Race Sim Central
Rec.Autos.Simulators Archive

N4 D3D fan now an OpenGL convert

2 posts by 1 person · 27 Feb 2001 04:36 UTC - 27 Feb 2001 23:27 UTC

Marc Collins 27 Feb 2001 04:36 UTC#199657
I played around with my video drivers (GeForce2 GTS) over the weekend. I had poor looking graphics in OpenGL (distant objects blurry and other problems) so I used D3D. The frame rate hit was minimal. Now I have OpenGL still running faster frame rates than D3D, but it looks gorgeous. The cars are now almost like NH cars. The detail and clarity is awesome in the cars and the surroundings. I am running 1600 x 1200 resolution because the frame rate hit vs. 1280 x 968 at the worst spots on the tracks is only 1 fps!!!! There are a lot of nVIDEA/OpenGL adjustments that make a huge difference to the look on your screen. Too bad I was not a Quake-head or something--it might not have taken me so long to get everything set properly. Very happy with graphics at this point. It now looks like the next generation graphics engine after GPL. Still too many jaggies, but.... Now all I need is a 2 GHz CPU to handle the AI during the plentiful multi-car pile-ups. Marc. -- **************************************************************************** Marc Collins [email hidden] Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now? ****************************************************************************
Several people have e-mailed asking for my settings: nVIDEA 6.50 drivers Enable buffer region extension Allow the dual planes... Enable anisotropic filtering Enable alternate depth buffering... Use desktop colour depth Auto Select buffer flipping mode Vertical synch off No antialiasing I have an AGP card, so PCI memory textures is N/A When the N4 configure graphics black screen with the white lettering is up pay attention to the max./total memory that is being allocated for textures. Mine varies dramatically from one setting to the next, but it seems as though we want this number to be as high as possible. Marc. "Marc Collins" <[email hidden]> wrote in message news:T8Gm6.308403$[email hidden]... > I played around with my video drivers (GeForce2 GTS) over the weekend. I > had poor looking graphics in OpenGL (distant objects blurry and other > problems) so I used D3D. The frame rate hit was minimal. > > Now I have OpenGL still running faster frame rates than D3D, but it looks > gorgeous. The cars are now almost like NH cars. The detail and clarityis > awesome in the cars and the surroundings. I am running 1600 x 1200 > resolution because the frame rate hit vs. 1280 x 968 at the worst spots on > the tracks is only 1 fps!!!! There are a lot of nVIDEA/OpenGL adjustments > that make a huge difference to the look on your screen. Too bad I was nota
Quoted text (13 lines)> Quake-head or something--it might not have taken me so long to get > everything set properly. > > Very happy with graphics at this point. It now looks like the next > generation graphics engine after GPL. Still too many jaggies, but.... > > Now all I need is a 2 GHz CPU to handle the AI during the plentiful > multi-car pile-ups. > > Marc. > > -- >
**************************************************************************** > Marc Collins > [email hidden] > > Your mouse has moved. Windows must be restarted for the change > to take effect. Reboot now? >**************************************************************************** > > >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy