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Rec.Autos.Simulators Archive

Re: Nascar Heat: Best looking, most fun , why no discussion here ?

12 posts by 11 people · 23 Nov 2000 - 27 Nov 2000

Scott Moore 23 Nov 2000#219781
I think the biggest drawbacks with NASCAR Heat are the following: Horrible, blind, brain dead AI Lousy damage modeling The AI cars NEVER get a DNF Poor implementation of flags Bad multiplayer(with no flags at all) Difficult editing of cars and drivers And last- I think most of us are sick to death of NASCAR titles. No matter how advanced and pretty they get, there's only so much you can do with a big circle- unless you have good multiplayer, which Heat does not have. I thought Heat was going to be the next great one for the first week or so, but then all these problems started showing up, and I think it's the same for several folks. A good attempt, but aside from the graphics it's just plain average. -- Scott Moore The Sports Gaming Network http://www.sports-gaming.com "kb" <[email hidden]> wrote in message news:s9cT5.12347$[email hidden]... > I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. > GPL is of course offers the best physics. Rally Champ the best scenic > route and weather effects. F1-2000 is giving me eye-ache with its > shimmering fishnet fence. Nascar Heat is the combination of GPL physics > and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful > to its developer. Monster games is it ? > > But I digress. I'm surprise to see virtually no discussion on this > newsgroup about this game. How come ? Is there any forum dedicated > to this game ? Any link ? Fan websites ? > > TIA, > kb > >
kb 23 Nov 2000 17:07 UTC#219771
I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. GPL is of course offers the best physics. Rally Champ the best scenic route and weather effects. F1-2000 is giving me eye-ache with its shimmering fishnet fence. Nascar Heat is the combination of GPL physics and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful to its developer. Monster games is it ? But I digress. I'm surprise to see virtually no discussion on this newsgroup about this game. How come ? Is there any forum dedicated to this game ? Any link ? Fan websites ? TIA, kb
Jason Monds 23 Nov 2000 17:38 UTC#219784
kb wrote:
Quoted text (7 lines)> > I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. > GPL is of course offers the best physics. Rally Champ the best scenic > route and weather effects. F1-2000 is giving me eye-ache with its > shimmering fishnet fence. Nascar Heat is the combination of GPL physics > and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful > to its developer. Monster games is it ?
Yes Monster Games Inc, MGI, made Heat. I like Heat too :-) In fact, I race Heat more than N3 since I'm only in 2 N3 online series. > > But I digress. I'm surprise to see virtually no discussion on this > newsgroup about this game. How come ? Is there any forum dedicated > to this game ? Any link ? Fan websites ? If you want to race it online check out http://www.aracnet.com/~jules/nheat/nheat.html Its a series ran by Bruce Moody and http://www.racersdomain.com > > TIA, > kb -- Jason Monds http://www.proracingclub.com - Pro Racing Club! (N3, GPL, Fun Run Sims) http://www.racersdomain.com - Race hosting. (Please remove 'no extra spork' when replying)
Rogers 23 Nov 2000 19:02 UTC#219705
The simulation of Nascar racing is flawed along with the terrible AI and damage. Its off my HD and on the shelf. Ya gotta look beyond the pretty face :)
Reggie 23 Nov 2000 21:33 UTC#219730
Terrible game. Pretty graphics. "kb" <[email hidden]> wrote in message news:s9cT5.12347$[email hidden]...
Quoted text (15 lines)> I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. > GPL is of course offers the best physics. Rally Champ the best scenic > route and weather effects. F1-2000 is giving me eye-ache with its > shimmering fishnet fence. Nascar Heat is the combination of GPL physics > and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful > to its developer. Monster games is it ? > > But I digress. I'm surprise to see virtually no discussion on this > newsgroup about this game. How come ? Is there any forum dedicated > to this game ? Any link ? Fan websites ? > > TIA, > kb > >
Andre Warringa 23 Nov 2000 23:41 UTC#219643
On Thu, 23 Nov 2000 21:33:43 GMT, "Reggie" <[email hidden]> wrote: >Terrible game. Pretty graphics.And excellent physics. I like Heat very much too, but I'm not a hardcore Nascar fan (I'm from Europe :) and the hardcore fans were turned off from Heat because it has some bugs/lackings which seems to spoil the gameplay for many people. Problems with AI, yellow flags, and some other problems made Heat a 'let's wait for a patch' game for many people. I'm still enjoying it though :) Andre
Quoted text (20 lines)> > >"kb" <[email hidden]> wrote in message >news:s9cT5.12347$[email hidden]... >> I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. >> GPL is of course offers the best physics. Rally Champ the best scenic >> route and weather effects. F1-2000 is giving me eye-ache with its >> shimmering fishnet fence. Nascar Heat is the combination of GPL physics >> and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful >> to its developer. Monster games is it ? >> >> But I digress. I'm surprise to see virtually no discussion on this >> newsgroup about this game. How come ? Is there any forum dedicated >> to this game ? Any link ? Fan websites ? >> >> TIA, >> kb >> >> >
Loosay2 24 Nov 2000#219563
Nascar Heat has the best combination of graphics, realistic animation, and decent car physics, of any sim I have ever played. Unfortunately for me , I hate oval racing, but the 2 road courses kind of make up for that. It has some shortcomings, like any sim, but those people who would characterize the game as "terrible" are a bit extreme.
Quoted text (23 lines)>> I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. >> GPL is of course offers the best physics. Rally Champ the best scenic >> route and weather effects. F1-2000 is giving me eye-ache with its >> shimmering fishnet fence. Nascar Heat is the combination of GPL physics >> and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful >> to its developer. Monster games is it ? >> >> But I digress. I'm surprise to see virtually no discussion on this >> newsgroup about this game. How come ? Is there any forum dedicated >> to this game ? Any link ? Fan websites ? >> >> TIA, >> kb >> >> > > > > > > > >
"Marc Collins" <[email hidden]> wrote in message news:lTDT5.8105$[email hidden]... > I agree with your assessment Scott, but the physics are also quite good to > go along with the great graphics. However, you need a high end system to > see the great graphics. And some day, maybe, the AI and damage problems > will be fixed by the second patch. Unfortunately for MGI, N4 will beright > around the corner at that point. > > Marc. I agree the physics are quite good, Marc- I was being a little flippant in that post, mainly because Heat is such a disappointment for me. Nice for hotlaps, almost impossible to race seriously. Hopefully the next patch will address the killer issues- then heat will be a worthy contender.
Quoted text (12 lines)> > > "Scott Moore" <[email hidden]> wrote in message > news:[email hidden]... > > I think the biggest drawbacks with NASCAR Heat are the following: > > Horrible, blind, brain dead AI > > Lousy damage modeling > > The AI cars NEVER get a DNF > > Poor implementation of flags > > Bad multiplayer(with no flags at all) > > Difficult editing of cars and drivers > > And last- I think most of us are sick to death of NASCAR titles. No
matter
Quoted text (7 lines)> > how advanced and pretty they get, there's only so much you can do with a > big > > circle- unless you have good multiplayer, which Heat does not have. > > > > I thought Heat was going to be the next great one for the first week or > so, > > but then all these problems started showing up, and I think it's the
same
Quoted text (15 lines)> > for several folks. A good attempt, but aside from the graphics it's just > > plain average. > > > > -- > > Scott Moore > > The Sports Gaming Network > > http://www.sports-gaming.com > > > > > > "kb" <[email hidden]> wrote in message > > news:s9cT5.12347$[email hidden]... > > > I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. > > > GPL is of course offers the best physics. Rally Champ the best scenic > > > route and weather effects. F1-2000 is giving me eye-ache with its > > > shimmering fishnet fence. Nascar Heat is the combination of GPL
physics
Quoted text (15 lines)> > > and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful > > > to its developer. Monster games is it ? > > > > > > But I digress. I'm surprise to see virtually no discussion on this > > > newsgroup about this game. How come ? Is there any forum dedicated > > > to this game ? Any link ? Fan websites ? > > > > > > TIA, > > > kb > > > > > > > > > > > >
Marc Collins 25 Nov 2000 00:39 UTC#219515
I agree with your assessment Scott, but the physics are also quite good to go along with the great graphics. However, you need a high end system to see the great graphics. And some day, maybe, the AI and damage problems will be fixed by the second patch. Unfortunately for MGI, N4 will be right around the corner at that point. Marc. "Scott Moore" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> I think the biggest drawbacks with NASCAR Heat are the following: > Horrible, blind, brain dead AI > Lousy damage modeling > The AI cars NEVER get a DNF > Poor implementation of flags > Bad multiplayer(with no flags at all) > Difficult editing of cars and drivers > And last- I think most of us are sick to death of NASCAR titles. No matter > how advanced and pretty they get, there's only so much you can do with a
big > circle- unless you have good multiplayer, which Heat does not have. > > I thought Heat was going to be the next great one for the first week orso,
Quoted text (29 lines)> but then all these problems started showing up, and I think it's the same > for several folks. A good attempt, but aside from the graphics it's just > plain average. > > -- > Scott Moore > The Sports Gaming Network > http://www.sports-gaming.com > > > "kb" <[email hidden]> wrote in message > news:s9cT5.12347$[email hidden]... > > I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. > > GPL is of course offers the best physics. Rally Champ the best scenic > > route and weather effects. F1-2000 is giving me eye-ache with its > > shimmering fishnet fence. Nascar Heat is the combination of GPL physics > > and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful > > to its developer. Monster games is it ? > > > > But I digress. I'm surprise to see virtually no discussion on this > > newsgroup about this game. How come ? Is there any forum dedicated > > to this game ? Any link ? Fan websites ? > > > > TIA, > > kb > > > > > >
