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Rec.Autos.Simulators Archive

N4: best HW config

7 posts by 5 people · 07 Mar 2001 22:15 UTC - 09 Mar 2001 17:40 UTC

Stefano 07 Mar 2001 22:15 UTC#197477
Maybe I'm a little inattentive but I've not yet understood which is the minimum requirements to run N4 with solid fps. I'm intentioned to get a new PC based on: ADM Athlon 1,2 GHz 256 Mb RAM PC 133 GeForce 2 GTS 32 Mb DDR How many fps are experimenting those people with such a system IN 16 BITS and 1024x768? I think using 16 bits and staying on 1024x768 with 43 AI and most graphics on, I could get a GeForce2 GTS STD (with 32 Mb DDR) instead of the Ultra, enjoying the game as well. (Vice-versa I don't think a GeForce MX would be a good choice for N4) Am I too optmimist?? :-| Steve
steve wrote:
Quoted text (22 lines)> > Maybe I'm a little inattentive but I've not yet understood which is the > minimum requirements to run N4 with solid fps. > > I'm intentioned to get a new PC based on: > > ADM Athlon 1,2 GHz > 256 Mb RAM PC 133 > GeForce 2 GTS 32 Mb DDR > > How many fps are experimenting those people with such a system IN 16 BITS > and 1024x768? > > I think using 16 bits and staying on 1024x768 with 43 AI and most graphics > on, I could get a GeForce2 GTS STD (with 32 Mb DDR) instead of the Ultra, > enjoying the game as well. > > (Vice-versa I don't think a GeForce MX would be a good choice for N4) > > Am I too optmimist?? :-| > > Steve
You may be, Steve. But then again, I think I'm having more trouble than I should be. I'm no expert, so I'd love to have some others chime in here. Here's my setup: Athlon 1.0 GHz 256 Mb DDR GeForce2 Ultra 64 Mb DDR 1152x864x16 V-Sync off 43 cars Most everything turned waaaaaaay down* (I'm not at home right now; can't remember) 10 cars drawn ahead; 2 behind I'm struggling along near 30 fps on the *pace laps*! It dips into the 20s if there is any sort of wreck. I'm starting to think that 43 cars just isn't going to work for me. Does anybody have any suggestions? Doug
Something has to be wrong there. You should definitely be getting better performance. I am getting anywhere from 29 to 43 fps from the cockpit view with the following setup: 43 Cars 12 drawn ahead 3 drawn behind detail sliders set to 50% (except for mirror which is 25%) smoke on skid marks on all other effects off 800X600X16 in Direct3D 600MHz Athlon 128 Mb PC100 RAM 16MB TNT2 (non ultra) mixdj1 "Doug Rogers" <[email hidden]> wrote in message news:[email hidden]... > You may be, Steve. But then again, I think I'm having more troublethan
Quoted text (10 lines)> I should be. I'm no expert, so I'd love to have some others chime in > here. Here's my setup: > > Athlon 1.0 GHz > 256 Mb DDR > GeForce2 Ultra 64 Mb DDR > 1152x864x16 > V-Sync off > 43 cars > Most everything turned waaaaaaay down* (I'm not at home right now;
can't > remember) > 10 cars drawn ahead; 2 behind > > I'm struggling along near 30 fps on the *pace laps*! It dips into the > 20s if there is any sort of wreck. > I'm starting to think that 43 cars just isn't going to work for me.Does > anybody have any suggestions? > > Doug
On Thu, 8 Mar 2001 10:47:02 -0600, "Joe Heiman" <[email hidden]> wrote: I would suggest he is in D3D and not OpenGL Here is what I get 43 cars 20 drawn ahead 3 drawn behind detail sliders set to 50% (except for mirror which is 25%) smoke on skid marks on all other effects on 1024x768X16 in OpenGL This is at Taladega/California/Daytona Frame rates are about 40 with a drop to 28-31 along the pit straight on all the tracks Celeron 566@850 128 Mb PC133 RAM Gerforce256 32meg DDR Hotdog
Quoted text (47 lines)>Something has to be wrong there. You should definitely be getting >better performance. I am getting anywhere from 29 to 43 fps from the >cockpit view with the following setup: > >43 Cars >12 drawn ahead >3 drawn behind >detail sliders set to 50% (except for mirror which is 25%) >smoke on >skid marks on >all other effects off >800X600X16 in Direct3D > >600MHz Athlon >128 Mb PC100 RAM >16MB TNT2 (non ultra) > >mixdj1 > > >"Doug Rogers" <[email hidden]> wrote in message >news:[email hidden]... >> You may be, Steve. But then again, I think I'm having more trouble >than >> I should be. I'm no expert, so I'd love to have some others chime in >> here. Here's my setup: >> >> Athlon 1.0 GHz >> 256 Mb DDR >> GeForce2 Ultra 64 Mb DDR >> 1152x864x16 >> V-Sync off >> 43 cars >> Most everything turned waaaaaaay down* (I'm not at home right now; >can't >> remember) >> 10 cars drawn ahead; 2 behind >> >> I'm struggling along near 30 fps on the *pace laps*! It dips into the >> 20s if there is any sort of wreck. >> I'm starting to think that 43 cars just isn't going to work for me. >Does >> anybody have any suggestions? >> >> Doug > >
Not sure if you were referring to me, but I am using OpenGL... [email hidden] wrote:
Quoted text (74 lines)> > On Thu, 8 Mar 2001 10:47:02 -0600, "Joe Heiman" <[email hidden]> > wrote: > > I would suggest he is in D3D and not OpenGL > > Here is what I get > > 43 cars > 20 drawn ahead > 3 drawn behind > detail sliders set to 50% (except for mirror which is 25%) > smoke on > skid marks on > all other effects on > 1024x768X16 in OpenGL > This is at Taladega/California/Daytona > > Frame rates are about 40 with a drop to 28-31 along the pit straight > on all the tracks > > Celeron 566@850 > 128 Mb PC133 RAM > Gerforce256 32meg DDR > > Hotdog > > >Something has to be wrong there. You should definitely be getting > >better performance. I am getting anywhere from 29 to 43 fps from the > >cockpit view with the following setup: > > > >43 Cars > >12 drawn ahead > >3 drawn behind > >detail sliders set to 50% (except for mirror which is 25%) > >smoke on > >skid marks on > >all other effects off > >800X600X16 in Direct3D > > > >600MHz Athlon > >128 Mb PC100 RAM > >16MB TNT2 (non ultra) > > > >mixdj1 > > > > > >"Doug Rogers" <[email hidden]> wrote in message > >news:[email hidden]... > >> You may be, Steve. But then again, I think I'm having more trouble > >than > >> I should be. I'm no expert, so I'd love to have some others chime in > >> here. Here's my setup: > >> > >> Athlon 1.0 GHz > >> 256 Mb DDR > >> GeForce2 Ultra 64 Mb DDR > >> 1152x864x16 > >> V-Sync off > >> 43 cars > >> Most everything turned waaaaaaay down* (I'm not at home right now; > >can't > >> remember) > >> 10 cars drawn ahead; 2 behind > >> > >> I'm struggling along near 30 fps on the *pace laps*! It dips into the > >> 20s if there is any sort of wreck. > >> I'm starting to think that 43 cars just isn't going to work for me. > >Does > >> anybody have any suggestions? > >> > >> Doug > > > >
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