The cars look absolutely awesome in F1CE2000 from close up, though, as soon
as the car is a little bit futher away, it switches to a lower polygon level
that looks pretty average. It's really obvious when you lose the nice round
wheels with deep dishes :-( Also, the car loses a lot of nice detail
(smaller polygons count I guess). I don't really like this - I would like to
keep the wonderful close up detail' a bit longer (if not indefinitely) - is
there a way to set something somewhere that will tell the game to keep on
drawing the 'full detail' car while it if further away? Ideally I'd like to
be able to set this value so that when the car is really far, it would go
into the low-res model but for anything that "I" consider close up, keep the
high-res model. Is there a way to do this?
ps. Just a small sidenote, I just noticed that the brakes on my car start
glowing after some heavy breaking :-) Nice touch :-) ... very easy to notice
at Melbourne track (which is the closest thing to the real thing I have seen
in any game - it looks and feels like the real thing ... I drive on it often
as I like in Melbourne :-) Then Monaco is disappointing, GP3 does a much
better job here and even GPL (if u forgive the track having a bit different
layout). I was in Monaco for about a month about a year or two ago and
GPL/GP3 capture the town/track perfectly ... can't say the same about
F1CE2000 though.
--
Regards,
David Mocnay
There is a fix for the detail pop-up on the cars at the Blackhole
Motorsports site, David -- http://www.bhmotorsports.com/.
Check under the F1 2000 section, or their new F1CS2K section.
-- JB
In article <eUmY5.155569$[email hidden]>,
"David Mocnay" <[email hidden]> wrote:
> The cars look absolutely awesome in F1CE2000 from close up, though,as soon
> as the car is a little bit futher away, it switches to a lowerpolygon level
> that looks pretty average. It's really obvious when you lose the niceround
> wheels with deep dishes :-( Also, the car loses a lot of nice detail
> (smaller polygons count I guess). I don't really like this - I wouldlike to
> keep the wonderful close up detail' a bit longer (if notindefinitely) - is
> there a way to set something somewhere that will tell the game tokeep on
> drawing the 'full detail' car while it if further away? Ideally I'dlike to
> be able to set this value so that when the car is really far, itwould go
> into the low-res model but for anything that "I" consider close up,keep the
> high-res model. Is there a way to do this?
>
> ps. Just a small sidenote, I just noticed that the brakes on my carstart
> glowing after some heavy breaking :-) Nice touch :-) ... very easy tonotice
> at Melbourne track (which is the closest thing to the real thing Ihave seen
> in any game - it looks and feels like the real thing ... I drive onit often
> as I like in Melbourne :-) Then Monaco is disappointing, GP3 does amuch
> better job here and even GPL (if u forgive the track having a bitdifferent
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