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Nascar 4 My thoughts.

2 posts by 2 people · 07 Mar 2001 00:12 UTC - 07 Mar 2001 03:47 UTC

Mike Tavares 07 Mar 2001 00:12 UTC#197736
I have had the game for a little over a week and here are my thoughts. 1. I have always been a KEYBOARD player, and now Papy gets the bright Idea to map the arrow keys to systems. Oh well suppose I will have to get used to different keys. I know PAPY won't fix this because there are probably very few Keyboard only players left out there. 2. AI definitely needs to be patched, nothing like getting ram by a car going 190+ mph during a wreck or under the caution. 3. Racing Daytona one of my prime passing places in coming out of turn four and into the tri-oval. If you pass someone low and your tire just grazes the yellow line (or goes completely over) the spotter yellows Speed Limit 55 mph, The spotter should be able to figure out that I am racing for position and not coming into the pits as I am already past the entrance to pit road. 4. The spotter, I don't pay him to sleep on the job. He is so slow with his information, many times I will be in the middle of a 3 wide battle and after I let off and get out of that, then he will yell your in middle 3 wide (not any longer) then he will immediately call Clear. 5. Car damage. Not very realistic when a car (mine in this example) flips over 8 times, then I decided not to pit since all 4 tires were still good, and the car ran 12 to 13mph faster laps then it did before the flips. (guess the low roof line makes it more aerodynamic) Also a car that flips that many times should not take 30 seconds to get fixed when it is in the pits. 6. Black Flags and Penalties. On the restart pass a car on the inside and you get black flagged even before you get to the start finish line. (The Nascar rules say you have to cross the start finish for the penalty). 7. Crashes. I don't about anyone here, but I have never seen a car flip over 2 or 3 times at a track like Martinsville. 8. Not being able to use paint jobs of our favorite drivers online like we used to be able to do with N3. 9. Overall the game is not bad and it will hopefully much better when Papy gets off there collective butts and releases a patch to fix the AI problems
Congratulations for having the dexterity to use a keyboard well enough to get far enough into this sim to figure all this out!!!!!!!!! I wouldn't have the patience, but your assessment of the problems with N4 is quite similar to my own. Marc. "Mike Tavares" <[email hidden]> wrote in message news:_1fp6.3190$[email hidden]... > I have had the game for a little over a week and here are my thoughts. > > 1. I have always been a KEYBOARD player, and now Papy gets the brightIdea
Quoted text (8 lines)> to map the arrow keys to systems. Oh well suppose I will have to get used > to different keys. I know PAPY won't fix this because there are probably > very few Keyboard only players left out there. > > 2. AI definitely needs to be patched, nothing like getting ram by a car > going 190+ mph during a wreck or under the caution. > > 3. Racing Daytona one of my prime passing places in coming out of turn
four > and into the tri-oval. If you pass someone low and your tire just grazes > the yellow line (or goes completely over) the spotter yellows Speed Limit55 > mph, The spotter should be able to figure out that I am racing forposition > and not coming into the pits as I am already past the entrance to pitroad. > > 4. The spotter, I don't pay him to sleep on the job. He is so slow with > his information, many times I will be in the middle of a 3 wide battle and > after I let off and get out of that, then he will yell your in middle 3wide
Quoted text (17 lines)> (not any longer) then he will immediately call Clear. > > 5. Car damage. Not very realistic when a car (mine in this example) flips > over 8 times, then I decided not to pit since all 4 tires were still good, > and the car ran 12 to 13mph faster laps then it did before the flips. > (guess the low roof line makes it more aerodynamic) Also a car that flips > that many times should not take 30 seconds to get fixed when it is in the > pits. > > 6. Black Flags and Penalties. On the restart pass a car on the inside and > you get black flagged even before you get to the start finish line. (The > Nascar rules say you have to cross the start finish for the penalty). > > 7. Crashes. I don't about anyone here, but I have never seen a car flip > over 2 or 3 times at a track like Martinsville. > > 8. Not being able to use paint jobs of our favorite drivers online like
we > used to be able to do with N3. > > 9. Overall the game is not bad and it will hopefully much better when Papy > gets off there collective butts and releases a patch to fix the AIproblems > > >

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