Race Sim Central
Rec.Autos.Simulators Archive

Re: GP3 after patch

2 posts by 2 people · 29 Nov 2000 - 30 Nov 2000 22:07 UTC

A hell of a lot of case statements : ) hehe (simplistic, I know) Richard S Beckett <[email hidden]> wrote in message news:903aq6$[email hidden]... > x-no-archive: yes > > Did my first full GP since the patch. The AI seem much better now. Much > tidier at the start, and they've pulled some blinding overyakingmanoeuvers. > (I was going to correct that, but I prefer overyaking ;-)) > > Also, they've defended corners beautifully, putting me onto the grass. > > On the flip side, I've seen them do some good stuff in avoiding me, andI've
Quoted text (7 lines)> even seen them scramble across the grass when my defence has been good. > > How on earth do they program stuff like that!? > > R. > >
Blokey 30 Nov 2000 22:07 UTC#218262
I am not impressed with the AI. The cars do the most stupid things taking both of us out. They push one off. They fail to recognise that one has slowed (not precipitously) and decide to ram one in the back or side. One glaring problem is that of cars alongside - one cannot see them. There needs to be some sort of indication of a car alongside. Maybe a coloured band increasing until the car comes into view or part of the wing mirror reflecting the side not just behind. Also one wheel touching the grass in the dry is no excuse to take one off the track. Cornering in the dry is another area: if one rides the hard shoulder of a corner one is spun off. I see the computer cars ride them without penalty. The accelerator after an accident is stupidly twitchy. The graphics often look crazy. Someone should pay attention to making the world look stable and realistic. The cars still float and jump up and down in the mirrors.On track they do not follow the camber of the track. Etc. That said, it is an enjoyable game. "Richard S Beckett" <[email hidden]> wrote in message news:903aq6$[email hidden]... > x-no-archive: yes > > Did my first full GP since the patch. The AI seem much better now.Much > tidier at the start, and they've pulled some blinding overyakingmanoeuvers. > (I was going to correct that, but I prefer overyaking ;-)) > > Also, they've defended corners beautifully, putting me onto thegrass. > > On the flip side, I've seen them do some good stuff in avoiding me,and I've > even seen them scramble across the grass when my defence has beengood. > > How on earth do they program stuff like that!? > > R. > >

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