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No CD patch for SCGT? (And other Q's)

15 posts by 6 people · 27 Dec 2000 08:47 UTC - 23 Jan 2001 08:31 UTC

340416 27 Dec 2000 08:47 UTC#212853
I've done a full install of SCGT to my hard drive, and have music turned off. Is there a "no CD" patch that will let me play this game w/o having to swap CD's around? Does anyone race this online? I noticed that the readme says internet play is not supported, but the game does support TCP/IP, and I think I read some time ago that folks played this online? I note in the startup menu where it lists my system and video driver select, that it calls my system a "class 4", but I do not see any documentation that describes how this fares against what it likes? What's a class 5, 3,2,etc? Any info appreciated! TIA
There is a NO-CD patch, somewhere, not too sure. It doesn't work on the internet very well at all unfortunately :( Maybe, 1 on 1 play, but otherwise it is extremely poor, which is a great pity, but wait for WSC :) Machine class, can't help you there. Not sure exactly what it is... James <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> I've done a full install of SCGT to my hard drive, and have music turned > off. Is there a "no CD" patch that will let me play this game w/o > having to swap CD's around? > > Does anyone race this online? I noticed that the readme says internet > play is not supported, but the game does support TCP/IP, and I think I > read some time ago that folks played this online? > > I note in the startup menu where it lists my system and video driver > select, that it calls my system a "class 4", but I do not see any > documentation that describes how this fares against what it likes? > What's a class 5, 3,2,etc? > > Any info appreciated! TIA >
You should also use the 1.551 patch. The uspits.com has tweeked the official patch to include nocd and visual damage. go the the scgt section of the pits. You will find both versions of the patch. dload the one that mentions visdamage and is slightly larger. dave henrie then get the advanced options editor. <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> I've done a full install of SCGT to my hard drive, and have music turned > off. Is there a "no CD" patch that will let me play this game w/o > having to swap CD's around? > > Does anyone race this online? I noticed that the readme says internet > play is not supported, but the game does support TCP/IP, and I think I > read some time ago that folks played this online? > > I note in the startup menu where it lists my system and video driver > select, that it calls my system a "class 4", but I do not see any > documentation that describes how this fares against what it likes? > What's a class 5, 3,2,etc? > > Any info appreciated! TIA >
"Karaya One" <[email hidden]> wrote: > www.gamecopyworld.com for the no cd patch... < Thanks, I tried what appeared to be the proper one: "Sports Car GT v1.0/v1.551 [US] No-CD 18-02-2000" Which contains file: tac-sgt.zip Says in the text file that it is for: "Sports Car GT [US] v1.0 & v1.551" But it did not work. Upon executing it searches for one file, finds it and patches, searches for a second file (no indication of name) then says it can't find it "or it is running" and stops. "_ Seeking file..... Passed! _ Seeking file..... Failed! _ File not found or running!" Starting SCGT it still wants the CD. Drat. I wonder if this is because I used the US Pits version of the 1.551 patch for SCGT?
"Dave Henrie" <[email hidden]> wrote: > You should also use the 1.551 patch. The uspits.com has tweeked the > official patch to include nocd and visual damage. go the the scgt > section of the pits. You will find both versions of the patch. dload > the one that mentions visdamage and is slightly larger. That was what I did when I installed SCGT. But it wanted the CD in the drive, even though I did a full install and unchecked the play music box. So that is why I am trying to pacth it with a no-cd patch.
"Dave Henrie" <[email hidden]> wrote: > The uspits.com has tweeked the > official patch to include nocd and visual damage. go the the scgt > section of the pits. You will find both versions of the patch. dload > the one that mentions visdamage and is slightly larger. Just to be extra clear and make sure you understand me, after I installed the game I went to the pits site to look for car mods, saw the 1551_VD patch, d/l and installed it. Nowhere in its docs does it mention having a no-cd capability, and it does want to see the CD after using that patch. Here is what it says: SCGT 1.551 patch + visdam2 - change date September 28 2000 -This is a pack of the official 1.551 patch but with the visdam2 exe file included instead. Since the VD2 exe seems even more stable and many people want to have the VD2 we thought it would be nice to pack them together. The dirctory structure of the zip is fixed the same way as the 1.551 patch without VD2 (see below) (Image Space / Marc Nelson) [4MB]
ok thats odd cuz I haven't put my cd in since I used that patch. Quick question then...are you using the US version of scgt? (just a shot in the dark) if you still have the patch, could you tell me how large it is??/ how many mega bytes. The original was like 3.8mb(trying to remember) and the updated one was 4.3mb or something like that....) Was this a clean install or did you re-install it??? This may be a tough nut to crack. When you run the patch...did you first place it in the main scgt folder? (again, not known help, just another wild guess) dave(not much help today)henrie <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> "Dave Henrie" <[email hidden]> wrote: > > > The uspits.com has tweeked the > > official patch to include nocd and visual damage. go the the scgt > > section of the pits. You will find both versions of the patch. dload > > the one that mentions visdamage and is slightly larger. > > Just to be extra clear and make sure you understand me, after I > installed the game I went to the pits site to look for car mods, saw the > 1551_VD patch, d/l and installed it. Nowhere in its docs does it mention > having a no-cd capability, and it does want to see the CD after using > that patch. > > Here is what it says: > > SCGT 1.551 patch + visdam2 - change date September 28 2000 > > -This is a pack of the official 1.551 patch but with the visdam2 exe > file included instead. Since the VD2 exe seems even more stable and many > people want to have the VD2 we thought it would be nice to pack them > together. The dirctory structure of the zip is fixed the same way as the > 1.551 patch without VD2 (see below) (Image Space / Marc Nelson) [4MB] >
"Dave Henrie" <[email hidden]> wrote: > are you using the US version of scgt? Yes > if you still have the patch, could you tell me how large it is??/ how > many mega bytes. The original was like 3.8mb(trying to remember) and > the updated one was 4.3mb or something like that....) scgt1551_vd2.zip = 4,094KB > Was this a clean install or did you re-install it??? I installed SCGT, full version as best I recall (273megs) then applied this patch. > When you run the patch...did you first place it in the main > scgt folder? The zip file was in a temp directory. I examined it in WinZip, then unzipped it to the SCGT directory "using folder names" so that the proper files went to the main directory as well as the sub directories of \dat and \mas. The spcar.exe file this left me with was dated "5/24/99 11:37pm" Also in that zip file was the "visual damage patch" a zip file named "scgtvisdam2.zip" of 10/24/99. I opened that up and applied it. It changed the spcar.exe to one dated 8/10/99 6:22pm. No where in the documentation for either part of the patches does it say anything about "no CD" though. Thanks for your assistance!
"Dave Henrie" <[email hidden]> wrote: > Was this a clean install or did you re-install it??? < To be sure, I uninstalled SCGT. I reinstalled, full install, but not the 1551 patch from the CD. Then I applied the extra cars patch (scgt_cars.exe) from the CD. I started the game, created a driver, went to options, made sure music was not selected. Exited game. Game exe was "spcar.exe" of 3/29/99. Opened CD drawer, restarted game. After 3dfx animation the intro smack started to play, I escaped that and selected my driver. Game asked for CD, would not advance. I exited game. I applied the US Pits "scgt1551_vd2.zip" patch, but not the "visual damage" patch. Game exe now dated 5/29/99. Restarted game. Again, after the 3dfx animation the intro smack started to play, but after selecting my driver the game asked for CD. Would not advance. I closed the CD drawer and it was happy.
340416 28 Dec 2000 05:53 UTC↳ reply to 340416#212648
[email hidden] wrote: > I closed the CD drawer and it was happy. < Being very specific here... closed CD drawer _with_ SCGT CD in it.
Jay J 28 Dec 2000 17:11 UTC↳ reply to 340416#212625
I've had similar problems with the Pit's SCGT patch.... It still want's the game CD, so I've learned to live with having to switch CD's out every time I want to run the game :-( Please let us know (Dave especially) how this turns out! Jay J "340416" <[email hidden]> wrote in message news:[email hidden]... > [email hidden] wrote: > > > I closed the CD drawer and it was happy. < > > Being very specific here... closed CD drawer _with_ SCGT CD in it. >
340416 29 Dec 2000 04:34 UTC↳ reply to Jay J#212575
"Jay J" <[email hidden]> wrote: > I've had similar problems with the Pit's SCGT patch.... It still > want's the game CD, so I've learned to live with having to switch CD's > out every time I want to run the game :-( I just found this in a forum at speedsims.com: "The TCcar patch is supposed to give you a NoCd exe,Is the game giving you an error saying it can't find the CD when you fire it up?" So maybe it is the Touring Car patch that gives "no-CD"? And also so this reply (but I have no idea what it means): "i had this problem at one point until i used the executes from srs that are configured for ban scene, some of the mas executes will ask for the cd if you use ban scene"

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