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Re: F1 - 2000 CS vs. GP3

20 posts by 15 people · 03 Dec 2000 - 10 Dec 2000 17:00 UTC

F1 Championship Season 2000 compared with GP3

Jay J asked owners of both games to compare F1 Championship Season 2000 with Grand Prix 3. Most respondents preferred F1CS2K, citing improved AI, framerates, the driving school and fixed tracks, while noting its force feedback remained weak. Others explained that F1CS was a substantially updated version of F1 2000.

game comparisonreview/impressionsF1 Championship Season 2000Grand Prix 3F1 2000

Automated summary.

(unknown) 03 Dec 2000#217339
Jay, I have all three -- F1 2000, GP3, and F1CS2K -- and I definitely think that F1CS2K is the best of the three. Read my review on the BHMS site if you haven't done so already, as it pretty much sums up my views on this one. The AI now shines, IMO, and that really sets F1CS2K apart from the rest. -- JB In article <wxtW5.278182$[email hidden]>, "Jay J" <[email hidden]> wrote: > I've got F1-2000 and was considering picking up GP3 or putting it onmy > Christmas list... But now that EA has released the "finished product"of
Quoted text (9 lines)> F1-2000 I debating going with it instead... > > Anyone out there with both F12k CS and GP3 who could give me an honest > comparison? > > Thanks! > Jay J > >
Sent via Deja.com http://www.deja.com/ Before you buy.
I would imagine most everything runs pretty smooth on that thing Howie... sheesh!! ;-) Jan. =--- Howard Roark wrote... > <snip> > BTW, I'm using a PIII 1GHZ machine w/256 MB, and > Geforce 2 GTS, so I was able to crank everything > up and still get silky smooth framerates.
Bear in mind that I'm a casual driver (wife and two kids and all), but I will say that I installed F1WC2K last night, and uninstalled GP3 this morning. I'll leave it to the purists here to haggle over the driving model, physics, etc. I just flat out found it more fun, immersive, and yes, graphically pleasing. I never drove F12K, so I can't compare it to that. BTW, I'm using a PIII 1GHZ machine w/256 MB, and Geforce 2 GTS, so I was able to crank everything up and still get silky smooth framerates. In article <wxtW5.278182$[email hidden]>, [email hidden] says...
Quoted text (12 lines)> I've got F1-2000 and was considering picking up GP3 or putting it on my > Christmas list... But now that EA has released the "finished product" of > F1-2000 I debating going with it instead... > > Anyone out there with both F12k CS and GP3 who could give me an honest > comparison? > > Thanks! > Jay J > > >
Jay J 03 Dec 2000 15:21 UTC#217472
I've got F1-2000 and was considering picking up GP3 or putting it on my Christmas list... But now that EA has released the "finished product" of F1-2000 I debating going with it instead... Anyone out there with both F12k CS and GP3 who could give me an honest comparison? Thanks! Jay J
Superdave 03 Dec 2000 16:35 UTC#217340
GP3 has been in a box on a shelf for a while. I was never happy with it. I liked F12K better. F12KCS is just amazing. The drivers school is a very neat addition, and the changes to the tracks and various signage and such is very welcome. And JV decided to join the party! Spa is great, and Monza is now correct. Though, I can now see why there was carnage there this year - who thought of funneling all those cars through a space that small at the start? I run it on a P3-700, 256 RAM and a Herc. Pro. GeForce2, using a LWFF. I run it with everything at max res, everything turned on. I get a slight slowdown at the start, but once there are only 5 or so cars in sight it's very fast, very smooth. The new sounds are great! I wish the weather was dynamic like GP3 - Hockenheim this year was a great example of how weather should be. Rain could be on one side, dry on the other. Force Feedback is very feeble - first thing I noticed. Otherwise, I'm very happy with it. GP3 has nothing on F12KS. I'd sell you my GP3! CHEAP! Dave Pawlikowski [email hidden] www.cushdrive.com www.luftwaffe-experten.com " Beefcake! BEEFCAKE! " Eric Cartman "Howard Roark" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> Bear in mind that I'm a casual driver (wife and two kids and all), but I > will say that I installed F1WC2K last night, and uninstalled GP3 this > morning. I'll leave it to the purists here to haggle over the driving > model, physics, etc. I just flat out found it more fun, immersive, and > yes, graphically pleasing. I never drove F12K, so I can't compare it to > that. > > BTW, I'm using a PIII 1GHZ machine w/256 MB, and Geforce 2 GTS, so I was > able to crank everything up and still get silky smooth framerates. >
BRH <brh<nospam>@ 03 Dec 2000 16:56 UTC#217344
If you're using an LWFF with F12KCS, make sure that your centering forces are activated. It makes a huge difference in the FF. Superdave wrote:
Quoted text (42 lines)> GP3 has been in a box on a shelf for a while. I was never happy with it. I > liked F12K better. > > F12KCS is just amazing. The drivers school is a very neat addition, and the > changes to the tracks and various signage and such is very welcome. And JV > decided to join the party! Spa is great, and Monza is now correct. Though, I > can now see why there was carnage there this year - who thought of funneling > all those cars through a space that small at the start? > > I run it on a P3-700, 256 RAM and a Herc. Pro. GeForce2, using a LWFF. I run > it with everything at max res, everything turned on. I get a slight slowdown > at the start, but once there are only 5 or so cars in sight it's very fast, > very smooth. > > The new sounds are great! I wish the weather was dynamic like GP3 - > Hockenheim this year was a great example of how weather should be. Rain > could be on one side, dry on the other. > > Force Feedback is very feeble - first thing I noticed. Otherwise, I'm very > happy with it. > > GP3 has nothing on F12KS. I'd sell you my GP3! CHEAP! > > Dave Pawlikowski > [email hidden] > www.cushdrive.com > www.luftwaffe-experten.com > " Beefcake! BEEFCAKE! " > Eric Cartman > > "Howard Roark" <[email hidden]> wrote in message > news:[email hidden]... > > Bear in mind that I'm a casual driver (wife and two kids and all), but I > > will say that I installed F1WC2K last night, and uninstalled GP3 this > > morning. I'll leave it to the purists here to haggle over the driving > > model, physics, etc. I just flat out found it more fun, immersive, and > > yes, graphically pleasing. I never drove F12K, so I can't compare it to > > that. > > > > BTW, I'm using a PIII 1GHZ machine w/256 MB, and Geforce 2 GTS, so I was > > able to crank everything up and still get silky smooth framerates. > >
-- Bert (Remove <nospam> from e-mail address when replying)
Superdave 03 Dec 2000 18:24 UTC#217358
I run everything at 150%. Thanks! :^)) -- Dave Pawlikowski [email hidden] www.cushdrive.com www.luftwaffe-experten.com " Beefcake! BEEFCAKE! " Eric Cartman "BRH <brh<nospam>@ cavtel.net >" <"nospam> wrote in message news:RWuW5.15766$[email hidden]... > If you're using an LWFF with F12KCS, make sure that your centering forces are > activated. It makes a huge difference in the FF. > >
Greg Cisko 03 Dec 2000 22:13 UTC#217395
But you need the FF spring tension turned on. -- [email hidden] "Superdave" <[email hidden]> wrote in message news:xdwW5.57235$[email hidden]... > I run everything at 150%. > > Thanks! > > :^)) > > -- > > Dave Pawlikowski > [email hidden] > www.cushdrive.com > www.luftwaffe-experten.com > " Beefcake! BEEFCAKE! " > Eric Cartman > > "BRH <brh<nospam>@ cavtel.net >" <"nospam> wrote in message > news:RWuW5.15766$[email hidden]... > > If you're using an LWFF with F12KCS, make sure that your centering forces > are > > activated. It makes a huge difference in the FF. > > > > > >
teehole 03 Dec 2000 23:53 UTC#217415
On Sun, 03 Dec 2000 11:57:53 -0500, "BRH <brh<nospam>@" <"nospam>cavtel.net"> wrote: >If you're using an LWFF with F12KCS, make sure that your centering forces are >activated. It makes a huge difference in the FF. I still run F12k, but still have 3 (real) problems with it: 1.) Warm-up lap, everything gets screwed up, cars backed-up and slow (28mph...), can't get to start positions, cars waiting -at- start-posistion roll down the track(!), bump into the car in front of them. 2.) -Horrendous- graphical-hit on race starts. After that frame-rate is fine, but it takes lots of power to run F12k (have a Cel@900 and Voodoo-3). 3.) First 60 seconds of any race, the A/I is =super= aggressive (crazy bastards!). 4. Front tires bounce up-and-down like basketballs (not a big problem but it looks silly). Were all these things addressed and fixed in the CS version? Also, any chance this thing would work with 5/10 multiplayer drivers? Oh yeah, is there anything removed that was in the original F12k (anything removed that was useful?). Thanks much, Matt
Amp 04 Dec 2000 00:07 UTC#217435
On Sun, 03 Dec 2000 23:53:43 GMT, teehole <holysmokes!@spammy.net> thus spoke: >1.) Warm-up lap, everything gets screwed up, cars backed-up and slow >(28mph...), can't get to start positions, cars waiting -at- >start-posistion roll down the track(!), bump into the car in front of >them. Haven't tried it with a warm-up lap, but the AI is much better now and is adjustable from within the game so it should be ok now. >2.) -Horrendous- graphical-hit on race starts. After that frame-rate >is fine, but it takes lots of power to run F12k (have a Cel@900 and >Voodoo-3). Fixed in CS. >3.) First 60 seconds of any race, the A/I is =super= aggressive (crazy >bastards!). Fixed in CS.As I said above, AI aggressiveness is now adjustable. >4. Front tires bounce up-and-down like basketballs (not a big problem >but it looks silly). Looks the same to me, but never had a problem with it before. > Were all these things addressed and fixed in the CS version? > > Also, any chance this thing would work with 5/10 multiplayer drivers? Don't know about MP, haven't tried it yet. > Oh yeah, is there anything removed that was in the original F12k >(anything removed that was useful?). Yes! They removed the babes from the GUI and the music is not as good as before either. :-(
Andre Warringa 04 Dec 2000 00:39 UTC#217293
On Sun, 3 Dec 2000 16:15:56 -0600, "Greg Cisko" <[email hidden]> wrote: >But you need the FF spring tension turned on. Doesn't help much Greg, ff is still quite bad in F1CS (just as it was in F12K). Deadzone problem is fixed though, see the other thread about that problem. The ff of HEAT was improved greaty by Slot, here's hoping that someone will be able to improve the ff of F1CS. Andre
Dave Henrie 04 Dec 2000 05:42 UTC#217338
"teehole" <holysmokes!@spammy.net> wrote in message > Oh yeah, is there anything removed that was in the original F12k > (anything removed that was useful?). > Thanks much, Matt Yeah the CHAMP CARS!!! CART CART CART!!! (thats for the Truk man) dave henrie
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> On Sun, 3 Dec 2000 16:15:56 -0600, "Greg Cisko" <[email hidden]> > wrote: > > >But you need the FF spring tension turned on. > > Doesn't help much Greg, ff is still quite bad in F1CS (just as it was > in F12K). Deadzone problem is fixed though, see the other thread about > that problem. > The ff of HEAT was improved greaty by Slot, here's hoping that someone > will be able to improve the ff of F1CS.
Bummer. I was really hoping they would have fixed the FF. I guess if it is no worse than F1 2000 then it is OK. But the fact that weather is added, better AI and a much improved framerate means that I will get the game :-) -- [email hidden]
(unknown) 05 Dec 2000 03:44 UTC#217080
YES indeed! Looks great now! In article <[email hidden]>, "Sean Long" <[email hidden]> wrote: > Did EA fix the helmet size thing from F12K? > > -sean > > Sent via Deja.com http://www.deja.com/ Before you buy.
F1CS2K is an update in that it builds upon the F1 2000 base, but it's an all-new game in many respects, and it's actually FAR superior to F1 2000 in virtually every way. Go here for a good look at what it's all about: http://www.bhmotorsports.com/reviews/f1cs.htm Enjoy! -- JB In article <6AkX5.26372$[email hidden]>, "Gary Joseph" <[email hidden]> wrote: > Is F1CS an update to F1 2000 or another game entirely. Saw both onshelf of > local computer store today. > > thanks > > gary > <[email hidden]> wrote in message news:90hoat$7c7$[email hidden]...
Quoted text (15 lines)> > YES indeed! Looks great now! > > > > In article <[email hidden]>, > > "Sean Long" <[email hidden]> wrote: > > > Did EA fix the helmet size thing from F12K? > > > > > > -sean > > > > > > > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >
Sent via Deja.com http://www.deja.com/ Before you buy.
Is F1CS an update to F1 2000 or another game entirely. Saw both on shelf of local computer store today. thanks gary <[email hidden]> wrote in message news:90hoat$7c7$[email hidden]...
Quoted text (13 lines)> YES indeed! Looks great now! > > In article <[email hidden]>, > "Sean Long" <[email hidden]> wrote: > > Did EA fix the helmet size thing from F12K? > > > > -sean > > > > > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
On Wed, 06 Dec 2000 05:58:26 GMT, "Gary Joseph" <[email hidden]> thus spoke: >Is F1CS an update to F1 2000 or another game entirely. Saw both on shelf of >local computer store today. An updated version.
On Wed, 06 Dec 2000 05:58:26 GMT, "Gary Joseph" <[email hidden]> wrote: >Is F1CS an update to F1 2000 or another game entirely. Saw both on shelf of >local computer store today. > >thanks Both actually... it IS an update, but it's such a good one that it allmost makes it a brand new game :) F1CS2000 is as F1 2000 should have been. Andre
Quoted text (18 lines)> >gary ><[email hidden]> wrote in message news:90hoat$7c7$[email hidden]... >> YES indeed! Looks great now! >> >> In article <[email hidden]>, >> "Sean Long" <[email hidden]> wrote: >> > Did EA fix the helmet size thing from F12K? >> > >> > -sean >> > >> > >> >> >> Sent via Deja.com http://www.deja.com/ >> Before you buy. > >
Pat Dotson 10 Dec 2000 17:00 UTC#215867
Not in F1200 v1.09, or in F12KCS. The FF will work properly in both with no centering force. In the original release of F12K, you had to have centering force enabled to get good FF. -- PD Greg Cisko wrote: > > But you need the FF spring tension turned on. > > -- > > [email hidden] > > "Superdave" <[email hidden]> wrote in message > news:xdwW5.57235$[email hidden]... > > I run everything at 150%. > > > > Thanks! > > > > :^)) > > > > -- > > > > Dave Pawlikowski > > [email hidden] > > www.cushdrive.com > > www.luftwaffe-experten.com > > " Beefcake! BEEFCAKE! " > > Eric Cartman > > > > "BRH <brh<nospam>@ cavtel.net >" <"nospam> wrote in message > > news:RWuW5.15766$[email hidden]... > > > If you're using an LWFF with F12KCS, make sure that your centering > forces > > are > > > activated. It makes a huge difference in the FF. > > > > > > > > > >

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