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Rec.Autos.Simulators Archive

N4 -- Sidewinder Precison Wheel Pulls Left!

11 posts by 8 people · 25 Mar 2001 23:15 UTC - 09 Apr 2001 23:15 UTC

Mike Webster 25 Mar 2001 23:15 UTC#193934
No matter what track I'm on, or what basic setup I use, my car pulls left. I have to turn right to keep the car straight. I've tried several variations of calibration, including manual adjustments in the N4 options panel, but nothing seems to help much. When I test using the SW software, it pull left there too. I can't find a fix in the N4 or SW manuals or the microsoft.com/sidewinder/ site. Any suggestions? Mike
it is SUPPOSED to pull left...your car is designed to make speed in the corners...the tracks, even on the straights, are banked(tilted) so combine the banking with a setup that is designed to turn left and YES! your car will pull left...That is real...that is how it should be...try a road course and your pull will disappear due to the setup that doesn't need to constantly turn a car left. Many folks have complained about that feature..the easiest cure for folks who just can't get used to the reality of N4 is reboot N3. dave henrie <[email hidden]> wrote in message news:3abe7c31.6405927@news...
Quoted text (13 lines)> > No matter what track I'm on, or what basic setup I use, my car pulls > left. I have to turn right to keep the car straight. I've tried > several variations of calibration, including manual adjustments in the > N4 options panel, but nothing seems to help much. When I test using > the SW software, it pull left there too. > > I can't find a fix in the N4 or SW manuals or the > microsoft.com/sidewinder/ site. > > Any suggestions? > > Mike
or you can hold wheel at 11oclock and hit calibrate then turn wheel left from 11oclock and back right all the way and hit ok.the pull will now be gone on all but road courses "Dave Henrie" <[email hidden]> wrote in message news:Skvv6.624095$[email hidden]... > it is SUPPOSED to pull left...your car is designed > to make speed in the corners...the tracks, even on the > straights, are banked(tilted) so combine the banking with a setup that is > designed to turn left and YES! your car will pull left...That is > real...that is how it should be...try a road course and your pull will > disappear due to the setup that doesn't need to constantly turn a carleft. > Many folks have complained about that feature..the easiest cure forfolks
Quoted text (19 lines)> who just can't get used to the reality of N4 is reboot N3. > dave henrie > <[email hidden]> wrote in message news:3abe7c31.6405927@news... > > > > No matter what track I'm on, or what basic setup I use, my car pulls > > left. I have to turn right to keep the car straight. I've tried > > several variations of calibration, including manual adjustments in the > > N4 options panel, but nothing seems to help much. When I test using > > the SW software, it pull left there too. > > > > I can't find a fix in the N4 or SW manuals or the > > microsoft.com/sidewinder/ site. > > > > Any suggestions? > > > > Mike > > >
<[email hidden]> wrote in message news:3abe7c31.6405927@news...
Quoted text (11 lines)> > No matter what track I'm on, or what basic setup I use, my car pulls > left. I have to turn right to keep the car straight. I've tried > several variations of calibration, including manual adjustments in the > N4 options panel, but nothing seems to help much. When I test using > the SW software, it pull left there too. > > I can't find a fix in the N4 or SW manuals or the > microsoft.com/sidewinder/ site. > > Any suggestions?
Real Winston cup cars pull to the left, too. Thats why the sim does it. There's nothing wrong with your calibration. Some people hate it, some people accept it in the name of realism. Your choice. ~daxe
"Dave Henrie" <[email hidden]> wrote... <snipped bit> it is SUPPOSED to pull left... Still a bit more real-life info on this one from an open-wheel perspective; Scott Goodyear on his IRL car's behavior at Disney - "You are physically holding the car straight on the straightaway - if you took you hands off the wheel it would turn left and go down to the infield. The faster you go, the more downforce the car makes and the more and more effort it takes to keep it going straight. It is just about at its maximum load just as you are ready to turn into the turn." More good stuff at: http://www.itfl.co.uk/racetech/issue29/Rpmscott.htm Cheers, Steve B.
