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Rec.Autos.Simulators Archive

N4--Almost Perfect

2 posts by 2 people · 02 Apr 2001 23:12 UTC - 03 Apr 2001 00:57 UTC

Ben Sides 02 Apr 2001 23:12 UTC#192626
Yes, I am declaring NASCAR 4 by Sierra/Papyrus "almost perfect". Why? Because I damn well feel like it, that's why! Just because there's a few AI problems (as I said, "almost perfect") don't go bashing the quasi-perfect. Go into each of the computer driver's ratings in Opponent Manager and knock down the aggression rating to something like, say, 10-25. There you have it, the AI's fixed. Damn..guess that makes it perfect! :) Not sure why I posted this except that there was another post claiming near perfection with a new Formula 1 game, guess I just had to unleash my enthusiasm for N4. Hopefully a big 'ole patch addressing N4's few tiny flaws will be released in the near future, before the Busch series/Craftsman truck series add-on. Ben "Never criticize a man until you have walked a mile in his shoes. That way, when you criticize him, you will be a mile away and have his shoes."
Ben wrote:
Quoted text (7 lines)> Yes, I am declaring NASCAR 4 by Sierra/Papyrus "almost perfect". > Why? > Because I damn well feel like it, that's why! Just because there's a > few AI problems (as I said, "almost perfect") don't go bashing the > quasi-perfect. Go into each of the computer driver's ratings in > Opponent Manager and knock down the aggression rating to something > like, say, 10-25. There you have it, the AI's fixed.
Great, now they will pass each other even less than they do now... (they are always piling up behind slow lapped cars, both because the lapped cars are often too stupid to get out of the way, and the lead lap cars are too stupid to try passing in the outside groove in the turns...) John DiFool

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