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Is Colin Mcrae Rally 2 any good.

23 posts by 14 people · 18 Feb 2001 22:29 UTC - 14 Mar 2001 22:22 UTC

Colin McRae Rally 2 compared with Mobil 1 Rally Championship

A user asked how Colin McRae Rally 2 compares with Mobil 1 Rally Championship. Respondents described CMR2 as a cross between arcade and sim with excellent car detail, while some considered Rally Championship (RC2000 in Europe) the better simulation. Later posts dealt with CMR2 stuttering, with DMA settings suggested as a fix.

game comparisonreview/impressionstech supportColin McRae Rally 2.0Mobil 1 Rally Championship

Automated summary.

Pat 18 Feb 2001 22:29 UTC#202677
How does it compare to Mobil1 Rally Championship? Pat
Jay J 18 Feb 2001 22:49 UTC↳ reply to Pat#202679
Like most racing titles from Codemasters, I would call it a cross between an Arcade racer and a pure "sim". With an emphasis on making the game/sim a reflection of a real life racing series... Graphically it's probably superior to just about any other rally sim, at least in car detail, damage modeling, etc, but like many other racers it tends to use 2d graphics for the trees, rocks, people, etc on the side of the "track". Physics modeling are great, you can slide and drift the cars through turns, but some have labeled it too easy to drive. I thought Mobil 1 Rally had decent enough physics with the latest patches and tweak utilities, but some feel it's too "stuck to the road", where Rally Masters is too nervous and twitchy, with difficult controller setup, and poor documentation. I'd say CMR2 is somewhere in between those two... The only caveat is that you'll need a fairly beefed up machine to run it with decent graphics, otherwise you'll have to turn down quite a bit... Let's put it this way... I'm running a PIII 933, with 128 meg of RAM and a 64 meg GeForce2 GTS card and I still turn Environmental mapping to standard or even sometime to off in order to improve frame rate! However... There is rumored to be a patch out soon that may address this! Jay J "Pat" <[email hidden]> wrote in message news:20Yj6.2667$[email hidden]... > How does it compare to Mobil1 Rally Championship? > > Pat > >
Pat <[email hidden]> wrote in message news:20Yj6.2667$[email hidden]... > How does it compare to Mobil1 Rally Championship? > > Pat > >yep its fun the harder you go the more rewarding it is, stats of like arcade, but more like sim at the limit, a well balanced game
Tim O 19 Feb 2001 05:42 UTC↳ reply to Pat#202503
On Sun, 18 Feb 2001 16:29:47 -0600, "Pat" <[email hidden]> wrote: >How does it compare to Mobil1 Rally Championship? I like CMR 2 much better. Even though many said Mobil 1 Rally Championship felt accurate after patching, I never felt it conveyed the proper feeling of weight and momentum. The braking was too fast, and the sliding under-done. CMR2 is tilted slightly more toward fun and accessibility than total hard-core simulation, but the good news is that it works fantastically. The cars are fun to drive, slide how you'd expect, and look fantastic in replays. Like the other poster said, it requires a LOT of horsepower to run it well. I have a P3/866 and Geforce 2 MX, and I backed the resolution off to 800x600 to keep the frame rates fast. The two things I don't like about it are an occasional stutter on my system that doesn't seem to be linked to resoution or detail settings, and I don't like the windsheild special effect of the cockpit view. It's cool that they tried to model it, but it bothered me enough to start using the hood view. Tim
On Sun, 18 Feb 2001 22:49:47 GMT, "Jay J" <[email hidden]> wrote:
Quoted text (8 lines)>Like most racing titles from Codemasters, I would call it a cross between an >Arcade racer and a pure "sim". With an emphasis on making the game/sim a >reflection of a real life racing series... > >Graphically it's probably superior to just about any other rally sim, at >least in car detail, damage modeling, etc, but like many other racers it >tends to use 2d graphics for the trees, rocks, people, etc on the side of >the "track".
I have to comment on this.. Indeed, car detail and damage modelling are fantastic, but imho the rest looks rather poor. And since you don't see the car from the cockpit view, I can't understand why they focussed on getting the car so perfect while the scenery hardly looks better than CMR1. RC2000 does a far, far, FAR better job imho. >Physics modeling are great, you can slide and drift the cars through turns, >but some have labeled it too easy to drive. I thought Mobil 1 Rally had >decent enough physics with the latest patches and tweak utilities, but some >feel it's too "stuck to the road", where Rally Masters is too nervous and >twitchy, with difficult controller setup, and poor documentation. CMRII is more 'fun' to drive, you can really make big slides and throw the car into the corners. RC2000 seems to have a more realistic model, but to be honest, neither of them give me the feeling of being in a real rallycar. Can't really comment on Rally Masters, since I deleted that one after a couple of hours. CMRII is good fun as an arcade racer, but the simple graphics, short stages and waaaay to wide roads spoil the fun for me. RC2000 with all it's faults is still the best rally sim for me, I still play it regular. Andre
