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N4 paintshop questions

9 posts by 6 people · 28 Feb 2001 15:25 UTC - 06 Mar 2001 23:02 UTC

Ms.Goodwrench 28 Feb 2001 15:25 UTC#199349
I've been trying to design a car in the N4 paintshop, but have run into a few problems... the manual isn't very useful, either. I don't have Paintshop Pro, either, so I'm kinda stuck using the game utility. What does the magic wand do? How do I flip or turn decals & text so they don't appear backward on one side of the car? Is there a straight line tool? It was my understanding that the paintshop in N4 would be much better than N3... hope it's just me not knowing what I'm doing ;-) The game itself absolutely ROCKS, and runs fine on my PIII 650 w/ Voodoo3 & 64 megs of RAM, I was delighted to find. Installation was also a breeze (N3 took an hour and a half of tweaking to get it to work). thanks, Ms.Goodwrench
The magic wand selects areas of similar color (adjust the tolerance slider to set how selective it is). Any tool with a little triangle in the lower right corner has multiple modes, and if you click and hold one of these tools it will expand to display the alternate modes. If you expand the vertical flip tool it will show the other transform options (horizontal flip as well as rotate 90 degrees clockwise and counterclockwise). Click and hold the pencil tool to expand it to show the line tool. Eric "Ms.Goodwrench" <[email hidden]> wrote in message news:[email hidden]... > What does the magic wand do? > How do I flip or turn decals & text so they don't appear backward on oneside of the car? > Is there a straight line tool?
go to www.jasc.com and download an evaluable version of Paint shop pro 7.0(30 days free), very nice graphic program and it's perfect to paint any n4's car. =) -- ************************** -=AutomaN=- www.drivingitalia.com - Capo Sezione Nascar ************************** "Ms.Goodwrench" <[email hidden]> ha scritto nel messaggio news:[email hidden]... > > I've been trying to design a car in the N4 paintshop, but have run into a few problems... the manual > isn't very useful, either. I don't have Paintshop Pro, either, so I'm kinda stuck using the game > utility. > > What does the magic wand do? > How do I flip or turn decals & text so they don't appear backward on one side of the car? > Is there a straight line tool? > > > It was my understanding that the paintshop in N4 would be much better than N3... hope it's just me > not knowing what I'm doing ;-) > > The game itself absolutely ROCKS, and runs fine on my PIII 650 w/ Voodoo3 & 64 megs of RAM, I was > delighted to find. Installation was also a breeze (N3 took an hour and a half of tweaking to get it > to work). > > > thanks, > > Ms.Goodwrench > > >
Hey, I know you, you hang around with that bunch from lake r.a.s.n., the Paint Shop Pro is a good tip, and you can find very useful info and files at http://home.ptd.net/~delbert3/ it was here that I finally found the answer to a problem I was having with PSP, the first time you try to save your newly painted baby, you must remember to save the file as an Uncompressed 24 bit .tga image, by going File/Save As/and in the save file dialog box click options, and uncheck the box for image compression, and you will then be able to import your baby back into N4 and avoid the dreaded "invalid file type" error message. I'm having a lot of fun painting cars now, and with the ability to use PSP and to import decals and other graphic elements to your paintjobs, and the added ease of their new template system, making great looking cars has never been better. I also think you should get more of those rasn folks out to the online racetrack, I think a few of them have a need to work out some aggressive tendencies, if you know what I mean, and bangin' fenders is good for that......just keep 'em away from mine. Happy painting, Ed -- Ed White [email hidden] Go Rusty, and Dale, and Dale, and, *shit*, <sniff> RIP Dale Earnhardt "Ms.Goodwrench" <[email hidden]> wrote in message news:[email hidden]... > > I've been trying to design a car in the N4 paintshop, but have run into a few problems... the manual > isn't very useful, either. I don't have Paintshop Pro, either, so I'm kinda stuck using the game > utility. > > What does the magic wand do? > How do I flip or turn decals & text so they don't appear backward on one side of the car? > Is there a straight line tool? > > > It was my understanding that the paintshop in N4 would be much better than N3... hope it's just me > not knowing what I'm doing ;-) > > The game itself absolutely ROCKS, and runs fine on my PIII 650 w/ Voodoo3 & 64 megs of RAM, I was > delighted to find. Installation was also a breeze (N3 took an hour and a half of tweaking to get it > to work). > > > thanks, > > Ms.Goodwrench > > >
