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GPL Damage Editor?

4 posts by 4 people · 24 Mar 2001 20:27 UTC - 25 Mar 2001 15:35 UTC

Rob 24 Mar 2001 20:27 UTC#194123
Is there a utility to modify damage levels in GPL? For example, if I wanted to run longer races with no damage (i.e. blown engines) or if I wanted to run shorter races with realistic damage? Thanks, Rob
a "noblo" patch would be nice...... <Race [email hidden] (Rob)> wrote in message news:[email hidden]...
Quoted text (7 lines)> Is there a utility to modify damage levels in GPL? For example, if I > wanted to run longer races with no damage (i.e. blown engines) or if I > wanted to run shorter races with realistic damage? > > Thanks, > > Rob
<Race [email hidden] (Rob)> schrieb im Newsbeitrag news:[email hidden]... Hi! > Is there a utility to modify damage levels in GPL? For example, if I > wanted to run longer races with no damage (i.e. blown engines) or if I > wanted to run shorter races with realistic damage? Not directly. But you can modify racelengths by editing the appropriate lines of the track entry in both the "gp.ini" and "season.ini" files. For example, if you want to race a semi-gp-length race in Zandvoort with full damage level, you would have to change the number of laps in line 7 from 90 to 45: /snip from "gp.ini"/"season.ini": [Event3] name=Dutch Grand Prix shortname=Dutch GP trackDirectory=zandvort month=6 day=4 numberOfLaps=90 <-- change this number! startingGrid=6 /snip This change affects all race types, so that a novice race would then go over 7 laps instead of 14 a.s.o. You can also increase the number of laps in order to race full-gp-length with novice damage model... Regards Crash
With SVG Editor you can edit saved games (starting grid). So the qual would be done with the GPL settings, then exit the race and save the grid, then edit it. You can change grid positions, damage level, car type for each individual car (eg make a mixed F1/F2 grid), etc. This utility can only be used offline of course. You find it here: http://www.theuspits.com/owheel/gpl/files/svg-edit101.zip Bart Westra <Race [email hidden] (Rob)> wrote in message news:[email hidden]...
Quoted text (7 lines)> Is there a utility to modify damage levels in GPL? For example, if I > wanted to run longer races with no damage (i.e. blown engines) or if I > wanted to run shorter races with realistic damage? > > Thanks, > > Rob

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