Hi all..I have been using a TSW of late. I use the DX Tweak program along
with that. I put my dead zones to zero. I notice the values to the right
side of the box for X,Y,Z,R axis can be modified by putting in different
numbers than the program originally picks recognizes for the controller.
Does anyone experiment with these numbers at all to improve or change the
performance of their wheel or pedals?
Dave C.
David,
I generally adjust mine to match the min/max values from the raw and direct
input readings on the left, as the normal calibration routine for my
Logitech wheel doesn't give full use of the travel in the wheel or pedals.
You can also adjust where the throttle or brake "tips-in" or maxes out this
way, for games that don't allow in-game calibration ala GPL. Other uses:
for games like the old Rally Championship demo that had absurdly sensitive
steering, setting the steering min/max numbers much farther apart solves the
problem easily, and for motorcycle sims setting them closer together lets
you match wheel tilt to bike tilt - much better with bikes than using full
rotation.
Cheers,
Steve B.
"David Ciemny" <[email hidden]> wrote...
Quoted text (11 lines)
> Hi all..I have been using a TSW of late. I use the DX Tweak program along > with that. I put my dead zones to zero. I notice the values to the right > side of the box for X,Y,Z,R axis can be modified by putting in different > numbers than the program originally picks recognizes for the controller. > > Does anyone experiment with these numbers at all to improve or change the > performance of their wheel or pedals? > > Dave C. > >Thanks Steve...How does the center value figure into the scheme? Should it
really be the halfway point between the min and max values or is there more
to it? I have been using this tweak for some time now so I figured it's
about time to learn the "ins and outs" of it.
Dave C.
Steve Blankenship <[email hidden]> wrote in message
news:[email hidden]...
> David,
>
> I generally adjust mine to match the min/max values from the raw anddirect
> input readings on the left, as the normal calibration routine for my
> Logitech wheel doesn't give full use of the travel in the wheel or pedals.
> You can also adjust where the throttle or brake "tips-in" or maxes outthis
> way, for games that don't allow in-game calibration ala GPL. Other uses:
> for games like the old Rally Championship demo that had absurdly sensitive
> steering, setting the steering min/max numbers much farther apart solvesthe
along
> > with that. I put my dead zones to zero. I notice the values to the right
> > side of the box for X,Y,Z,R axis can be modified by putting in different
> > numbers than the program originally picks recognizes for the controller.
> >
> > Does anyone experiment with these numbers at all to improve or changethe
Quoted text (11 lines)
> problem easily, and for motorcycle sims setting them closer together lets > you match wheel tilt to bike tilt - much better with bikes than using full > rotation. > > Cheers, > > Steve B. > > > "David Ciemny" <[email hidden]> wrote... > > Hi all..I have been using a TSW of late. I use the DX Tweak programQuoted text (7 lines)
> > performance of their wheel or pedals? > > > > Dave C. > > > > > >Dave,
For what it's worth, the way I set my center value is to rock the wheel back
and forth a few times and watch the left-side raw values when I straighten
the wheel. They won't always be the same when the wheel is physically
centered; there's usually some slight variation. Anyway, I pick the number
that comes up most often and set the center value at that.
I'd guess you can probably dial out the left pull in N4 by tweaking the
center value, but haven't tried it. In fact, you should be able to make the
wheel response very sensitive in one direction and near-dead in the other,
if you just had to... ;-)
Cheers,
Steve B.
"David Ciemny" <[email hidden]> wrote in message
news:PCRv6.6033$[email hidden]...
> Thanks Steve...How does the center value figure into the scheme? Should it
> really be the halfway point between the min and max values or is theremore
> to it? I have been using this tweak for some time now so I figured it's
> about time to learn the "ins and outs" of it.
>
> Dave C.
Okay, where do you go to get this tweek? I think it's definitely time for N4 to
get that wheel centered...
Steve Blankenship wrote:


































