I'm experiencing a problem with the graphics stuttering (i.e. halting
briefly every few seconds) in MGPRS2, which makes the car undriveable. This
occurs when running at any resolution above 640x480 in Glide mode. I have an
Athlon 700 and Voodoo4 (no FSAA turned on), which is more than enough to run
this sim smoothly at high detail. A while back someone else reported this,
and the remedy was to copy over the glide*.* files from an old Voodoo3
driver. The problem is, I doubt that the Voodoo3 driver would work on this
card, and I can't find it anyway. By the way, the same thing happened when
I had a TNT2 in there, and ran in Direct3D mode. I haven't noticed this
problem with any other game. Can anyone offer any ideas? Thanks.
On Wed, 22 Nov 2000 21:05:58 GMT, "Krakus" <[email hidden]> thus
spoke:
Yes, I had the same problem on a V5. I didn't think to trying out an
older version of glide. You can get older versions of glide that will
work with the V4/V5 at the Battlecruiser site run by Derek Smart.
Quoted text (12 lines)
>I'm experiencing a problem with the graphics stuttering (i.e. halting >briefly every few seconds) in MGPRS2, which makes the car undriveable. This >occurs when running at any resolution above 640x480 in Glide mode. I have an >Athlon 700 and Voodoo4 (no FSAA turned on), which is more than enough to run >this sim smoothly at high detail. A while back someone else reported this, >and the remedy was to copy over the glide*.* files from an old Voodoo3 >driver. The problem is, I doubt that the Voodoo3 driver would work on this >card, and I can't find it anyway. By the way, the same thing happened when >I had a TNT2 in there, and ran in Direct3D mode. I haven't noticed this >problem with any other game. Can anyone offer any ideas? Thanks. > >I had a similar prob on my V3 awhile ago.
Ongoing slight background stutter. Found out that only the earliest V3-drivers
solved the problem. Haven't tried with recent drivers though.
JensSchumi
On Wed, 22 Nov 2000 21:05:58 GMT, "Krakus" <[email hidden]> wrote:
>I'm experiencing a problem with the graphics stuttering (i.e. halting
>briefly every few seconds) in MGPRS2, which makes the car undriveable. This<snip>
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