Race Sim Central
Rec.Autos.Simulators Archive

GP3 and LWFF

9 posts by 6 people · 18 Jan 2001 13:17 UTC - 19 Jan 2001 09:30 UTC

Steven Crook-Dawkins 18 Jan 2001 13:17 UTC#209070
If any of you are satisfied with the FF setup for a LWFF on GP3 could you tell me if you changed the LWFF settings themselves (e.g. switched off the centreing spring?) to achieve this. I have a patched version of GP3, and I do get FF through the wheel - but it simply doesn't seem right. The wheel only appears to react when I'm in a run off area - on the sand. There is very little feeling of grip, rumble strips or anything much as you speed around on the track. Comparing it with the effects in GPL shows clearly whats missing from my GP3 driving,. Is that how its supposed to be? At the very least, Id expect to be able to feel the cars slide as well as see and hear it. I started GP3 (by accident) with the Wingman FF Joystick enabled rather than the wheel. Whilst I was shuitting GP3 down to remedy this - the joystick was reacting wildly - which makes me wonder if my problem is my wheel settings rather than GP3. Also, is there any way to use the Wingman Profiler to set up the controllers centring spring, spilt axis etc, for each game. At present, it will only remember button assignments. Any help appreciated. Steve
On Thu, 18 Jan 2001 15:18:38 +0100, "Jan Verschueren" <[email hidden]> wrote:
Quoted text (8 lines)>Centering spring needs to be off, IMO. > >I use the same settings for all driving games (except F12000, where I use a >touch of centering spring... about 25%). Overall 80%, Spring 80% and damping >30%. Centering spring disabled. In GP3 I think I've got the effects strenght >at 60%. <checks> Yup, 60%. > >Your LWFF must be on ID1 (advanced properties) to have FF effects.
Jan, try setting centering spring to 100% in F1CS2000, on my lwff this makes a huge (positive) difference. Andre
Quoted text (8 lines)>Jan. >=--- >steven crook-dawkins wrote... >> If any of you are satisfied with the FF >> setup for a LWFF on GP3 could you tell me ><snip> > >
Centering spring needs to be off, IMO. I use the same settings for all driving games (except F12000, where I use a touch of centering spring... about 25%). Overall 80%, Spring 80% and damping 30%. Centering spring disabled. In GP3 I think I've got the effects strenght at 60%. <checks> Yup, 60%. Your LWFF must be on ID1 (advanced properties) to have FF effects. Jan. =--- steven crook-dawkins wrote... > If any of you are satisfied with the FF > setup for a LWFF on GP3 could you tell me<snip>
I will Andre... once I get my copy. Still on F1 2k here. Jan. =--- Andre Warringa wrote... > <snip> > Jan, try setting centering spring to 100% in F1CS2000, > on my lwff this makes a huge (positive) difference. > > Andre
Pretty sure that Centering Spring should be on for GP3, as well. GPL seems to be the only sim that adds forces to a base of nothing - everybody else seems to work the opposite direction. Rick "Jan Verschueren" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> I will Andre... once I get my copy. Still on F1 2k here. > > Jan. > =--- > Andre Warringa wrote... > > <snip> > > Jan, try setting centering spring to 100% in F1CS2000, > > on my lwff this makes a huge (positive) difference. > > > > Andre > > >
On Thu, 18 Jan 2001 16:04:38 +0100, "Jan Verschueren" <[email hidden]> wrote: >I will Andre... once I get my copy. Still on F1 2k here. I believe the same goes for F12K.. give it a try. Andre
Quoted text (10 lines)>Jan. >=--- >Andre Warringa wrote... >> <snip> >> Jan, try setting centering spring to 100% in F1CS2000, >> on my lwff this makes a huge (positive) difference. >> >> Andre > >
On Thu, 18 Jan 2001 15:46:11 -0500, "Rick Baumhauer" <[email hidden]> wrote: >Pretty sure that Centering Spring should be on for GP3, as well. > >GPL seems to be the only sim that adds forces to a base of nothing - >everybody else seems to work the opposite direction. Yep, this is what I experience also. Andre
Quoted text (19 lines)>Rick > >"Jan Verschueren" <[email hidden]> wrote in message >news:[email hidden]... >> I will Andre... once I get my copy. Still on F1 2k here. >> >> Jan. >> =--- >> Andre Warringa wrote... >> > <snip> >> > Jan, try setting centering spring to 100% in F1CS2000, >> > on my lwff this makes a huge (positive) difference. >> > >> > Andre >> >> >> > >
[email hidden] (Andre Warringa) writes:
Quoted text (9 lines)> On Thu, 18 Jan 2001 15:46:11 -0500, "Rick Baumhauer" > <[email hidden]> wrote: > > >Pretty sure that Centering Spring should be on for GP3, as well. > > > >GPL seems to be the only sim that adds forces to a base of nothing - > >everybody else seems to work the opposite direction. > > Yep, this is what I experience also.
I grinned heavily when the FF patch for GPL was released, when I turned the wheel at standstill and there was no force pullig it back. Then I let go the wheel and started moving, and the wheel returned to center by itself. Modelling gyro effects is the only sensible solution to get the correct FF. -- Olav K. Malmin remove .spam when replying
Rick Baumhauer wrote:
Quoted text (8 lines)> > Pretty sure that Centering Spring should be on for GP3, as well. > > GPL seems to be the only sim that adds forces to a base of nothing - > everybody else seems to work the opposite direction. > > Rick >
Definitely not true. I run GP3 with 0 centering spring, however, one really needs to set the steering speed sensitivity to 0 (which is the most realistic setting). GP3 seems to transmit the force on the front wheels to the FF setup, which is the what the feedback would be if the caster angle is very high and the aligning torque can be neglected. It really helps a lot when opposite locking, which I find practically impossible without FF effects. -Gregor

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy