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CMR2 where is the damage model?

20 posts by 9 people · 10 Mar 2001 23:34 UTC - 13 Mar 2001 15:13 UTC

Colin McRae Rally 2's limited damage model

A user found Colin McRae Rally 2's damage model nearly non-existent. Others explained damage is cumulative and must be enabled, noted rally games are forgiving because players leave the road so often, and recommended Mobil 1 Rally Championship, whose damage can be tuned.

review/impressionsgame comparisonColin McRae Rally 2.0Mobil 1 Rally Championship

Automated summary.

G-Loc 10 Mar 2001 23:34 UTC#196812
Screenshots show damage, but no matter how hard I hit something, not even a scratch...WTF, is it me? -- G-Loc
Jagg 11 Mar 2001 01:19 UTC↳ reply to G-Loc#196831
On Sat, 10 Mar 2001 23:34:54 GMT, "G-Loc" <[email hidden]> wrote: >Screenshots show damage, but no matter how hard I hit something, not even a >scratch...WTF, is it me? Yes, it's you. Maybe you have damage turned off in the options?
G-Loc 11 Mar 2001 01:37 UTC↳ reply to Jagg#196834
I don't see that option to turn "damage" on or off, however, I did notice there is some distortion in the sheet metal and the lenses of the lights are broken, but, the sheet metal damage requires a collision of such magnitude, that the car should have been disabled. At least the radiator broken! The damage modelling shown on their web page has bumpers hanging off and hoods bent, the best I got (70 mph into a tree) was my hood flops around a bit. I also did not notice any performance decrease after what I thought should have disabled the car (24 years experience with Mercedes and hundreds of wrecks). Only two were my own! : ) (wrecks that is). I love the sim, just wanted a bit more, wahhh! -- G-Loc "Jagg" <[email hidden]> wrote in message news:[email hidden]... > On Sat, 10 Mar 2001 23:34:54 GMT, "G-Loc" > <[email hidden]> wrote: > > >Screenshots show damage, but no matter how hard I hit something, not even a > >scratch...WTF, is it me? > > Yes, it's you. Maybe you have damage turned off in the options?
In article <ySyq6.43273$[email hidden]>, [email hidden] says... > Screenshots show damage, but no matter how hard I hit something, not even a > scratch...WTF, is it me? Must be you, I've had my car well and truly bent out of shape. Cheers, Rod.
ymenard 11 Mar 2001 02:59 UTC↳ reply to G-Loc#196743
>"G-Loc" <[email hidden]> wrote > the sheet metal damage requires a collision of such magnitude, > that the car should have been disabled. This has been a problem well known to *every* Rally-based sim (or semi-serious) games on the market. They have difficulties coping with the whole situation of damage dynamics. The number of times an average gamer goes off-road in Rally sims is incredibly high compared to others types of sim, so they can't really put realistic damage. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
The damage is cumulative, so just hitting one tree isn't likely to cause much damage. Try hitting ten or twenty. The damage obviously isn't slighly realistic, but you can definitely wreck your car if you feel the need to do so. "G-Loc" <[email hidden]> wrote in message news:PFAq6.45869$[email hidden]... > I don't see that option to turn "damage" on or off, however, I did notice > there is some distortion in the sheet metal and the lenses of the lightsare > broken, but, the sheet metal damage requires a collision of suchmagnitude, > that the car should have been disabled. At least the radiator broken!The > damage modelling shown on their web page has bumpers hanging off and hoods > bent, the best I got (70 mph into a tree) was my hood flops around a bit.I > also did not notice any performance decrease after what I thought should > have disabled the car (24 years experience with Mercedes and hundreds of > wrecks). Only two were my own! : ) (wrecks that is). I love the sim,just > wanted a bit more, wahhh!
No need to wreck the car, just don't be so forgiving that hitting ten or twenty trees is what it takes to say "you suck and shouldn't drive a wheelchair"! -- G-Loc "Simon Brown" <[email hidden]> wrote in message news:FaCq6.1614$[email hidden]... > The damage is cumulative, so just hitting one tree isn't likely to cause > much damage. Try hitting ten or twenty. The damage obviously isn't slighly > realistic, but you can definitely wreck your car if you feel the need to do > so. > > "G-Loc" <[email hidden]> wrote in message > news:PFAq6.45869$[email hidden]... > > I don't see that option to turn "damage" on or off, however, I did notice > > there is some distortion in the sheet metal and the lenses of the lights > are > > broken, but, the sheet metal damage requires a collision of such > magnitude, > > that the car should have been disabled. At least the radiator broken! > The > > damage modelling shown on their web page has bumpers hanging off and hoods > > bent, the best I got (70 mph into a tree) was my hood flops around a bit. > I > > also did not notice any performance decrease after what I thought should > > have disabled the car (24 years experience with Mercedes and hundreds of > > wrecks). Only two were my own! : ) (wrecks that is). I love the sim, > just > > wanted a bit more, wahhh! > > >
Okaaaay, I'll try harder! -- G-Loc "Rod Prince" <[email hidden]> wrote in message news:MPG.15158729956dd4cb9897fa@news-server... > In article <ySyq6.43273$[email hidden]>, > [email hidden] says... > > Screenshots show damage, but no matter how hard I hit something, not even a > > scratch...WTF, is it me? > > Must be you, I've had my car well and truly bent out of shape. > > Cheers, > Rod.
