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which modern F1 sim???

27 posts by 16 people · 28 Jan 2001 03:54 UTC - 30 Jan 2001 09:29 UTC

Best modern F1 sim: GP3 or F1CS2K?

A player asked whether Grand Prix 3 or F1 Championship Season 2000 was the better modern F1 sim. Opinions split, with some favouring F1CS2K's physics and others preferring GP3's feel, graphics and force feedback, while ymenard suggested waiting for UbiSoft's upcoming F1 Racing Championship demo. John Bodin promoted an F1CS All Chassis Patch, and the poster decided to try the demos.

game comparisonGrand Prix 3F1 Championship Season 2000

Automated summary.

jah_warrior86 28 Jan 2001 03:54 UTC#207652
I was wondering what your guys' opinion on the best modern F1 sim would be? I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing the GP3 demo for quite a while now and like it a lot and now I'm downloading the F1SC2K demo so that I can compare but, I was wondering what other people think about these two sims. thanks in adavance, Jah_Warrior86
CS because they are making CART bodies for it... (hmmm I seem to have strayed off topic) dave henrie "rrevved" <[email hidden]> wrote in message news:[email hidden]... > On Sat, 27 Jan 2001 19:54:19 -0800, "~Jah_Warrior86~"<[email hidden]> wrote: > > >I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > >I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > >the GP3 demo for quite a while now and like it a lot and now I'mdownloading > >the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (11 lines)> >think about these two sims. > > > >thanks in adavance, > > > >Jah_Warrior86 > > > > You will get very differing opinions. My vote is for GP3. > > Next.. >
On Sat, 27 Jan 2001 19:54:19 -0800, "~Jah_Warrior86~" <[email hidden]> wrote: I am driving F1 2000. I am waiting for UBI to release F1 Racing Championship. Looks pretty sweet. Anyway, my vote would be for f1cs
Quoted text (10 lines)>I was wondering what your guys' opinion on the best modern F1 sim would be? >I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing >the GP3 demo for quite a while now and like it a lot and now I'm downloading >the F1SC2K demo so that I can compare but, I was wondering what other people >think about these two sims. > >thanks in adavance, > >Jah_Warrior86 >
I would vote for F1cs2k. I have a ton of reasons, so if you want some, tell me and I will start listing. JB "~Jah_Warrior86~" <[email hidden]> wrote in message news:IEMc6.60723$[email hidden]... > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > the GP3 demo for quite a while now and like it a lot and now I'mdownloading > the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (7 lines)> think about these two sims. > > thanks in adavance, > > Jah_Warrior86 > >
>"~Jah_Warrior86~" <[email hidden]> wrote > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? I would suggest you perhaps wait a week and see the newest F1 game by Ubisoft as the demo will be released around February 7-10th. I personally think that every modern F1 sim at the moment isn't very good. Ubisoft's newest F1 entity isn't really the end-of-all sims but is probably slightly higher in quality then F1CS (I find it's game engine bland), and especially GP3 (which I wouldn't suggest at all). -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
Same here, but the new Ubi is looking interesting. Iain "Wosco" <[email hidden]> wrote in message news:KFOc6.307$[email hidden]... > I would vote for F1cs2k. I have a ton of reasons, so if you want some,tell > me and I will start listing. >
I've played the dreamcast UBI F1 Racing Championship and while it looks very nice the physics aren't up to much and the sound is buggy (again what is with them and sound) that's on a console the pc one will probably be buggy as hell. Alex "Sheldon" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> On Sat, 27 Jan 2001 19:54:19 -0800, "~Jah_Warrior86~" > <[email hidden]> wrote: > > I am driving F1 2000. I am waiting for UBI to release F1 Racing > Championship. Looks pretty sweet. > > Anyway, my vote would be for f1cs > > > >I was wondering what your guys' opinion on the best modern F1 sim would
be? > >I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > >the GP3 demo for quite a while now and like it a lot and now I'mdownloading > >the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (7 lines)> >think about these two sims. > > > >thanks in adavance, > > > >Jah_Warrior86 > > >
"ymenard" <[email hidden]> wrote in message news:vxPc6.135581$[email hidden]...
Quoted text (9 lines)> >"~Jah_Warrior86~" <[email hidden]> wrote > > I was wondering what your guys' opinion on the best modern F1 sim would > be? > > > I would suggest you perhaps wait a week and see the newest F1 game by > Ubisoft as the demo will be released around February 7-10th. I personally > think that every modern F1 sim at the moment isn't very good. Ubisoft's > newest F1 entity isn't really the end-of-all sims but is probably slightly
How would you know? > higher in quality then F1CS (I find it's game engine bland), andespecially Please describe bland. EA essentially fixed 90% of the issues people had with F1 2000. > GP3 (which I wouldn't suggest at all). Whatever :-) -- [email hidden]
well, for track accuracy, GP3 has an almost real Silverstone. pez ~Jah_Warrior86~ <[email hidden]> wrote in message news:IEMc6.60723$[email hidden]... > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > the GP3 demo for quite a while now and like it a lot and now I'mdownloading > the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (7 lines)> think about these two sims. > > thanks in adavance, > > Jah_Warrior86 > >
the papy f1 sim should be announced soon :) pez ~Jah_Warrior86~ <[email hidden]> wrote in message news:IEMc6.60723$[email hidden]... > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > the GP3 demo for quite a while now and like it a lot and now I'mdownloading > the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (7 lines)> think about these two sims. > > thanks in adavance, > > Jah_Warrior86 > >
I'd say GP3. F1CS2K is better in some ways, but the poor physics and AI ruin it for me. "~Jah_Warrior86~" <[email hidden]> wrote in message news:IEMc6.60723$[email hidden]... > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > the GP3 demo for quite a while now and like it a lot and now I'mdownloading > the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (8 lines)> think about these two sims. > > thanks in adavance, > > Jah_Warrior86 > > >
>"Greg Cisko" <[email hidden]> wrote > > I would suggest you perhaps wait a week and see the newest F1 game by > > Ubisoft as the demo will be released around February 7-10th. Ipersonally > > think that every modern F1 sim at the moment isn't very good. Ubisoft's > > newest F1 entity isn't really the end-of-all sims but is probablyslightly > > How would you know? Because I know, I've seen it. > > higher in quality then F1CS (I find it's game engine bland), and > especially > > Please describe bland. EA essentially fixed 90% of the issues people had > with F1 2000. I still find it bland to my eyes. Not just the graphics, but the feel of the car and it's physics. Basically, it's the only thing I find better in GP3. At least it's not bland, the car has some identity. > > GP3 (which I wouldn't suggest at all). > > Whatever :-) ;-) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
<Alex asked: which modern F1 sim?> Alex, as you can see in this thread and was visible in many other threads, people don't reach concensus about whether F12000 or GP3 is the best. My conclusion: they are on the same level. I own both games and I think both have their strong and their weak points, but in the end they are quite similar in quality. I think you should download both the demos and then decide for yourself which game YOU like most ('cause that's most important). grtngs, hgrm
I have never been able to decide which sim I think is best (F1CS2K or GP3). They both do certain things very, very well. David G Fisher "~Jah_Warrior86~" <[email hidden]> wrote in message news:IEMc6.60723$[email hidden]... > I was wondering what your guys' opinion on the best modern F1 sim wouldbe? > I pretty much narrowed it down to either GP3 or F1CS2K. I've been playing > the GP3 demo for quite a while now and like it a lot and now I'mdownloading > the F1SC2K demo so that I can compare but, I was wondering what otherpeople
Quoted text (7 lines)> think about these two sims. > > thanks in adavance, > > Jah_Warrior86 > >
Thanks everyone for the input, I guess I'll just get the demos and try them out and see which I like best seeing there isn't a decisive answer. thanks again Jah_Warrior86
"Poor physics" in F1CS2K? WHAT?! I know it comes down to personal taste, but, frankly, I find GP3 to be pretty much deviod of any kind of physics feel, whereas F1CS2K is the next best thing to GP3, IMO. In GP3 I just can't get over the feeling that the track is moving, just scrolling by while the car itself is sitting still. As I said, it's all about personal preferece, but when it comes to physics, I personally prefer F1CS2K over GP3 any day. -- JB F1CS2K Rank 78.610 http://f1cs2krank.dhs.org/ In article <c5Zc6.3405$[email hidden]>, "Aubrey" <[email hidden]> wrote: > I'd say GP3. F1CS2K is better in some ways, but the poor physics andAI > ruin it for me. > > "~Jah_Warrior86~" <[email hidden]> wrote in message > news:IEMc6.60723$[email hidden]... > > I was wondering what your guys' opinion on the best modern F1 simwould > be? > > I pretty much narrowed it down to either GP3 or F1CS2K. I've beenplaying > > the GP3 demo for quite a while now and like it a lot and now I'm > downloading > > the F1SC2K demo so that I can compare but, I was wondering whatother
Quoted text (11 lines)> people > > think about these two sims. > > > > thanks in adavance, > > > > Jah_Warrior86 > > > > > > > >
Sent via Deja.com http://www.deja.com/
Easy JB, easy.............Oh the humanity!!!! Oh the threads.....! God Help Us All.....!!! Just let this topic rest in peace...!! <grin> (I'm going to load up F1WGP anyways again.....) -Cheers!
>As I said, it's all about personal preferece, but when it comes to >physics, I personally prefer F1CS2K over GP3 any day. It is hard to say... As someone wrote, they somehow are quite even: I think graphics, tracks, and of course FF are better in GP3 - there nearly is no FF in F1CS2K, only on kerbs... But on the other hand, F1CS2K seems to model the car behaviour quite nice after the very good patch... But both are really quite mild compared to GPL, and also to the N4 demo... ;-) Arto
In article <wikla.980725207@kanasaari>, [email hidden] (Arto Wikla) wrote:
Quoted text (8 lines)> >As I said, it's all about personal preferece, but when it comes to > >physics, I personally prefer F1CS2K over GP3 any day. > > It is hard to say... As someone wrote, they somehow are quite even: > I think graphics, tracks, and of course FF are better in GP3 - there > nearly is no FF in F1CS2K, only on kerbs... But on the other hand, > F1CS2K seems to model the car behaviour quite nice after the very > good patch...
I am not a fan of FF, Arto, but for those of you who are, I take your word for the fact that F1CS2K is lacking in that area. Force Feedback aside, though, I find that F1CS2K "feels" a lot like GPL when driven WITHOUT a FF wheel (IMO). > But both are really quite mild compared to GPL, and also to the N4 > demo... ;-) Yes, but then again, I would expect a modern F1 car (with aero aids) to be somewhat "mild" when compared to a 1967 Grand Prix car with no wings and hard bias-ply tires -- or a heavy, hulking, relatively low-tech modern NASCAR stock car . . . ;-) -- JB F1CS2K Rank 76.829 http://f1cs2krank.dhs.org/ Sent via Deja.com http://www.deja.com/
In article <UV1d6.2019$[email hidden]>, "Regular Racer" <[email hidden]> wrote: > Easy JB, easy.............Oh the humanity!!!! > > Oh the threads.....! God Help Us All.....!!! Sorry -- you know how it gets with nutcase zealots . . . <G> > Just let this topic rest in peace...!! <grin> Good advice -- but HE asked! ;-P > (I'm going to load up F1WGP anyways again.....) Well, yeah, F1WGP does rule -- LOTS of fun, and oh-SO-close to being REALLY great. Four patches and the brakes are getting to where they should be, thankfully. Lankhor deserves more credit than they recieved for this one. -- JB F1CS2K Rank 76.829 http://f1cs2krank.dhs.org/ Sent via Deja.com http://www.deja.com/
<[email hidden]> wrote in message news:95287n$g9t$[email hidden]... > "Poor physics" in F1CS2K? WHAT?! I know it comes down to personal > taste, but, frankly, I find GP3 to be pretty much deviod of any kind of > physics feel, whereas F1CS2K is the next best thing to GP3, IMO. In > GP3 I just can't get over the feeling that the track is moving, just > scrolling by while the car itself is sitting still. That sounds like a graphics problem more than a physics problem. F1CS2K has a better graphics engine, I'll admit that. But my problem with its physics is that the cars just feel way too heavy. You can make it a little better by editing the inertia in the .veh files, but you can't use realistic values because glitches begin to appear. I also think the tires have way too much grip. The .veh files say the tire coefficient of friction is something like 2.5, which would mean you could take a slow corner at 2.5 g's, probably a bit faster than that, because there is some downforce even in a slow corner. Whereas, in fact, F1 cars generally take the slowest corners at about 1.5 g's. I made a .veh file that sets tire friction to 1.5 and increased downforce to compensate, and the car felt just fantastic, actually a lot easier to drive! Unfortunately, the AI cars swerve all over the place with those settings, so it's pretty much useless. Sorry to be so long winded. -Aubrey
In article <bK7d6.648$[email hidden]>, "Aubrey" <[email hidden]> wrote: > > <[email hidden]> wrote in messagenews:95287n$g9t$[email hidden]... > > "Poor physics" in F1CS2K? WHAT?! I know it comes down to personal > > taste, but, frankly, I find GP3 to be pretty much deviod of anykind of > > physics feel, whereas F1CS2K is the next best thing to GP3, IMO. In > > GP3 I just can't get over the feeling that the track is moving, just > > scrolling by while the car itself is sitting still. > > That sounds like a graphics problem more than a physics problem.F1CS2K has > a better graphics engine, I'll admit that. But my problem with itsphysics > is that the cars just feel way too heavy. You can make it a littlebetter > by editing the inertia in the .veh files, but you can't use realisticvalues > because glitches begin to appear. What glitches? Have you tried the F1CS2K All Chassis Patch, available from the Blackhole Motorsports site? This seems to work nicely, with no ill side-effects. You can also download it from this link: http://irlinsider.adnetweb.com/sims/F1CSAllChassisPatchV1.zip > I also think the tires have way too much grip. The .veh files saythe tire > coefficient of friction is something like 2.5, which would mean youcould > take a slow corner at 2.5 g's, probably a bit faster than that,because > there is some downforce even in a slow corner. Whereas, in fact, F1cars > generally take the slowest corners at about 1.5 g's. I made a .vehfile > that sets tire friction to 1.5 and increased downforce to compensate,and > the car felt just fantastic, actually a lot easier to drive!Unfortunately, > the AI cars swerve all over the place with those settings, so it'spretty > much useless. Sorry to be so long winded. Okay, that answers my question -- you HAVEN'T used the All Chassis Patch, because with that, you can enjoy enhanced player physics while still allowing the AI to use the game's default physics, which means that the AI performance is unaffected. Get it now and stop complaining. -- JB F1CS2K Rank 72.077 http://f1cs2krank.dhs.org/ Sent via Deja.com http://www.deja.com/
<[email hidden]> wrote in message news:9542mi$t2b$[email hidden]... > Okay, that answers my question -- you HAVEN'T used the All Chassis > Patch, because with that, you can enjoy enhanced player physics while > still allowing the AI to use the game's default physics, which means > that the AI performance is unaffected. Get it now and stop complaining. Uhhh... nice plug. And you're completely missing my point.
In article <73hd6.14$[email hidden]>, "Aubrey" <[email hidden]> wrote: > > <[email hidden]> wrote in messagenews:9542mi$t2b$[email hidden]... > > > Okay, that answers my question -- you HAVEN'T used the All Chassis > > Patch, because with that, you can enjoy enhanced player physicswhile > > still allowing the AI to use the game's default physics, which means > > that the AI performance is unaffected. Get it now and stopcomplaining. > > Uhhh... nice plug. And you're completely missing my point. Not a plug per se (it's not like I get paid for this $#!+ or anything, you know), but you said you were seeing AI problems with altered physics, and we've found a way around that with the All Chassis Patch. Beyond that, what other sort of "glitches" did you see beyond erratic AI performance when tweaking the physics? And, again, I reiterate: Have you tried the All Chassis Patch yet? -- JB F1CS2K Rank 72.077 http://f1cs2krank.dhs.org/ Sent via Deja.com http://www.deja.com/
[email hidden] wrote:
Quoted text (15 lines)> > Not a plug per se (it's not like I get paid for this $#!+ or anything, > you know), but you said you were seeing AI problems with altered > physics, and we've found a way around that with the All Chassis Patch. > > Beyond that, what other sort of "glitches" did you see beyond erratic > AI performance when tweaking the physics? And, again, I reiterate: > Have you tried the All Chassis Patch yet? > > -- JB > F1CS2K Rank 72.077 > http://f1cs2krank.dhs.org/ > > Sent via Deja.com > http://www.deja.com/
Hey JB, I'm interested, how does this patch work in order to not affect the AI car perfromance, esp. when switching the cars? -Gregor

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