http://www.gamestooge.com/2008/12/14/electronic-arts-drops-need-for-speed-license/
Electronic Playground has announced some news that’s startling at
first glance, then logical: Electronic Arts is dropping the venerable
Need for Speed franchise.
"EP has learned that Electronic Arts has cancelled the development of
new titles in the once popular racing series. The cancellation has not
yet been made official by EA. We’ve attempted to obtain confirmation,
and at this time have yet to get an official response from Electronic
Arts. The franchise’s removal from the gaming giant’s roster follows
the cool reception and disappointing sales of the latest in the
franchise, Need For Speed: Undercover. The first Need For Speed
launched way back in 1994 for the 3DO, PC, and original PlayStation,
and would eventually become one of EA’s most successful franchises,
only to see decline in recent years. This could have a big impact on
developer Black Box Studios and the entire Canadian gaming industry as
a whole, so you better believe we’ll be keeping an eye on this."
Considering EA hasn’t exactly been enforcing any sort of quality
control on the series since Hot Pursuit 2, one can see where the
license has been driving on autopilot, so to speak. It’s a darned
shame, too, since NFS when it works is an exciting arcade racer.
Spamming this group too now with your blog are ya Jonah?
<[email hidden]> wrote in message
news:[email hidden]...
http://www.gamestooge.com/2008/12/14/electronic-arts-drops-need-for-speed-license/
Electronic Playground has announced some news that�s startling at
first glance, then logical: Electronic Arts is dropping the venerable
Need for Speed franchise.
"EP has learned that Electronic Arts has cancelled the development of
new titles in the once popular racing series. The cancellation has not
yet been made official by EA. We�ve attempted to obtain confirmation,
and at this time have yet to get an official response from Electronic
Arts. The franchise�s removal from the gaming giant�s roster follows
the cool reception and disappointing sales of the latest in the
franchise, Need For Speed: Undercover. The first Need For Speed
launched way back in 1994 for the 3DO, PC, and original PlayStation,
and would eventually become one of EA�s most successful franchises,
only to see decline in recent years. This could have a big impact on
developer Black Box Studios and the entire Canadian gaming industry as
a whole, so you better believe we�ll be keeping an eye on this."
Considering EA hasn�t exactly been enforcing any sort of quality
control on the series since Hot Pursuit 2, one can see where the
license has been driving on autopilot, so to speak. It�s a darned
shame, too, since NFS when it works is an exciting arcade racer.
On Dec 14, 8:20 am, "schooner" <[email hidden]> wrote:
> Spamming this group too now with your blog are ya Jonah?
Moron, I posted the entire article. Go find another troll to hide
under. BYE!
Hunh? Hide under a troll?
You did post the full article yes, and link to your blog as well, that
doesn't make it not spam.
PS - NFS isn't considered a sim by any means.
<[email hidden]> wrote in message
news:[email hidden]...
On Dec 14, 8:20 am, "schooner" <[email hidden]> wrote:
> Spamming this group too now with your blog are ya Jonah?
Moron, I posted the entire article. Go find another troll to hide
under. BYE!
[email hidden] wrote in
news:[email hidden]:
Well if so, it's been a *very* good run. I remember when the first Test
Drive was on the shelves. Still remeber my friend *demanding* the name of
the final gas station as proof I finished it. That series was the only thing
that compares to NFS that I know of.


































