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anyone buying Forza Racing ?

15 posts by 10 people · 28 Apr 2005 13:09 UTC - 10 May 2005 21:47 UTC

meee 28 Apr 2005 13:09 UTC#21633
I am probably going to get it, even though I was not that impress by the demo I played a few months ago. However it received a very positive review in an article in Popular Science magazine, in which an experienced race car driver drove the actual race track, Road Atlanta I believe, after having played the game. He was able to drive better in the game than an experienced sim-racer that also drove the actual course as well as playing the game. Both men had positive feedback concerning the game as it relates to their real world driving experience. Consequently, I guess I will have to give the finished game another look.
FooAtari 28 Apr 2005 17:29 UTC↳ reply to meee#21638
"meee" <[email hidden]> wrote in news:[email hidden]:
Quoted text (13 lines)> I am probably going to get it, even though I was not that impress by > the demo I played a few months ago. However it received a very > positive review in an article in Popular Science magazine, in which an > experienced race car driver drove the actual race track, Road Atlanta > I believe, after having played the game. He was able to drive better > in the game than an experienced sim-racer that also drove the actual > course as well as playing the game. Both men had positive feedback > concerning the game as it relates to their real world driving > experience. Consequently, I guess I will have to give the finished > game another look. > > >
I will bw picking it up. The game is a very different beast to the demo. Apprantly it is very realisitc. Nothing compared with the likes of GPL and GTR but still a very authetic racer and well worth a look IMO. -- Im too young for this s**t! Live GamerTag - FooAtari My games collection and Live games: http://www.ajrparkst.f2s.com/allie/index.htm www.revs.tv - Motorsport Internet TV.
Dave 28 Apr 2005 21:49 UTC↳ reply to meee#21550
In article <[email hidden]>, "meee" <[email hidden]> wrote: >I am probably going to get it, even though I was not that impress by the >demo I played a few months ago. However it received a very positive review >in an article in Popular Science magazine, I'm picking it up. Though the PS piece, which I consider to be pretty much an ad for the game, has little sway on my decision. I thought the demo was pretty good with aids off. Well, I usually left the ABS on as the brakes were far too touchy with ABS-off (apparently a known issue).
F50 GT 29 Apr 2005 04:54 UTC↳ reply to FooAtari#21559
I am considering getting an XBox for this game but will wait to read/hear reviews. I have a couple of friends with Xboxes and they said I can rent it and try it. F50 GT FooAtari wrote:
Quoted text (23 lines)> "meee" <[email hidden]> wrote in > news:[email hidden]: > > >>I am probably going to get it, even though I was not that impress by >>the demo I played a few months ago. However it received a very >>positive review in an article in Popular Science magazine, in which an >>experienced race car driver drove the actual race track, Road Atlanta >>I believe, after having played the game. He was able to drive better >>in the game than an experienced sim-racer that also drove the actual >>course as well as playing the game. Both men had positive feedback >>concerning the game as it relates to their real world driving >>experience. Consequently, I guess I will have to give the finished >>game another look. >> >> >> > > > I will bw picking it up. The game is a very different beast to the demo. > Apprantly it is very realisitc. Nothing compared with the likes of GPL > and GTR but still a very authetic racer and well worth a look IMO. >
FooAtari wrote: > I will bw picking it up. The game is a very different beast to thedemo. > Apprantly it is very realisitc. Nothing compared with the likes ofGPL > and GTR but still a very authetic racer and well worth a look IMO. Isn't Forza Motorsport made by MGR? If so, they've already released 3 titles that are pretty comparable to GTR.
"jason moyer" <[email hidden]> wrote in news:1114754540.446144.140400 @g14g2000cwa.googlegroups.com:
Quoted text (12 lines)> FooAtari wrote: > >> I will bw picking it up. The game is a very different beast to the > demo. >> Apprantly it is very realisitc. Nothing compared with the likes of > GPL >> and GTR but still a very authetic racer and well worth a look IMO. > > Isn't Forza Motorsport made by MGR? If so, they've already released 3 > titles that are pretty comparable to GTR. > >
Erm, MGS I think (Microsoft Game Studios) What 3 titles you talking about? -- Im too young for this s**t! Live GamerTag - FooAtari My games collection and Live games: http://www.ajrparkst.f2s.com/allie/index.htm www.revs.tv - Motorsport Internet TV.