Jagg 11 Mar 2001 07:11 UTC↳ reply to ymenard#196772
On Sun, 11 Mar 2001 02:59:59 GMT, "ymenard" <[email hidden]> wrote: >This has been a problem well known to *every* Rally-based sim (or >semi-serious) games on the market. They have difficulties coping with the >whole situation of damage dynamics. The number of times an average gamer >goes off-road in Rally sims is incredibly high compared to others types of >sim, so they can't really put realistic damage. Yea, that is why, most people wouldn't make it around the course. In Mobil1 Rally Championship you can alter this parameter to your liking, so if he wants *realistic* damage then buy that sim.
Jagg 11 Mar 2001 07:16 UTC↳ reply to G-Loc#196774
On Sun, 11 Mar 2001 04:15:21 GMT, "G-Loc" <[email hidden]> wrote: >Okaaaay, I'll try harder! Why don't you pick up a copy of Mobil1 Rally Championship? You can alter the damage amount in a cfg file to your liking.
G-Loc 11 Mar 2001 07:21 UTC↳ reply to Jagg#196777
I did and I love it. -- G-Loc "Jagg" <[email hidden]> wrote in message news:[email hidden]... > On Sun, 11 Mar 2001 02:59:59 GMT, "ymenard" <[email hidden]> > wrote: > > > >This has been a problem well known to *every* Rally-based sim (or > >semi-serious) games on the market. They have difficulties coping with the > >whole situation of damage dynamics. The number of times an average gamer > >goes off-road in Rally sims is incredibly high compared to others types of > >sim, so they can't really put realistic damage. > > Yea, that is why, most people wouldn't make it around the course. In > Mobil1 Rally Championship you can alter this parameter to your liking, > so if he wants *realistic* damage then buy that sim.
Ms. Piggy 11 Mar 2001 07:24 UTC↳ reply to Jagg#196780
That sim can hardly be called realistic. Just the physics model of that sim makes it qualify to be in the pre-alpha mode.
G-Loc 11 Mar 2001 07:25 UTC↳ reply to Jagg#196778
Been there, done that, need new blood! Bad habit of mine, switching around like that. Guess I spent all my energy staying fourteen plus years with my wife, that I change sims and genre for fun. : ) -- G-Loc "Jagg" <[email hidden]> wrote in message news:[email hidden]... > On Sun, 11 Mar 2001 04:15:21 GMT, "G-Loc" > <[email hidden]> wrote: > > >Okaaaay, I'll try harder! > > Why don't you pick up a copy of Mobil1 Rally Championship? You can > alter the damage amount in a cfg file to your liking.
G-Lo 11 Mar 2001 07:25 UTC#527864
Been there, done that, need new ***! Bad habit of mine, switching around like that. Guess I spent all my energy staying four*** plus years with my wife, that I change sims and genre for fun. : ) -- G-Loc > On Sun, 11 Mar 2001 04:15:21 GMT, "G-Loc" > >Okaaaay, I'll try harder! > Why don't you pick up a copy of Mobil1 Rally Championship? You can > alter the damage amount in a cfg file to your liking.
Jagg 11 Mar 2001 14:45 UTC↳ reply to Ms. Piggy#196721
On 11 Mar 2001 07:24:46 GMT, "Ms. Piggy" <[email hidden]> wrote: >That sim can hardly be called realistic. Just the physics model of that sim >makes it qualify to be in the pre-alpha mode. > Bollocks.
L_NiN0 11 Mar 2001 17:42 UTC↳ reply to G-Loc#196646
CMR2's damage model is pretty non-existent. You get some visuals...broken windows or lights and maybe a floppy hood or spoiler but nothing effect handling. I don't buy those who say RC2000 is better because you can tweak it...that is only after 5 patches. Sure it might have been a bit better from the get go but still not realistic. CMR2 has not had 1 significant patch yet (not counting the Network fix patch) so it too may change. Also I don't buy the fact that the games have to be dumbed down for arcade racers...if any of the distributors really wanted to they could put in options for a damage model so the PLAYER CAN CHOOSE the one best suited for their needs/skills --- none, arcade or realistic. I think this is more about the lack of time and that it probably is pretty hard to get a realistic damage model in a rally game. So, while all of the games out their recently have had their good points, none of them can be considered the definitive rally experience. G-Loc <[email hidden]> wrote in message news:ySyq6.43273$[email hidden]... > Screenshots show damage, but no matter how hard I hit something, not evena
Quoted text (8 lines)> scratch...WTF, is it me? > -- > > > G-Loc > > >
ymenard 11 Mar 2001 23:38 UTC↳ reply to Jagg#196598
>"Jagg" <[email hidden]> wrote > Yea, that is why, most people wouldn't make it around the course. In > Mobil1 Rally Championship you can alter this parameter to your liking, > so if he wants *realistic* damage then buy that sim. hmmm I know ;) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Jagg 12 Mar 2001 11:55 UTC↳ reply to L_NiN0#196541
On Sun, 11 Mar 2001 17:42:39 GMT, "L_NiN0" <[email hidden]> wrote: >I don't buy those who say RC2000 is better because you can tweak it...that >is only after 5 patches. Sure it might have been a bit better from the get >go but still not realistic. OK, how about more realistic? CM2.0 has pure fantasy tracks. I get dizzy going around so many corners in succession. The roads are as wide as a four lane highway in CM2.0 also - not realistic.
You have to enable damage in the settings. G-Loc wrote: > Screenshots show damage, but no matter how hard I hit something, not even a > scratch...WTF, is it me? > -- > > G-Loc
Mike Craig 13 Mar 2001 15:13 UTC#527868
You have to enable damage in the settings. > Screenshots show damage, but no matter how hard I hit something, not even a > scratch...WTF, is it me? > -- > G-Loc michael.craig.vcf < 1K Download

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