10 UTC#220369
Any word on NHRA 2. Is it exactly the same game or are there some changes and improvements.
Aaron Markham 21 Nov 2000 18:05 UTC#220096
From some screenshots I saw, it look identical to the original NHRA just with updated paint jobs and better camera angles....... Thanks, Aaron Markham *Kart44* --------------------------------------- Inaugural Talladega Tournament 2000 Champion Weekly Competitor at www.ameliamotorraceway.com *In Memory of Ayrton Senna 1960-1994* "steven kaloustian" <[email hidden]> wrote in message news:Zo9S5.15794$[email hidden]... > Any word on NHRA 2. Is it exactly the same game or are there some changes > and improvements. > > >
Alan Orton 21 Nov 2000 18:40 UTC#220106
It has the Staccato sound engine in it as well. It is suppose to have a built in paintkit and online play but.. again Motorsims decided to ship a unfinished game and will attempt to finish it with patches and we know what happened to AMASB. There are many bugs to be fixed as well, from graphics problems to major gameplay flaws. Wait for the patch to come out and find out if it's any good before buying. I hear it is the same code from the original NHRA so it probably has the same physics. -- Solo1 C-Modified (CASC-OR/BARC) http://www.barc-oc.com http://www.casc.on.ca
Matthew V. Jessick 22 Nov 2000 03:34 UTC#220020
Alan Orton wrote: > Wait for the patch to come out A patch was released today, actually. ;) Find it at: http://www.moto1.net/games/support/ > I hear it is the same code from the original NHRA so it probably > has the same physics. Um, IMBO (In my biased opinion ;), there were quite a few changes from NHRA to NHRA2... As just one example: another file you can download from the page above is a manual for the RacePakChart program installed with the game. The 1.7 MB (zipped) manual was written by Competition Systems, Inc. (The developers of RacePak Data Systems. http://www.racepak.com ) In other words, the game allows the player to display their simulation telemetry with the same program most of the NHRA Top Fuel teams use to view _their_ data. As far as I know, this is the first time a game player can review his simulation telemetry using a fully functional professional tool. All for an MSRP of $20. ;) Pretty cool, again IMBO. -- Matthew V. Jessick Motorsims, a division of Moto1 [email hidden] http://www.moto1.net Vehicle Dynamics Engineer (972)910-8866 Ext.125, Fax: (972)910-8216

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