DanK 29 Apr 2005 21:52 UTC↳ reply to meee#21581
meee wrote:
Quoted text (11 lines)> I am probably going to get it, even though I was not that impress by the > demo I played a few months ago. However it received a very positive review > in an article in Popular Science magazine, in which an experienced race car > driver drove the actual race track, Road Atlanta I believe, after having > played the game. He was able to drive better in the game than an experienced > sim-racer that also drove the actual course as well as playing the game. > Both men had positive feedback concerning the game as it relates to their > real world driving experience. > Consequently, I guess I will have to give the finished game another look. > >
I'm planning on picking it up. If I can, I'll try and wait a couple days after it's out to hear what the general consensus is about the final polished product. But, how can you go wrong with the feature set it has? If nothing else, it should be the best sim on the xBox (well, besides RBR, but that only came out in PAL IIRC) DanK
In article <[email hidden]>, [email hidden] says...
Quoted text (9 lines)> I am probably going to get it, even though I was not that impress by the > demo I played a few months ago. However it received a very positive review > in an article in Popular Science magazine, in which an experienced race car > driver drove the actual race track, Road Atlanta I believe, after having > played the game. He was able to drive better in the game than an experienced > sim-racer that also drove the actual course as well as playing the game. > Both men had positive feedback concerning the game as it relates to their > real world driving experience. > Consequently, I guess I will have to give the finished game another look.
I got it today and have been playing it all afternoon and night. It's a fantastic game and by far the best racing game on any console. I have a PS2 and Xbox and Forza is better than Project Gotham 2, GT3/GT4, all of them. The graphics are terrific (better than GT4,) the car physics are head and shoulders above anything else on a console, the tracks are perfectly modeled. The sound isn't great -- PGR2 is better in the sound area, but everything else is first rate. -- _________________________ Todd Walker http://www.toddwalker.net _________________________
Quoted text (7 lines)> I got it today and have been playing it all afternoon and night. It's a > fantastic game and by far the best racing game on any console. I have a > PS2 and Xbox and Forza is better than Project Gotham 2, GT3/GT4, all of > them. The graphics are terrific (better than GT4,) the car physics are > head and shoulders above anything else on a console, the tracks are > perfectly modeled. The sound isn't great -- PGR2 is better in the sound > area, but everything else is first rate.
I haven't played the full version but the demo physics didn't seem as good as say, RBR (another console racer). The tracks in the demo were dead flat meaning it was virtually impossible to see if the suspension physics were any good.
In article <[email hidden]>, Todd Walker <[email hidden]> wrote:
Quoted text (7 lines)>I got it today and have been playing it all afternoon and night. It's a >fantastic game and by far the best racing game on any console. I have a >PS2 and Xbox and Forza is better than Project Gotham 2, GT3/GT4, all of >them. The graphics are terrific (better than GT4,) the car physics are >head and shoulders above anything else on a console, the tracks are >perfectly modeled. The sound isn't great -- PGR2 is better in the sound >area, but everything else is first rate.
I just got it too and only played with it about an hour yesterday. Caveat: I am usually a bit underwhelmed after all the pre-hype and glowing reviews. I tend to be critical at first, then set back, relax, and enjoy the good things. Bear that in mind ... Graphics - disappointed. Some say better than GT4, others still maintain GT4 is better. For now, I prefer GT4's. They are close enough that either side has its legitimate arguments. It isn't that much better or worse and given the XBOX power, I expected more (or credit PD as just that expert at milking the PS2's capabilities). You do get 8 cars on a track vs GT's 6. At first I stared at Forza's replay mode wondering why they messed up the nice interface they had in PGR2 (different but related development team). Now when you switch cameras or cars, it slowly rolls up letterbox borders, presents the few options, the slowly rolls the borders back out. Why? And when you switch cars, there's a ~2 second delay. Why? And you can no longer use the L/R view keys. And why all the hazy backgrounds? Going for GT artsy, I guess. But then I tried the telemetry screens (readily accessed from replay). Brilliant! So MSG, you are partly forgiven :-) Physics - I'm non-discerning enough that I find both believable. GT4's brakes are too forgiving, just plant and forget. Forza's are still way too touchy. There were claims that the demo had known problems here and would be fixed. I don't think they were. Hampered by lack of good wheel support. It's hard to go back to a small jerky controller. Racing AI? Well, I've raced (and won) two races. Jury is still out. I think they are deliberately slow and gentle at first. At least it isn't bumper cars. Can't be worse than GT's. On the plus, besides the telemetry, they have autoX courses (with 5 second cone penalties?!). I'm sure I'll end out enjoying it. But right now it doesn't jump out at me as better than GT4. If you are into on-line, I'm sure it is a no-brainer though.
