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Re: N4 first review

13 posts by 10 people · 28 Nov 2000 - 30 Nov 2000 01:38 UTC

In article <LBIU5.86420$[email hidden]>, "Dave Henrie" <[email hidden]> writes: >Included in the setup for >multiplayer races is a button for "force cockpit" I'm assuming that means >the host can force all the racers to use the same cockpit view... I love it...<g> Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +49.12 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
> SURE to cause some folks to scream bloody murder: Included in the setupfor > multiplayer races is a button for "force cockpit" I'm assuming that means > the host can force all the racers to use the same cockpit view... Nah... it's a hint at Papyrus's top-secret Force Feedback Cockpit which they have been working on with Hypersim. Stephen
And we can download this from where? :) Luke -=87=- Dave Henrie <[email hidden]> wrote in message news:LBIU5.86420$[email hidden]... > Well many people have wondered what N4 demo will be like. I think wewill > all be quite pleased. The two tracks included are Dover and Michigan.And > the demo has multiplayer capability built in. The Multi setup is verymuch > based on the N3 format with some improvements. PLUS one option that is > SURE to cause some folks to scream bloody murder: Included in the setupfor > multiplayer races is a button for "force cockpit" I'm assuming that means > the host can force all the racers to use the same cockpit view... > And what a cockpit..fully 3d, with moving perpective and wheel.Framerates > with 2xfsaa (800x600)were ok but not great considering this is a one car > demo. I got varied fps from highs over 37 to down around 24 ...I'd saythe > avg was about 31 or 32 this comming from a PIII 500. I'm betting we'llbe > needing more cpu horsepower than that when the full field is included. > Physics...bah...we don't need to talk about physics...there IN THERE! > The car has the many of the same traits as the hardcore enabled NascarHeat. > But we can't comment on the AI or on track strategies because of thisbeing
Quoted text (14 lines)> a one car demo. > The field of view is slightly more constrictive(is that a word?) than N3 > and past Nascar sims. You have a moving animated pit stop board but > the rest of the crew is NOT included in the demo. > The V5 does the D3D very well but crashed trying to pass the opengl > configuration screens. > Vanilla cars, we'll be searching the web for proper Fords and Chevys and > Pontiacs. But the paintjobs are on par with Heats. > The Glove has been thrown down...the challenge issued...Hail to the King > Baby... > dave henrie > > >
Dave Henrie 28 Nov 2000 06:51 UTC#218997
Well many people have wondered what N4 demo will be like. I think we will all be quite pleased. The two tracks included are Dover and Michigan. And the demo has multiplayer capability built in. The Multi setup is very much based on the N3 format with some improvements. PLUS one option that is SURE to cause some folks to scream bloody murder: Included in the setup for multiplayer races is a button for "force cockpit" I'm assuming that means the host can force all the racers to use the same cockpit view... And what a cockpit..fully 3d, with moving perpective and wheel. Framerates with 2xfsaa (800x600)were ok but not great considering this is a one car demo. I got varied fps from highs over 37 to down around 24 ...I'd say the avg was about 31 or 32 this comming from a PIII 500. I'm betting we'll be needing more cpu horsepower than that when the full field is included. Physics...bah...we don't need to talk about physics...there IN THERE! The car has the many of the same traits as the hardcore enabled Nascar Heat. But we can't comment on the AI or on track strategies because of this being a one car demo. The field of view is slightly more constrictive(is that a word?) than N3 and past Nascar sims. You have a moving animated pit stop board but the rest of the crew is NOT included in the demo. The V5 does the D3D very well but crashed trying to pass the opengl configuration screens. Vanilla cars, we'll be searching the web for proper Fords and Chevys and Pontiacs. But the paintjobs are on par with Heats. The Glove has been thrown down...the challenge issued...Hail to the King Baby... dave henrie
On Tue, 28 Nov 2000 06:51:23 GMT, "Dave Henrie" <[email hidden]> wrote: <SNIP> Dave, stop talking and upload the damn demo!! :)) Sorry, let myself go there :) Andre
heheh :-) -- [email hidden] www.legendscentral.com "EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <LBIU5.86420$[email hidden]>, "Dave Henrie" > <[email hidden]> writes: > > >Included in the setup for > >multiplayer races is a button for "force cockpit" I'm assuming that means > >the host can force all the racers to use the same cockpit view... > > I love it...<g> > > Eldred > -- > Tiger Stadium R.I.P. 1912-1999 > Homepage - http://www.umich.edu/~epickett > GPL hcp. +49.12 > > Never argue with an idiot. He brings you down to his level, then beats you > with experience... > Remove SPAM-OFF to reply.
Oh yeah!!!! WOOOOO HOOOOO!!! Forced realism... I love it! Dave "EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <LBIU5.86420$[email hidden]>, "DaveHenrie" > <[email hidden]> writes: > > >Included in the setup for > >multiplayer races is a button for "force cockpit" I'm assuming thatmeans
Quoted text (11 lines)> >the host can force all the racers to use the same cockpit view... > > I love it...<g> > > Eldred > -- > Tiger Stadium R.I.P. 1912-1999 > Homepage - http://www.umich.edu/~epickett > GPL hcp. +49.12 > > Never argue with an idiot. He brings you down to his level, then beats
you > with experience... > Remove SPAM-OFF to reply. >
I know lot's of flight sims that could use a "forced cockpit" view for multi-player... "David Boothe" <[email hidden]> wrote in message news:1WRU5.11884$[email hidden]...
Quoted text (32 lines)> Oh yeah!!!! > > WOOOOO HOOOOO!!! Forced realism... I love it! > > Dave > > "EldredP" <[email hidden]> wrote in message > news:[email hidden]... > > In article <LBIU5.86420$[email hidden]>, "Dave > Henrie" > > <[email hidden]> writes: > > > > >Included in the setup for > > >multiplayer races is a button for "force cockpit" I'm assuming that > means > > >the host can force all the racers to use the same cockpit view... > > > > I love it...<g> > > > > Eldred > > -- > > Tiger Stadium R.I.P. 1912-1999 > > Homepage - http://www.umich.edu/~epickett > > GPL hcp. +49.12 > > > > Never argue with an idiot. He brings you down to his level, then beats > you > > with experience... > > Remove SPAM-OFF to reply. > > > >
Dan Belcher 29 Nov 2000#218615
Quoted text (8 lines)>"Dave Henrie" wrote: > >> PLUS one option that is SURE to cause some folks to scream bloody murder: >> Included in the setup for multiplayer races is a button for "force >cockpit" I'm >> assuming that means the host can force all the racers to use the same >cockpit >> view
I'm not screaming bloody murder, but I'm pretty damn pissed off. :) I absolutely cannot drive from the cockpit view on any Papyrus made game and still go fast. I drive from the suspension cam on NASCAR Heat and the cockpit on GP3, but on Papy games I drive from the chase camera. Even on GPL. I actually drove for half a lap at the 'Ring on GPL from in-car and managed to not wreck. But I was slower than Eldred! <vbg> No offense Eldred. ; )Don't know why I have to do it, but I do have to use the chase view to go fast. I hope there aren't many races locking people into the cockpit... BTW, 70% into the download of the demo. Oh how I wish I had better than a 3k per second download... ----------------------------------------- Dan Belcher Team Racing Unlimited http://simcrash.00game.com
EldredP 29 Nov 2000#218628
>Even on GPL. I >actually drove for half a lap at the 'Ring on GPL from in-car and managed to >not wreck. But I was slower than Eldred! <vbg> No offense Eldred. ; ) Brat...<g> Oh wait - *Alex* is the Brat...I'll get back to you... :) Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +45.45 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
EldredP 29 Nov 2000#218699
In article <wETU5.589$T%[email hidden]>, "Regular Racer" <[email hidden]> writes: >I know lot's of flight sims that could use a "forced cockpit" view for >multi-player... > I'd support that too... Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +45.45 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"Dave Henrie" wrote: > PLUS one option that is SURE to cause some folks to scream bloody murder: > Included in the setup for multiplayer races is a button for "forcecockpit" I'm > assuming that means the host can force all the racers to use the samecockpit > view <SNIP!> AHHHHHHHHHHHHHHHHHHH!!! Finally!! Papy has "seen the light" <VBG!> Ed_
Dan Belcher 30 Nov 2000 01:38 UTC#218498
>BTW, 70% into the download of the demo. Oh how I wish I had better than a 3k >per second download... Bad news: I finished the download...THE ZIP FILE IS CORRUPT!! ARGH! Downloading ALL OVER AGAIN. :( ----------------------------------------- Dan Belcher Team Racing Unlimited http://simcrash.00game.com

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