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GPL: Le Mans Bugatti Circuit.

39 posts by 19 people · 01 Jan 2001 21:48 UTC - 07 Jan 2001 12:51 UTC

Thanks for the Le Mans Bugatti circuit for GPL

Bruce Kennewell thanked Roland and Greger Huttu's team for the Le Mans Bugatti circuit add-on, which completed the 1967 GPL season. Many echoed the praise, and Greger Huttu thanked the toolmakers who made it possible. Discussion moved to preferences for twisty versus fast road circuits, Monaco hairpin visibility, and using the racing groove for braking points.

mods/tracks/carsreview/impressionsGrand Prix Legends

Automated summary.

Bruce Kennewell 01 Jan 2001 21:48 UTC#211839
Dear Roland and Gregor, Just a short note to thank the both of you, and all the other individuals involved in helping you, for the fine job you've done in creating this circuit. It is, for me anyway, the cherry on top of the excellent cake that is GPL. When the sim was released (and even prior to that date, once we knew what it would contain) I was delighted to learn that Papyrus had inserted Rouen in place of Le Mans; the former circuit being the more memorable historically, and certainly the more challenging. However, over the past two years, even though we have seen some quite brilliant circuits created for GPL, I have felt that the "GPL package" was incomplete. Everything about the game centred on the 1967 season yet, for all the majesty of the Rouen circuit, it just wasn't "right". It was a ring-in, if you know what mean. Your creation has provided the final chapter for me. I now have a complete "interactive history" of the 1967 F1 season at my fingertips and for that I thank you sincerely. You have done a wonderful job. -- Regards, Bruce Kennewell, Canberra, Australia. ---------------------------
Well said Bruce.... I thoroughly agree :)))) dan leach "Bruce Kennewell" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Dear Roland and Gregor, > > Just a short note to thank the both of you, and all the other individuals > involved in helping you, for the fine job you've done in creating this > circuit. > It is, for me anyway, the cherry on top of the excellent cake that is GPL. > > When the sim was released (and even prior to that date, once we knew what
it > would contain) I was delighted to learn that Papyrus had inserted Rouen in > place of Le Mans; the former circuit being the more memorablehistorically,
Quoted text (9 lines)> and certainly the more challenging. > > However, over the past two years, even though we have seen some quite > brilliant circuits created for GPL, I have felt that the "GPL package" was > incomplete. Everything about the game centred on the 1967 season yet, for > all the majesty of the Rouen circuit, it just wasn't "right". It was a > ring-in, if you know what mean. > > Your creation has provided the final chapter for me. I now have a
complete > "interactive history" of the 1967 F1 season at my fingertips and for thatI
Quoted text (10 lines)> thank you sincerely. You have done a wonderful job. > > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > >
I would also like to add that this is how I also feel. A very massive thank you for this great looking track and for completing this amazing sim. I look forward to your next track. Mike Bruce Kennewell wrote in message <[email hidden]>...
Quoted text (8 lines)>Dear Roland and Gregor, > >Just a short note to thank the both of you, and all the other individuals >involved in helping you, for the fine job you've done in creating this >circuit. >It is, for me anyway, the cherry on top of the excellent cake that is GPL. > >When the sim was released (and even prior to that date, once we knew what
it
Quoted text (22 lines)>would contain) I was delighted to learn that Papyrus had inserted Rouen in >place of Le Mans; the former circuit being the more memorable historically, >and certainly the more challenging. > >However, over the past two years, even though we have seen some quite >brilliant circuits created for GPL, I have felt that the "GPL package" was >incomplete. Everything about the game centred on the 1967 season yet, for >all the majesty of the Rouen circuit, it just wasn't "right". It was a >ring-in, if you know what mean. > >Your creation has provided the final chapter for me. I now have a complete >"interactive history" of the 1967 F1 season at my fingertips and for that I >thank you sincerely. You have done a wonderful job. > >-- >Regards, >Bruce Kennewell, >Canberra, Australia. >--------------------------- > > >
I just tried this track last night and I agree entirely. Well said Bruce. -Nick Bruce Kennewell <[email hidden]> wrote:
Quoted text (27 lines)> Dear Roland and Gregor, > Just a short note to thank the both of you, and all the other individuals > involved in helping you, for the fine job you've done in creating this > circuit. > It is, for me anyway, the cherry on top of the excellent cake that is GPL. > When the sim was released (and even prior to that date, once we knew what it > would contain) I was delighted to learn that Papyrus had inserted Rouen in > place of Le Mans; the former circuit being the more memorable historically, > and certainly the more challenging. > However, over the past two years, even though we have seen some quite > brilliant circuits created for GPL, I have felt that the "GPL package" was > incomplete. Everything about the game centred on the 1967 season yet, for > all the majesty of the Rouen circuit, it just wasn't "right". It was a > ring-in, if you know what mean. > Your creation has provided the final chapter for me. I now have a complete > "interactive history" of the 1967 F1 season at my fingertips and for that I > thank you sincerely. You have done a wonderful job. > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > ---------------------------
Ditto from me. Despite all the negative things we have heard about this track--Jim Clark's "Mickey Mouse" comment, the car park comments and so on, it really is akin to a modern F1 track (I guess that's why they called it Mickey Mouse!!). Throw in a chicane or two and they could use on today's F1 program!! Despite all of that, it is actually quite an enjoyable track to drive! I am very surprised. Of course Rouen is better, and the full LeMans is better, but Bugatti is a darn nice track to race at, and, as Bruce said, it completes the GPL package--something that no other track can accomplish. Bravo. Marc. "Bruce Kennewell" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Dear Roland and Gregor, > > Just a short note to thank the both of you, and all the other individuals > involved in helping you, for the fine job you've done in creating this > circuit. > It is, for me anyway, the cherry on top of the excellent cake that is GPL. > > When the sim was released (and even prior to that date, once we knew what
it > would contain) I was delighted to learn that Papyrus had inserted Rouen in > place of Le Mans; the former circuit being the more memorablehistorically,
Quoted text (9 lines)> and certainly the more challenging. > > However, over the past two years, even though we have seen some quite > brilliant circuits created for GPL, I have felt that the "GPL package" was > incomplete. Everything about the game centred on the 1967 season yet, for > all the majesty of the Rouen circuit, it just wasn't "right". It was a > ring-in, if you know what mean. > > Your creation has provided the final chapter for me. I now have a
complete > "interactive history" of the 1967 F1 season at my fingertips and for thatI
Quoted text (10 lines)> thank you sincerely. You have done a wonderful job. > > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > >
Marc, It was actually my countryman Sir Jack who dubbed the Bugatti track a "Micky Mouse" circuit. :-) (I think JC would've been a bit more circumspect than Jack...at least in public, anyway!) And I agree that it IS an enjoyable track to drive........after all the other high-speed circuits on the programme (the original GPL programme that is...not including those wonderful additional tracks since the release) it comes as a bit of a shock to the system. All "point and squirt"! Only Monaco comes close, I suppose. In 1967 it must have been a bit of a shocker though! :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- Marc Collins <[email hidden]> wrote in message news:U8d46.160680$[email hidden]... > Ditto from me. > > Despite all the negative things we have heard about this track--Jim Clark's > "Mickey Mouse" comment, the car park comments and so on, it really is akin > to a modern F1 track (I guess that's why they called it Mickey Mouse!!). > Throw in a chicane or two and they could use on today's F1 program!! > > Despite all of that, it is actually quite an enjoyable track to drive! I am > very surprised. Of course Rouen is better, and the full LeMans is better, > but Bugatti is a darn nice track to race at, and, as Bruce said, it > completes the GPL package--something that no other track can accomplish. > > Bravo. > > Marc.
On Tue, 2 Jan 2001 08:48:16 +1100, "Bruce Kennewell" <[email hidden]> wrote: >Dear Roland and Gregor, > >Just a short note to thank the both of you, and all the other individuals >involved in helping you, for the fine job you've done in creating this >circuit. >It is, for me anyway, the cherry on top of the excellent cake that is GPL.<snip> Thanks Bruce and all. We're happy to see that so many people like the track. Since Bugatti is our first track for GPL it is very nice to get some positive feedback. :) And big thanks of course to Phil Flack, Peter Prochazka and all the other authors of the tools we used in making this track. Without those tools we wouldn't have this track now! I hope you all will enjoy Keimola, too, which hopefully will be released this month. http://turn.to/Keimola
Greger Huttu <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> On Tue, 2 Jan 2001 08:48:16 +1100, "Bruce Kennewell" > <[email hidden]> wrote: > > >Dear Roland and Gregor, > > > >Just a short note to thank the both of you, and all the other individuals > >involved in helping you, for the fine job you've done in creating this > >circuit. > >It is, for me anyway, the cherry on top of the excellent cake that is
GPL.
Quoted text (16 lines)> <snip> > > Thanks Bruce and all. > > We're happy to see that so many people like the track. Since Bugatti > is our first track for GPL it is very nice to get some positive > feedback. :) > > And big thanks of course to Phil Flack, Peter Prochazka and all the > other authors of the tools we used in making this track. Without those > tools we wouldn't have this track now! > > I hope you all will enjoy Keimola, too, which hopefully will be > released this month. > > http://turn.to/Keimola
Top job Greger, Roland and co. This is now officially my favourite track. Why the hell didn't Papy include this to begin with?
I've dl'd 3 times,keep getting error hardware gpl then cant find dat file, what am i missing??? "GraDee" <[email hidden]> wrote in message news:92t82r$cjj$[email hidden]...
Quoted text (9 lines)> > Greger Huttu <[email hidden]> wrote in message > news:[email hidden]... > > On Tue, 2 Jan 2001 08:48:16 +1100, "Bruce Kennewell" > > <[email hidden]> wrote: > > > > >Dear Roland and Gregor, > > > > > >Just a short note to thank the both of you, and all the other
individuals
Quoted text (23 lines)> > >involved in helping you, for the fine job you've done in creating this > > >circuit. > > >It is, for me anyway, the cherry on top of the excellent cake that is > GPL. > > <snip> > > > > Thanks Bruce and all. > > > > We're happy to see that so many people like the track. Since Bugatti > > is our first track for GPL it is very nice to get some positive > > feedback. :) > > > > And big thanks of course to Phil Flack, Peter Prochazka and all the > > other authors of the tools we used in making this track. Without those > > tools we wouldn't have this track now! > > > > I hope you all will enjoy Keimola, too, which hopefully will be > > released this month. > > > > http://turn.to/Keimola > > Top job Greger, Roland and co. > This is now officially my favourite track. Why the hell didn't Papy
include > this to begin with? > >
Licensing difficulties, perhaps? -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- GraDee <[email hidden]> wrote in message news:92t82r$cjj$[email hidden]... > > Top job Greger, Roland and co. > This is now officially my favourite track. Why the hell didn't Papy include > this to begin with? > >
No full install patched,error says:hardware error in seasons\67season,make sure path is correct,then error's finding dat,I even copied 67season from cd still no go "Bruce Kennewell" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)> Licensing difficulties, perhaps? > > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > GraDee <[email hidden]> wrote in message > news:92t82r$cjj$[email hidden]... > > > > Top job Greger, Roland and co. > > This is now officially my favourite track. Why the hell didn't Papy > include > > this to begin with? > > > > > >
Jack, when I downloaded and executed the file, it wanted to default to c:/sierra/gplff -- why there was an "ff" there, I don't know. I deleted the "ff" and it loaded into the right location. Could that be your problem? Kurt Jack Wilson wrote in message <92tg9b$4gi$[email hidden]>... >No full install patched,error says:hardware error in seasons\67season,make >sure path is correct,then error's finding dat,I even copied 67season fromcd
Quoted text (24 lines)>still no go >"Bruce Kennewell" <[email hidden]> wrote in message >news:[email hidden]... >> Licensing difficulties, perhaps? >> >> -- >> Regards, >> Bruce Kennewell, >> Canberra, Australia. >> --------------------------- >> >> GraDee <[email hidden]> wrote in message >> news:92t82r$cjj$[email hidden]... >> > >> > Top job Greger, Roland and co. >> > This is now officially my favourite track. Why the hell didn't Papy >> include >> > this to begin with? >> > >> > >> >> > >
Well I had a dumb ass attack,Yes that was basically my problem, wrong path, but thx for the help anyway "Kurt Steinbock" <[email hidden]> wrote in message news:Bms46.14308$[email hidden]... > Jack, when I downloaded and executed the file, it wanted to default to > c:/sierra/gplff -- > why there was an "ff" there, I don't know. I deleted the "ff" and itloaded > into the right location. Could that be your problem? > > Kurt > > Jack Wilson wrote in message <92tg9b$4gi$[email hidden]>... > >No full install patched,error says:hardware error inseasons\67season,make