"Steve Simpson" <[email hidden]> wrote: >I haven't played the full version but the demo physics didn't seem as good >as say, RBR (another console racer). The tracks in the demo were dead >flat meaning it was virtually impossible to see if the suspension physics >were any good. The game has some point-to-point tracks with extreme elevation changes. Joe62
Rob 08 May 2005 19:17 UTC↳ reply to Dave#21222
In article <Tnnfe.12751$[email hidden]>, [email hidden] says... > Physics - I'm non-discerning enough that I find both believable. > GT4's brakes are too forgiving, just plant and forget. Forza's > are still way too touchy. There were claims that the demo had > known problems here and would be fixed. I don't think they were. > Hampered by lack of good wheel support. It's hard to go back to a > small jerky controller. I thought this too at first, but if you upgrade your brakes, they are adjustable and you can really make them as sensitive as you want and it *REALLY* helps a lot. -- Rob Berryhill
In article <Tnnfe.12751$[email hidden]>, [email hidden] says... > Graphics - disappointed. Some say better than GT4, others still > maintain GT4 is better. For now, I prefer GT4's. They are close > enough that either side has its legitimate arguments. It isn't > that much better or worse and given the XBOX power, I expected > more (or credit PD as just that expert at milking the PS2's > capabilities). Are you running both at HD resolution? I am and Forza is definitely better. Just curious how both look at standard def... -- _________________________ Todd Walker http://www.toddwalker.net _________________________
In article <[email hidden]>, Todd Walker <[email hidden]> wrote:
Quoted text (8 lines)>In article <Tnnfe.12751$[email hidden]>, [email hidden] >says... >> Graphics - disappointed. Some say better than GT4, others still >> maintain GT4 is better. For now, I prefer GT4's. They are close >> enough that either side has its legitimate arguments. >Are you running both at HD resolution? I am and Forza is definitely >better. Just curious how both look at standard def...
I run both in 480p on a 50" HD LCD rear-proj. To me, GT4 looks slightly better at this res than at 1080i, and much better than at 480i. To be sure, Forza has less shimmers and less aliasing. The road looks better, track is more detailed. But I guess I just prefer GT4's lighting, color pallette, and just their general approach in how to model a car. Their cars just plain look nicer to me. Everything in Forza look more like drawings than photos. As someone has pointed out, GT4 may be "cheating" with lighting. But if so, the cheat works! I see it more as a preference than any clear absolute that one is better than the other.
In article <gYGfe.12867$[email hidden]>, [email hidden] says... > I run both in 480p on a 50" HD LCD rear-proj. To me, GT4 looks > slightly better at this res than at 1080i, and much better than at > 480i. I thought it was just me ;-) I use 480p on my 65" Mitsubishi rear projection and it looks great.
Quoted text (10 lines)> To be sure, Forza has less shimmers and less aliasing. The road > looks better, track is more detailed. But I guess I just prefer > GT4's lighting, color pallette, and just their general approach in > how to model a car. Their cars just plain look nicer to me. > Everything in Forza look more like drawings than photos. As > someone has pointed out, GT4 may be "cheating" with lighting. But > if so, the cheat works! > > I see it more as a preference than any clear absolute that one is > better than the other.
Very true. I have been playing Forza for three days straight now so I might crank up GT4 in a bit to refresh my memory on how it looks. The driving itself though is no contest -- Forza kicks the shit out of GT4. I need to go rent Enthusia. It looks very promising too. I was originally going to buy Enthusia on Saturday then I realized Forza was out too and it won out in the end. -- _________________________ Todd Walker http://www.toddwalker.net _________________________

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