I told the NH guys that nothing is more annoying than finding glitches or
bugs within 5 minutes of running the game. Well, after a 2 hour
installation procedure due to the security BS on the CD-ROM, I launched N4.
Two immediate problems: there are no yellows during practise...and that
seems to mean that the AI drive as though slower or disabled vehicles don't
exist. Ramming time...about the same degree of stupidity as the AI on pit
lane in NH. A ridiculous number of incidents while running practise...most
of which turn into catastrophes because the rest of the field just piles in
without even attempting to brake.
The second is just silly: when you visit a track that has a smaller field,
the field size remains at the reduced number even when you go back to a
track that permits more. There should be an obvious option or default to
maximum field size for those who prefer that.
"Damping" in the FFB set-up...where is the explanation of what this does and
how to set it? I hope it won't take a year to figure out the best way to
adjust FFB like it did with GPL.
What the hell is with the wheel flailing around when you rev up the engine
in neutral?? Is someone suggesting the front wheels are actually turning
like that???? A bit of rocking from the engine torque would be sufficient.
Lastly, the damage is quite relaxed--even on "Realistic." You can get
slammed into by someone running at full speed and still drive away with just
localised damage. So far, there are several ways N4 is actually worse than
N3. Fortunately, the whole GPL base for the game works well, as expected.
Marc.
--
****************************************************************************
Marc Collins
[email hidden]
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
****************************************************************************
On Sat, 10 Feb 2001 05:06:49 GMT, "Marc Collins"
<[email hidden]> wrote:
Last night I ran a 25-lap race at California with no incidents at all
during the actual race, but on the cool-down lap, half the field piled
up in the fourth turn trying to enter the pits.
And trying to go three-wide is suicide. You get pinballed every time.
Paul the Cat =^..^=
"We've been sleeping all our lives --
At last we can open our eyes."
-- Carly Simon
Are you going to return it? If your answer is no then you really can't bitch
cause you are going to keep it anyway. Oh, and yellows in
practice??????????? HUH???????
"Marc Collins" <[email hidden]> wrote in message
news:J%3h6.219020$[email hidden]...
> I told the NH guys that nothing is more annoying than finding glitches or
> bugs within 5 minutes of running the game. Well, after a 2 hour
> installation procedure due to the security BS on the CD-ROM, I launchedN4.
>
> Two immediate problems: there are no yellows during practise...and that
> seems to mean that the AI drive as though slower or disabled vehiclesdon't
> exist. Ramming time...about the same degree of stupidity as the AI on pit
> lane in NH. A ridiculous number of incidents while runningpractise...most
> of which turn into catastrophes because the rest of the field just pilesin
and
> how to set it? I hope it won't take a year to figure out the best way to
> adjust FFB like it did with GPL.
>
> What the hell is with the wheel flailing around when you rev up the engine
> in neutral?? Is someone suggesting the front wheels are actually turning
> like that???? A bit of rocking from the engine torque would besufficient.
>
> Lastly, the damage is quite relaxed--even on "Realistic." You can get
> slammed into by someone running at full speed and still drive away withjust
> localised damage. So far, there are several ways N4 is actually worsethan
> N3. Fortunately, the whole GPL base for the game works well, as expected.
>
> Marc.
>
> --
>****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
>
Quoted text (8 lines)
> without even attempting to brake. > > The second is just silly: when you visit a track that has a smaller field, > the field size remains at the reduced number even when you go back to a > track that permits more. There should be an obvious option or default to > maximum field size for those who prefer that. > > "Damping" in the FFB set-up...where is the explanation of what this doesWhether I return it or not has no bearing whatsoever on whether I post an
opinion here...or what that opinion may be.
Yellows in practise...yes. Do you think that it is just a free for all in
the real NASCAR practise sessions? The point was that the AI's sense of
what is around them seems to be triggered by the yellow flag because during
a race, under a yellow flag situation, they act reasonably. During practise
mode, under what would be a yellow flag situation if there were yellow
flags, the AI drive like suicidal, homicidal maniacs.
Marc.
"Vintook" <[email hidden]> wrote in message
news:Jeeh6.4646$[email hidden]...
> Are you going to return it? If your answer is no then you really can'tbitch
or
pit
field,
> > the field size remains at the reduced number even when you go back to a
> > track that permits more. There should be an obvious option or defaultto
> > maximum field size for those who prefer that.
> >
> > "Damping" in the FFB set-up...where is the explanation of what this does
> and
> > how to set it? I hope it won't take a year to figure out the best wayto
> > adjust FFB like it did with GPL.
> >
> > What the hell is with the wheel flailing around when you rev up theengine
> > in neutral?? Is someone suggesting the front wheels are actuallyturning
expected.
> >
> > Marc.
> >
> > --
> >
>****************************************************************************
****************************************************************************
> >
> >
> >
>
>
Quoted text (7 lines)
> cause you are going to keep it anyway. Oh, and yellows in > practice??????????? HUH??????? > > > "Marc Collins" <[email hidden]> wrote in message > news:J%3h6.219020$[email hidden]... > > I told the NH guys that nothing is more annoying than finding glitchesQuoted text (8 lines)
> > bugs within 5 minutes of running the game. Well, after a 2 hour > > installation procedure due to the security BS on the CD-ROM, I launched > N4. > > > > Two immediate problems: there are no yellows during practise...and that > > seems to mean that the AI drive as though slower or disabled vehicles > don't > > exist. Ramming time...about the same degree of stupidity as the AI onQuoted text (7 lines)
> > lane in NH. A ridiculous number of incidents while running > practise...most > > of which turn into catastrophes because the rest of the field just piles > in > > without even attempting to brake. > > > > The second is just silly: when you visit a track that has a smallerQuoted text (9 lines)
> > like that???? A bit of rocking from the engine torque would be > sufficient. > > > > Lastly, the damage is quite relaxed--even on "Realistic." You can get > > slammed into by someone running at full speed and still drive away with > just > > localised damage. So far, there are several ways N4 is actually worse > than > > N3. Fortunately, the whole GPL base for the game works well, asQuoted text (7 lines)
> > Marc Collins > > [email hidden] > > > > Your mouse has moved. Windows must be restarted for the change > > to take effect. Reboot now? > > >Running a testing session would alleviate your problems. Then it would just
be you on the track.
"Marc Collins" <[email hidden]> wrote in message
news:RZhh6.221134$[email hidden]...
> Whether I return it or not has no bearing whatsoever on whether I post an
> opinion here...or what that opinion may be.
>
> Yellows in practise...yes. Do you think that it is just a free for all in
> the real NASCAR practise sessions? The point was that the AI's sense of
> what is around them seems to be triggered by the yellow flag becauseduring
> a race, under a yellow flag situation, they act reasonably. Duringpractise
launched
> > N4.
> > >
> > > Two immediate problems: there are no yellows during practise...andthat
piles
> > in
> > > without even attempting to brake.
> > >
> > > The second is just silly: when you visit a track that has a smaller
> field,
> > > the field size remains at the reduced number even when you go back toa
> > > track that permits more. There should be an obvious option or default
> to
> > > maximum field size for those who prefer that.
> > >
> > > "Damping" in the FFB set-up...where is the explanation of what thisdoes
with
****************************************************************************
****************************************************************************
Quoted text (19 lines)
> mode, under what would be a yellow flag situation if there were yellow > flags, the AI drive like suicidal, homicidal maniacs. > > Marc. > > "Vintook" <[email hidden]> wrote in message > news:Jeeh6.4646$[email hidden]... > > Are you going to return it? If your answer is no then you really can't > bitch > > cause you are going to keep it anyway. Oh, and yellows in > > practice??????????? HUH??????? > > > > > > "Marc Collins" <[email hidden]> wrote in message > > news:J%3h6.219020$[email hidden]... > > > I told the NH guys that nothing is more annoying than finding glitches > or > > > bugs within 5 minutes of running the game. Well, after a 2 hour > > > installation procedure due to the security BS on the CD-ROM, IQuoted text (7 lines)
> > > seems to mean that the AI drive as though slower or disabled vehicles > > don't > > > exist. Ramming time...about the same degree of stupidity as the AI on > pit > > > lane in NH. A ridiculous number of incidents while running > > practise...most > > > of which turn into catastrophes because the rest of the field justQuoted text (14 lines)
> > and > > > how to set it? I hope it won't take a year to figure out the best way > to > > > adjust FFB like it did with GPL. > > > > > > What the hell is with the wheel flailing around when you rev up the > engine > > > in neutral?? Is someone suggesting the front wheels are actually > turning > > > like that???? A bit of rocking from the engine torque would be > > sufficient. > > > > > > Lastly, the damage is quite relaxed--even on "Realistic." You can get > > > slammed into by someone running at full speed and still drive awayQuoted text (12 lines)
> > just > > > localised damage. So far, there are several ways N4 is actually worse > > than > > > N3. Fortunately, the whole GPL base for the game works well, as > expected. > > > > > > Marc. > > > > > > -- > > > > > >Quoted text (8 lines)
> > > Marc Collins > > > [email hidden] > > > > > > Your mouse has moved. Windows must be restarted for the change > > > to take effect. Reboot now? > > > > > >Quoted text (7 lines)
> > > > > > > > > > > > > > >Thanks for the useful suggestion. You don't happen to work for Sierra, do
you?
Marc.
"Vintook" <[email hidden]> wrote in message
news:_2jh6.10377$[email hidden]...
> Running a testing session would alleviate your problems. Then it wouldjust
> be you on the track.
>
> "Marc Collins" <[email hidden]> wrote in message
> news:RZhh6.221134$[email hidden]...
> > Whether I return it or not has no bearing whatsoever on whether I postan
> > opinion here...or what that opinion may be.
> >
> > Yellows in practise...yes. Do you think that it is just a free for allin
glitches
vehicles
> > > don't
> > > > exist. Ramming time...about the same degree of stupidity as the AIon
to
> a
> > > > track that permits more. There should be an obvious option ordefault
way
get
> > > > slammed into by someone running at full speed and still drive away
> with
> > > just
> > > > localised damage. So far, there are several ways N4 is actuallyworse
****************************************************************************
****************************************************************************
Quoted text (21 lines)
> > the real NASCAR practise sessions? The point was that the AI's sense of > > what is around them seems to be triggered by the yellow flag because > during > > a race, under a yellow flag situation, they act reasonably. During > practise > > mode, under what would be a yellow flag situation if there were yellow > > flags, the AI drive like suicidal, homicidal maniacs. > > > > Marc. > > > > "Vintook" <[email hidden]> wrote in message > > news:Jeeh6.4646$[email hidden]... > > > Are you going to return it? If your answer is no then you really can't > > bitch > > > cause you are going to keep it anyway. Oh, and yellows in > > > practice??????????? HUH??????? > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:J%3h6.219020$[email hidden]... > > > > I told the NH guys that nothing is more annoying than findingQuoted text (9 lines)
> > or > > > > bugs within 5 minutes of running the game. Well, after a 2 hour > > > > installation procedure due to the security BS on the CD-ROM, I > launched > > > N4. > > > > > > > > Two immediate problems: there are no yellows during practise...and > that > > > > seems to mean that the AI drive as though slower or disabledQuoted text (11 lines)
> > pit > > > > lane in NH. A ridiculous number of incidents while running > > > practise...most > > > > of which turn into catastrophes because the rest of the field just > piles > > > in > > > > without even attempting to brake. > > > > > > > > The second is just silly: when you visit a track that has a smaller > > field, > > > > the field size remains at the reduced number even when you go backQuoted text (7 lines)
> > to > > > > maximum field size for those who prefer that. > > > > > > > > "Damping" in the FFB set-up...where is the explanation of what this > does > > > and > > > > how to set it? I hope it won't take a year to figure out the bestQuoted text (11 lines)
> > to > > > > adjust FFB like it did with GPL. > > > > > > > > What the hell is with the wheel flailing around when you rev up the > > engine > > > > in neutral?? Is someone suggesting the front wheels are actually > > turning > > > > like that???? A bit of rocking from the engine torque would be > > > sufficient. > > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic." You canQuoted text (11 lines)
> > > than > > > > N3. Fortunately, the whole GPL base for the game works well, as > > expected. > > > > > > > > Marc. > > > > > > > > -- > > > > > > > > > >Quoted text (9 lines)
> > > > Marc Collins > > > > [email hidden] > > > > > > > > Your mouse has moved. Windows must be restarted for the change > > > > to take effect. Reboot now? > > > > > > > > > >Quoted text (9 lines)
> > > > > > > > > > > > > > > > > > > > > > > >>"Marc Collins" <[email hidden]> wrote
> Thanks for the useful suggestion. You don't happen to work for Sierra, do
> you?
Troll-o-Meter(tm) activated
[ymenard@server1]:~$ grep troll /var/log/messages
Feb 2 11:48:58 server1 trolld: high troll-o-meter reading detected Feb 10
11:54:58 server1 trolld: troll factor: 82.7 %
Feb 2 11:48:58 server1 trolld: whine factor: 97.3 %
Feb 2 11:48:58 server1 trolld: clue factor : 2.1 %
1 | | 5 | | 9 +10 +20 +30
/
/
/
/ (pegged the meter)
/
/
/
/
Troll-O-Meter
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- People think it must be fun to be a genius, but they don't realise how
hard it is to put up with all the idiots in the world.
LOL!
-Larry
"ymenard" <[email hidden]> wrote in message
news:sYoh6.9811$[email hidden]...
> >"Marc Collins" <[email hidden]> wrote
> > Thanks for the useful suggestion. You don't happen to work for Sierra,do
Quoted text (36 lines)
> > you? > > Troll-o-Meter(tm) activated > > [ymenard@server1]:~$ grep troll /var/log/messages > Feb 2 11:48:58 server1 trolld: high troll-o-meter reading detected Feb 10 > 11:54:58 server1 trolld: troll factor: 82.7 % > Feb 2 11:48:58 server1 trolld: whine factor: 97.3 % > Feb 2 11:48:58 server1 trolld: clue factor : 2.1 % > > > 1 | | 5 | | 9 +10 +20 +30 > / > / > / > / (pegged the meter) > / > / > / > / > Troll-O-Meter > > > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- People think it must be fun to be a genius, but they don't realise how > hard it is to put up with all the idiots in the world. > > >No, I happen to have a brain and realize that yellows during practice is
absurd.
Vintook
"Marc Collins" <[email hidden]> wrote in message
news:XVjh6.88335$[email hidden]...
all
> in
> > > the real NASCAR practise sessions? The point was that the AI's senseof
can't
AI
smaller
this
the
****************************************************************************
****************************************************************************
Quoted text (18 lines)
> Thanks for the useful suggestion. You don't happen to work for Sierra, do > you? > > Marc. > > "Vintook" <[email hidden]> wrote in message > news:_2jh6.10377$[email hidden]... > > Running a testing session would alleviate your problems. Then it would > just > > be you on the track. > > > > "Marc Collins" <[email hidden]> wrote in message > > news:RZhh6.221134$[email hidden]... > > > Whether I return it or not has no bearing whatsoever on whether I post > an > > > opinion here...or what that opinion may be. > > > > > > Yellows in practise...yes. Do you think that it is just a free forQuoted text (12 lines)
> > > what is around them seems to be triggered by the yellow flag because > > during > > > a race, under a yellow flag situation, they act reasonably. During > > practise > > > mode, under what would be a yellow flag situation if there were yellow > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > Marc. > > > > > > "Vintook" <[email hidden]> wrote in message > > > news:Jeeh6.4646$[email hidden]... > > > > Are you going to return it? If your answer is no then you reallyQuoted text (21 lines)
> > > bitch > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > practice??????????? HUH??????? > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > news:J%3h6.219020$[email hidden]... > > > > > I told the NH guys that nothing is more annoying than finding > glitches > > > or > > > > > bugs within 5 minutes of running the game. Well, after a 2 hour > > > > > installation procedure due to the security BS on the CD-ROM, I > > launched > > > > N4. > > > > > > > > > > Two immediate problems: there are no yellows during practise...and > > that > > > > > seems to mean that the AI drive as though slower or disabled > vehicles > > > > don't > > > > > exist. Ramming time...about the same degree of stupidity as theQuoted text (10 lines)
> on > > > pit > > > > > lane in NH. A ridiculous number of incidents while running > > > > practise...most > > > > > of which turn into catastrophes because the rest of the field just > > piles > > > > in > > > > > without even attempting to brake. > > > > > > > > > > The second is just silly: when you visit a track that has aQuoted text (10 lines)
> > > field, > > > > > the field size remains at the reduced number even when you go back > to > > a > > > > > track that permits more. There should be an obvious option or > default > > > to > > > > > maximum field size for those who prefer that. > > > > > > > > > > "Damping" in the FFB set-up...where is the explanation of whatQuoted text (8 lines)
> > does > > > > and > > > > > how to set it? I hope it won't take a year to figure out the best > way > > > to > > > > > adjust FFB like it did with GPL. > > > > > > > > > > What the hell is with the wheel flailing around when you rev upQuoted text (25 lines)
> > > engine > > > > > in neutral?? Is someone suggesting the front wheels are actually > > > turning > > > > > like that???? A bit of rocking from the engine torque would be > > > > sufficient. > > > > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic." You can > get > > > > > slammed into by someone running at full speed and still drive away > > with > > > > just > > > > > localised damage. So far, there are several ways N4 is actually > worse > > > > than > > > > > N3. Fortunately, the whole GPL base for the game works well, as > > > expected. > > > > > > > > > > Marc. > > > > > > > > > > -- > > > > > > > > > > > > > > >Quoted text (10 lines)
> > > > > Marc Collins > > > > > [email hidden] > > > > > > > > > > Your mouse has moved. Windows must be restarted for the change > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > >Quoted text (11 lines)
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >The AI during "incidents" in practise sessions in N4 is absurd.
Marc.
"Vintook" <[email hidden]> wrote in message
news:ZdIh6.15360$[email hidden]...
do
post
sense
> of
> > > > what is around them seems to be triggered by the yellow flag because
> > > during
> > > > a race, under a yellow flag situation, they act reasonably. During
> > > practise
> > > > mode, under what would be a yellow flag situation if there wereyellow
practise...and
just
back
best
actually
> > > > turning
> > > > > > like that???? A bit of rocking from the engine torque would be
> > > > > sufficient.
> > > > > >
> > > > > > Lastly, the damage is quite relaxed--even on "Realistic." Youcan
> > get
> > > > > > slammed into by someone running at full speed and still driveaway
****************************************************************************
****************************************************************************
Quoted text (8 lines)
> No, I happen to have a brain and realize that yellows during practice is > absurd. > > Vintook > > "Marc Collins" <[email hidden]> wrote in message > news:XVjh6.88335$[email hidden]... > > Thanks for the useful suggestion. You don't happen to work for Sierra,Quoted text (13 lines)
> > you? > > > > Marc. > > > > "Vintook" <[email hidden]> wrote in message > > news:_2jh6.10377$[email hidden]... > > > Running a testing session would alleviate your problems. Then it would > > just > > > be you on the track. > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:RZhh6.221134$[email hidden]... > > > > Whether I return it or not has no bearing whatsoever on whether IQuoted text (7 lines)
> > an > > > > opinion here...or what that opinion may be. > > > > > > > > Yellows in practise...yes. Do you think that it is just a free for > all > > in > > > > the real NASCAR practise sessions? The point was that the AI'sQuoted text (24 lines)
> > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > > > Marc. > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > news:Jeeh6.4646$[email hidden]... > > > > > Are you going to return it? If your answer is no then you really > can't > > > > bitch > > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > > practice??????????? HUH??????? > > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > news:J%3h6.219020$[email hidden]... > > > > > > I told the NH guys that nothing is more annoying than finding > > glitches > > > > or > > > > > > bugs within 5 minutes of running the game. Well, after a 2 hour > > > > > > installation procedure due to the security BS on the CD-ROM, I > > > launched > > > > > N4. > > > > > > > > > > > > Two immediate problems: there are no yellows duringQuoted text (11 lines)
> > > that > > > > > > seems to mean that the AI drive as though slower or disabled > > vehicles > > > > > don't > > > > > > exist. Ramming time...about the same degree of stupidity as the > AI > > on > > > > pit > > > > > > lane in NH. A ridiculous number of incidents while running > > > > > practise...most > > > > > > of which turn into catastrophes because the rest of the fieldQuoted text (8 lines)
> > > piles > > > > > in > > > > > > without even attempting to brake. > > > > > > > > > > > > The second is just silly: when you visit a track that has a > smaller > > > > field, > > > > > > the field size remains at the reduced number even when you goQuoted text (12 lines)
> > to > > > a > > > > > > track that permits more. There should be an obvious option or > > default > > > > to > > > > > > maximum field size for those who prefer that. > > > > > > > > > > > > "Damping" in the FFB set-up...where is the explanation of what > this > > > does > > > > > and > > > > > > how to set it? I hope it won't take a year to figure out theQuoted text (8 lines)
> > way > > > > to > > > > > > adjust FFB like it did with GPL. > > > > > > > > > > > > What the hell is with the wheel flailing around when you rev up > the > > > > engine > > > > > > in neutral?? Is someone suggesting the front wheels areQuoted text (17 lines)
> > > with > > > > > just > > > > > > localised damage. So far, there are several ways N4 is actually > > worse > > > > > than > > > > > > N3. Fortunately, the whole GPL base for the game works well, as > > > > expected. > > > > > > > > > > > > Marc. > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > >Quoted text (11 lines)
> > > > > > Marc Collins > > > > > > [email hidden] > > > > > > > > > > > > Your mouse has moved. Windows must be restarted for the change > > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > > > > > > > >Quoted text (13 lines)
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >I think practice should have yellows too. At *least* as an option..
Marc Collins wrote:
Quoted text (165 lines)
> > The AI during "incidents" in practise sessions in N4 is absurd. > > Marc. > > "Vintook" <[email hidden]> wrote in message > news:ZdIh6.15360$[email hidden]... > > No, I happen to have a brain and realize that yellows during practice is > > absurd. > > Vintook > > > > "Marc Collins" <[email hidden]> wrote in message > > news:XVjh6.88335$[email hidden]... > > > Thanks for the useful suggestion. You don't happen to work for Sierra, > do > > > you? > > > > > > Marc. > > > > > > "Vintook" <[email hidden]> wrote in message > > > news:_2jh6.10377$[email hidden]... > > > > Running a testing session would alleviate your problems. Then it would > > > just > > > > be you on the track. > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > news:RZhh6.221134$[email hidden]... > > > > > Whether I return it or not has no bearing whatsoever on whether I > post > > > an > > > > > opinion here...or what that opinion may be. > > > > > > > > > > Yellows in practise...yes. Do you think that it is just a free for > > all > > > in > > > > > the real NASCAR practise sessions? The point was that the AI's > sense > > of > > > > > what is around them seems to be triggered by the yellow flag because > > > > during > > > > > a race, under a yellow flag situation, they act reasonably. During > > > > practise > > > > > mode, under what would be a yellow flag situation if there were > yellow > > > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > > > > > Marc. > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > news:Jeeh6.4646$[email hidden]... > > > > > > Are you going to return it? If your answer is no then you really > > can't > > > > > bitch > > > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > > > practice??????????? HUH??????? > > > > > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > > news:J%3h6.219020$[email hidden]... > > > > > > > I told the NH guys that nothing is more annoying than finding > > > glitches > > > > > or > > > > > > > bugs within 5 minutes of running the game. Well, after a 2 hour > > > > > > > installation procedure due to the security BS on the CD-ROM, I > > > > launched > > > > > > N4. > > > > > > > > > > > > > > Two immediate problems: there are no yellows during > practise...and > > > > that > > > > > > > seems to mean that the AI drive as though slower or disabled > > > vehicles > > > > > > don't > > > > > > > exist. Ramming time...about the same degree of stupidity as the > > AI > > > on > > > > > pit > > > > > > > lane in NH. A ridiculous number of incidents while running > > > > > > practise...most > > > > > > > of which turn into catastrophes because the rest of the field > just > > > > piles > > > > > > in > > > > > > > without even attempting to brake. > > > > > > > > > > > > > > The second is just silly: when you visit a track that has a > > smaller > > > > > field, > > > > > > > the field size remains at the reduced number even when you go > back > > > to > > > > a > > > > > > > track that permits more. There should be an obvious option or > > > default > > > > > to > > > > > > > maximum field size for those who prefer that. > > > > > > > > > > > > > > "Damping" in the FFB set-up...where is the explanation of what > > this > > > > does > > > > > > and > > > > > > > how to set it? I hope it won't take a year to figure out the > best > > > way > > > > > to > > > > > > > adjust FFB like it did with GPL. > > > > > > > > > > > > > > What the hell is with the wheel flailing around when you rev up > > the > > > > > engine > > > > > > > in neutral?? Is someone suggesting the front wheels are > actually > > > > > turning > > > > > > > like that???? A bit of rocking from the engine torque would be > > > > > > sufficient. > > > > > > > > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic." You > can > > > get > > > > > > > slammed into by someone running at full speed and still drive > away > > > > with > > > > > > just > > > > > > > localised damage. So far, there are several ways N4 is actually > > > worse > > > > > > than > > > > > > > N3. Fortunately, the whole GPL base for the game works well, as > > > > > expected. > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > > > > **************************************************************************** > > > > > > > Marc Collins > > > > > > > [email hidden] > > > > > > > > > > > > > > Your mouse has moved. Windows must be restarted for the change > > > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > > > > > > > > > > > > > > > **************************************************************************** > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >In a way I would agree, but think about how it would work.
When there is a "Yellow" during a real WC Practice, they basically all go
into the pit and sit there until the mess is cleaned up.
I do not know about you, but if I am practicing with the AI, the last thing
I want to do is go sit in the pit for 5 min while the game simulates
cleaning up the mess
There is NO pace car on yellows during practice
"Mick" <[email hidden]> wrote in message
news:[email hidden]...
is
Sierra,
would
> > > > just
> > > > > be you on the track.
> > > > >
> > > > > "Marc Collins" <[email hidden]> wrote in message
> > > > > news:RZhh6.221134$[email hidden]...
> > > > > > Whether I return it or not has no bearing whatsoever on whetherI
> > post
> > > > an
> > > > > > opinion here...or what that opinion may be.
> > > > > >
> > > > > > Yellows in practise...yes. Do you think that it is just a freefor
> > > all
> > > > in
> > > > > > the real NASCAR practise sessions? The point was that the AI's
> > sense
> > > of
> > > > > > what is around them seems to be triggered by the yellow flagbecause
> > > > > during
> > > > > > a race, under a yellow flag situation, they act reasonably.During
really
finding
> > > > glitches
> > > > > > or
> > > > > > > > bugs within 5 minutes of running the game. Well, after a 2hour
> > > > > > > > installation procedure due to the security BS on the CD-ROM,I
the
> > > AI
> > > > on
> > > > > > pit
> > > > > > > > lane in NH. A ridiculous number of incidents while running
> > > > > > > practise...most
> > > > > > > > of which turn into catastrophes because the rest of thefield
go
> > back
> > > > to
> > > > > a
> > > > > > > > track that permits more. There should be an obvious optionor
> > > > default
> > > > > > to
> > > > > > > > maximum field size for those who prefer that.
> > > > > > > >
> > > > > > > > "Damping" in the FFB set-up...where is the explanation ofwhat
> > > this
> > > > > does
> > > > > > > and
> > > > > > > > how to set it? I hope it won't take a year to figure outthe
> > best
> > > > way
> > > > > > to
> > > > > > > > adjust FFB like it did with GPL.
> > > > > > > >
> > > > > > > > What the hell is with the wheel flailing around when you revup
> > > the
> > > > > > engine
> > > > > > > > in neutral?? Is someone suggesting the front wheels are
> > actually
> > > > > > turning
> > > > > > > > like that???? A bit of rocking from the engine torque wouldbe
> > > > > > > sufficient.
> > > > > > > >
> > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic."You
> > can
> > > > get
> > > > > > > > slammed into by someone running at full speed and stilldrive
> > away
> > > > > with
> > > > > > > just
> > > > > > > > localised damage. So far, there are several ways N4 isactually
> > > > worse
> > > > > > > than
> > > > > > > > N3. Fortunately, the whole GPL base for the game workswell, as
****************************************************************************
> > > > > > > > Marc Collins
> > > > > > > > [email hidden]
> > > > > > > >
> > > > > > > > Your mouse has moved. Windows must be restarted for thechange
****************************************************************************
Quoted text (11 lines)
> I think practice should have yellows too. At *least* as an option.. > > Marc Collins wrote: > > > > The AI during "incidents" in practise sessions in N4 is absurd. > > > > Marc. > > > > "Vintook" <[email hidden]> wrote in message > > news:ZdIh6.15360$[email hidden]... > > > No, I happen to have a brain and realize that yellows during practiceQuoted text (7 lines)
> > > absurd. > > > > Vintook > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:XVjh6.88335$[email hidden]... > > > > Thanks for the useful suggestion. You don't happen to work forQuoted text (8 lines)
> > do > > > > you? > > > > > > > > Marc. > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > news:_2jh6.10377$[email hidden]... > > > > > Running a testing session would alleviate your problems. Then itQuoted text (10 lines)
> > > > > practise > > > > > > mode, under what would be a yellow flag situation if there were > > yellow > > > > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > > > > > > > Marc. > > > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > > news:Jeeh6.4646$[email hidden]... > > > > > > > Are you going to return it? If your answer is no then youQuoted text (9 lines)
> > > can't > > > > > > bitch > > > > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > > > > practice??????????? HUH??????? > > > > > > > > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > > > news:J%3h6.219020$[email hidden]... > > > > > > > > I told the NH guys that nothing is more annoying thanQuoted text (10 lines)
> > > > > launched > > > > > > > N4. > > > > > > > > > > > > > > > > Two immediate problems: there are no yellows during > > practise...and > > > > > that > > > > > > > > seems to mean that the AI drive as though slower or disabled > > > > vehicles > > > > > > > don't > > > > > > > > exist. Ramming time...about the same degree of stupidity asQuoted text (9 lines)
> > just > > > > > piles > > > > > > > in > > > > > > > > without even attempting to brake. > > > > > > > > > > > > > > > > The second is just silly: when you visit a track that has a > > > smaller > > > > > > field, > > > > > > > > the field size remains at the reduced number even when youQuoted text (12 lines)
> > > > > > expected. > > > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (8 lines)
> > > > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (13 lines)
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Yuck, I would not like having yellows in the practice session. Heck, I don't
spend that much time in the practice session anyways.
--
Don Burnette
"Mick" <[email hidden]> wrote in message
news:[email hidden]...
> I think practice should have yellows too. At *least* as an option..
>
> Marc Collins wrote:
> >
> > The AI during "incidents" in practise sessions in N4 is absurd.
> >
> > Marc.
> >
> > "Vintook" <[email hidden]> wrote in message
> > news:ZdIh6.15360$[email hidden]...
