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Rec.Autos.Simulators Archive

N4: 3D sound

4 posts by 2 people · 17 Feb 2001 10:57 UTC - 18 Feb 2001 15:38 UTC

Jari Jokinen 17 Feb 2001 10:57 UTC#203036
Some observations about the 3D sound in N4: - I can now now select between Direct Sound, A3D and EAX. The demo had only Direct Sound. - The a3d.dll in the N4 folder is dated 29.11.1999. Copying a newer version (6.3.2000) into the N4 folder makes no difference though. - The A3D splash screen sometimes hangs N4 or Windows - I disabled it. - Setting # of sounds heard to 16 (sometimes 15 is enough) or more disables the 3D sound. - Tire skid sound is heard only in the right channel in the cockpit view. - The 3D effects are now minimal; the muffled engine sound in the roof view is easiest to hear. In the demo there were some dynamic filter effects: The engine sound did change depending on track position (mimicing reflections?) and I think the pass-by sounds in the replays were more dramatic... Is this normal? Did they reduce the 3D effects in the release version? I have a Diamond MX300 with the latest reference drivers, Win98 and DirectX8.0a. I got my copy of N4 from http://www.interactcd.com/ It arrived in five days to Finland. Jari Jokinen
I have used the Direct X sound(whatever that is called in the game?) and the sounds 'reflect' very well. I have an OEM Aureal card(A3d 2.0) , with the last set of drivers that I know of...v2048 seems to jog my memory. I didn't notice the problems you mention. Try the other effects, EAX and Dx sound to see if the problems persist. (fwiw, the EAX effects are done by the Aureal drivers in software right?) dave henrie "Jari Jokinen" <[email hidden]> wrote in message news:96lmhi$g01$[email hidden]... > Some observations about the 3D sound in N4: > > - I can now now select between Direct Sound, A3D and EAX. The demo hadonly > Direct Sound. > - The a3d.dll in the N4 folder is dated 29.11.1999. Copying a newerversion > (6.3.2000) into the N4 folder makes no difference though. > - The A3D splash screen sometimes hangs N4 or Windows - I disabled it. > - Setting # of sounds heard to 16 (sometimes 15 is enough) or moredisables > the 3D sound. > - Tire skid sound is heard only in the right channel in the cockpit view. > - The 3D effects are now minimal; the muffled engine sound in the roofview > is easiest to hear. In the demo there were some dynamic filter effects:The > engine sound did change depending on track position (mimicingreflections?)
Quoted text (14 lines)> and I think the pass-by sounds in the replays were more dramatic... > > Is this normal? Did they reduce the 3D effects in the release version? I > have a Diamond MX300 with the latest reference drivers, Win98 and > DirectX8.0a. > > I got my copy of N4 from > http://www.interactcd.com/ > It arrived in five days to Finland. > > Jari Jokinen > > >
I tried them (Direct Sound, A3D, EAX) with no success. I have v2048 drivers and A3D drivers v3.12, which are the latest. The demo sounded better in my system. Jari Jokinen Dave Henrie wrote in message ...
Quoted text (43 lines)> I have used the Direct X sound(whatever that is called in the game?) >and the sounds 'reflect' very well. I have an OEM Aureal card(A3d 2.0) , >with the last set of drivers that I know of...v2048 seems to jog my memory. >I didn't notice the problems you mention. Try the other effects, EAX and >Dx sound to see if the problems persist. (fwiw, the EAX effects are done by >the Aureal drivers in software right?) >dave henrie >"Jari Jokinen" <[email hidden]> wrote in message >news:96lmhi$g01$[email hidden]... >> Some observations about the 3D sound in N4: >> >> - I can now now select between Direct Sound, A3D and EAX. The demo had >only >> Direct Sound. >> - The a3d.dll in the N4 folder is dated 29.11.1999. Copying a newer >version >> (6.3.2000) into the N4 folder makes no difference though. >> - The A3D splash screen sometimes hangs N4 or Windows - I disabled it. >> - Setting # of sounds heard to 16 (sometimes 15 is enough) or more >disables >> the 3D sound. >> - Tire skid sound is heard only in the right channel in the cockpit view. >> - The 3D effects are now minimal; the muffled engine sound in the roof >view >> is easiest to hear. In the demo there were some dynamic filter effects: >The >> engine sound did change depending on track position (mimicing >reflections?) >> and I think the pass-by sounds in the replays were more dramatic... >> >> Is this normal? Did they reduce the 3D effects in the release version? I >> have a Diamond MX300 with the latest reference drivers, Win98 and >> DirectX8.0a. >> >> I got my copy of N4 from >> http://www.interactcd.com/ >> It arrived in five days to Finland. >> >> Jari Jokinen >> >> >> >
"Jari Jokinen" <[email hidden]> wrote in message news:96o4i7$boq$[email hidden]... > I tried them (Direct Sound, A3D, EAX) with no success. I have v2048drivers > and A3D drivers v3.12, which are the latest. The demo sounded better in my > system. > > Jari Jokinen Well ok.... uhm I know they re-worked the sound due to problems with some Soundblaster cards in the demo. So...perhaps get over to the Sierra forum and ask Eric Busch for help.(he's kinda the sound gopher at Papy.) Good luck. ps...Eric if you see this..no offense...I just don't know your official title :) dave henrie

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