On Sun, 18 Feb 2001 21:42:41 -0800, Tim O <[email hidden]> wrote: >The two things I don't like about it are an occasional stutter on my >system that doesn't seem to be linked to resoution or detail settings, >and I don't like the windsheild special effect of the cockpit view. >It's cool that they tried to model it, but it bothered me enough to >start using the hood view. There's a fix for that! Couple of weeks ago I found a CMRII site with a 'no special effect windshields' patch. Unfortunately I don't have the link anymore, but I'm sure you'll find it with a bit of searching. Andre >Tim >
On Mon, 19 Feb 2001 11:58:22 GMT, [email hidden] (Andre Warringa) wrote: >There's a fix for that! Couple of weeks ago I found a CMRII site with >a 'no special effect windshields' patch. >Unfortunately I don't have the link anymore, but I'm sure you'll find >it with a bit of searching. > >Andre Thanks Andre, I'll look around for it. Tim
On Mon, 19 Feb 2001 11:56:04 GMT, [email hidden] (Andre Warringa) thus spoke: >CMRII is good fun as an arcade racer, but the simple graphics, short >stages and waaaay to wide roads spoil the fun for me. >RC2000 with all it's faults is still the best rally sim for me, I >still play it regular. > >Andre Is RC2000 the same game that comes in an orange box and reads Mobil 1 Rally Championship or is that an older version? -- Jagg
On Mon, 19 Feb 2001 18:32:30 GMT, [email hidden] (Jagg) wrote:
Quoted text (15 lines)>On Mon, 19 Feb 2001 11:56:04 GMT, [email hidden] (Andre >Warringa) thus spoke: > > >>CMRII is good fun as an arcade racer, but the simple graphics, short >>stages and waaaay to wide roads spoil the fun for me. >>RC2000 with all it's faults is still the best rally sim for me, I >>still play it regular. >> >>Andre > >Is RC2000 the same game that comes in an orange box and reads >Mobil 1 >Rally Championship >or is that an older version?
No, the same, in the US it's called Mobil 1 RC and in Europe RC2000. Or something like that. Andre
On Mon, 19 Feb 2001 19:33:43 GMT, Andre Warringa <[email hidden]> thus spoke: >No, the same, in the US it's called Mobil 1 RC and in Europe RC2000. >Or something like that. > >Andre > Geez, I had it in my hands the other day and didn't buy it because I thought it was an older version. Only $36.00 CAD too. -- Jagg
> No, the same, in the US it's called Mobil 1 RC and in Europe RC2000. > Or something like that. > > Andre Other way round maybe? Well, anyway, it's called Mobil 1 RC in the UK :)
On Tue, 20 Feb 2001 02:04:06 GMT, "Simon Brown" <[email hidden]> thus spoke: >Other way round maybe? Well, anyway, it's called Mobil 1 RC in the UK :) > > Then why do people keep calling it RC2000? -- Jagg
Jag 20 Feb 2001 05:04 UTC#527775
On Tue, 20 Feb 2001 02:04:06 GMT, "Simon Brown" Then why do people keep calling it RC2000? -- Jagg
ymenard 25 Feb 2001 03:03 UTC↳ reply to Jagg#200192
>"Jagg" <[email hidden]> wrote > Then why do people keep calling it RC2000? Is it really important? It was released all around europe as RC2000, well most of it. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- People think it must be fun to be a genius, but they don't realise how hard it is to put up with all the idiots in the world.
Jagg 25 Feb 2001 03:46 UTC↳ reply to ymenard#200208
On Sun, 25 Feb 2001 03:03:59 GMT, "ymenard" <[email hidden]> wrote: >Is it really important? It was released all around europe as RC2000, well >most of it. I was asking out of curiosity. Is that ok with you? :-o
Txl 25 Feb 2001 12:25 UTC↳ reply to ymenard#200181
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 well, the point is that RC2000 or RC2K or mobil rally something is really the best rally game out there for simulation. I know mot of you don't do this (including me because I found out yesterday) but go check the replays on RC2K, you have about 1232 different camera angles, the rear bumper view with the duest making a sort of tunnel is REALLY astounding... "ymenard" <[email hidden]> a �crit dans le message news: zC_l6.14408$[email hidden]...
Quoted text (18 lines)> >"Jagg" <[email hidden]> wrote > > Then why do people keep calling it RC2000? > > > Is it really important? It was released all around europe as > RC2000, well most of it. > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- People think it must be fun to be a genius, but they don't > realise how hard it is to put up with all the idiots in the world. > >