Eric Busch wrote in message <97j7bf$j57$[email hidden]>... >The magic wand selects areas of similar color (adjust the tolerance slider >to set how selective it is). Any tool with a little triangle in the lower >right corner has multiple modes, and if you click and hold one of these >tools it will expand to display the alternate modes. If you expand the >vertical flip tool it will show the other transform options (horizontalflip >as well as rotate 90 degrees clockwise and counterclockwise). Click and >hold the pencil tool to expand it to show the line tool. Interesting as hell! I wish I knew about this earlier as I could have made a better looking geometric paint schema instead if eye balling it. Shoot, I even made 4 copies of a sticker each rotated 90*. Now I know I can get rid of at least three :-) Any case, ANY and ALL information found that's not listed in the N4 book would be very much appreciated from anyone and everyone!
On Thu, 01 Mar 2001 14:29:57 GMT, "Michael Barlow" <[email hidden]> wrote:
Quoted text (20 lines)> >Eric Busch wrote in message <97j7bf$j57$[email hidden]>... >>The magic wand selects areas of similar color (adjust the tolerance slider >>to set how selective it is). Any tool with a little triangle in the lower >>right corner has multiple modes, and if you click and hold one of these >>tools it will expand to display the alternate modes. If you expand the >>vertical flip tool it will show the other transform options (horizontal >flip >>as well as rotate 90 degrees clockwise and counterclockwise). Click and >>hold the pencil tool to expand it to show the line tool. > > Interesting as hell! I wish I knew about this earlier as I could have >made a better looking geometric paint schema instead if eye balling it. >Shoot, I even made 4 copies of a sticker each rotated 90*. Now I know I can >get rid of at least three :-) > > Any case, ANY and ALL information found that's not listed in the N4 book >would be very much appreciated from anyone and everyone! > >
Amen to that :-) Thanks Eric -- I knew there had to be a way to rotate decals, but damned if I could figure it out. Ms.Goodwrench RDE 1951-2001 1-8-15 Proud to be a Mikey true believer :-)
On Thu, 01 Mar 2001 00:29:07 GMT, "Ed White" <[email hidden]> wrote:
Quoted text (19 lines)>Hey, I know you, you hang around with that bunch from lake r.a.s.n., the >Paint Shop Pro is a good tip, and you can find very useful info and files at >http://home.ptd.net/~delbert3/ it was here that I finally found the answer >to a problem I was having with PSP, the first time you try to save your >newly painted baby, you must remember to save the file as an Uncompressed 24 >bit .tga image, by going File/Save As/and in the save file dialog box click >options, and uncheck the box for image compression, and you will then be >able to import your baby back into N4 and avoid the dreaded "invalid file >type" error message. > I'm having a lot of fun painting cars now, and with the ability to use >PSP and to import decals and other graphic elements to your paintjobs, and >the added ease of their new template system, making great looking cars has >never been better. > I also think you should get more of those rasn folks out to the online >racetrack, I think a few of them have a need to work out some aggressive >tendencies, if you know what I mean, and bangin' fenders is good for >that......just keep 'em away from mine. > Happy painting, Ed >
I have a lousy 56k modem on antiquated rural phone lines, but I still might give online racing a whirl... I played Quake II and Half-Life online all the time, but I figure racing will be a lot more difficult :-( Thanks for the info :-) Ms.Goodwrench RDE 1951-2001 1-8-15 Proud to be a Mikey true believer :-)
Clicking on the manufacturer's Logo on the botom right hand corner of the paintshop we can place the contour lines and the extra graphics on to the car. YThis looks great and is at the very least a thousand times better system then the old NASCAR Racing Paintshops. However, Since I'm not racing for Chevy, Ford, Pontiac, or Dodge, I don't want their logo on my car. The body shape, contours, is all I'm after. So, with out editing the Chevy bow-ties piece by piece and taking hours to get the right color shades per piece, and ect... in the paintshop... has anyone found the templates files in N4 so that I could just erase the manufacturer emblems?
I've had some luck with the new paintshop. The one key that helped me figure it out was the tool tips and also the fact that alot of the buttons have a small black arrow in the corner and if you click on it it will show more posibilities (like rotating instead of flipping, and fading and lines and such). Hope this helps, Rick Miller "Ms.Goodwrench" <[email hidden]> wrote in message news:[email hidden]... > > I've been trying to design a car in the N4 paintshop, but have run into afew problems... the manual > isn't very useful, either. I don't have Paintshop Pro, either, so I'mkinda stuck using the game > utility. > > What does the magic wand do? > How do I flip or turn decals & text so they don't appear backward on oneside of the car? > Is there a straight line tool? > > > It was my understanding that the paintshop in N4 would be much better thanN3... hope it's just me > not knowing what I'm doing ;-) > > The game itself absolutely ROCKS, and runs fine on my PIII 650 w/ Voodoo3& 64 megs of RAM, I was > delighted to find. Installation was also a breeze (N3 took an hour and ahalf of tweaking to get it
Quoted text (10 lines)> to work). > > > thanks, > > Ms.Goodwrench > > > >

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