On Sun, 25 Mar 2001 23:15:13 GMT, [email hidden] wrote: >I can't find a fix in the N4 or SW manuals or the >microsoft.com/sidewinder/ site. > >Any suggestions? The fix is in the options screen. Select "arcade" mode.
(unknown) 27 Mar 2001 15:05 UTC↳ reply to daxe#193590
its cool after you get used to it On Mon, 26 Mar 2001 05:04:31 GMT, "daxe" <[email hidden]> wrote:
Quoted text (22 lines)> ><[email hidden]> wrote in message news:3abe7c31.6405927@news... >> >> No matter what track I'm on, or what basic setup I use, my car pulls >> left. I have to turn right to keep the car straight. I've tried >> several variations of calibration, including manual adjustments in the >> N4 options panel, but nothing seems to help much. When I test using >> the SW software, it pull left there too. >> >> I can't find a fix in the N4 or SW manuals or the >> microsoft.com/sidewinder/ site. >> >> Any suggestions? > >Real Winston cup cars pull to the left, too. Thats why the sim does it. >There's nothing wrong with your calibration. > >Some people hate it, some people accept it in the name of realism. Your >choice. > >~daxe >
Not so fast there Dave... Even some long-time Sim Racers have, and do, complain about this. Having an annoyance for the sake of realism doesn't always transpire to a Simulation well. The folks at MGI listened, and gave us a trim tab to offset it. Papyrus needs to do the same. You should also remember that not everyone uses the same controller. Those with FF wheels do not notice it as much because when FF is enabled, the return-to-center spring simulation is generally disabled and wheel positioning is controlled by the FF effects. Those without FF wheels, or those with FF wheels that don't like to use FF in some games (I don't like it in Nascar games, but love it in GPL and other road course games) are seriously affected by this. The stronger the return-to-center characteristics of the wheel, the worse it will be. The MS SideWinder Non-FF is one of the worse. It has a very, very discernable return-to-center spring and a rather obtrusive notch at dead center. Before making comments like "Go back to N3", remember that not everyone is using the same equipment, and Papy needs to put some options in place to help everyone enjoy N4. -Larry "Dave Henrie" <[email hidden]> wrote in message news:Skvv6.624095$[email hidden]... > it is SUPPOSED to pull left...your car is designed > to make speed in the corners...the tracks, even on the > straights, are banked(tilted) so combine the banking with a setup that is > designed to turn left and YES! your car will pull left...That is > real...that is how it should be...try a road course and your pull will > disappear due to the setup that doesn't need to constantly turn a carleft. > Many folks have complained about that feature..the easiest cure forfolks
Quoted text (18 lines)> who just can't get used to the reality of N4 is reboot N3. > dave henrie > <[email hidden]> wrote in message news:3abe7c31.6405927@news... > > > > No matter what track I'm on, or what basic setup I use, my car pulls > > left. I have to turn right to keep the car straight. I've tried > > several variations of calibration, including manual adjustments in the > > N4 options panel, but nothing seems to help much. When I test using > > the SW software, it pull left there too. > > > > I can't find a fix in the N4 or SW manuals or the > > microsoft.com/sidewinder/ site. > > > > Any suggestions? > > > > Mike > >
I tried this. Never could get it to work reliably. -Larry "Jack Wilson" <[email hidden]> wrote in message news:qwwv6.11492$[email hidden]...
Quoted text (8 lines)> or you can hold wheel at 11oclock and hit calibrate then turn wheel left > from 11oclock and back right all the way and hit ok.the pull will now be > gone on all but road courses > "Dave Henrie" <[email hidden]> wrote in message > news:Skvv6.624095$[email hidden]... > > it is SUPPOSED to pull left...your car is designed > > to make speed in the corners...the tracks, even on the > > straights, are banked(tilted) so combine the banking with a setup that
is
Quoted text (9 lines)> > designed to turn left and YES! your car will pull left...That is > > real...that is how it should be...try a road course and your pull will > > disappear due to the setup that doesn't need to constantly turn a car > left. > > Many folks have complained about that feature..the easiest cure for > folks > > who just can't get used to the reality of N4 is reboot N3. > > dave henrie > > <[email hidden]> wrote in message
news:3abe7c31.6405927@news...
Quoted text (18 lines)> > > > > > No matter what track I'm on, or what basic setup I use, my car pulls > > > left. I have to turn right to keep the car straight. I've tried > > > several variations of calibration, including manual adjustments in the > > > N4 options panel, but nothing seems to help much. When I test using > > > the SW software, it pull left there too. > > > > > > I can't find a fix in the N4 or SW manuals or the > > > microsoft.com/sidewinder/ site. > > > > > > Any suggestions? > > > > > > Mike > > > > > > > >
we just spent a couple of hours racing with about 6 - 7 guys and I caused one accident. It was because of the pull...at Pocono, we were dragging down the front straight and as he pulled ahead I, for some durn reason, let the car drift down...(I wonder if he stole my air?) but the end result was the 'pull' put my front fender into his rear fender and he got spun...but that to me is why the pull should be left like it is...I have to learn to control this beast in all situations. And if I turn off the pull I'm not learning. Unfortunately, that logic doesn't take into consideration the problems many users are having with their controllers...perhaps a tab setting could be beneficial... dave henrie "Larry" <[email hidden]> wrote in message news:t_wx6.237122$[email hidden]...
Quoted text (11 lines)> Not so fast there Dave... > > Even some long-time Sim Racers have, and do, complain about this. > > Having an annoyance for the sake of realism doesn't always transpire to a > Simulation well. > > The folks at MGI listened, and gave us a trim tab to offset it. Papyrus > needs to do the same. > > You should also remember that not everyone uses the same controller.
Those > with FF wheels do not notice it as much because when FF is enabled, the > return-to-center spring simulation is generally disabled and wheel > positioning is controlled by the FF effects. > > Those without FF wheels, or those with FF wheels that don't like to use FF > in some games (I don't like it in Nascar games, but love it in GPL andother > road course games) are seriously affected by this. > > The stronger the return-to-center characteristics of the wheel, the worseit
Quoted text (16 lines)> will be. > > The MS SideWinder Non-FF is one of the worse. It has a very, very > discernable return-to-center spring and a rather obtrusive notch at dead > center. > > Before making comments like "Go back to N3", remember that not everyone is > using the same equipment, and Papy needs to put some options in place to > help everyone enjoy N4. > > -Larry > "Dave Henrie" <[email hidden]> wrote in message > news:Skvv6.624095$[email hidden]... > > it is SUPPOSED to pull left...your car is designed > > to make speed in the corners...the tracks, even on the > > straights, are banked(tilted) so combine the banking with a setup that
is
Quoted text (9 lines)> > designed to turn left and YES! your car will pull left...That is > > real...that is how it should be...try a road course and your pull will > > disappear due to the setup that doesn't need to constantly turn a car > left. > > Many folks have complained about that feature..the easiest cure for > folks > > who just can't get used to the reality of N4 is reboot N3. > > dave henrie > > <[email hidden]> wrote in message
news:3abe7c31.6405927@news... > > > > > > No matter what track I'm on, or what basic setup I use, my car pulls > > > left
Okay ... I didn't make myself clear. When I release the wheel to straight up 12:00, my car is huntin' for an RV in the infield to smash into. I doubt that the WC cars take left that hard, so I don't agree with the assesment about realism. At any rate, I think I found the solution to the problem in my SW control panel. If I set the wheel to NFS III defaults, there is much less of a pull. It's still there, but not near as bad. Thanks! On Mon, 26 Mar 2001 15:50:02 GMT, Jagg <[email hidden]> wrote:
Quoted text (9 lines)>On Sun, 25 Mar 2001 23:15:13 GMT, [email hidden] wrote: > > >>I can't find a fix in the N4 or SW manuals or the >>microsoft.com/sidewinder/ site. >> >>Any suggestions? > >The fix is in the options screen. Select "arcade" mode.

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