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hobbit 12 Mar 2001 03:42 UTC↳ reply to Pat#196632
I like them both, actually... I'm having trouble with stuttering graphics with CM2, tho! I have an Asus A7V with latest bios flash(1007) , 1ghz Athlon T-bird, 256mb PC133 CAS2, and Geforce DDR and about half to three-quarters the way thru *any* stage the screen gets *very* "busy", with jerking and jumping badly... Very hard to control the car that way! I've tried about 10 different nVidia drivers and even lowered the graphics settings on the game, but no matter how smooth each stage starts out, it ends the same :( I've checked and the card is running at 4x AGP, so that's not it.. Any other ideas? On Sun, 18 Feb 2001 16:29:47 -0600, "Pat" <[email hidden]> wrote: >How does it compare to Mobil1 Rally Championship? > >Pat > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
hobbit 12 Mar 2001 03:45 UTC↳ reply to Jagg#196635
Not only that, but I *have* the Mobil 1 game and thought I couldn't join the online league because I had the wrong version! :( Thanks for asking! On Sun, 25 Feb 2001 03:46:20 GMT, Jagg <[email hidden]> wrote:
Quoted text (8 lines)>On Sun, 25 Feb 2001 03:03:59 GMT, "ymenard" <[email hidden]> >wrote: > > >>Is it really important? It was released all around europe as RC2000, well >>most of it. > > I was asking out of curiosity. Is that ok with you? :-o
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I had a similar video stuttering problem which was fixed when I successfully enabled DMA (ATA-33) on my new HD. Derek James wrote:
Quoted text (17 lines)> On Sun, 11 Mar 2001 22:42:41 -0500, hobbit <nospam@here> wrote: > > >I like them both, actually... I'm having trouble with stuttering > >graphics with CM2, tho! > > > >I have an Asus A7V with latest bios flash(1007) , 1ghz Athlon T-bird, > >256mb PC133 CAS2, and Geforce DDR and about half to three-quarters the > >way thru *any* stage the screen gets *very* "busy", with jerking and > >jumping badly... Very hard to control the car that way! > > I have a very similar setup but with an Abit KT7-RAID. Exactly the > same problem, makes the game unplayable. > > Post here if anyone has a solution. > > -- > Derek James
David Christensen 13 Mar 2001 22:18 UTC#196282
In article <[email hidden]>, [email hidden] (Derek James) wrote:
Quoted text (13 lines)> On Tue, 13 Mar 2001 10:31:00 -0500, Mike Craig > <[email hidden]> wrote: > > >I had a similar video stuttering problem which was fixed when I > >successfully enabled DMA (ATA-33) on my new HD. > > Thanks for the suggestion. I'm using two ATA-100 drives attached the > the Highpoint RAID controller so DMA settings don't apply in the same > sense. > > -- > Derek James >
There are various posts around (sorry, don't have direct reference) re audio codecs and stuttering. They may help. They helped a bit for me, although the big improvement was moving from a Gigabyte to an ASUS motherboard. DC
In my case the drive was set to ATA-100 but the MB only supports ATA-33. Once I adjucted the HD firmware to ATA-33 all was smooth. Derek James wrote:
Quoted text (12 lines)> On Tue, 13 Mar 2001 10:31:00 -0500, Mike Craig > <[email hidden]> wrote: > > >I had a similar video stuttering problem which was fixed when I > >successfully enabled DMA (ATA-33) on my new HD. > > Thanks for the suggestion. I'm using two ATA-100 drives attached the > the Highpoint RAID controller so DMA settings don't apply in the same > sense. > > -- > Derek James
Hmmm... I'm running ATA100 drive with DMA enabled already.. BTW, I'm using Paragon Virtual CD to create an image of the cd, so I can do a minimum install to the hd, and put the original cd back in the case, for safekeeping! I doubt that this is a problem, however, because I tried the full install to the hd and it made no difference.. On Tue, 13 Mar 2001 10:31:00 -0500, Mike Craig <[email hidden]> wrote:
Quoted text (22 lines)>I had a similar video stuttering problem which was fixed when I >successfully enabled DMA (ATA-33) on my new HD. > >Derek James wrote: > >> On Sun, 11 Mar 2001 22:42:41 -0500, hobbit <nospam@here> wrote: >> >> >I like them both, actually... I'm having trouble with stuttering >> >graphics with CM2, tho! >> > >> >I have an Asus A7V with latest bios flash(1007) , 1ghz Athlon T-bird, >> >256mb PC133 CAS2, and Geforce DDR and about half to three-quarters the >> >way thru *any* stage the screen gets *very* "busy", with jerking and >> >jumping badly... Very hard to control the car that way! >> >> I have a very similar setup but with an Abit KT7-RAID. Exactly the >> same problem, makes the game unplayable. >> >> Post here if anyone has a solution. >> >> -- >> Derek James
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