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Rec.Autos.Simulators Archive

SimResults DLL

1 post by 1 person · 20 Mar 2001 23:06 UTC - 20 Mar 2001 23:06 UTC

John Simmons 20 Mar 2001 23:06 UTC#194672
I'm quite close to releasing this project for testing. I took someone's advice and made it a COM object so that it'll be easier to use from various languages. The core functionality is done and working, but I want to create a new project with the naming convention I want to use, as well as some additional error trapping. Of course, Visual C++ programmers will still have an easier time of it because I wrote a class that wraps the COM crap, allowing them to worry about more important things. I'm going to try to find an aptly skilled VB programmer to do the same, and maybe even a Java programmer. All they'll need to do is write the wrapper for the DLL. To refresh your memory, this (COM) DLL performs the following functions: 1) Reads the HTML results file created by N4, and parses out all the HTML tags, leaving just the the data. 2) Allows the programmer to retrieve all data generated, including, weather for all four sessions, cautions, and practice/warmup/qual speeds, as well as the obligatory race result for each driver. These results can be stored in a database, or manipulated in any way he/she sees fit. 3) Allows the programmer to add/deduct points for any driver in the race 4) Allows the programmer to provide his/her own HTML template that (when using one of a the available keywords) will help generate a custom HTML page with the results on it. It currently only supports N4, but support for N3/NL, GPL and WSC are planned updates, and I already have much of the code needed to complete support for N3/NL and GPL. If Nascar Heat creates a results file, I can also support it as well, but nobody seems to be willing/able to tell me, and I don't have the game.

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