Quoted text (28 lines)> >sure path is correct,then error's finding dat,I even copied 67season from > cd > >still no go > >"Bruce Kennewell" <[email hidden]> wrote in message > >news:[email hidden]... > >> Licensing difficulties, perhaps? > >> > >> -- > >> Regards, > >> Bruce Kennewell, > >> Canberra, Australia. > >> --------------------------- > >> > >> GraDee <[email hidden]> wrote in message > >> news:92t82r$cjj$[email hidden]... > >> > > >> > Top job Greger, Roland and co. > >> > This is now officially my favourite track. Why the hell didn't Papy > >> include > >> > this to begin with? > >> > > >> > > >> > >> > > > > > >
In article <92t82r$cjj$[email hidden]>, [email hidden] says... > Top job Greger, Roland and co. > This is now officially my favourite track. Why the hell didn't Papy include > this to begin with? Ah, but then you wouldn't have had the wonderful Rouen. (Probably someone would have done it by now though) - Michael
Must be Papy excuse is that Rouen is more "interesting" but hell, Rouen is long and hard to control at points, Bugatti rocks! Bruce Kennewell <[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)> Licensing difficulties, perhaps? > > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > GraDee <[email hidden]> wrote in message > news:92t82r$cjj$[email hidden]... > > > > Top job Greger, Roland and co. > > This is now officially my favourite track. Why the hell didn't Papy > include > > this to begin with? > > > > > >
MichaelJP <[email hidden]> wrote in message news:[email hidden]... > In article <92t82r$cjj$[email hidden]>, [email hidden] says... > > Top job Greger, Roland and co. > > This is now officially my favourite track. Why the hell didn't Papyinclude > > this to begin with? > > Ah, but then you wouldn't have had the wonderful Rouen. (Probably > someone would have done it by now though) > I wouldn't miss it :-)
Well, there you go, Gradee. You are obviously are a man of the nineties.....one who prefers the short, twisty, Ecclestone-style circuits rather than the splendid road courses of yore. Me? Place me in the cockpit of a Maser 250F and let me barrel along the roadway through Masta any day of the year! -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- GraDee <[email hidden]> wrote in message news:92vra5$d9k$[email hidden]... > > MichaelJP <[email hidden]> wrote in message > news:[email hidden]... > > In article <92t82r$cjj$[email hidden]>, [email hidden] says... > > > Top job Greger, Roland and co. > > > This is now officially my favourite track. Why the hell didn't Papy > include > > > this to begin with? > > > > Ah, but then you wouldn't have had the wonderful Rouen. (Probably > > someone would have done it by now though) > > > > I wouldn't miss it :-) > > > >
Bruce Kennewell <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Well, there you go, Gradee. > You are obviously are a man of the nineties.....one who prefers the short, > twisty, Ecclestone-style circuits rather than the splendid road courses of > yore. > > Me? Place me in the cockpit of a Maser 250F and let me barrel along the > roadway through Masta any day of the year!
Maybe it's just me but I find hairpins and chicanes fun! Er, ok they've over done it on most tracks, but 3rd-4th gear chicanes are fun to sweep through, 1st gear ones with monster kerbs are a b***h!. The last bit of Bugatti is tricky but the other rest is fun, long flat straights into tight yet defined corners. Tracks without defined corners bug me, no real line.
Amen brother! I'll take Bugatti over Silverstone any day. I think I brake at a different point on each corner every lap at Silverstone. To repeat a plea from a while ago: anybody making graphic updates for Silverstone that include brake markers? "GraDee" <[email hidden]> wrote in message news:932g8q$f7k$[email hidden]... > Tracks without defined corners bug me, no real line.
GraDee <[email hidden]> wrote:
Quoted text (13 lines)> Bruce Kennewell <[email hidden]> wrote in message > news:[email hidden]... >> Well, there you go, Gradee. >> You are obviously are a man of the nineties.....one who prefers the short, >> twisty, Ecclestone-style circuits rather than the splendid road courses of >> yore. >> >> Me? Place me in the cockpit of a Maser 250F and let me barrel along the >> roadway through Masta any day of the year! > Maybe it's just me but I find hairpins and chicanes fun! > Er, ok they've over done it on most tracks, but 3rd-4th gear chicanes are > fun to sweep through, 1st gear ones with monster kerbs are a b***h!.
It's not just you, oh no. I just had a prolonged and unsuccessful physical negotiation with a certain monster kerb in a certain 1st gear turn at a certain Canadian track, and I am just FUMING. .) I wonder if there's anyone reading this newsgroup who _did_ like slow chicanes (and there's no such thing as a fast chicane anyway so I have no idea what you mean by a 4th gear one). I can't say I like slow tracks. There's nothing I love more in driving GPL than exiting a sweeping 200kph+ esse two inches from the outside armco. Bugatti's T1 is just bliss! I could almost claim it the best turn in all of GPL. > The last bit of Bugatti is tricky but the other rest is fun, long flat > straights into tight yet defined corners. > Tracks without defined corners bug me, no real line. Yeah, complex corners bug me too, because the correct line through them is most likely not the line that LOOKS correct. My driving is like the text of a good novelist: I drive between the lines. OTOH defined corners are boring once you learn them. Think of any turn at Silverstone, then think of the fast part of Zandvoort. There can't be much arguing which one is more exciting.. The thing that I find amiss in the Bugatti track is its flatness. I recall reading that the 1967 track was laid out in the parking lots behind the pits of the "real" track, which of course explains it, but... well, it's still less flat than, say, Monza. +Cinquo [36.xx]
Ville V Sinkko <[email hidden]> wrote in message news:932n9c$lco$[email hidden]... > GraDee <[email hidden]> wrote: > > > Bruce Kennewell <[email hidden]> wrote in message > > news:[email hidden]... > >> Well, there you go, Gradee. > >> You are obviously are a man of the nineties.....one who prefers theshort, > >> twisty, Ecclestone-style circuits rather than the splendid road coursesof
Quoted text (7 lines)> >> yore. > >> > >> Me? Place me in the cockpit of a Maser 250F and let me barrel along the > >> roadway through Masta any day of the year! > > > Maybe it's just me but I find hairpins and chicanes fun! > > Er, ok they've over done it on most tracks, but 3rd-4th gear chicanes
are
Quoted text (8 lines)> > fun to sweep through, 1st gear ones with monster kerbs are a b***h!. > > It's not just you, oh no. I just had a prolonged and unsuccessful > physical negotiation with a certain monster kerb in a certain 1st gear > turn at a certain Canadian track, and I am just FUMING. .) I wonder if > there's anyone reading this newsgroup who _did_ like slow chicanes (and > there's no such thing as a fast chicane anyway so I have no idea what you > mean by a 4th gear one).
Hmmm... I guees they aren't teh type of chicanes they have now... Not the hard breaking, big kerbs. I jsut like a nice sweeping left right combo... something with speed yet it challenges the driver to get a good line. Road course bug me as the tunrs often never end and have no constant radius, that is the type of course you have in Rally and I love rally but for "circuit" racing this isn't the thing I like to see he most in a track. 1st gear chicanes are an abomination, sweeping left rights and challenging hairpins are great fun IMO. Bugatti is prutty good in this way. Good long straights, some sweeping corners (light braking through the apex of the corner, not heavy) and some straihgt-hairpin-straight combo's which elt you line up the car, get a good line then lay down the power early... a real race circuit. The finaly section is a bit twisty yet it ahs a definitive shape in it's right, left, right sequence, then power it down the straight, wow.... > I can't say I like slow tracks. There's nothing I love more in driving > GPL than exiting a sweeping 200kph+ esse two inches from the outsidearmco. > Bugatti's T1 is just bliss! I could almost claim it the best turn in > all of GPL. Yip, Love it and how you fly over the brow then brake ahrd into the next turn... that's what circuit racing is about! Not 14mile hikes through the montains (which can be fun but heck, it's not something you enjoy doing for a bit of fun, Bugatti is for me.
Quoted text (11 lines)> > The last bit of Bugatti is tricky but the other rest is fun, long flat > > straights into tight yet defined corners. > > Tracks without defined corners bug me, no real line. > > Yeah, complex corners bug me too, because the correct line through them > is most likely not the line that LOOKS correct. My driving is like the > text of a good novelist: I drive between the lines. > > OTOH defined corners are boring once you learn them. Think of any turn at > Silverstone, then think of the fast part of Zandvoort. There can't be much > arguing which one is more exciting..
Zandy is definitly the best but once you get over the initial, "woooohooo" phase you do need a good line. Silverstone was never a nice circuit to drive despite what some say, it has the honour of winning it and it has some nice monets but the track has gone from bad to worse from 1950 to 2000. Boring to too damn twisty to bother with. :-)
Regular Racer <[email hidden]> wrote in message news:VU356.949$[email hidden]... > I prefer the Monza without the chicanes. > No doubt, Monza reeks with the current chicanes and the new single chicane is even worse than the old double one (only 2 drivers seemed to do it well to me and it was not the top 2!). 7th gear to 1st is terrible. With such a long straight though it might be fun if they kept you to the right of the track and then a sweeping left right to the right side of the track to curva grande.... that'd be fun I think. Driving straight super fast and corners super slow isn't much fun on it;s own, you need some fast corners the hear the wheels squeal and to feel the G's. 1960's Monza is brilliant, Only change I'd make is a quick left right after the s'f line between the "new and old" parts of the circuit, it'd feel great.
EldredP 05 Jan 2001 04:23 UTC↳ reply to GraDee#211231
In article <9333cg$nfj$[email hidden]>, "GraDee" <[email hidden]> writes:
Quoted text (11 lines)>> It's not just you, oh no. I just had a prolonged and unsuccessful >> physical negotiation with a certain monster kerb in a certain 1st gear >> turn at a certain Canadian track, and I am just FUMING. .) I wonder if >> there's anyone reading this newsgroup who _did_ like slow chicanes (and >> there's no such thing as a fast chicane anyway so I have no idea what you >> mean by a 4th gear one). > >Hmmm... I guees they aren't teh type of chicanes they have now... Not the >hard breaking, big kerbs. >I jsut like a nice sweeping left right combo... something with speed yet it >challenges the driver to get a good line.
Like Masta? :) Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL F1 hcp. +28.80...F2 +151.26...F3 hcp. +373.73 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"Ville V Sinkko" <[email hidden]> wrote ... > GraDee <[email hidden]> wrote: > > > Bruce Kennewell <[email hidden]> wrote ... > >> Well, there you go, Gradee. > >> You are obviously are a man of the nineties.....one who prefers theshort, > >> twisty, Ecclestone-style circuits rather than the splendid road coursesof
Quoted text (7 lines)> >> yore. > >> > >> Me? Place me in the cockpit of a Maser 250F and let me barrel along the > >> roadway through Masta any day of the year! > > > Maybe it's just me but I find hairpins and chicanes fun! > > Er, ok they've over done it on most tracks, but 3rd-4th gear chicanes
are
Quoted text (8 lines)> > fun to sweep through, 1st gear ones with monster kerbs are a b***h!. > > It's not just you, oh no. I just had a prolonged and unsuccessful > physical negotiation with a certain monster kerb in a certain 1st gear > turn at a certain Canadian track, and I am just FUMING. .) I wonder if > there's anyone reading this newsgroup who _did_ like slow chicanes (and > there's no such thing as a fast chicane anyway so I have no idea what you > mean by a 4th gear one).
And am I the only one who has a problem with the view when turning a tight corner? I have no idea what is going on as I take the Station Hairpin at Monaco, La Source, or the corner mentioned above. I think GPL needs the "automatic head turn" feature of Indy Car Racing for these corners at least - probably tied in with the "steering hack" that lets you get round the corner in the first place (or not, in the case of the Station Hairpin). > I can't say I like slow tracks. There's nothing I love more in driving > GPL than exiting a sweeping 200kph+ esse two inches from the outsidearmco. > Bugatti's T1 is just bliss! I could almost claim it the best turn in > all of GPL.Mmmm. <snip> -- Tony Whitley GPLRank +10.65
"Rob" <[email hidden]> wrote ... > Amen brother! I'll take Bugatti over Silverstone any day. I think I brakeat > a different point on each corner every lap at Silverstone. > > To repeat a plea from a while ago: anybody making graphic updates for > Silverstone that include brake markers?Yes please! And one for T1 at the 'Ring. -- Tony Whitley GPLRank +10.65