John Bodin 25 Nov 2000 20:39 UTC#219354
Just think if MGI had opted not to put out a NASCAR title, but an IROC licensed game (http://www.irocracing.com/). Imagine NASCAR Heat with IROC's fixed-length races, identical cars, only 12 cars per race, and no pit stops. The animated pit crew is VERY well-done (I'd love to see this done in F1 2000), but with an IROC-licensed sim, the programming time spent on the pit crew could have been better spent fixing the flag implementation and AI issues, as well as implementing some form of Internet play. I think that an IROC version of NASCAR Heat would have thrown us all into a fury, especially if they had included all four of the current IROC tracks (Indy, Daytona, Michigan, and Talledega), plus a few "fantasy" IROC road courses (Watkins Glen and Sears point, plus maybe Road America and Long Beach, perhaps). All of that, plus NASCAR Heat's excellent graphics and physics would have had us all talking (and playing) for some time to come. Interesting concept, eh? Hope MGI is still browsing this newsgroup (you out there, Ed?). - JB On Thu, 23 Nov 2000 12:32:56 -0500, "Scott Moore" <[email hidden]> wrote:
Quoted text (41 lines)>I think the biggest drawbacks with NASCAR Heat are the following: >Horrible, blind, brain dead AI >Lousy damage modeling >The AI cars NEVER get a DNF >Poor implementation of flags >Bad multiplayer(with no flags at all) >Difficult editing of cars and drivers >And last- I think most of us are sick to death of NASCAR titles. No matter >how advanced and pretty they get, there's only so much you can do with a big >circle- unless you have good multiplayer, which Heat does not have. > >I thought Heat was going to be the next great one for the first week or so, >but then all these problems started showing up, and I think it's the same >for several folks. A good attempt, but aside from the graphics it's just >plain average. > >-- >Scott Moore >The Sports Gaming Network >http://www.sports-gaming.com > > >"kb" <[email hidden]> wrote in message >news:s9cT5.12347$[email hidden]... >> I'm a racing fan having GPL, Rally Champ, F1200, and Nascar Heat. >> GPL is of course offers the best physics. Rally Champ the best scenic >> route and weather effects. F1-2000 is giving me eye-ache with its >> shimmering fishnet fence. Nascar Heat is the combination of GPL physics >> and Rally Champ beauty. In stereoscopic, NH is divine. I am grateful >> to its developer. Monster games is it ? >> >> But I digress. I'm surprise to see virtually no discussion on this >> newsgroup about this game. How come ? Is there any forum dedicated >> to this game ? Any link ? Fan websites ? >> >> TIA, >> kb >> >> > >
David Erb 25 Nov 2000 21:05 UTC#219357
"John Bodin" <[email hidden]> wrote in message news:[email hidden]... (snip)
Quoted text (14 lines)> > I think that an IROC version of NASCAR Heat would have thrown us all > into a fury, especially if they had included all four of the current > IROC tracks (Indy, Daytona, Michigan, and Talledega), plus a few > "fantasy" IROC road courses (Watkins Glen and Sears point, plus maybe > Road America and Long Beach, perhaps). All of that, plus NASCAR > Heat's excellent graphics and physics would have had us all talking > (and playing) for some time to come. > > Interesting concept, eh? Hope MGI is still browsing this newsgroup > (you out there, Ed?). > > - JB >
IROC would be fine particularly if it included IROC from the beginning when they ran Porches, then Camaros, then Dodges (I think). There were several perfectly legitimate non fantasy road courses included in the series in its earlier years before it devolved into solely a NASCAR benefit and support race. I'd love to see the NH engine running this. David
Mustang 27 Nov 2000#219045
On Thu, 23 Nov 2000 12:32:56 -0500, "Scott Moore" <[email hidden]> wrote:
Quoted text (15 lines)>I think the biggest drawbacks with NASCAR Heat are the following: >Horrible, blind, brain dead AI >Lousy damage modeling >The AI cars NEVER get a DNF >Poor implementation of flags >Bad multiplayer(with no flags at all) >Difficult editing of cars and drivers >And last- I think most of us are sick to death of NASCAR titles. No matter >how advanced and pretty they get, there's only so much you can do with a big >circle- unless you have good multiplayer, which Heat does not have. > >I thought Heat was going to be the next great one for the first week or so, >but then all these problems started showing up, and I think it's the same >for several folks. A good attempt, but aside from the graphics it's just >plain average.
Well said. I'm tired of getting into a wreck where I dent my bumper and the other guy (AI) totals his car followed by HIS pit crew fixing his entire car in 15 seconds while it take 45 seconds to bang my dent out.

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