I've recently painted a number of various schemes for IRL cars from
the past few years.
Preview can be seen here:
http:/quancon.com/~brent.blackburn/Brentcar.jpg
Would be happy to share them, though they are currently incorporated
in various other carsets by some other artists. Am looking for
"fills" for the IRL cars ca. '97-'01.
Regards,
Brent
Brent,
With all due respect to the venerable ICR2 game engine, why aren't you
lending your talents to the IRL Heat effort? If you haven't heard
about this yet, check out this link for a preview of what we're doing:
http://www.simracing.org/ubb/Forum3/HTML/000179.html
We should have the IRL Heat site up soon -- we're getting the physics
and the AI ironed-out now, so the release should be soon (I'm hoping
for May).
TTYL!
-- JB
On Mon, 02 Apr 2001 01:17:36 GMT, [email hidden] wrote:
Quoted text (17 lines)
>I've recently painted a number of various schemes for IRL cars from >the past few years. > >Preview can be seen here: > > http:/quancon.com/~brent.blackburn/Brentcar.jpg > >Would be happy to share them, though they are currently incorporated >in various other carsets by some other artists. Am looking for >"fills" for the IRL cars ca. '97-'01. > >Regards, > >Brent > > >>
>Brent,
>
>With all due respect to the venerable ICR2 game engine, why aren't you
>lending your talents to the IRL Heat effort? If you haven't heard
>about this yet, check out this link for a preview of what we're doing:
Because ICR2 is better than IRL Heat????
Now CART Heat is a different story :)


