> > > No, I happen to have a brain and realize that yellows during practice
is
> > > absurd.
>
> > > Vintook
> > >
> > > "Marc Collins" <[email hidden]> wrote in message
> > > news:XVjh6.88335$[email hidden]...
> > > > Thanks for the useful suggestion. You don't happen to work for
Sierra,
> > do
> > > > you?
> > > >
> > > > Marc.
> > > >
> > > > "Vintook" <[email hidden]> wrote in message
> > > > news:_2jh6.10377$[email hidden]...
> > > > > Running a testing session would alleviate your problems. Then it
would
> > > > just
> > > > > be you on the track.
> > > > >
> > > > > "Marc Collins" <[email hidden]> wrote in message
> > > > > news:RZhh6.221134$[email hidden]...
> > > > > > Whether I return it or not has no bearing whatsoever on whether
I
> > post
> > > > an
> > > > > > opinion here...or what that opinion may be.
> > > > > >
> > > > > > Yellows in practise...yes. Do you think that it is just a free
for
> > > all
> > > > in
> > > > > > the real NASCAR practise sessions? The point was that the AI's
> > sense
> > > of
> > > > > > what is around them seems to be triggered by the yellow flag
because
> > > > > during
> > > > > > a race, under a yellow flag situation, they act reasonably.
During
> > > > > practise
> > > > > > mode, under what would be a yellow flag situation if there were
> > yellow
> > > > > > flags, the AI drive like suicidal, homicidal maniacs.
> > > > > >
> > > > > > Marc.
> > > > > >
> > > > > > "Vintook" <[email hidden]> wrote in message
> > > > > > news:Jeeh6.4646$[email hidden]...
> > > > > > > Are you going to return it? If your answer is no then you
really
> > > can't
> > > > > > bitch
> > > > > > > cause you are going to keep it anyway. Oh, and yellows in
> > > > > > > practice??????????? HUH???????
> > > > > > >
> > > > > > >
> > > > > > > "Marc Collins" <[email hidden]> wrote in message
> > > > > > > news:J%3h6.219020$[email hidden]...
> > > > > > > > I told the NH guys that nothing is more annoying than
finding
> > > > glitches
> > > > > > or
> > > > > > > > bugs within 5 minutes of running the game. Well, after a 2
hour
> > > > > > > > installation procedure due to the security BS on the CD-ROM,
I
> > > > > launched
> > > > > > > N4.
> > > > > > > >
> > > > > > > > Two immediate problems: there are no yellows during
> > practise...and
> > > > > that
> > > > > > > > seems to mean that the AI drive as though slower or disabled
> > > > vehicles
> > > > > > > don't
> > > > > > > > exist. Ramming time...about the same degree of stupidity as
the
> > > AI
> > > > on
> > > > > > pit
> > > > > > > > lane in NH. A ridiculous number of incidents while running
> > > > > > > practise...most
> > > > > > > > of which turn into catastrophes because the rest of the
field
> > just
> > > > > piles
> > > > > > > in
> > > > > > > > without even attempting to brake.
> > > > > > > >
> > > > > > > > The second is just silly: when you visit a track that has a
> > > smaller
> > > > > > field,
> > > > > > > > the field size remains at the reduced number even when you
go
> > back
> > > > to
> > > > > a
> > > > > > > > track that permits more. There should be an obvious option
or
> > > > default
> > > > > > to
> > > > > > > > maximum field size for those who prefer that.
> > > > > > > >
> > > > > > > > "Damping" in the FFB set-up...where is the explanation of
what
> > > this
> > > > > does
> > > > > > > and
> > > > > > > > how to set it? I hope it won't take a year to figure out
the
> > best
> > > > way
> > > > > > to
> > > > > > > > adjust FFB like it did with GPL.
> > > > > > > >
> > > > > > > > What the hell is with the wheel flailing around when you rev
up
> > > the
> > > > > > engine
> > > > > > > > in neutral?? Is someone suggesting the front wheels are
> > actually
> > > > > > turning
> > > > > > > > like that???? A bit of rocking from the engine torque would
be
> > > > > > > sufficient.
> > > > > > > >
> > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic."
You
> > can
> > > > get
> > > > > > > > slammed into by someone running at full speed and still
drive
> > away
> > > > > with
> > > > > > > just
> > > > > > > > localised damage. So far, there are several ways N4 is
actually
> > > > worse
> > > > > > > than
> > > > > > > > N3. Fortunately, the whole GPL base for the game works
well, as
> > > > > > expected.
> > > > > > > >
> > > > > > > > Marc.
> > > > > > > >
> > > > > > > > --
> > > > > > > >
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
****************************************************************************
> > > > > > > > Marc Collins
> > > > > > > > [email hidden]
> > > > > > > >
> > > > > > > > Your mouse has moved. Windows must be restarted for the
change
> > > > > > > > to take effect. Reboot now?
> > > > > > > >
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
****************************************************************************
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > >
> > > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> > > >
> > >
> > >
They have yellows during practise? That's absurd...I heard from a reliable
source!! :)
Marc.
"Cliff Roman" <[email hidden]> wrote in message
news:969nf7$1g1i$[email hidden]...
> In a way I would agree, but think about how it would work.
>
> When there is a "Yellow" during a real WC Practice, they basically all go
> into the pit and sit there until the mess is cleaned up.
>
> I do not know about you, but if I am practicing with the AI, the lastthing
practice
whether
> I
> > > post
> > > > > an
> > > > > > > opinion here...or what that opinion may be.
> > > > > > >
> > > > > > > Yellows in practise...yes. Do you think that it is just afree
> for
> > > > all
> > > > > in
> > > > > > > the real NASCAR practise sessions? The point was that theAI's
were
2
> hour
> > > > > > > > > installation procedure due to the security BS on theCD-ROM,
disabled
> > > > > vehicles
> > > > > > > > don't
> > > > > > > > > exist. Ramming time...about the same degree of stupidityas
> the
> > > > AI
> > > > > on
> > > > > > > pit
> > > > > > > > > lane in NH. A ridiculous number of incidents whilerunning
a
option
rev
would
****************************************************************************
****************************************************************************
Quoted text (19 lines)
> I want to do is go sit in the pit for 5 min while the game simulates > cleaning up the mess > > There is NO pace car on yellows during practice > > > "Mick" <[email hidden]> wrote in message > news:[email hidden]... > > I think practice should have yellows too. At *least* as an option.. > > > > Marc Collins wrote: > > > > > > The AI during "incidents" in practise sessions in N4 is absurd. > > > > > > Marc. > > > > > > "Vintook" <[email hidden]> wrote in message > > > news:ZdIh6.15360$[email hidden]... > > > > No, I happen to have a brain and realize that yellows duringQuoted text (24 lines)
> is > > > > absurd. > > > > > > Vintook > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > news:XVjh6.88335$[email hidden]... > > > > > Thanks for the useful suggestion. You don't happen to work for > Sierra, > > > do > > > > > you? > > > > > > > > > > Marc. > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > news:_2jh6.10377$[email hidden]... > > > > > > Running a testing session would alleviate your problems. Then it > would > > > > > just > > > > > > be you on the track. > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > > news:RZhh6.221134$[email hidden]... > > > > > > > Whether I return it or not has no bearing whatsoever onQuoted text (9 lines)
> > > sense > > > > of > > > > > > > what is around them seems to be triggered by the yellow flag > because > > > > > > during > > > > > > > a race, under a yellow flag situation, they act reasonably. > During > > > > > > practise > > > > > > > mode, under what would be a yellow flag situation if thereQuoted text (22 lines)
> > > yellow > > > > > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > > > news:Jeeh6.4646$[email hidden]... > > > > > > > > Are you going to return it? If your answer is no then you > really > > > > can't > > > > > > > bitch > > > > > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > > > > > practice??????????? HUH??????? > > > > > > > > > > > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > > > > news:J%3h6.219020$[email hidden]... > > > > > > > > > I told the NH guys that nothing is more annoying than > finding > > > > > glitches > > > > > > > or > > > > > > > > > bugs within 5 minutes of running the game. Well, after aQuoted text (8 lines)
> I > > > > > > launched > > > > > > > > N4. > > > > > > > > > > > > > > > > > > Two immediate problems: there are no yellows during > > > practise...and > > > > > > that > > > > > > > > > seems to mean that the AI drive as though slower orQuoted text (9 lines)
> > > > > > > > practise...most > > > > > > > > > of which turn into catastrophes because the rest of the > field > > > just > > > > > > piles > > > > > > > > in > > > > > > > > > without even attempting to brake. > > > > > > > > > > > > > > > > > > The second is just silly: when you visit a track that hasQuoted text (8 lines)
> > > > smaller > > > > > > > field, > > > > > > > > > the field size remains at the reduced number even when you > go > > > back > > > > > to > > > > > > a > > > > > > > > > track that permits more. There should be an obviousQuoted text (18 lines)
> or > > > > > default > > > > > > > to > > > > > > > > > maximum field size for those who prefer that. > > > > > > > > > > > > > > > > > > "Damping" in the FFB set-up...where is the explanation of > what > > > > this > > > > > > does > > > > > > > > and > > > > > > > > > how to set it? I hope it won't take a year to figure out > the > > > best > > > > > way > > > > > > > to > > > > > > > > > adjust FFB like it did with GPL. > > > > > > > > > > > > > > > > > > What the hell is with the wheel flailing around when youQuoted text (7 lines)
> up > > > > the > > > > > > > engine > > > > > > > > > in neutral?? Is someone suggesting the front wheels are > > > actually > > > > > > > turning > > > > > > > > > like that???? A bit of rocking from the engine torqueQuoted text (31 lines)
> be > > > > > > > > sufficient. > > > > > > > > > > > > > > > > > > Lastly, the damage is quite relaxed--even on "Realistic." > You > > > can > > > > > get > > > > > > > > > slammed into by someone running at full speed and still > drive > > > away > > > > > > with > > > > > > > > just > > > > > > > > > localised damage. So far, there are several ways N4 is > actually > > > > > worse > > > > > > > > than > > > > > > > > > N3. Fortunately, the whole GPL base for the game works > well, as > > > > > > > expected. > > > > > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (14 lines)
> > > > > > > > > Marc Collins > > > > > > > > > [email hidden] > > > > > > > > > > > > > > > > > > Your mouse has moved. Windows must be restarted for the > change > > > > > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (15 lines)
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Nice to know I'm a reliable source. Yellows during practice in the GAME is
absurd. We are talking about the GAME. Why the hell would you want to drive
around the track doing 60 during a practice session or even go sit in the
pits like the real drivers? With the ability to go to a training session
with NO AI cars there is absolutely NO reason to have yellows in the
practice. Although the main reason is that it would be awfully boring and
the only practice you would be getting was driving under yellow. WOW! What
fun that would be! HEY MOM! I PAID $50 to drive around a track at 60 MPH
during a practice session! Isn't that great!
"Marc Collins" <[email hidden]> wrote in message
news:Rp%h6.229738$[email hidden]...
> They have yellows during practise? That's absurd...I heard from areliable
go
it
message
> > > > > > > > > news:J%3h6.219020$[email hidden]...
> > > > > > > > > > I told the NH guys that nothing is more annoying than
> > finding
> > > > > > glitches
> > > > > > > > or
> > > > > > > > > > bugs within 5 minutes of running the game. Well, aftera
stupidity
has
> a
> > > > > smaller
> > > > > > > > field,
> > > > > > > > > > the field size remains at the reduced number even whenyou
of
> > what
> > > > > this
> > > > > > > does
> > > > > > > > > and
> > > > > > > > > > how to set it? I hope it won't take a year to figureout
"Realistic."
