Really? I thought it was the weight distribution - by default it is all the
way left. I moved it to halfway-left and it was much better, felt like
about half the pull was gone...?
-Travis
"Morgan V. Wooten" <[email hidden]> wrote in message
news:ebEW5.32789$[email hidden]...
> Camber. Set it to 0 at the front wheels and the pull's gone... but yourtimes
movement
if you do, the pull to the left wont seem quite so overbearing...
dont forget that non linear means turning the wheel alot for little movement
in game around the centre of your wheel....
pez
why does the call pull so much to the left? even set at 100%
Alexpez wrote:
> if you do, the pull to the left wont seem quite so overbearing...
>
> dont forget that non linear means turning the wheel alot for little movement
> in game around the centre of your wheel....
>
> pez
Camber. Set it to 0 at the front wheels and the pull's gone... but your times
suffer. Best to just get used to it.
--
-------------------------------------
Morgan Vincent Wooten
GPLRank: +15.49
http://home.earthlink.net/~morganv00/
-------------------------------------
<[email hidden]> wrote in message news:[email hidden]...
> why does the call pull so much to the left? even set at 100%
>
> Alexpez wrote:
>
> > if you do, the pull to the left wont seem quite so overbearing...
> >
> > dont forget that non linear means turning the wheel alot for little movement
> > in game around the centre of your wheel....
> >
> > pez
>
>
Actually it is a combination of everything...
Weight, Banking, Camber... anything like that can change how much the
car "Pulls" to the left, but camber is about 50% of it, weight another
25%... all the rest is things like the Banking... I personally am using
an Analog Joypad atm... not used a wheel, even though a mate has lended
me his (Thanks Jon Guest) and STILL haven't tried it (so sue me..) but
I'll get back see what I think :)
fluffypony
Phasor wrote:
Quoted text (37 lines)
> > Really? I thought it was the weight distribution - by default it is all the > way left. I moved it to halfway-left and it was much better, felt like > about half the pull was gone...? > > -Travis > > "Morgan V. Wooten" <[email hidden]> wrote in message > news:ebEW5.32789$[email hidden]... > > Camber. Set it to 0 at the front wheels and the pull's gone... but your > times > > suffer. Best to just get used to it. > > > > -- > > ------------------------------------- > > Morgan Vincent Wooten > > GPLRank: +15.49 > > http://home.earthlink.net/~morganv00/ > > ------------------------------------- > > > > > > <[email hidden]> wrote in message news:[email hidden]... > > > why does the call pull so much to the left? even set at 100% > > > > > > Alexpez wrote: > > > > > > > if you do, the pull to the left wont seem quite so overbearing... > > > > > > > > dont forget that non linear means turning the wheel alot for little > movement > > > > in game around the centre of your wheel.... > > > > > > > > pez > > > > > > > > > >Get used to it my butt :)
I want a trim tab, ala Nascar Heat.
Not everything 'real' transposes well to a simulation. This is one of those
things...
-Larry
"Morgan V. Wooten" <[email hidden]> wrote in message
news:ebEW5.32789$[email hidden]...
> Camber. Set it to 0 at the front wheels and the pull's gone... but yourtimes
movement
Quoted text (18 lines)
> suffer. Best to just get used to it. > > -- > ------------------------------------- > Morgan Vincent Wooten > GPLRank: +15.49 > http://home.earthlink.net/~morganv00/ > ------------------------------------- > > > <[email hidden]> wrote in message news:[email hidden]... > > why does the call pull so much to the left? even set at 100% > > > > Alexpez wrote: > > > > > if you do, the pull to the left wont seem quite so overbearing... > > > > > > dont forget that non linear means turning the wheel alot for littleQuoted text (7 lines)
> > > in game around the centre of your wheel.... > > > > > > pez > > > > > >
"Larry" <[email hidden]> wrote in message
news:bFDY5.17881$[email hidden]...
> Get used to it my butt :)
>
> I want a trim tab, ala Nascar Heat.
>
> Not everything 'real' transposes well to a simulation. This is one ofthose
> things...
Please stop bitching about this already. We all know by now that you can't
steer right ... the majority here doesn't seem to have that problem though
...
Hena
You don't, so I'm not allowed to speak my mind?
I'm not here listing line after line after line of bitches and complains
about a pre-Alpha test.
I have an issue with one factor that is most certainly going to be in the
final game.
If we don't talk about it now, it won't be addressed.
It's very simple. I want a trim tab.
We complained and got it in Nascar Heat.
It's my bitch, don't make it your private little problem.
Thank You.
-Larry
"Hena H�kk�nen" <[email hidden]> wrote in message
news:912e7u$407$[email hidden]...
Quoted text (18 lines)
> > "Larry" <[email hidden]> wrote in message > news:bFDY5.17881$[email hidden]... > > Get used to it my butt :) > > > > I want a trim tab, ala Nascar Heat. > > > > Not everything 'real' transposes well to a simulation. This is one of > those > > things... > > Please stop bitching about this already. We all know by now that you can't > steer right ... the majority here doesn't seem to have that problem though > ... > > Hena > >"Larry" <[email hidden]> wrote in message
news:18eZ5.34003$[email hidden]...
> You don't, so I'm not allowed to speak my mind?
Sure you are. It just gets annoying seeing you bring this up in every other
post.
> I'm not here listing line after line after line of bitches and complains
> about a pre-Alpha test.
No, you have one thing in your list and you post it time after time after
...
> I have an issue with one factor that is most certainly going to be in the
> final game.
So why bitch about it?
Hena


































