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GPL display issues with both OPenGL and Direct3D

18 posts by 9 people · 11 Jan 2009 03:24 UTC - 15 Jan 2009 06:09 UTC

Ichibod 11 Jan 2009 03:24 UTC#2174
OpenGL is showing skybox vertical and horizontal lines and can only get rid of it by turning off horizon with GEM+. D3D only displays in a small box in the top left of the screen no matter which resolution I use. This is GPL fully patched and GPL66 mod active. Even have widescreen 1680x1050 working in OpenGL. Used the hack tool to add 1680x1050 to D3D too but it is still just displaying as a small box in the top left. If anyone knows the fix to get it displaying properly in D3D then it would be much appreciated.
APLer 11 Jan 2009 04:53 UTC↳ reply to Ichibod#2175
"Ichibod" <[email hidden]> wrote in news:qDdal.3301$[email hidden]:
Quoted text (10 lines)> OpenGL is showing skybox vertical and horizontal lines and can only get > rid of it by turning off horizon with GEM+. D3D only displays in a small > box in the top left of the screen no matter which resolution I use. This > is GPL fully patched and GPL66 mod active. Even have widescreen > 1680x1050 working in OpenGL. Used the hack tool to add 1680x1050 to D3D > too but it is still just displaying as a small box in the top left. If > anyone knows the fix to get it displaying properly in D3D then it would > be much appreciated. > >
If you're running XP or Vista, try removing all display adapters and monitors from device manager and rebooting. If the problem persists run dxdiag and look to see if everything's ok there. After that, I would start looking for another video card to try - bad ram on yours would be my guess.
Ichibod 11 Jan 2009 08:46 UTC↳ reply to APLer#2176
"APLer" <[email hidden]> wrote in message news:[email hidden]... > If you're running XP or Vista, try removing all display adapters and > monitors from device manager and rebooting. If the problem persists run > dxdiag and look to see if everything's ok there. After that, I would start > looking for another video card to try - bad ram on yours would be my > guess. > Nah, nothing wrong with my card. I'll try more recent Nvdia drivers to see if it fixes it.
> OpenGL is showing skybox vertical and horizontal lines and can only get rid of it by turning off horizon with GEM+. > D3D only displays in a small box in the top left of the screen no matter which resolution I use. This is GPL fully > patched and GPL66 mod active. Even have widescreen 1680x1050 working in OpenGL. Used the hack tool to add 1680x1050 to > D3D too but it is still just displaying as a small box in the top left. If anyone knows the fix to get it displaying > properly in D3D then it would be much appreciated. By fully patched do you mean the 3d video setup from the GPL 2004 demo version? I've found issues where I had to set the desktop and game resolution to the same size in order to capture videos that aren't distorted, but it appears you running at desktop size already.
Ichibod, If your GPL still only runs in a small box in the top left corner of the screen.... then you need to change your direct mirror rendering in your core.ini file. To do this..... edit you core.ini file with notepad... and go to the following section: [ Direct3D7 ] DirectMirrorRendering = 1 Change it to DirectMirrorRendering = 0 As far as the lines in the sky... do the following if you have a nVidia card: With an nVidia card, it's fixed by adjusting the graphics card settings in Control Panel > Display > Settings > Advanced > Disable conformant texture clamp. If you have a ATI based card..... I'm not sure how you would do it. Ron "Ichibod" <[email hidden]> wrote in message news:qDdal.3301$[email hidden]...
Quoted text (8 lines)> OpenGL is showing skybox vertical and horizontal lines and can only get > rid of it by turning off horizon with GEM+. D3D only displays in a small > box in the top left of the screen no matter which resolution I use. This > is GPL fully patched and GPL66 mod active. Even have widescreen 1680x1050 > working in OpenGL. Used the hack tool to add 1680x1050 to D3D too but it > is still just displaying as a small box in the top left. If anyone knows > the fix to get it displaying properly in D3D then it would be much > appreciated.
APLer 11 Jan 2009 18:04 UTC↳ reply to Ichibod#2179
"Ichibod" <[email hidden]> wrote in news:0lial.17253$[email hidden]:
Quoted text (10 lines)> "APLer" <[email hidden]> wrote in message > news:[email hidden]... >> If you're running XP or Vista, try removing all display adapters and >> monitors from device manager and rebooting. If the problem persists run >> dxdiag and look to see if everything's ok there. After that, I would >> start looking for another video card to try - bad ram on yours would be >> my guess. > Nah, nothing wrong with my card. I'll try more recent Nvdia drivers to > see if it fixes it. >
I have no idea how you managed to prove that. It remains to be seen.
"APLer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> "Ichibod" <[email hidden]> wrote in > news:0lial.17253$[email hidden]: > >> "APLer" <[email hidden]> wrote in message >> news:[email hidden]... >>> If you're running XP or Vista, try removing all display adapters and >>> monitors from device manager and rebooting. If the problem persists run >>> dxdiag and look to see if everything's ok there. After that, I would >>> start looking for another video card to try - bad ram on yours would be >>> my guess. >> Nah, nothing wrong with my card. I'll try more recent Nvdia drivers to >> see if it fixes it. >> > I have no idea how you managed to prove that.
By running dxdiag, maybe?
Ichibod wrote:
Quoted text (8 lines)> OpenGL is showing skybox vertical and horizontal lines and can only get > rid of it by turning off horizon with GEM+. D3D only displays in a small > box in the top left of the screen no matter which resolution I use. This > is GPL fully patched and GPL66 mod active. Even have widescreen > 1680x1050 working in OpenGL. Used the hack tool to add 1680x1050 to D3D > too but it is still just displaying as a small box in the top left. If > anyone knows the fix to get it displaying properly in D3D then it would > be much appreciated.
You should try these fixed rasterizers for GPL: http://forum.racesimcentral.com/showthread.php?t=318308
On Sun, 11 Jan 2009 19:58:28 -0000, "David Fisher's Left Testicle" <dfg.myass@aol> wrote: :> :>"APLer" <[email hidden]> wrote in message :>news:[email hidden]... :>> "Ichibod" <[email hidden]> wrote in :>> news:0lial.17253$[email hidden]: :>> :>>> "APLer" <[email hidden]> wrote in message :>>> news:[email hidden]... :>>>> If you're running XP or Vista, try removing all display adapters and :>>>> monitors from device manager and rebooting. If the problem persists run :>>>> dxdiag and look to see if everything's ok there. After that, I would :>>>> start looking for another video card to try - bad ram on yours would be :>>>> my guess. :>>> Nah, nothing wrong with my card. I'll try more recent Nvdia drivers to :>>> see if it fixes it. :>>> :>> I have no idea how you managed to prove that. :> :>By running dxdiag, maybe? Or maybe by the fact that it works correctly in other titles? :-) me/2
jt 13 Jan 2009 01:49 UTC↳ reply to Ichibod#2182
"Ichibod" <[email hidden]> wrote in message news:qDdal.3301$[email hidden]...
Quoted text (8 lines)> OpenGL is showing skybox vertical and horizontal lines and can only get > rid of it by turning off horizon with GEM+. D3D only displays in a small > box in the top left of the screen no matter which resolution I use. This > is GPL fully patched and GPL66 mod active. Even have widescreen 1680x1050 > working in OpenGL. Used the hack tool to add 1680x1050 to D3D too but it > is still just displaying as a small box in the top left. If anyone knows > the fix to get it displaying properly in D3D then it would be much > appreciated.
You could try playing a game that was made in this millennium. Of course, they aren't as good.
Bob Simpson 13 Jan 2009 02:58 UTC↳ reply to jt#2183
On Jan 12, 8:49 pm, "JT" <@@@@@.com> wrote: > > You could try playing a game that was made in this millennium.  Of course, > they aren't as good. In time, you'll get around to seeing it or trying it out and you'll understand what the fuss is all about.
Ichibod 13 Jan 2009 16:39 UTC↳ reply to APLer#2184
"APLer" <[email hidden]> wrote in message news:[email hidden]... > I have no idea how you managed to prove that. It remains to be seen. > > Because it works fine with every other fucking game!
"jeffareid" <[email hidden]> wrote in message news:pSmal.6947$[email hidden]...
Quoted text (7 lines)> By fully patched do you mean the 3d video setup from the GPL 2004 demo > version? I've found issues where I had to set the desktop and game > resolution > to the same size in order to capture videos that aren't distorted, but it > appears you running at desktop size already. > >
No, I did a clean install and followed a guide to get it all cleanly patched and GPL66 up and running. I downloaded a multi-patch that brings it up to the latest version with all fixes. I had the same issue in D3D last time I ran it too and that was using the GPL 2004 Demo and then added my own tracks form the original CD. Has to be a Nvidia driver issue and I guess I need to find out which version is good with GPL. My main PC uses ATI 4870 so guess I could try it there too but that has Vista64 and Win7 64bit installed so wanted to use a PC with XP 32bit on it.
"Ron Ronchetto" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> Ichibod, If your GPL still only runs in a small box in the top left > corner of the screen.... then you need to change your direct mirror > rendering in your core.ini file. > > To do this..... edit you core.ini file with notepad... and go to the > following section: > > [ Direct3D7 ] > DirectMirrorRendering = 1 > Change it to > DirectMirrorRendering = 0 > > > As far as the lines in the sky... do the following if you have a nVidia > card: > > With an nVidia card, it's fixed by adjusting the graphics card settings in > Control Panel > Display > Settings > Advanced > Disable conformant texture > clamp. > > If you have a ATI based card..... I'm not sure how you would do it. > > Ron
Good info to know, thanks. I'm on my other PC right now but will test it shortly.
Ichibod 13 Jan 2009 16:55 UTC↳ reply to jt#2188
"JT" <@@@@@.com> wrote in message news:gkgs00$79l$[email hidden]... > You could try playing a game that was made in this millennium. Of course, > they aren't as good. Have all of those too except Arca and iRacing. Tire model in GPL still needs fixing. ;)
"Ichibod" <[email hidden]> wrote in message news:QH3bl.41482$[email hidden]... > "JT" <@@@@@.com> wrote in message news:gkgs00$79l$[email hidden]... >> You could try playing a game that was made in this millennium. Of >> course, they aren't as good. > > Have all of those too except Arca and iRacing. Tire model in GPL still > needs fixing. ;) BLASPHEMER!!!
"Ron Ronchetto" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Ichibod, If your GPL still only runs in a small box in the top left > corner of the screen.... then you need to change your direct mirror > rendering in your core.ini file. > > To do this..... edit you core.ini file with notepad... and go to the > following section: > > [ Direct3D7 ] > DirectMirrorRendering = 1 > Change it to > DirectMirrorRendering = 0
This fixed it for me. Thanks.

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