In article <xlg56.54599$[email hidden]>, "Tony Whitley" <t o n y . w h i t l e y @ nStPlAwMorld.com> says... > And am I the only one who has a problem with the view when turning a tight > corner? I have no idea what is going on as I take the Station Hairpin at > Monaco, La Source, or the corner mentioned above. I think GPL needs the > "automatic head turn" feature of Indy Car Racing for these corners at > least - probably tied in with the "steering hack" that lets you get round > the corner in the first place (or not, in the case of the Station Hairpin). I agree, and the other thing I find tricky about the 1st gear hairpins, and this applies to all of them in GPL, is that I find it tricky to judge the speed on them. I find that I can judge the fast 120mph+ corners and get on the limit easily, but any speed around 40-70mph looks visually the same to me, and wheelspin is so easy that the revs aren't a good guide. It's bad for laptimes, you lose loads of time if you take a 180 degree hairpin at 50 when you should be at 60mph! - Michael
Tony Whitley wrote: > And am I the only one who has a problem with the view when turning a tight > corner? I have no idea what is going on as I take the Station Hairpin at > Monaco, La Source, or the corner mentioned above. I think GPL needs the > "automatic head turn" feature of Indy Car Racing for these corners at > least - probably tied in with the "steering hack" that lets you get round > the corner in the first place (or not, in the case of the Station Hairpin). Me, too, Tony. I've left more paint on the concrete barrier at the Station Hairpin than I care to mention. You might try using the "look right" key (or left as the case may be) as you turn in to hairpins. I find this helps to see the turn. It is a bit disconcerting though, with the sudden shift of view. I've only played with this in training and haven't dared do it in races. Dave Ewing -- ***************************************************** David A. Ewing Xilinx Boulder [email hidden] *****************************************************
GraDee 05 Jan 2001 18:20 UTC↳ reply to EldredP#211052
EldredP <[email hidden]> wrote in message news:[email hidden]... > In article <9333cg$nfj$[email hidden]>, "GraDee" <[email hidden]>writes: > > >> It's not just you, oh no. I just had a prolonged and unsuccessful > >> physical negotiation with a certain monster kerb in a certain 1st gear > >> turn at a certain Canadian track, and I am just FUMING. .) I wonder if > >> there's anyone reading this newsgroup who _did_ like slow chicanes (and > >> there's no such thing as a fast chicane anyway so I have no idea whatyou > >> mean by a 4th gear one). > > > >Hmmm... I guees they aren't teh type of chicanes they have now... Not the > >hard breaking, big kerbs. > >I jsut like a nice sweeping left right combo... something with speed yetit > >challenges the driver to get a good line. > > > Like Masta? :) > Exactly! I couldn't think of an example... super fast yet super tricky... ever track should have a Masta :-)
Thank god they don't! I can get through Masta consistently, but I can never get through it fast. PB 1:20.32 and holding... I'll take the sweepers at Zandy over Masta anyday. "GraDee" <[email hidden]> wrote in message news:9353pc$ge5$[email hidden]... > ever track should have a Masta :-)
Rob <[email hidden]> wrote: > Thank god they don't! I can get through Masta consistently, but I can never > get through it fast. PB 1:20.32 and holding... ...with a respectable average lap speed of 632 kph. Can I have a copy of your setup? ;) +Cinquo
Ooops - if only I could improve my real GPL laps using typos :) Yup, sorry, actual PB 3:20.32 (slinking away embarrassed...) p.s. I did have a PB of 6.20 seconds at Monza for a while due to an advantageous on-line warp. "Ville V Sinkko" <[email hidden]> wrote in message news:935dfe$31f$[email hidden]... > Rob <[email hidden]> wrote: > > Thank god they don't! I can get through Masta consistently, but I cannever
Quoted text (8 lines)> > get through it fast. PB 1:20.32 and holding... > > ...with a respectable average lap speed of 632 kph. Can I have a copy > of your setup? ;) > > +Cinquo > >
>To repeat a plea from a while ago: anybody making graphic updates for >Silverstone that include brake markers? I don't think it's needed. I find the racing groove is a good idea of when to brake, apart from Club corner where I use the crowd on the left as a marker. -- Cheers! Graeme Nash
I guess that's part of the problem, I have to turn crowds off to get 36 fps on my PII 333 Voodoo3 setup (: I use the groove too, which is a bad habit. When I get nose-to-tail with somebody in an online race I often miss braking points because the car in front hides the groove. "Graeme Nash" <[email hidden]> wrote in message news:zcOoTBATgkV6Ew$[email hidden]...
