It sees the pedals just fine in GPL, NFS5, DTR and GP3 Demo (with
split axis off). They are not seen at all in SCGT, Viper, MBTR Demo or
MTM2. I do not understand why some work and some do not work. Is it a
matter of some not using DirectX and some using DirectX. Are the 100K
pots not low enough? Movement not hight enough to be seen? Any insight
into the problem would be helpful. In some of the non-working games it
will see the acelerator, but not the brake.
SLG
(All spelling errors are intentional and are there to show new
and improved ways of spelling old words. Grammatical errors are
due to too many English classes/teachers)
Anyone . . . ?
[email hidden] (Steve Garrotto) wrote:
(All spelling errors are intentional and are there to show new
and improved ways of spelling old words. Grammatical errors are
due to too many English classes/teachers)
Quoted text (15 lines)
>It sees the pedals just fine in GPL, NFS5, DTR and GP3 Demo (with >split axis off). They are not seen at all in SCGT, Viper, MBTR Demo or >MTM2. I do not understand why some work and some do not work. Is it a >matter of some not using DirectX and some using DirectX. Are the 100K >pots not low enough? Movement not hight enough to be seen? Any insight >into the problem would be helpful. In some of the non-working games it >will see the acelerator, but not the brake. > >SLG > >(All spelling errors are intentional and are there to show new >and improved ways of spelling old words. Grammatical errors are >due to too many English classes/teachers) > >With my LWFF I had to hold the pedals down and move the wheel while SCGT was
loading or it sometimes wouldn't detect them. Dunno about the other ones.
"Steve Garrotto" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (26 lines)
> Anyone . . . ? > > [email hidden] (Steve Garrotto) wrote: > > >It sees the pedals just fine in GPL, NFS5, DTR and GP3 Demo (with > >split axis off). They are not seen at all in SCGT, Viper, MBTR Demo or > >MTM2. I do not understand why some work and some do not work. Is it a > >matter of some not using DirectX and some using DirectX. Are the 100K > >pots not low enough? Movement not hight enough to be seen? Any insight > >into the problem would be helpful. In some of the non-working games it > >will see the acelerator, but not the brake. > > > >SLG > > > >(All spelling errors are intentional and are there to show new > >and improved ways of spelling old words. Grammatical errors are > >due to too many English classes/teachers) > > > > > > > (All spelling errors are intentional and are there to show new > and improved ways of spelling old words. Grammatical errors are > due to too many English classes/teachers) > >I have tried that with SCGT and other and still no go. I think I will
have to put the 50K pot on instead of the 100K for the brake?
SLG
"Rob" <[email hidden]> wrote:
(All spelling errors are intentional and are there to show new
and improved ways of spelling old words. Grammatical errors are
due to too many English classes/teachers)
Quoted text (32 lines)
>With my LWFF I had to hold the pedals down and move the wheel while SCGT was >loading or it sometimes wouldn't detect them. Dunno about the other ones. >"Steve Garrotto" <[email hidden]> wrote in message >news:[email hidden]... >> Anyone . . . ? >> >> [email hidden] (Steve Garrotto) wrote: >> >> >It sees the pedals just fine in GPL, NFS5, DTR and GP3 Demo (with >> >split axis off). They are not seen at all in SCGT, Viper, MBTR Demo or >> >MTM2. I do not understand why some work and some do not work. Is it a >> >matter of some not using DirectX and some using DirectX. Are the 100K >> >pots not low enough? Movement not hight enough to be seen? Any insight >> >into the problem would be helpful. In some of the non-working games it >> >will see the acelerator, but not the brake. >> > >> >SLG >> > >> >(All spelling errors are intentional and are there to show new >> >and improved ways of spelling old words. Grammatical errors are >> >due to too many English classes/teachers) >> > >> > >> >> >> (All spelling errors are intentional and are there to show new >> and improved ways of spelling old words. Grammatical errors are >> due to too many English classes/teachers) >> >> > >Hello,
I have played all the games you have mentioned with no problems. One
thing you might want to check is that your setting for independent
pedals is correct. If the game does not support independent axes,
then you cannot have this selected in the game controllers applet.
Raymond
ACT LABS
www.act-labs.com
On Tue, 05 Dec 2000 23:28:29 GMT, [email hidden] (Steve
Garrotto) wrote:


































