Race Sim Central
Rec.Autos.Simulators Archive

Re: N3, TPCC and old ICR2 tracks

3 posts by 3 people · 21 Nov 2000 - 22 Nov 2000 01:35 UTC

raja <[email hidden]> wrote in message news:8vels9$3at$[email hidden]... Is there anyway to get the old ICR2 tracks to work in D3D. I've downloaded the TPCC patch for N3 but the problem is still there. I've converted them from ICr2 to N2 and put them in the tracks directory. THey work in software mode but not in D3D. I have a Creative Labs Geforce DDR. aNy help would be greatly appreciated. I tried all the converted ICR2 tracks with the new TPCC for N3 and they work just fine with my Voodoo 5500 AGP using 3DFX, then I tried it in D3D and I couldn't load any of the converted tracks. Not only that but 3dfx gave me a much sharper and clearer image at Watkins Glen and Sears Point. Joel Willstein
raja 21 Nov 2000#220129
Is there anyway to get the old ICR2 tracks to work in D3D. I've downloaded the TPCC patch for N3 but the problem is still there. I've converted them from ICr2 to N2 and put them in the tracks directory. THey work in software mode but not in D3D. I have a Creative Labs Geforce DDR. aNy help would be greatly appreciated.
Dave Henrie 22 Nov 2000 01:35 UTC#220006
As far as I know, the D3D curse is still in effect for these OLD OLD converted tracks. Thats why I've stuck with 3dfx...oh...and because of how Good the older sims clean up with FSAA enabled... dave henrie "raja" <[email hidden]> wrote in message news:8vels9$3at$[email hidden]... > Is there anyway to get the old ICR2 tracks to work in D3D. I'vedownloaded > the TPCC patch for N3 but the problem is still there. I've converted them > from ICr2 to N2 and put them in the tracks directory. THey work insoftware > mode but not in D3D. I have a Creative Labs Geforce DDR. aNy help would be > greatly appreciated. > >

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