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Colin McRae Rally 2.0 review

7 posts by 4 people · 18 Jan 2001 12:36 UTC - 18 Jan 2001 23:28 UTC

Kenneth Verburg 18 Jan 2001 12:36 UTC#209061
Hi guys, We have reviewed Colin McRae Rally 2.0 today: Maybe the physics are not always completely accurate, but it just feels like you're 'working' a WRC in this game. It's very easy to get the tail-end out and catching a drift also feels very nice. Moderating the throttle also has its effect, full throttle when trying to steer away from that snow wall and easy on the throttle mid-corner. The replays at the end of every stage certainly make it look more spectacular. It's a real shame that there are no controls to change cameras included. It's also not possible to save these spectacular replays (especially some of the jumps in Australia are fantastic). Something for an upcoming patch I'd say. Also available are 12 new screenshots. Check out our full review at http://www.simracingnews.com/cmr20review.php. Enjoy! Kenneth Verburg Editor-in-chief High Gear http://www.simracingnews.com
Kenneth Verburg wrote:
Quoted text (23 lines)> > Hi guys, > > We have reviewed Colin McRae Rally 2.0 today: > > Maybe the physics are not always completely accurate, but it just feels like > you're 'working' a WRC in this game. It's very easy to get the tail-end out > and catching a drift also feels very nice. Moderating the throttle also has > its effect, full throttle when trying to steer away from that snow wall and > easy on the throttle mid-corner. The replays at the end of every stage > certainly make it look more spectacular. It's a real shame that there are no > controls to change cameras included. It's also not possible to save these > spectacular replays (especially some of the jumps in Australia are > fantastic). Something for an upcoming patch I'd say. > > Also available are 12 new screenshots. Check out our full review at > http://www.simracingnews.com/cmr20review.php. > > Enjoy! > > Kenneth Verburg > Editor-in-chief High Gear > http://www.simracingnews.com
I've just read it, a very good review, but that's already taken for granted with your site. If you really like the Mini, you definitely need to go to one of the tarmac stages and play with a split axis setup. In GPL you would apply some throttle on braking to stabilize the car. Well, the Mini is a FWD car, so the effect is exactly the opposite, and you can use the throtle to flick the tail out under braking very neatly in CMR 2.0. As you said in your review, this sim is just great fun! -Gregor
Quoted text (9 lines)> I've just read it, a very good review, but that's already taken for > granted with your site. > > If you really like the Mini, you definitely need to go to one of the > tarmac stages and play with a split axis setup. In GPL you would apply > some throttle on braking to stabilize the car. Well, the Mini is a FWD > car, so the effect is exactly the opposite, and you can use the throtle > to flick the tail out under braking very neatly in CMR 2.0. As you said > in your review, this sim is just great fun!
Oh! Haven't tried that out yet...Good suggestion. Bound to be fun :) First going to try to crack that UK-rally nut. Hehe. -- Kenneth Verburg Editor-in-chief High Gear http://www.simracingnews.com
Thank you I�m currently using voodoo 5 drivers and dirx8 Working fine in all other car games I have. Colin McRae Rally is maybe not good enoght to change drivers for anyway :) Thank you SZ
I made the same decision as you - I'm not downgrading my system to support CMR2. If Codemasters don't patch it to work on this (very common) configuration then screw 'em. Sure, it may be that the latest 3dfx drivers cause the problem, not CMR2, but all other driving games work fine, so that seems unlikely. "Stefan Zscharnack" <[email hidden]> wrote in message news:4mK96.9902$[email hidden]...
Quoted text (8 lines)> Thank you > I�m currently using voodoo 5 drivers and dirx8 > Working fine in all other car games I have. > Colin McRae Rally is maybe not good enoght to change drivers for anyway :) > Thank you > SZ > >

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