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Using Microsoft Game Voice in Nascar4

9 posts by 7 people · 01 Apr 2001 01:00 UTC - 05 Apr 2001 23:07 UTC

George Lewis 01 Apr 2001 01:00 UTC#192921
I saw something on razors-edge about using Game voice from Microsoft in N4. does anyone do this? how "good" is it? worth pursuing? I'm running in OpenGL... Also, I do NOT use messengers, but I suppose I could set one up if that is how it is done... (how IS it done?) -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
I race with a friend of mine frequently and we use the game voice while playing N4. Game performance does not appear to be effected. Voice quality is excellent aswell. NASCAR 4 also responds well to voice commands. As far as using a messenger goes there is no need for one. you can connect to someone as long as you have thier IP address. The MSN Messenger software is just an easier medium for setting up a chat connection for some. George Lewis <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> I saw something on razors-edge about using Game voice from Microsoft > in N4. does anyone do this? how "good" is it? worth pursuing? > I'm running in OpenGL... > > Also, I do NOT use messengers, but I suppose I could set one up if > that is how it is done... (how IS it done?) > > > > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
If you have a few guys you race with and want to talk to each other try battlecom. Works great with GPL and the cool thing is it carries over from chat room into race itself. Talk while you race if needed while using very little bandwith. http://www.shadowfactor.com Dave C. George Lewis <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> I saw something on razors-edge about using Game voice from Microsoft > in N4. does anyone do this? how "good" is it? worth pursuing? > I'm running in OpenGL... > > Also, I do NOT use messengers, but I suppose I could set one up if > that is how it is done... (how IS it done?) > > > > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
MS Game Voice and Battlecom are exactly the same thing. Shadow Factor were bought out last year by MS, and their technology is now standard API in DirectX 8.0. The raw power and flexibility on software design is REALLY cool. I suspect we'll see some really great voice soft for gaming shortly ;) Cheers, Schumi "David Ciemny" <[email hidden]> wrote in message news:LkRx6.6023$[email hidden]...
Quoted text (24 lines)> If you have a few guys you race with and want to talk to each other try > battlecom. Works great with GPL and the cool thing is it carries over from > chat room into race itself. Talk while you race if needed while using very > little bandwith. > http://www.shadowfactor.com > > Dave C. > George Lewis <[email hidden]> wrote in message > news:[email hidden]... > > I saw something on razors-edge about using Game voice from Microsoft > > in N4. does anyone do this? how "good" is it? worth pursuing? > > I'm running in OpenGL... > > > > Also, I do NOT use messengers, but I suppose I could set one up if > > that is how it is done... (how IS it done?) > > > > > > > > > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > > -----== Over 80,000 Newsgroups - 16 Different Servers! =----- > >
Jason 02 Apr 2001 05:26 UTC#527931
MS Game Voice and Battlecom are exactly the same thing. Shadow Factor were bought out last year by MS, and their technology is now standard API in DirectX 8.0. The raw power and flexibility on software design is REALLY cool. I suspect we'll see some really great voice soft for *** shortly ;) Cheers, Schumi
Quoted text (19 lines)> If you have a few guys you race with and want to talk to each other try > battlecom. Works great with GPL and the cool thing is it carries over from > chat room into race itself. Talk while you race if needed while using very > little bandwith. > http://www.shadowfactor.com > Dave C. > > I saw something on razors-edge about using Game voice from Microsoft > > in N4. does anyone do this? how "good" is it? worth pursuing? > > I'm running in OpenGL... > > Also, I do NOT use messengers, but I suppose I could set one up if > > that is how it is done... (how IS it done?) > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > > -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
**** Post for FREE via your newsreader at post.usenet.com **** So, can you program it to, say, hit the F-whatever key to display those settings, and use voice commands to change the data? Or, to have it issue standard chat messages? I could find this VERY useful. -Larry "Jason "Schumi" Murray" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> MS Game Voice and Battlecom are exactly the same thing. Shadow Factor were > bought out last year by MS, and their technology is now standard API in > DirectX 8.0. > > The raw power and flexibility on software design is REALLY cool. I suspect > we'll see some really great voice soft for gaming shortly ;) > > Cheers, > > Schumi > > "David Ciemny" <[email hidden]> wrote in message > news:LkRx6.6023$[email hidden]... > > If you have a few guys you race with and want to talk to each other try > > battlecom. Works great with GPL and the cool thing is it carries over
from > > chat room into race itself. Talk while you race if needed while usingvery
Quoted text (23 lines)> > little bandwith. > > http://www.shadowfactor.com > > > > Dave C. > > George Lewis <[email hidden]> wrote in message > > news:[email hidden]... > > > I saw something on razors-edge about using Game voice from Microsoft > > > in N4. does anyone do this? how "good" is it? worth pursuing? > > > I'm running in OpenGL... > > > > > > Also, I do NOT use messengers, but I suppose I could set one up if > > > that is how it is done... (how IS it done?) > > > > > > > > > > > > > > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > > > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > > > -----== Over 80,000 Newsgroups - 16 Different Servers! =----- > > > > > >
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= *** Usenet.com - The #1 Usenet Newsgroup Service on The Planet! *** http://www.usenet.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Same here... no one has given me a clear picture yet. If I can use this in a race, I would LOVE it. On Mon, 2 Apr 2001 13:56:34 -0400, "Larry" <[email hidden]> wrote:
Quoted text (63 lines)>**** Post for FREE via your newsreader at post.usenet.com **** > >So, can you program it to, say, hit the F-whatever key to display those >settings, and use voice commands to change the data? > >Or, to have it issue standard chat messages? > >I could find this VERY useful. > >-Larry > >"Jason "Schumi" Murray" <[email hidden]> wrote in message >news:[email hidden]... >> MS Game Voice and Battlecom are exactly the same thing. Shadow Factor were >> bought out last year by MS, and their technology is now standard API in >> DirectX 8.0. >> >> The raw power and flexibility on software design is REALLY cool. I suspect >> we'll see some really great voice soft for gaming shortly ;) >> >> Cheers, >> >> Schumi >> >> "David Ciemny" <[email hidden]> wrote in message >> news:LkRx6.6023$[email hidden]... >> > If you have a few guys you race with and want to talk to each other try >> > battlecom. Works great with GPL and the cool thing is it carries over >from >> > chat room into race itself. Talk while you race if needed while using >very >> > little bandwith. >> > http://www.shadowfactor.com >> > >> > Dave C. >> > George Lewis <[email hidden]> wrote in message >> > news:[email hidden]... >> > > I saw something on razors-edge about using Game voice from Microsoft >> > > in N4. does anyone do this? how "good" is it? worth pursuing? >> > > I'm running in OpenGL... >> > > >> > > Also, I do NOT use messengers, but I suppose I could set one up if >> > > that is how it is done... (how IS it done?) >> > > >> > > >> > > >> > > >> > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- >> > > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! >> > > -----== Over 80,000 Newsgroups - 16 Different Servers! =----- >> > >> > >> >> > > > > > >-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > *** Usenet.com - The #1 Usenet Newsgroup Service on The Planet! *** > http://www.usenet.com >-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
I'm sure Game voice can do that...but you might find Game Commander to be not only a better value but more suited to your needs. http://www.gamecommander.com/ dave henrie "George Lewis" <[email hidden]> wrote in message news:[email hidden]... > Same here... no one has given me a clear picture yet. If I can use > this in a race, I would LOVE it.
Thanks. I'll check it out. On Wed, 04 Apr 2001 02:40:08 GMT, "Dave Henrie" <[email hidden]> wrote:
Quoted text (9 lines)> I'm sure Game voice can do that...but you might find Game Commander to be >not only a better value but more suited to your needs. >http://www.gamecommander.com/ >dave henrie >"George Lewis" <[email hidden]> wrote in message >news:[email hidden]... >> Same here... no one has given me a clear picture yet. If I can use >> this in a race, I would LOVE it. >
-----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----

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