I read in here a while back about altering the .veh files to make a more
lively engine (i.e., revs go up quicker when the throttle is stomped and
drop quicker when it's released) in F12000CS. I was wondering if this
was possible in the original F12K as well. If so, what do you have to
change? And which file, exactly? I like the game, but that's the main
drawback aside from the framerates.
Help?
Warlock!
In article <[email hidden]>,
Matt Lanzer <[email hidden]> wrote:
> I read in here a while back about altering the .veh files to make amore
> lively engine (i.e., revs go up quicker when the throttle is stompedand
This applies to F12000, as well as F1CS2K (the patch works with both):
If you haven't been following things over at the High Gear forums, I've
finally been able to put together an "All Chassis" patch that gives a
different "feel" for each chassis while allowing for AI performance
that matches the out-of-the-box phyics settings (thanks go out to
Clanker and Turner for their help). Now the player can select any
chassis and enjoy subtly different physics performance for each chassis
without compromising AI performance.
This patch includes new DEFAULT.SVM, GRIP.SVM, and SPEED.SVM files
which are used by the AI.
Special thanks to David Mocnay for coming up with this idea in the
first place. Based on David's original proposal here on RAS, the "All
Chassis" patch dials in the following inertia values for roll, pitch,
and yaw for the various chassis, in order to give each team its own
distinct physics characteristics:
- Arrows - (2000,2500,1000) - Nicest car to drive.
- BAR - (1300,1700,600) - Snappy car, but probably the hardest car to
drive.
- Benetton - (1500,1950,650) - Average to drive and average directness.
Also, snappy.
- Ferrari - (1200,1600,650) - Snappy car that is awesome to drive a but
nasty at the limit.
- Jaguar - (1900,2300,800) - Average to drive and average directness,
though not as direct as Jordan.
- Jordan - (1500,1950,800) - Average to drive and average directness. -
McLaren - (1250,1650,700) - Nice car to drive (not as nice as
Williams though).
- Minardi - (1700,2100,900) - Nice car to drive.
- Prost - (1800,2200,950) - Nice car to drive.
- Sauber - (1300,1700,700) - Excellent response but snappy.
- Williams - (1400,1800, 800) - A really nice car to drive that is
still pretty responsive.
Check out the readme file for full details:
http://irlinsider.adnetweb.com/sims/F1CSAllChassisPatch.zip
FYI, if you want to switch easily back-and-forth between the "All
Chassis" values and the original values, you can use the F1CS2K
Original Chassis patch:
http://irlinsider.adnetweb.com/sims/F1CS2KOriginalChassis.zip
It would be nice to see the All Chassis values become an
accepted "standard," for use in online and offline leagues, as well as
hotlap competitions. We've now got an advanced options baseline, and I
believe that Redline is going to use these values as one of the default
settings in his physics utility, so all that remains is for
the "standard" to be adopted and accepted by the community.
Both of these work with F12K, but you will have to point the self-
extractor to your F12K directory.
Enjoy!
-- JB
F1CS2K Rank 87.003
http://f1cs2krank.dhs.org/
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