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F1RC Demo--Someone Pleeeease Upload?

8 posts by 5 people · 05 Feb 2001 00:02 UTC - 07 Feb 2001 09:51 UTC

David G Fisher 05 Feb 2001 00:02 UTC#206455
Can someone please upload the demo in a nice, neat WinZip package? So far most of the reviews of the demo have been extremely positive, but yet barely a peep out of r.a.s. No one here seems to be able ot get their hands on it yet. David G Fisher
I chatted briefly with a European who thought it ran well, looked good, but came up short on the physics end...(this was a F1CS2k driver, not a GPLer) can't say more than that right now. dave henrie "David G Fisher" <[email hidden]> wrote in message news:n4mf6.31973$[email hidden]... > Can someone please upload the demo in a nice, neat WinZip package? > > So far most of the reviews of the demo have been extremely positive, butyet > barely a peep out of r.a.s. No one here seems to be able ot get theirhands > on it yet. > > David G Fisher >
I think one of the problems with the judgement of the physics is that we won't be able to play it in the most difficult mode. As Jan said, the ABS and traction control can't be shut off in the demo. Maybe someone will find a way to hack it. David G Fisher "Dave Henrie" <[email hidden]> wrote in message news:WJnf6.375476$[email hidden]...
Quoted text (18 lines)> I chatted briefly with a European who thought it ran well, looked good, > but came up short on the physics end...(this was a F1CS2k driver, not a > GPLer) > can't say more than that right now. > dave henrie > "David G Fisher" <[email hidden]> wrote in message > news:n4mf6.31973$[email hidden]... > > Can someone please upload the demo in a nice, neat WinZip package? > > > > So far most of the reviews of the demo have been extremely positive, but > yet > > barely a peep out of r.a.s. No one here seems to be able ot get their > hands > > on it yet. > > > > David G Fisher > > >
If the manufacturer released the demo in that manner, I wouldn't hold my breath that they have anything impressive to showcase. Marc. "David G Fisher" <[email hidden]> wrote in message news:nRnf6.32350$[email hidden]... > I think one of the problems with the judgement of the physics is that we > won't be able to play it in the most difficult mode. As Jan said, the ABS > and traction control can't be shut off in the demo. Maybe someone willfind
Quoted text (8 lines)> a way to hack it. > > David G Fisher > > > "Dave Henrie" <[email hidden]> wrote in message > news:WJnf6.375476$[email hidden]... > > I chatted briefly with a European who thought it ran well, looked
good,
Quoted text (9 lines)> > but came up short on the physics end...(this was a F1CS2k driver, not a > > GPLer) > > can't say more than that right now. > > dave henrie > > "David G Fisher" <[email hidden]> wrote in message > > news:n4mf6.31973$[email hidden]... > > > Can someone please upload the demo in a nice, neat WinZip package? > > > > > > So far most of the reviews of the demo have been extremely positive,
but
Quoted text (9 lines)> > yet > > > barely a peep out of r.a.s. No one here seems to be able ot get their > > hands > > > on it yet. > > > > > > David G Fisher > > > > > >
>"David G Fisher" <[email hidden]> wrote > I think one of the problems with the judgement of the physics is that we > won't be able to play it in the most difficult mode. This excuse is perfect for a semi-serious simulator. Knowing it won't be able to catch the hardcore simracer's attention, such things are thrown in the situation to please the small group that we are (= F12000, NH, etc...) and possibily catch us into buying it. David, Ubisoft never planned F1RC to be the end-of-all sims. It wasn't really taken as an hardcore modern F1 sim. Most of the crew who worked on it have no racing experience whatsoever. And now with the whole split-axis problem, it's just obvious they are trying to do the above paragraph. Of course you'll deny this as a conspiracy theory (or anything that related to GPL <g>). -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
Demos are smartly geared to the general public, which is nothing like most of us here. It has to be accessible to the average guy/girl or they will never buy it. David G Fisher "Marc Collins" <[email hidden]> wrote in message news:eqpf6.55260$[email hidden]...
Quoted text (9 lines)> If the manufacturer released the demo in that manner, I wouldn't hold my > breath that they have anything impressive to showcase. > > Marc. > > "David G Fisher" <[email hidden]> wrote in message > news:nRnf6.32350$[email hidden]... > > I think one of the problems with the judgement of the physics is that we > > won't be able to play it in the most difficult mode. As Jan said, the
ABS
Quoted text (12 lines)> > and traction control can't be shut off in the demo. Maybe someone will > find > > a way to hack it. > > > > David G Fisher > > > > > > "Dave Henrie" <[email hidden]> wrote in message > > news:WJnf6.375476$[email hidden]... > > > I chatted briefly with a European who thought it ran well, looked > good, > > > but came up short on the physics end...(this was a F1CS2k driver, not
a
Quoted text (11 lines)> > > GPLer) > > > can't say more than that right now. > > > dave henrie > > > "David G Fisher" <[email hidden]> wrote in message > > > news:n4mf6.31973$[email hidden]... > > > > Can someone please upload the demo in a nice, neat WinZip package? > > > > > > > > So far most of the reviews of the demo have been extremely positive, > but > > > yet > > > > barely a peep out of r.a.s. No one here seems to be able ot get
their
Quoted text (9 lines)> > > hands > > > > on it yet. > > > > > > > > David G Fisher > > > > > > > > > > >
Well, you're pointing out the biggest difference between you (and some others here) and me. I don't find any sim made yet to be all that "serious". They are all still just games to me (no matter how detailed the physics model) until there is substantial physical feedback and real penalties for mistakes, neither of which is likely to happen on a home PC soon. For instance, I tried the NF demo (even though I have zero interest in NASCAR) and it was a bore. Very easy yet I'm sure you'd call it hard core. The physics in F1RC seem more realistic and the challenge is definitely greater than in N4, F1CS2000, or GP3. David G Fisher "ymenard" <[email hidden]> wrote in message news:oFqf6.4898$[email hidden]...
Quoted text (13 lines)> >"David G Fisher" <[email hidden]> wrote > > I think one of the problems with the judgement of the physics is that we > > won't be able to play it in the most difficult mode. > > This excuse is perfect for a semi-serious simulator. Knowing it won't be > able to catch the hardcore simracer's attention, such things are thrown in > the situation to please the small group that we are (= F12000, NH, etc...) > and possibily catch us into buying it. > > > David, Ubisoft never planned F1RC to be the end-of-all sims. It wasn't > really taken as an hardcore modern F1 sim. Most of the crew who worked on > it have no racing experience whatsoever. And now with the whole
split-axis > problem, it's just obvious they are trying to do the above paragraph. Of > course you'll deny this as a conspiracy theory (or anything that relatedto
Quoted text (15 lines)> GPL <g>). > > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- People think it must be fun to be a genius, but they don't realise how > hard it is to put up with all the idiots in the world. > > >
ymenard wrote:
Quoted text (10 lines)> > >"Ronald Stoehr" <[email hidden]> wrote > > But I believe, limited features (even driving models) in demos were and > > are quite common. > > It's a shame that such thing is true. If I have a demo of XYZ software I > present to future clients, I won't show an old build of it full of bugs and > missing features and telling "Well it will be different in the end". > Sometimes, yes it's understandable, but you can't just say that all the > time.
Reality check. Lots of games are SOLD in that state (F1 2#$*$&#$)... ;)
Quoted text (8 lines)> > What do you mean by "end-of-all sim"? Nobody in his right mind would set > > out to develop a perfect sim. Current development methods and CPUs are > > really limiting that target...and lots of different tastes just on this > ng. > > What I mean is that Ubisoft targets F1RC as a title that will please all who > have interest in F1. The casual gamers and the hardcore simracers, but none > of those groups and sub-groups are focused majoritary.
That's different! I'd rather have some options to reduce realism (as in N3) and commercial success then have one version of the game and no successor (as in GPL). > > > Why would UbiSoft spend a fortune to use GPS to model the tracks, why > > re-implement more than 90% of the sim, just for doing a "better" arcade > game? > > Check out C:PR One point for you! ;) Simply using GPS doesn't produce great sims... But I only tried to make clear that they would never spent that money JUST for an arcade racer. That audience doesn't give a damn about realistic tracks... well, some sim racers around here do not, as well. ;) l8er ronny -- This is Linux country. On a quiet night, you can hear Windows NT reboot.

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