Hi guys,
We have reviewed Colin McRae Rally 2.0 today:
Maybe the physics are not always completely accurate, but it just feels like
you're 'working' a WRC in this game. It's very easy to get the tail-end out
and catching a drift also feels very nice. Moderating the throttle also has
its effect, full throttle when trying to steer away from that snow wall and
easy on the throttle mid-corner. The replays at the end of every stage
certainly make it look more spectacular. It's a real shame that there are no
controls to change cameras included. It's also not possible to save these
spectacular replays (especially some of the jumps in Australia are
fantastic). Something for an upcoming patch I'd say.
Also available are 12 new screenshots. Check out our full review at
http://www.simracingnews.com/cmr20review.php.
Enjoy!
Kenneth Verburg
Editor-in-chief High Gear
http://www.simracingnews.com
Kenneth Verburg wrote:
I've just read it, a very good review, but that's already taken for
granted with your site.
If you really like the Mini, you definitely need to go to one of the
tarmac stages and play with a split axis setup. In GPL you would apply
some throttle on braking to stabilize the car. Well, the Mini is a FWD
car, so the effect is exactly the opposite, and you can use the throtle
to flick the tail out under braking very neatly in CMR 2.0. As you said
in your review, this sim is just great fun!
-Gregor
Quoted text (23 lines)
> > Hi guys, > > We have reviewed Colin McRae Rally 2.0 today: > > Maybe the physics are not always completely accurate, but it just feels like > you're 'working' a WRC in this game. It's very easy to get the tail-end out > and catching a drift also feels very nice. Moderating the throttle also has > its effect, full throttle when trying to steer away from that snow wall and > easy on the throttle mid-corner. The replays at the end of every stage > certainly make it look more spectacular. It's a real shame that there are no > controls to change cameras included. It's also not possible to save these > spectacular replays (especially some of the jumps in Australia are > fantastic). Something for an upcoming patch I'd say. > > Also available are 12 new screenshots. Check out our full review at > http://www.simracingnews.com/cmr20review.php. > > Enjoy! > > Kenneth Verburg > Editor-in-chief High Gear > http://www.simracingnews.comQuoted text (9 lines)
> I've just read it, a very good review, but that's already taken for > granted with your site. > > If you really like the Mini, you definitely need to go to one of the > tarmac stages and play with a split axis setup. In GPL you would apply > some throttle on braking to stabilize the car. Well, the Mini is a FWD > car, so the effect is exactly the opposite, and you can use the throtle > to flick the tail out under braking very neatly in CMR 2.0. As you said > in your review, this sim is just great fun!Hi
I have downloaded the demo, but the screen frees in 640x 800x and 1024x
System celeron 500 @565 128 mb sdram voodoo3 3000
Hvat can I do ?
SZ
Try using older Voodoo3 drivers (if any). This helped someone on our Colin
McRae Rally 2.0 forum who also has a Voodoo3. He had to revert back to
1.05.00 instead of the latest 1.07.00
Hope that helps.
--
Kenneth Verburg
Editor-in-chief High Gear
http://www.simracingnews.com
Thank you
I�m currently using voodoo 5 drivers and dirx8
Working fine in all other car games I have.
Colin McRae Rally is maybe not good enoght to change drivers for anyway :)
Thank you
SZ
I made the same decision as you - I'm not downgrading my system to support
CMR2. If Codemasters don't patch it to work on this (very common)
configuration then screw 'em.
Sure, it may be that the latest 3dfx drivers cause the problem, not CMR2,
but all other driving games work fine, so that seems unlikely.
"Stefan Zscharnack" <[email hidden]> wrote in message
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