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Quoted text (9 lines)
> source!! :) > > Marc. > > "Cliff Roman" <[email hidden]> wrote in message > news:969nf7$1g1i$[email hidden]... > > In a way I would agree, but think about how it would work. > > > > When there is a "Yellow" during a real WC Practice, they basically allQuoted text (41 lines)
> > into the pit and sit there until the mess is cleaned up. > > > > I do not know about you, but if I am practicing with the AI, the last > thing > > I want to do is go sit in the pit for 5 min while the game simulates > > cleaning up the mess > > > > There is NO pace car on yellows during practice > > > > > > "Mick" <[email hidden]> wrote in message > > news:[email hidden]... > > > I think practice should have yellows too. At *least* as an option.. > > > > > > Marc Collins wrote: > > > > > > > > The AI during "incidents" in practise sessions in N4 is absurd. > > > > > > > > Marc. > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > news:ZdIh6.15360$[email hidden]... > > > > > No, I happen to have a brain and realize that yellows during > practice > > is > > > > > absurd. > > > > > > > > Vintook > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > news:XVjh6.88335$[email hidden]... > > > > > > Thanks for the useful suggestion. You don't happen to work for > > Sierra, > > > > do > > > > > > you? > > > > > > > > > > > > Marc. > > > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > > news:_2jh6.10377$[email hidden]... > > > > > > > Running a testing session would alleviate your problems. ThenQuoted text (46 lines)
> > would > > > > > > just > > > > > > > be you on the track. > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > > > > > news:RZhh6.221134$[email hidden]... > > > > > > > > Whether I return it or not has no bearing whatsoever on > whether > > I > > > > post > > > > > > an > > > > > > > > opinion here...or what that opinion may be. > > > > > > > > > > > > > > > > Yellows in practise...yes. Do you think that it is just a > free > > for > > > > > all > > > > > > in > > > > > > > > the real NASCAR practise sessions? The point was that the > AI's > > > > sense > > > > > of > > > > > > > > what is around them seems to be triggered by the yellow flag > > because > > > > > > > during > > > > > > > > a race, under a yellow flag situation, they act reasonably. > > During > > > > > > > practise > > > > > > > > mode, under what would be a yellow flag situation if there > were > > > > yellow > > > > > > > > flags, the AI drive like suicidal, homicidal maniacs. > > > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > > > > > news:Jeeh6.4646$[email hidden]... > > > > > > > > > Are you going to return it? If your answer is no then you > > really > > > > > can't > > > > > > > > bitch > > > > > > > > > cause you are going to keep it anyway. Oh, and yellows in > > > > > > > > > practice??????????? HUH??????? > > > > > > > > > > > > > > > > > > > > > > > > > > > "Marc Collins" <[email hidden]> wrote inQuoted text (16 lines)
> 2 > > hour > > > > > > > > > > installation procedure due to the security BS on the > CD-ROM, > > I > > > > > > > launched > > > > > > > > > N4. > > > > > > > > > > > > > > > > > > > > Two immediate problems: there are no yellows during > > > > practise...and > > > > > > > that > > > > > > > > > > seems to mean that the AI drive as though slower or > disabled > > > > > > vehicles > > > > > > > > > don't > > > > > > > > > > exist. Ramming time...about the same degree ofQuoted text (16 lines)
> as > > the > > > > > AI > > > > > > on > > > > > > > > pit > > > > > > > > > > lane in NH. A ridiculous number of incidents while > running > > > > > > > > > practise...most > > > > > > > > > > of which turn into catastrophes because the rest of the > > field > > > > just > > > > > > > piles > > > > > > > > > in > > > > > > > > > > without even attempting to brake. > > > > > > > > > > > > > > > > > > > > The second is just silly: when you visit a track thatQuoted text (12 lines)
> > go > > > > back > > > > > > to > > > > > > > a > > > > > > > > > > track that permits more. There should be an obvious > option > > or > > > > > > default > > > > > > > > to > > > > > > > > > > maximum field size for those who prefer that. > > > > > > > > > > > > > > > > > > > > "Damping" in the FFB set-up...where is the explanationQuoted text (20 lines)
> > the > > > > best > > > > > > way > > > > > > > > to > > > > > > > > > > adjust FFB like it did with GPL. > > > > > > > > > > > > > > > > > > > > What the hell is with the wheel flailing around when you > rev > > up > > > > > the > > > > > > > > engine > > > > > > > > > > in neutral?? Is someone suggesting the front wheels are > > > > actually > > > > > > > > turning > > > > > > > > > > like that???? A bit of rocking from the engine torque > would > > be > > > > > > > > > sufficient. > > > > > > > > > > > > > > > > > > > > Lastly, the damage is quite relaxed--even onQuoted text (28 lines)
> > You > > > > can > > > > > > get > > > > > > > > > > slammed into by someone running at full speed and still > > drive > > > > away > > > > > > > with > > > > > > > > > just > > > > > > > > > > localised damage. So far, there are several ways N4 is > > actually > > > > > > worse > > > > > > > > > than > > > > > > > > > > N3. Fortunately, the whole GPL base for the game works > > well, as > > > > > > > > expected. > > > > > > > > > > > > > > > > > > > > Marc. > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (15 lines)
> > > > > > > > > > Marc Collins > > > > > > > > > > [email hidden] > > > > > > > > > > > > > > > > > > > > Your mouse has moved. Windows must be restarted for the > > change > > > > > > > > > > to take effect. Reboot now? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Quoted text (17 lines)
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >The reason would be the same as it is in real life. If you were using the
practise in the game for what it is intended, you'd be able to figure that
out. I could care less if they actually put yellows in the game for
practise sessions--the point is (and had been all along) that the AI need to
NOT IGNORE cautionary incidents and turn them into catastrophes. They
should react as though they were in a race (trying to preserve their car)
and as though their lives were at stake. We observe this behaviour and
learn what to expect in a race. 20 car pile-ups every 10 minutes is not a
simulation, nor is it entertaining.
Marc.
"Vintook" <[email hidden]> wrote in message
news:sDci6.19930$[email hidden]...
> Nice to know I'm a reliable source. Yellows during practice in the GAME is
> absurd. We are talking about the GAME. Why the hell would you want todrive
for
Then
flag
> > > because
> > > > > > > > during
> > > > > > > > > a race, under a yellow flag situation, they actreasonably.
you
> > > really
> > > > > > can't
> > > > > > > > > bitch
> > > > > > > > > > cause you are going to keep it anyway. Oh, and yellowsin
after
the
you
> > rev
> > > up
> > > > > > the
> > > > > > > > > engine
> > > > > > > > > > > in neutral?? Is someone suggesting the front wheelsare
still
> > > drive
> > > > > away
> > > > > > > > with
> > > > > > > > > > just
> > > > > > > > > > > localised damage. So far, there are several ways N4is
> > > actually
> > > > > > > worse
> > > > > > > > > > than
> > > > > > > > > > > N3. Fortunately, the whole GPL base for the gameworks
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> > > > > > > > > > > Marc Collins
> > > > > > > > > > > [email hidden]
> > > > > > > > > > >
> > > > > > > > > > > Your mouse has moved. Windows must be restarted forthe
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