Quoted text (11 lines)> > >To repeat a plea from a while ago: anybody making graphic updates for > >Silverstone that include brake markers? > > I don't think it's needed. I find the racing groove is a good idea of > when to brake, apart from Club corner where I use the crowd on the left > as a marker. > > -- > Cheers! > Graeme Nash
In article <k6s56.83569$[email hidden]>, "Rob" <[email hidden]> writes:
Quoted text (17 lines)>I guess that's part of the problem, I have to turn crowds off to get 36 fps >on my PII 333 Voodoo3 setup (: > >I use the groove too, which is a bad habit. When I get nose-to-tail with >somebody in an online race I often miss braking points because the car in >front hides the groove. > >"Graeme Nash" <[email hidden]> wrote in message >news:zcOoTBATgkV6Ew$[email hidden]... >> >> >To repeat a plea from a while ago: anybody making graphic updates for >> >Silverstone that include brake markers? >> >> I don't think it's needed. I find the racing groove is a good idea of >> when to brake, apart from Club corner where I use the crowd on the left >> as a marker. >
Bingo! I mentioned that last year. If you use the groove and you're following another car, you either miss the braking point and possibly crash, or ease off early, and lose ground... :( Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL F1 hcp. +28.80...F2 +151.26...F3 hcp. +373.73 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
In article <[email hidden]>, MichaelJP <[email hidden]> writes <snip> >I find that I can judge the fast 120mph+ corners and get on the limit >easily, but any speed around 40-70mph looks visually the same to me, and >wheelspin is so easy that the revs aren't a good guide. It's bad for >laptimes, you lose loads of time if you take a 180 degree hairpin at 50 >when you should be at 60mph! > If you don't hear any tyre screetching noise then you're probably taking it at 50. :) -- Peter Ives - (AKA Ivington) Remove ALL_STRESS before replying No person's opinions can be said to be more correct than another's, because each is the sole judge of his or her own experience.
In article <[email hidden]>, EldredP <[email hidden]> writes
Quoted text (26 lines)>In article <k6s56.83569$[email hidden]>, "Rob" ><[email hidden]> writes: > >>I guess that's part of the problem, I have to turn crowds off to get 36 fps >>on my PII 333 Voodoo3 setup (: >> >>I use the groove too, which is a bad habit. When I get nose-to-tail with >>somebody in an online race I often miss braking points because the car in >>front hides the groove. >> >>"Graeme Nash" <[email hidden]> wrote in >message >>news:zcOoTBATgkV6Ew$[email hidden]... >>> >>> >To repeat a plea from a while ago: anybody making graphic updates for >>> >Silverstone that include brake markers? >>> >>> I don't think it's needed. I find the racing groove is a good idea of >>> when to brake, apart from Club corner where I use the crowd on the left >>> as a marker. >> > >Bingo! I mentioned that last year. If you use the groove and you're following >another car, you either miss the braking point and possibly crash, or ease off >early, and lose ground... :( >
Yes, but if you're off your normal driving line then *any* braking point is not going to be in the usual place relative to the car and you're going to have to compensate for it no matter what. All-in-all braking off line is much, much more difficult to judge. -- Peter Ives - (AKA Ivington) Remove ALL_STRESS before replying No person's opinions can be said to be more correct than another's, because each is the sole judge of his or her own experience.
In article <NULzyLAOj1V6EwI$@pgives.ALL_STRESSfreeserve.co.uk>, Peter Ives <[email hidden]> writes:
Quoted text (11 lines)>>Bingo! I mentioned that last year. If you use the groove and you're >following >>another car, you either miss the braking point and possibly crash, or ease >off >>early, and lose ground... :( >> > >Yes, but if you're off your normal driving line then *any* braking point >is not going to be in the usual place relative to the car and you're >going to have to compensate for it no matter what. All-in-all braking >off line is much, much more difficult to judge.
Sure, but if I'm offline, side-by-side, then the other car isn't obscuring the groove. I can still see it, and I just have to brake a touch earlier. Or not, if it's the last lap.<g> Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL F1 hcp. +28.80...F2 +151.26...F3 hcp. +373.73 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
IMO the look left & right is a very useful feature in GPL, but is a bit disorienting, I've often thought it would have been nice to be able to configure it to your own taste with a couple of lines in core.ini to change degrees of rotation & speed of pan. I presume these are set in gpl.exe, maybe someone (i.e. not me, I wouldn't know where to start) could right a util similar to GEM to do this. Mark "David Ewing" <[email hidden]> wrote in message news:[email hidden]... > Me, too, Tony. I've left more paint on theconcrete barrier at the Station > Hairpin than I care to mention. You might tryusing the "look right" key (or > left as the case may be) as you turn in tohairpins. I find this helps to see > the turn. It is a bit disconcerting though,with the sudden shift of view. > I've only played with this in training andhaven't dared do it in races. > > Dave Ewing > > > -- >************************************************** *** > David A. Ewing > Xilinx Boulder [email hidden] >************************************************** *** > > >

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