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Rec.Autos.Simulators Archive

CMR2 and Microsoft FF Wheel

4 posts by 4 people · 05 Jan 2001 18:36 UTC - 05 Jan 2001 20:49 UTC

Matteo 05 Jan 2001 18:36 UTC#211058
I noticed a strange thing in this fantastic game. I have an Athlon 600 Mhz and a Microsoft FF Wheel (not USB). If I enable the force feedback, the game doesn't run very smoothly, even at 640*480. If I play without feedback, everything runs ok, even at 1024*768! How can this be possible. I tried to reinstall drivers, I tried with windows me and 98se, but nothing changes. Is feedback so power draining? i find this rather strange. Anyone may help out there? thanks!
MSFF wheel eats cpu cycles with FF turned on. I didn't realize it was that bad though. A long time ago I played Sports Car GT with a MS Sidewinder FF joystick and it was unplayable with FF on at any resolution. With it off, 1024x768 on a PII 333 was fine (except at Desert Speedway for some reason). Logitech FF seems to be much more CPU friendly. "Matteo" <[email hidden]> wrote in message news:Auo56.9051$[email hidden]... > I noticed a strange thing in this fantastic game. I have an Athlon 600 Mhz > and a Microsoft FF Wheel (not USB). If I enable the force feedback, thegame > doesn't run very smoothly, even at 640*480. If I play without feedback, > everything runs ok, even at 1024*768! How can this be possible. I tried to > reinstall drivers, I tried with windows me and 98se, but nothing changes.Is > feedback so power draining? i find this rather strange. Anyone may helpout > there? thanks! > >
On Fri, 05 Jan 2001 18:36:16 GMT, "Matteo" <[email hidden]> wrote:
Quoted text (7 lines)>I noticed a strange thing in this fantastic game. I have an Athlon 600 Mhz >and a Microsoft FF Wheel (not USB). If I enable the force feedback, the game >doesn't run very smoothly, even at 640*480. If I play without feedback, >everything runs ok, even at 1024*768! How can this be possible. I tried to >reinstall drivers, I tried with windows me and 98se, but nothing changes. Is >feedback so power draining? i find this rather strange. Anyone may help out >there? thanks!
Yep, I too noticed the framerate drop when switching to the MSFF. However, a lot of FPS can be gained by turning off Environmental Mapping in Advanced Graphics. /petern
> MSFF wheel eats cpu cycles with FF turned on. I didn't realize it was that > bad though. A long time ago I played Sports Car GT with a MS Sidewinder FF > joystick and it was unplayable with FF on at any resolution. With it off, > 1024x768 on a PII 333 was fine (except at Desert Speedway for somereason). On a PIII 500 I've never had a problem with FF on the MSFF until I got CMR2. But the jerkiness induced in CMR2 is very noticeable. Bobby

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